lupoDharkael
04637d8697
Vector3: add missing methods
2018-10-18 18:32:38 +02:00
xfx
e909f800d0
Fix compile error of 'WARN_PRINT' and 'ERR_PRINT'.
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cannot pass non-trivial object of type 'godot::String' to variadic function; expected type from format string was 'char *' [-Wnon-pod-varargs]
2018-10-06 07:33:05 +08:00
Thomas Herzog
f7fafbbba4
Merge pull request #170 from mundusnine/patch-1
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Adds needed include <typeinfo>
2018-08-15 08:58:03 +02:00
mundusnine
d7236d3504
Adds needed include <typeinfo>
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Solves this issue #168 due to not having the include of typeinfo
2018-08-14 16:00:46 -04:00
Bastiaan Olij
0a3fb023d5
Fixed GODOT_SUBCLASS macro
2018-07-30 21:44:24 +10:00
Bastiaan Olij
40a8b38149
Merge pull request #157 from BastiaanOlij/empty_gen
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Change gitignore so we get our gen folders
2018-07-29 16:00:28 +10:00
Bastiaan Olij
4e74c6373b
Change gitignore so we get our gen folders
2018-07-28 22:56:15 +10:00
Fabio Alessandrelli
e37b186b57
Better warning/error macros
2018-07-26 15:45:14 +02:00
Fabio Alessandrelli
ec2a9345bd
Fix crash when calling String::split/split_floats
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Was casting to the wrong object type.
Also adds parse_ints function to String with the same logic
2018-07-26 15:45:14 +02:00
Bastiaan Olij
75036c5f05
Fixed up registering tool and updated godot_headers
2018-07-26 21:46:59 +10:00
karroffel
7044f45409
remove accidentally added files
2018-07-25 14:29:53 +02:00
karroffel
38da87fc0b
use typeid() for type tags now
2018-07-25 14:11:40 +02:00
karroffel
982e77620c
changed build system to be more self contained
2018-07-25 14:10:30 +02:00
karroffel
d420613bd2
fix cast_to
2018-07-25 14:06:34 +02:00
karroffel
dabc96ebd9
added type tags and safe object casting
2018-07-25 14:06:34 +02:00
karroffel
37abbe0c09
fix free() crash with custom resources
2018-07-25 14:06:34 +02:00
karroffel
cff59a572e
fix exporting of non-object types
2018-07-25 14:06:34 +02:00
karroffel
a4a9a16001
new and free change, custom free will crash engine, be wary
2018-07-25 14:06:34 +02:00
karroffel
e9517a7b3b
implemented instance binding data usage
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This commit changes the way C++ wrapper classes work.
Previously, wrapper classes were merely wrapper *interfaces*.
They used the `this` pointer to store the actual foreign Godot
Object.
With the NativeScript 1.1 extension it is now possible to have
low-overhead language binding data attached to Objects.
The C++ bindings use that feature to implement *proper* wrappers
and enable regular C++ inheritance usage that way.
Some things might still be buggy and untested, but the C++
SimpleDemo works with those changes.
2018-07-25 14:06:08 +02:00
Marcelo Fernandez
baddc2ae66
Fix clang warning: 'const' type qualifier on return type has no effect
2018-06-23 12:15:53 -03:00
Timothy Werquin
1a32997a0f
Fix const for += operator in string
2018-05-15 22:24:53 +02:00
Timothy Werquin
1803ca43fa
Fix String const operators.
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Added const to various operators.
2018-05-15 22:23:03 +02:00
Nickolai Korshunov
ef37d8d76e
Merge branch 'master' of https://github.com/GodotNativeTools/godot-cpp
2018-04-25 11:40:49 +03:00
Gary Oberbrunner
a6689b2132
Make all Pool*Array::operator[] as const
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This is needed since that operator returns a local copy, not
an lvalue. Attempting to write to the return value of these operators
wouldn't change the array element. PoolVectors need locking when
writing, so this operator can't return a writable reference.
To update a Pool*Array, use the `set()` method which locks and unlocks
the array. For multiple writes, use the `write()` method which returns
a locked writable view, and unlocks when it goes out of scope.
2018-03-13 11:00:25 -04:00
danielytics
e74b8f593e
adds variadic printing function, makes String.format custom placeholder work
2018-03-07 12:21:33 +00:00
danielytics
01db553c49
adds Array::make and Dictionary::make static methods and has variadic template functions use those
2018-03-07 10:27:34 +00:00
danielytics
c7b03c4132
make register_signal and auto-generated variadic funcitons use variadic templates to streamline their use
2018-03-06 21:36:20 +00:00
karroffel
2343a8a54c
fix #101
2018-03-02 19:04:57 +01:00
Nickolai Korshunov
a049a34f28
fixed forward decl
2018-02-24 11:13:22 +03:00
Nickolai Korshunov
f1c35f24f6
NULL -> nullptr
2018-02-23 16:08:36 +03:00
Nickolai Korshunov
e123650d76
Strict enums
2018-02-23 15:50:41 +03:00
Nickolai Korshunov
73a67b16b1
fixed some includes. replace cycle include with forward declaration
2018-02-23 14:56:36 +03:00
Nickolai Korshunov
7adae4673c
fixed forward declarations
2018-02-23 14:39:35 +03:00
lupoDharkael
756510563b
Add const qualifier to PoolArray's size()
2018-02-12 22:38:25 +01:00
Thomas Herzog
d7d814f861
Merge pull request #88 from Zylann/fix_ref_return_leak
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Fix Ref leak when using Godot getters
2018-01-26 10:36:58 +01:00
Marc Gilleron
ac0679eb1a
Fix Ref leak when using Godot getters
2018-01-25 20:55:56 +01:00
Marc Gilleron
8a89a447b2
Fix RID::is_valid()
2018-01-25 01:10:55 +01:00
Marc Gilleron
4f4bb8deff
String and math fixes
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- Added missing static String constructors
- Implemented String operator for math types
- Added XYZ and YXZ euler angles methods
- Fixed wrong det checks in Basis
- Fixed operator Quat in Basis
2018-01-23 00:24:23 +01:00
Marc Gilleron
3197c3dce3
Rewrite Ref<T> to behave like Godot again
2018-01-22 22:27:10 +01:00
Marc Gilleron
06c61b6535
Added RID::is_valid() and comparison operators
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- is_valid() is worked around by comparing a default RID()
2018-01-20 19:37:23 +01:00
karroffel
8c053fc35f
allow const getter functions
2018-01-19 11:49:28 +01:00
karroffel
2e4de7b67d
Don't leak memory from Ref<>()
2018-01-19 11:40:50 +01:00
Marc Gilleron
07a36732f1
Added copy constructors to PoolArray Read and Write
2018-01-18 22:49:13 +01:00
Marc Gilleron
835233fb71
Added missing copy constructors and assign operators to PoolVectors
2018-01-17 23:58:28 +01:00
Thomas Herzog
02b9b2592a
Merge pull request #67 from Zylann/rename_aabb_position
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Renamed AABB::pos --> AABB::position
2018-01-17 08:46:19 +01:00
Thomas Herzog
4eea068b1b
Merge pull request #68 from Zylann/ref_instance
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Added Ref<T>::instance()
2018-01-17 08:44:24 +01:00
Thomas Herzog
dc2896dc89
Merge pull request #70 from Zylann/fix_register_signal
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Fix potential malloc(0)
2018-01-17 08:43:14 +01:00
Marc Gilleron
e7202cef8b
Fix potential malloc(0)
2018-01-17 02:00:55 +01:00
Marc Gilleron
00f089d7ed
Added copy constructors and assignment operators to Array and Dictionary
2018-01-17 01:57:01 +01:00
Marc Gilleron
74e3b4ae23
Added Ref<T>::instance()
2018-01-17 01:54:02 +01:00