fix #101
parent
a212746a3d
commit
2343a8a54c
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@ -36,6 +36,8 @@ public:
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void operator =(const NodePath& other);
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bool operator ==(const NodePath& other);
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~NodePath();
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};
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@ -17,7 +17,6 @@ NodePath::NodePath(const NodePath &other)
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{
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String from = other;
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godot::api->godot_node_path_new(&_node_path, (godot_string *) &from);
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godot::api->godot_node_path_operator_equal(&_node_path, &other._node_path);
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}
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NodePath::NodePath(const String &from)
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@ -71,9 +70,18 @@ NodePath::operator String() const
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return *(String *) &str;
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}
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bool NodePath::operator ==(const NodePath& other)
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{
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return godot::api->godot_node_path_operator_equal(&_node_path, &other._node_path);
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}
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void NodePath::operator =(const NodePath& other)
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{
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godot::api->godot_node_path_operator_equal(&_node_path, &other._node_path);
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godot::api->godot_node_path_destroy(&_node_path);
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String other_string = (String) other;
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godot::api->godot_node_path_new(&_node_path, (godot_string *) &other_string);
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}
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NodePath::~NodePath()
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