Added missing copy constructors and assign operators to PoolVectors
parent
02b9b2592a
commit
835233fb71
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@ -64,6 +64,8 @@ public:
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};
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PoolByteArray();
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PoolByteArray(const PoolByteArray &p_other);
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PoolByteArray &operator=(const PoolByteArray & p_other);
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PoolByteArray(const Array& array);
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@ -143,6 +145,8 @@ public:
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};
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PoolIntArray();
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PoolIntArray(const PoolIntArray &p_other);
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PoolIntArray &operator=(const PoolIntArray &p_other);
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PoolIntArray(const Array& array);
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@ -222,6 +226,8 @@ public:
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};
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PoolRealArray();
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PoolRealArray(const PoolRealArray &p_other);
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PoolRealArray &operator=(const PoolRealArray &p_other);
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PoolRealArray(const Array& array);
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@ -301,6 +307,8 @@ public:
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};
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PoolStringArray();
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PoolStringArray(const PoolStringArray &p_other);
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PoolStringArray &operator=(const PoolStringArray &p_other);
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PoolStringArray(const Array& array);
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@ -381,6 +389,8 @@ public:
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};
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PoolVector2Array();
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PoolVector2Array(const PoolVector2Array &p_other);
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PoolVector2Array &operator=(const PoolVector2Array &p_other);
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PoolVector2Array(const Array& array);
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@ -460,6 +470,8 @@ public:
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};
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PoolVector3Array();
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PoolVector3Array(const PoolVector3Array &p_other);
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PoolVector3Array &operator=(const PoolVector3Array &p_other);
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PoolVector3Array(const Array& array);
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@ -539,6 +551,8 @@ public:
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};
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PoolColorArray();
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PoolColorArray(const PoolColorArray &p_other);
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PoolColorArray &operator=(const PoolColorArray &p_other);
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PoolColorArray(const Array& array);
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@ -15,6 +15,18 @@ PoolByteArray::PoolByteArray()
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godot::api->godot_pool_byte_array_new(&_godot_array);
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}
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PoolByteArray::PoolByteArray(const PoolByteArray &p_other)
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{
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godot::api->godot_pool_byte_array_new_copy(&_godot_array, &p_other._godot_array);
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}
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PoolByteArray &PoolByteArray::operator=(const PoolByteArray & p_other)
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{
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godot::api->godot_pool_byte_array_destroy(&_godot_array);
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godot::api->godot_pool_byte_array_new_copy(&_godot_array, &p_other._godot_array);
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return *this;
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}
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PoolByteArray::PoolByteArray(const Array& array)
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{
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godot::api->godot_pool_byte_array_new_with_array(&_godot_array, (godot_array *) &array);
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@ -97,6 +109,18 @@ PoolIntArray::PoolIntArray()
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godot::api->godot_pool_int_array_new(&_godot_array);
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}
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PoolIntArray::PoolIntArray(const PoolIntArray &p_other)
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{
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godot::api->godot_pool_int_array_new_copy(&_godot_array, &p_other._godot_array);
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}
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PoolIntArray &PoolIntArray::operator=(const PoolIntArray &p_other)
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{
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godot::api->godot_pool_int_array_destroy(&_godot_array);
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godot::api->godot_pool_int_array_new_copy(&_godot_array, &p_other._godot_array);
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return *this;
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}
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PoolIntArray::PoolIntArray(const Array& array)
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{
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godot::api->godot_pool_int_array_new_with_array(&_godot_array, (godot_array *) &array);
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@ -178,6 +202,18 @@ PoolRealArray::PoolRealArray()
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godot::api->godot_pool_real_array_new(&_godot_array);
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}
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PoolRealArray::PoolRealArray(const PoolRealArray &p_other)
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{
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godot::api->godot_pool_real_array_new_copy(&_godot_array, &p_other._godot_array);
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}
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PoolRealArray &PoolRealArray::operator=(const PoolRealArray &p_other)
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{
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godot::api->godot_pool_real_array_destroy(&_godot_array);
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godot::api->godot_pool_real_array_new_copy(&_godot_array, &p_other._godot_array);
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return *this;
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}
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PoolRealArray::Read PoolRealArray::read() const
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{
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Read read;
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@ -260,6 +296,18 @@ PoolStringArray::PoolStringArray()
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godot::api->godot_pool_string_array_new(&_godot_array);
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}
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PoolStringArray::PoolStringArray(const PoolStringArray &p_other)
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{
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godot::api->godot_pool_string_array_new_copy(&_godot_array, &p_other._godot_array);
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}
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PoolStringArray &PoolStringArray::operator=(const PoolStringArray &p_other)
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{
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godot::api->godot_pool_string_array_destroy(&_godot_array);
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godot::api->godot_pool_string_array_new_copy(&_godot_array, &p_other._godot_array);
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return *this;
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}
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PoolStringArray::PoolStringArray(const Array& array)
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{
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godot::api->godot_pool_string_array_new_with_array(&_godot_array, (godot_array *) &array);
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@ -346,6 +394,18 @@ PoolVector2Array::PoolVector2Array()
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godot::api->godot_pool_vector2_array_new(&_godot_array);
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}
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PoolVector2Array::PoolVector2Array(const PoolVector2Array &p_other)
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{
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godot::api->godot_pool_vector2_array_new_copy(&_godot_array, &p_other._godot_array);
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}
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PoolVector2Array &PoolVector2Array::operator=(const PoolVector2Array &p_other)
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{
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godot::api->godot_pool_vector2_array_destroy(&_godot_array);
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godot::api->godot_pool_vector2_array_new_copy(&_godot_array, &p_other._godot_array);
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return *this;
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}
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PoolVector2Array::PoolVector2Array(const Array& array)
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{
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godot::api->godot_pool_vector2_array_new_with_array(&_godot_array, (godot_array *) &array);
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@ -430,6 +490,18 @@ PoolVector3Array::PoolVector3Array()
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godot::api->godot_pool_vector3_array_new(&_godot_array);
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}
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PoolVector3Array::PoolVector3Array(const PoolVector3Array &p_other)
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{
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godot::api->godot_pool_vector3_array_new_copy(&_godot_array, &p_other._godot_array);
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}
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PoolVector3Array &PoolVector3Array::operator=(const PoolVector3Array &p_other)
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{
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godot::api->godot_pool_vector3_array_destroy(&_godot_array);
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godot::api->godot_pool_vector3_array_new_copy(&_godot_array, &p_other._godot_array);
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return *this;
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}
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PoolVector3Array::PoolVector3Array(const Array& array)
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{
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godot::api->godot_pool_vector3_array_new_with_array(&_godot_array, (godot_array *) &array);
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@ -513,6 +585,18 @@ PoolColorArray::PoolColorArray()
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godot::api->godot_pool_color_array_new(&_godot_array);
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}
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PoolColorArray::PoolColorArray(const PoolColorArray &p_other)
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{
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godot::api->godot_pool_color_array_new_copy(&_godot_array, &p_other._godot_array);
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}
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PoolColorArray &PoolColorArray::operator=(const PoolColorArray &p_other)
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{
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godot::api->godot_pool_color_array_destroy(&_godot_array);
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godot::api->godot_pool_color_array_new_copy(&_godot_array, &p_other._godot_array);
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return *this;
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}
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PoolColorArray::PoolColorArray(const Array& array)
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{
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godot::api->godot_pool_color_array_new_with_array(&_godot_array, (godot_array *) &array);
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