Added copy constructors to PoolArray Read and Write
parent
753c5b712f
commit
07a36732f1
|
@ -24,6 +24,14 @@ public:
|
|||
friend class PoolByteArray;
|
||||
godot_pool_byte_array_read_access *_read_access;
|
||||
public:
|
||||
inline Read() {
|
||||
_read_access = NULL;
|
||||
}
|
||||
|
||||
inline Read(const Read & p_other) {
|
||||
_read_access = godot::api->godot_pool_byte_array_read_access_copy(p_other._read_access);
|
||||
}
|
||||
|
||||
inline ~Read() {
|
||||
godot::api->godot_pool_byte_array_read_access_destroy(_read_access);
|
||||
}
|
||||
|
@ -45,6 +53,13 @@ public:
|
|||
friend class PoolByteArray;
|
||||
godot_pool_byte_array_write_access *_write_access;
|
||||
public:
|
||||
inline Write() {
|
||||
_write_access = NULL;
|
||||
}
|
||||
|
||||
inline Write(const Write & p_other) {
|
||||
_write_access = godot::api->godot_pool_byte_array_write_access_copy(p_other._write_access);
|
||||
}
|
||||
|
||||
inline ~Write() {
|
||||
godot::api->godot_pool_byte_array_write_access_destroy(_write_access);
|
||||
|
@ -105,6 +120,14 @@ public:
|
|||
friend class PoolIntArray;
|
||||
godot_pool_int_array_read_access *_read_access;
|
||||
public:
|
||||
inline Read() {
|
||||
_read_access = NULL;
|
||||
}
|
||||
|
||||
inline Read(const Read & p_other) {
|
||||
_read_access = godot::api->godot_pool_int_array_read_access_copy(p_other._read_access);
|
||||
}
|
||||
|
||||
inline ~Read() {
|
||||
godot::api->godot_pool_int_array_read_access_destroy(_read_access);
|
||||
}
|
||||
|
@ -126,6 +149,13 @@ public:
|
|||
friend class PoolIntArray;
|
||||
godot_pool_int_array_write_access *_write_access;
|
||||
public:
|
||||
inline Write() {
|
||||
_write_access = NULL;
|
||||
}
|
||||
|
||||
inline Write(const Write & p_other) {
|
||||
_write_access = godot::api->godot_pool_int_array_write_access_copy(p_other._write_access);
|
||||
}
|
||||
|
||||
inline ~Write() {
|
||||
godot::api->godot_pool_int_array_write_access_destroy(_write_access);
|
||||
|
@ -186,6 +216,14 @@ public:
|
|||
friend class PoolRealArray;
|
||||
godot_pool_real_array_read_access *_read_access;
|
||||
public:
|
||||
inline Read() {
|
||||
_read_access = NULL;
|
||||
}
|
||||
|
||||
inline Read(const Read & p_other) {
|
||||
_read_access = godot::api->godot_pool_real_array_read_access_copy(p_other._read_access);
|
||||
}
|
||||
|
||||
inline ~Read() {
|
||||
godot::api->godot_pool_real_array_read_access_destroy(_read_access);
|
||||
}
|
||||
|
@ -207,6 +245,13 @@ public:
|
|||
friend class PoolRealArray;
|
||||
godot_pool_real_array_write_access *_write_access;
|
||||
public:
|
||||
inline Write() {
|
||||
_write_access = NULL;
|
||||
}
|
||||
|
||||
inline Write(const Write & p_other) {
|
||||
_write_access = godot::api->godot_pool_real_array_write_access_copy(p_other._write_access);
|
||||
}
|
||||
|
||||
inline ~Write() {
|
||||
godot::api->godot_pool_real_array_write_access_destroy(_write_access);
|
||||
|
@ -267,6 +312,14 @@ public:
|
|||
friend class PoolStringArray;
|
||||
godot_pool_string_array_read_access *_read_access;
|
||||
public:
|
||||
inline Read() {
|
||||
_read_access = NULL;
|
||||
}
|
||||
|
||||
inline Read(const Read & p_other) {
|
||||
_read_access = godot::api->godot_pool_string_array_read_access_copy(p_other._read_access);
|
||||
}
|
||||
|
||||
inline ~Read() {
|
||||
godot::api->godot_pool_string_array_read_access_destroy(_read_access);
|
||||
}
|
||||
|
@ -288,6 +341,13 @@ public:
|
|||
friend class PoolStringArray;
|
||||
godot_pool_string_array_write_access *_write_access;
|
||||
public:
|
||||
inline Write() {
|
||||
_write_access = NULL;
|
||||
}
|
||||
|
||||
inline Write(const Write & p_other) {
|
||||
_write_access = godot::api->godot_pool_string_array_write_access_copy(p_other._write_access);
|
||||
}
|
||||
|
||||
inline ~Write() {
|
||||
godot::api->godot_pool_string_array_write_access_destroy(_write_access);
|
||||
|
@ -349,6 +409,14 @@ public:
|
|||
friend class PoolVector2Array;
|
||||
godot_pool_vector2_array_read_access *_read_access;
|
||||
public:
|
||||
inline Read() {
|
||||
_read_access = NULL;
|
||||
}
|
||||
|
||||
inline Read(const Read & p_other) {
|
||||
_read_access = godot::api->godot_pool_vector2_array_read_access_copy(p_other._read_access);
|
||||
}
|
||||
|
||||
inline ~Read() {
|
||||
godot::api->godot_pool_vector2_array_read_access_destroy(_read_access);
|
||||
}
|
||||
|
@ -370,6 +438,13 @@ public:
|
|||
friend class PoolVector2Array;
|
||||
godot_pool_vector2_array_write_access *_write_access;
|
||||
public:
|
||||
inline Write() {
|
||||
_write_access = NULL;
|
||||
}
|
||||
|
||||
inline Write(const Write & p_other) {
|
||||
_write_access = godot::api->godot_pool_vector2_array_write_access_copy(p_other._write_access);
|
||||
}
|
||||
|
||||
inline ~Write() {
|
||||
godot::api->godot_pool_vector2_array_write_access_destroy(_write_access);
|
||||
|
@ -430,6 +505,14 @@ public:
|
|||
friend class PoolVector3Array;
|
||||
godot_pool_vector3_array_read_access *_read_access;
|
||||
public:
|
||||
inline Read() {
|
||||
_read_access = NULL;
|
||||
}
|
||||
|
||||
inline Read(const Read & p_other) {
|
||||
_read_access = godot::api->godot_pool_vector3_array_read_access_copy(p_other._read_access);
|
||||
}
|
||||
|
||||
inline ~Read() {
|
||||
godot::api->godot_pool_vector3_array_read_access_destroy(_read_access);
|
||||
}
|
||||
|
@ -451,6 +534,13 @@ public:
|
|||
friend class PoolVector3Array;
|
||||
godot_pool_vector3_array_write_access *_write_access;
|
||||
public:
|
||||
inline Write() {
|
||||
_write_access = NULL;
|
||||
}
|
||||
|
||||
inline Write(const Write & p_other) {
|
||||
_write_access = godot::api->godot_pool_vector3_array_write_access_copy(p_other._write_access);
|
||||
}
|
||||
|
||||
inline ~Write() {
|
||||
godot::api->godot_pool_vector3_array_write_access_destroy(_write_access);
|
||||
|
@ -511,6 +601,14 @@ public:
|
|||
friend class PoolColorArray;
|
||||
godot_pool_color_array_read_access *_read_access;
|
||||
public:
|
||||
inline Read() {
|
||||
_read_access = NULL;
|
||||
}
|
||||
|
||||
inline Read(const Read & p_other) {
|
||||
_read_access = godot::api->godot_pool_color_array_read_access_copy(p_other._read_access);
|
||||
}
|
||||
|
||||
inline ~Read() {
|
||||
godot::api->godot_pool_color_array_read_access_destroy(_read_access);
|
||||
}
|
||||
|
@ -532,6 +630,13 @@ public:
|
|||
friend class PoolColorArray;
|
||||
godot_pool_color_array_write_access *_write_access;
|
||||
public:
|
||||
inline Write() {
|
||||
_write_access = NULL;
|
||||
}
|
||||
|
||||
inline Write(const Write & p_other) {
|
||||
_write_access = godot::api->godot_pool_color_array_write_access_copy(p_other._write_access);
|
||||
}
|
||||
|
||||
inline ~Write() {
|
||||
godot::api->godot_pool_color_array_write_access_destroy(_write_access);
|
||||
|
|
Loading…
Reference in New Issue