Fix Ref leak when using Godot getters

pull/88/head
Marc Gilleron 2018-01-24 23:16:00 +01:00
parent 9ed6edaae1
commit ac0679eb1a
2 changed files with 11 additions and 2 deletions

View File

@ -346,7 +346,7 @@ def generate_class_implementation(icalls, used_classes, c):
if is_enum(method["return_type"]):
return_statement += "return (" + remove_enum_prefix(method["return_type"]) + ") "
elif is_reference_type(method["return_type"]):
return_statement += "return Ref<" + strip_name(method["return_type"]) + ">(";
return_statement += "return Ref<" + strip_name(method["return_type"]) + ">::__internal_constructor(";
else:
return_statement += "return " + ("(" + strip_name(method["return_type"]) + " *) " if is_class_type(method["return_type"]) else "")
else:
@ -414,7 +414,7 @@ def generate_class_implementation(icalls, used_classes, c):
cast = ""
if is_class_type(method["return_type"]):
if is_reference_type(method["return_type"]):
cast += "Ref<" + stip_name(method["return_type"]) + ">::__internal_constructor(__result);"
cast += "Ref<" + strip_name(method["return_type"]) + ">::__internal_constructor(__result);"
else:
cast += "(" + strip_name(method["return_type"]) + " *) (Object *) __result;"
else:

View File

@ -199,6 +199,15 @@ public:
unref();
}
// Used exclusively in the bindings to recreate the Ref Godot encapsulates in return values,
// without adding to the refcount.
inline static Ref<T> __internal_constructor(Object *obj)
{
Ref<T> r;
r.reference = (T*)obj;
return r;
}
};
}