Commit Graph

1511 Commits (8534e2104fce6bee62e0ff18e15fc013b7b7e432)

Author SHA1 Message Date
Samuel Nicholas 8534e2104f Modernise Existing CMakeLists.txt
- Added to .gitignore CMakeUserPresets.json

### Configuration:
- Changed python command to use single quotes to make build output log more legible.
- Added GODOT_DEV_BUILD to allow differentiation of debug or Release builds.
- Added find logic for macos Cocoa library

### godot-cpp Changes
- godot-cpp-test is changed to be incorporated into the cmake build as a target.
- Duplicated godot-cpp target into [template_release, template_debug, editor]
- Created {platform}.cmake files mirroring the style of the SCons build.

CMake has a feature called generator expressions for its configuration variables that are evaluated at build time. This allows multi-configuration build systems to properly evaulate options. for msvc, xcode and nijna multi-config.

- Moved configuration options to generator expressions with the notable exclusion of OSX_ARCHITECTURES.
- Remove CMAKE_BUILD_TYPE from msvc CI target as Multi-Config generators ignore it

### godot-cpp-test Changes
- Removed majority of the cmake code, now that the godot-cpp project is setup, the majority of the flags will be propagated as transient dependencies
- Marked with EXCLUDE_FROM_ALL so that it isn't built as part of the 'all' target
- Updated ci to build the godot-cpp-test target from the root directory using cmake
- Tests passing for Windows, Linux, and Macos builds.

### Documentation
Updated with new information
Added Emscripten example
Added Android example
2024-11-21 11:01:00 +10:30
David Snopek c20a84e483
Merge pull request #1601 from Ivorforce/lto
Add lto scons option
2024-11-12 11:16:10 -06:00
Lukas Tenbrink 5f7cf05043 Add lto scons option, defaulting to "none". 2024-11-12 12:45:35 +01:00
David Snopek f298ddd3c4
Merge pull request #1639 from AThousandShips/emsdk_cache_fix
[Web] Don't cache emsdk
2024-11-11 10:30:47 -06:00
A Thousand Ships 1e3b24f658
[Web] Don't cache emsdk
Due to how caches are accessed this cache is almost useless, it only
matters if it is from the same branch or a base branch, and is identical
between branches, so caching it just clutters the build cache
2024-11-09 16:21:59 +01:00
David Snopek 253e095c81
Merge pull request #1581 from dsnopek/classdb-add-virtual-method-arg-metadata-size
Fix crash in `ClassDB::add_virtual_method()` if arguments metadata is the wrong size
2024-11-05 09:18:01 -06:00
David Snopek 259c757cce
Merge pull request #1609 from Ivorforce/patch-3
Rename Vector4.components -> coords.
2024-10-30 14:51:04 -05:00
Lukas Tenbrink 23c9d41d2a Rename Vector4.components -> coords.
The use of .components is deprecated.
2024-10-30 15:44:44 +01:00
David Snopek 7871cec1e7
Merge pull request #1568 from dsnopek/post-initialize-44
Update for new NOTIFICATION_POSTINITIALIZE handling
2024-10-30 08:49:59 -05:00
David Snopek 688ed4b388
Merge pull request #1626 from ruffenman/remove-unimplemented-variant-functions
Remove unimplemented static variant functions 'blend' and 'interpolate'…
2024-10-30 08:49:38 -05:00
David Snopek 7796fcc890
Merge pull request #1622 from Repiteo/ci/runner
CI: Add `runner` workflow to call other workflows
2024-10-30 08:48:37 -05:00
David Snopek 42e398e4e2 Update for new NOTIFICATION_POSTINITIALIZE handling 2024-10-29 16:29:24 -05:00
David Snopek ca5179f7d7
Merge pull request #1594 from dsnopek/macos-thread-local
Avoid `thread_local` on MacOS to prevent issues with hot reload
2024-10-29 15:39:49 -05:00
David Snopek 1e169bb809 Fix crash in `ClassDB::add_virtual_method()` if arguments metadata is the wrong size 2024-10-29 13:22:12 -05:00
David Snopek fa3dfa0e3c
Merge pull request #1591 from dsnopek/variant-object-instance-id
Directly get object instance ID from `Variant` and implement `Variant::get_validated_object()`
2024-10-29 13:10:12 -05:00
David Snopek 7fca545885
Merge pull request #1574 from dsnopek/unicode-class-names
Allow unicode class names
2024-10-29 13:09:45 -05:00
David Snopek dfdc047459
Merge pull request #1630 from dsnopek/sync-quaternion
Sync `Quaternion` with the version in Godot
2024-10-29 08:36:28 -05:00
David Snopek 2004af63a0 Sync `Quaternion` with the version in Godot 2024-10-28 15:37:45 -05:00
David Snopek 0602c32986 Directly get object instance ID from `Variant` and implement `Variant::get_validated_object()` 2024-10-17 09:58:52 -05:00
David Snopek 91833c852e Avoid `thread_local` on MacOS to prevent issues with hot reload 2024-10-17 09:06:27 -05:00
David Snopek a98d41f62b
Merge pull request #1590 from dsnopek/reload-instance-bindings
Correctly set instance bindings on reload
2024-10-17 16:05:02 +02:00
David Snopek 96675a814b
Merge pull request #1625 from Flarkk/looking_at
Add `p_use_model_front` to `Basis::looking_at()`
2024-10-17 16:02:02 +02:00
David Snopek 291147e21b
Merge pull request #1611 from Repiteo/library-no-cache
SCons: Don't cache libraries
2024-10-15 14:42:20 +02:00
ruffenman 42a35a1852 Remove unimplemented static variant functions 'blend' and 'interpolate'. If a user attempts to call either of these it will introduce a linker error and it may not be immediately clear to them why. Also, variant interpolation can already be accessed via 'UtilityFunctions::lerp', making at least the interpolate function unecessary here. 2024-10-14 20:33:20 -04:00
Florent Guiocheau 02fd535454 Add p_use_model_front to Basis::looking_at() 2024-10-14 21:50:12 +02:00
Thaddeus Crews c1524f7c86
CI: Add `runner` workflow to call other workflows 2024-10-11 10:58:28 -05:00
David Snopek 6facde3c29
Merge pull request #1602 from Faless/build/use_clang_cl_is_use_llvm
[SCons] Remove use_clang_cl windows flag in favor of generic use_llvm
2024-10-03 08:35:35 -05:00
David Snopek 709bad01d1
Merge pull request #1595 from enetheru/restructure
Re-Structure cmake solution to be closer to the scons solution.
2024-10-03 08:34:54 -05:00
Thaddeus Crews 83c0f15ab9
SCons: Don't cache librarys 2024-09-30 11:26:06 -05:00
David Snopek 96565e1de5
Merge pull request #1600 from enetheru/vsproj-ci-config
VSProj Configure type on build command - to resolve #1582
2024-09-26 06:03:56 -07:00
David Snopek 78f5d99fd9
Merge pull request #1599 from enetheru/gitignore
Update .gitignore to add .idea for the Jetbrains CLion IDE
2024-09-24 05:37:41 -05:00
Samuel Nicholas 9f5daa2d90 update .gitignore to add .idea for the Jetbrains CLion IDE
and also the default cmake build directory when building in clion cmake-build-*
2024-09-24 16:28:58 +09:30
Samuel Nicholas 2402a044eb Re-Structure cmake solution to be closer to the scons solution.
This is just a single step, re-arranging the code without actually changing its functionality.

new docs/cmake.md
moved the block of comments from the start of the CMakeLists.txt into the cmake.md file and converted content to markdown.

new cmake/godotcpp.cmake
Moved all exposed options into a new function godotcpp_options()
Moved configuration and generation code into godotcpp_generate()

To get all the options into the godotcpp_options() I changed the logic of GODOT_USE_HOT_RELOAD which I believe is a closer match to scons, that if the options is not set, and the build type is not release, then it defaults to ON.

I msvc builds require the default flags to be modified or it will throw errors. I have added the links to articles in the commit, but its about removing the runtime error checks /RTC1 from the CMAKE_CXX_FLAGS_DEBUG variable. This needs to happen before the files are included.
https://stackoverflow.com/questions/74426638/how-to-remove-rtc1-from-specific-target-or-file-in-cmake
https://discourse.cmake.org/t/how-do-i-remove-compile-options-from-target/5965

Renamed GodotCompilerWarnings.cmake to common_compiler_flags.cmake to match scons

Included files explicitly by path, as we dont need to append to the CMAKE_MODULES_PATH which effects the whole build tree.

This prevents consumers of the library from clobbering the names of the cmake include files and breaking the build.
2024-09-24 16:27:28 +09:30
David Snopek 64221facda
Merge pull request #1603 from Faless/build/fix_wasm_bigint
[SCons] Enable WASM_BIGINT in web builds
2024-09-23 10:45:56 -05:00
Fabio Alessandrelli 78498da7c3 [SCons] Enable WASM_BIGINT in web builds
Required since Godot 4.3, which is also the first Godot version with
wide WASM gdnative support (previous versions were Chrome-only, and very
brittle).
2024-09-23 13:29:49 +02:00
Fabio Alessandrelli 4717a78144 [SCons] Remove use_clang_cl windows flag in favor of generic use_llvm
This is consistent with Godot upstream.
2024-09-22 13:39:06 +02:00
Samuel Nicholas 07704f8f48 VSProj Configure type on build command - to resolve #1582
Visual Studio projects are multi-config projects like Ninja-MultiConfig which means you can't set the configuration at configure time as there are multiple, it always chooses the first one by default when not specified in the build command.

Instead of this:
cmake -DCMAKE_BUILD_TYPE=Release -G"Visual Studio 17 2022" .
cmake --build . --verbose

It should be this
cmake -G"Visual Studio 17 2022" .
cmake --build . --verbose --config Release

Update ci.yml

Because the current build system doesnt use generator expressions for multi config builds, both the CMAKE_BUILD_TYPE and the build --config options need to be set
2024-09-21 22:38:07 +09:30
David Snopek 57bd88ad99
Merge pull request #1162 from Repiteo/typed-dictionary
Implement typed dictionaries
2024-09-19 13:46:07 -05:00
David Snopek 536ea8561e Allow unicode class names 2024-09-18 13:24:56 -05:00
David Snopek b93d6e887e
Merge pull request #1583 from enetheru/variable-rename2
Updated all variable names to use GODOT_ prefix
2024-09-17 21:00:36 -05:00
Thaddeus Crews 2ffff669f5
Implement typed dictionaries 2024-09-17 15:05:16 -05:00
David Snopek 730ccaae39
Merge pull request #1593 from Repiteo/4.4.dev2-bindings
Update bindings to 4.4.dev2
2024-09-17 14:38:47 -05:00
Thaddeus Crews 9b98b19913
Update bindings to 4.4.dev2 2024-09-17 12:45:21 -05:00
David Snopek cb543c192a Correctly set instance bindings on reload 2024-09-17 09:18:08 -05:00
Samuel Nicholas 390a9a5590 Updated all variable names to use GODOT_ prefix
changed cache type for api file and api dir to FILEPATH and PATH respectively.
Minor whitespace.
docstring parity
2024-09-14 09:04:01 +09:30
David Snopek 4131b7f95f
Merge pull request #1579 from enetheru/visibility-hidden
add SYMBOL_VISIBILITY cache variable to match scons interface.
2024-09-13 17:49:28 -05:00
Samuel Nicholas 02bdc6665a Add GODOT_SYMBOL_VISIBILITY cache variable to match scons interface. 2024-09-14 07:47:29 +09:30
David Snopek aed9b5c7df
Merge pull request #1563 from APokorny/visibility-hidden
Add visibility-hidden to CMake build
2024-09-11 10:29:12 -05:00
David Snopek 4d8c05f405
Merge pull request #1535 from bruvzg/llvm-mingw-arm64
Add support for LLVM/MinGW and ARM64 Windows builds.
2024-09-10 15:48:22 -05:00
David Snopek f4d3817d99
Merge pull request #1548 from ytnuf/hot_reload
Add hot reload support when building with GCC and CMake
2024-09-10 15:47:53 -05:00