Merge pull request #1622 from Repiteo/ci/runner
CI: Add `runner` workflow to call other workflowspull/1635/head
commit
7796fcc890
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@ -3,19 +3,22 @@ description: Restore Godot build cache.
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inputs:
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cache-name:
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description: The cache base name (job name by default).
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default: "${{github.job}}"
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default: ${{ github.job }}
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scons-cache:
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description: The scons cache path.
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default: "${{github.workspace}}/.scons-cache/"
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description: The SCons cache path.
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default: ${{ github.workspace }}/.scons-cache/
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runs:
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using: "composite"
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using: composite
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steps:
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- name: Restore .scons_cache directory
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uses: actions/cache/restore@v3
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- name: Restore SCons cache directory
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uses: actions/cache/restore@v4
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with:
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path: ${{inputs.scons-cache}}
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key: ${{inputs.cache-name}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}}
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path: ${{ inputs.scons-cache }}
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key: ${{ inputs.cache-name }}-${{ env.GODOT_BASE_BRANCH }}-${{ github.ref }}-${{ github.sha }}
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restore-keys: |
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${{inputs.cache-name}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}}
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${{inputs.cache-name}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}
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${{inputs.cache-name}}-${{env.GODOT_BASE_BRANCH}}
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${{ inputs.cache-name }}-${{ env.GODOT_BASE_BRANCH }}-${{ github.ref }}-${{ github.sha }}
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${{ inputs.cache-name }}-${{ env.GODOT_BASE_BRANCH }}-${{ github.ref }}
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${{ inputs.cache-name }}-${{ env.GODOT_BASE_BRANCH }}-refs/heads/${{ env.GODOT_BASE_BRANCH }}
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${{ inputs.cache-name }}-${{ env.GODOT_BASE_BRANCH }}
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@ -3,15 +3,16 @@ description: Save Godot build cache.
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inputs:
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cache-name:
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description: The cache base name (job name by default).
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default: "${{github.job}}"
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default: ${{ github.job }}
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scons-cache:
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description: The SCons cache path.
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default: "${{github.workspace}}/.scons-cache/"
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default: ${{ github.workspace }}/.scons-cache/
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runs:
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using: "composite"
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using: composite
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steps:
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- name: Save SCons cache directory
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uses: actions/cache/save@v4
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with:
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path: ${{inputs.scons-cache}}
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key: ${{inputs.cache-name}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}}
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path: ${{ inputs.scons-cache }}
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key: ${{ inputs.cache-name }}-${{ env.GODOT_BASE_BRANCH }}-${{ github.ref }}-${{ github.sha }}
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@ -1,5 +1,6 @@
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name: Continuous integration
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on: [push, pull_request]
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on:
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workflow_call:
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env:
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# Only used for the cache key. Increment version to force clean build.
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@ -11,7 +12,7 @@ env:
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LC_ALL: en_US.UTF-8
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concurrency:
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group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}}
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group: ci-${{ github.actor }}-${{ github.head_ref || github.run_number }}-${{ github.ref }}
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cancel-in-progress: true
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jobs:
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@ -94,7 +95,7 @@ jobs:
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env:
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SCONS_CACHE: ${{ github.workspace }}/.scons-cache/
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EM_VERSION: 3.1.39
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EM_CACHE_FOLDER: "emsdk-cache"
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EM_CACHE_FOLDER: emsdk-cache
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steps:
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- name: Checkout
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@ -111,24 +112,24 @@ jobs:
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- name: Set up Python (for SCons)
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uses: actions/setup-python@v5
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with:
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python-version: '3.x'
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python-version: 3.x
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- name: Android dependencies
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if: ${{ matrix.platform == 'android' }}
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if: matrix.platform == 'android'
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uses: nttld/setup-ndk@v1
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with:
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ndk-version: r23c
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link-to-sdk: true
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- name: Web dependencies
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if: ${{ matrix.platform == 'web' }}
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if: matrix.platform == 'web'
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uses: mymindstorm/setup-emsdk@v14
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with:
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version: ${{env.EM_VERSION}}
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actions-cache-folder: ${{env.EM_CACHE_FOLDER}}
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version: ${{ env.EM_VERSION }}
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actions-cache-folder: ${{ env.EM_CACHE_FOLDER }}
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- name: Setup MinGW for Windows/MinGW build
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if: ${{ matrix.platform == 'windows' && matrix.flags == 'use_mingw=yes' }}
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if: matrix.platform == 'windows' && matrix.flags == 'use_mingw=yes'
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uses: egor-tensin/setup-mingw@v2
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with:
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version: 12.2.0
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@ -164,7 +165,7 @@ jobs:
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- name: Download latest Godot artifacts
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uses: dsnopek/action-download-artifact@1322f74e2dac9feed2ee76a32d9ae1ca3b4cf4e9
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if: ${{ matrix.run-tests && env.GODOT_TEST_VERSION == 'master' }}
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if: matrix.run-tests && env.GODOT_TEST_VERSION == 'master'
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with:
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repo: godotengine/godot
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branch: master
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@ -178,13 +179,13 @@ jobs:
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path: godot-artifacts
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- name: Prepare Godot artifacts for testing
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if: ${{ matrix.run-tests && env.GODOT_TEST_VERSION == 'master' }}
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if: matrix.run-tests && env.GODOT_TEST_VERSION == 'master'
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run: |
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chmod +x ./godot-artifacts/godot.linuxbsd.editor.x86_64.mono
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echo "GODOT=$(pwd)/godot-artifacts/godot.linuxbsd.editor.x86_64.mono" >> $GITHUB_ENV
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- name: Download requested Godot version for testing
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if: ${{ matrix.run-tests && env.GODOT_TEST_VERSION != 'master' }}
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if: matrix.run-tests && env.GODOT_TEST_VERSION != 'master'
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run: |
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wget "https://github.com/godotengine/godot-builds/releases/download/${GODOT_TEST_VERSION}/Godot_v${GODOT_TEST_VERSION}_linux.x86_64.zip" -O Godot.zip
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unzip -a Godot.zip
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@ -192,7 +193,7 @@ jobs:
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echo "GODOT=$(pwd)/Godot_v${GODOT_TEST_VERSION}_linux.x86_64" >> $GITHUB_ENV
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- name: Run tests
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if: ${{ matrix.run-tests }}
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if: matrix.run-tests
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run: |
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$GODOT --headless --version
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cd test
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@ -0,0 +1,21 @@
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name: 🔗 GHA
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on: [push, pull_request, merge_group]
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concurrency:
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group: ci-${{ github.actor }}-${{ github.head_ref || github.run_number }}-${{ github.ref }}-runner
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cancel-in-progress: true
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jobs:
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# First stage: Only static checks, fast and prevent expensive builds from running.
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static-checks:
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if: '!vars.DISABLE_GODOT_CI'
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name: 📊 Static Checks
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uses: ./.github/workflows/static_checks.yml
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# Second stage: Run all the builds and some of the tests.
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ci:
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name: 🛠️ Continuous Integration
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needs: static-checks
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uses: ./.github/workflows/ci.yml
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@ -1,8 +1,9 @@
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name: 📊 Static Checks
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on: [push, pull_request]
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on:
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workflow_call:
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concurrency:
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group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}}-static
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group: ci-${{ github.actor }}-${{ github.head_ref || github.run_number }}-${{ github.ref }}-static
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cancel-in-progress: true
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jobs:
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