Commit Graph

1294 Commits (8aef77a64d29e3b8c42ba2c9851e63cc2f703b99)

Author SHA1 Message Date
Bradley Clemetson 37938a1761
Fix namespace to be consistent with the previous ADD functions 2021-12-12 18:23:33 -08:00
Bradley Clemetson c608277bcf
Require at least python 3 2021-12-11 15:32:49 -08:00
Gilles Roudière adbbf1a3a1 Fix object_set_instance being wrongly called for built-in wrapped classes 2021-12-06 15:40:19 +01:00
Rémi Verschelde f58a2f25a2
Merge pull request #663 from groud/move_godot_object_init_to_extension 2021-12-03 16:24:42 +01:00
Gilles Roudière 3fcb8a4d1e Make extension instances create the corresponding godot object in their constructor 2021-12-03 15:37:49 +01:00
Bastiaan Olij 50512f0dee
Merge pull request #659 from groud/fix_null_init
Avoid crash in Variant constructor from nullptr Object*
2021-11-25 11:16:55 +11:00
Rémi Verschelde d619c612d5
Merge pull request #661 from Calinou/scons-warn-unknown-variables 2021-11-24 14:50:02 +01:00
Hugo Locurcio 1e2eafe777
Print a warning with unknown SCons variables to ease troubleshooting 2021-11-23 22:41:52 +01:00
Gilles Roudière 55ba2602db Avoid crash in Variant constructor from nullptr Object* 2021-11-23 11:01:49 +01:00
Rémi Verschelde adbc0bfe00
Merge pull request #656 from BastiaanOlij/dictionary_index 2021-11-23 10:07:07 +01:00
Bastiaan Olij b008810c01 Implementing dictionary operators 2021-11-23 19:44:53 +11:00
Rémi Verschelde 5cacce7a26
Merge pull request #650 from BastiaanOlij/fix_compile_warnings 2021-11-22 12:22:24 +01:00
Bastiaan Olij 94efe3d410 Fixing compiler warnings around implicit type casting loosing precision 2021-11-22 21:48:20 +11:00
Rémi Verschelde 8d25e04d28
Merge pull request #627 from BastiaanOlij/array_operator 2021-11-17 11:04:32 +01:00
Bastiaan Olij c2b690439f Implement index operators for Arrays 2021-11-12 14:29:54 +11:00
Rémi Verschelde 271e33658d
Merge pull request #649 from RedwanFox/windows_fix_cmake_configuration 2021-11-11 13:58:26 +01:00
Nickolai Korshunov 5336c7e97b synced windows compile definitions with scons configuration
df9164b9bd
2021-11-11 15:19:16 +03:00
Rémi Verschelde fd76008f63
Merge pull request #646 from BastiaanOlij/add_array_make 2021-11-10 08:53:24 +01:00
Rémi Verschelde 7d01234211
headers: Sync with upstream commit 3abb5a9 2021-11-04 15:43:03 +01:00
Rémi Verschelde b3c7581cf9
Add `.gitignore` for test, ignore potential log files
(cherry picked from commit 1070a29d77)
2021-11-04 15:42:27 +01:00
Bastiaan Olij 957f86c3e3 Add Array:make macro 2021-11-02 00:20:19 +11:00
Rémi Verschelde b1dbaad396
Merge pull request #644 from BastiaanOlij/rename_interface 2021-10-28 11:12:07 +02:00
Bastiaan Olij ef528d3a86 Rename interface to gdn_interface because it's a defined keyword under windows 2021-10-28 19:44:20 +11:00
Bastiaan Olij 5148aad3d4 headers: Sync with upstream commit 92a2380 2021-10-25 20:27:03 +11:00
Rémi Verschelde c7fc804112
headers: Sync with upstream commit a4e1a07 2021-10-16 17:36:37 +02:00
Rémi Verschelde d9e643db2b
Merge pull request #639 from Shatur/rework-cmake-debug-flags 2021-10-04 09:14:18 +02:00
Hennadii Chernyshchyk 2f92b4a37d
Rework debug flags for CMake
* Attach debug flags to the target and mark as `PUBLIC`. This will allow all
  projects that use bindings not to add the same defines manually.
* Use generator-expressions to support multiconfig generators (such as
  MSVC).
* Remove excplitic `NDEBUG` and `_DEBUG` flags, CMake handles it
  automatically.
2021-10-03 17:30:37 +03:00
Rémi Verschelde 230fd4bc08
Merge pull request #634 from Faless/osx/universal 2021-10-01 07:37:42 +02:00
Fabio Alessandrelli 480ad9ffed [CI] Make OSX universal build instead 2 builds. 2021-09-29 22:35:09 +02:00
Fabio Alessandrelli 67f9109d1f [OSX] Add universal build support. 2021-09-29 22:31:12 +02:00
Rémi Verschelde ad11bbb584
Merge pull request #632 from BastiaanOlij/debug_and_release 2021-09-29 08:10:05 +02:00
Bastiaan Olij 0f47ba54ee Setup for building both debug and release build for side by side deployment 2021-09-29 10:47:08 +10:00
Rémi Verschelde 6a720e5c7c
Merge pull request #631 from Faless/ext/ref_casting_2 2021-09-28 16:14:45 +02:00
Fabio Alessandrelli 3cebc33414
Merge pull request #625 from Faless/ext/pointers
Add pointers support for virtual methods.
2021-09-28 16:01:38 +02:00
Fabio Alessandrelli b28853aff1 Add test for Reference passing/returning. 2021-09-28 15:49:53 +02:00
Fabio Alessandrelli b90d0ac555 Add Ref<T> binding support.
Added PtrToArg and GetTypeInfo adapted from Godot.
2021-09-28 15:49:08 +02:00
Rémi Verschelde 5826fd5259
Merge pull request #626 from Shatur/use-default 2021-09-28 09:11:39 +02:00
Hennadii Chernyshchyk 1f96a0d16c
Use default destructor for Object 2021-09-28 09:59:17 +03:00
Fabio Alessandrelli 80fdb9146f Add pointers support for virtual methods.
As introduced in godot for virtual methods.
Custom structs are not yet supported.
2021-09-27 16:13:24 +02:00
Bastiaan Olij a44e9aa3f9
Merge pull request #602 from vnen/gdnative-extensions
Bindings for the new extension system
2021-09-27 23:26:31 +10:00
Bastiaan Olij d5e0fc8e7c Temporary fix for issue in JSON export with NIL in operators 2021-09-27 23:08:12 +10:00
Bastiaan Olij 92d25bcda6 Update readme to include new info 2021-09-27 23:08:12 +10:00
Bastiaan Olij 68ebc9b2a8 Changed over to proper godot-headers 2021-09-27 23:08:12 +10:00
Bastiaan Olij cbf52c2764 Removed init.cpp that I overlooked in rebase 2021-09-27 23:08:12 +10:00
Bastiaan Olij 0e3bc393d5 Fully register class on register_class call 2021-09-27 23:08:12 +10:00
Bastiaan Olij fad6329699 Implement Ref copy constructor 2021-09-27 23:08:12 +10:00
Fabio Alessandrelli ea7324afe8 Fix encoding/decoding of null objects. 2021-09-27 23:08:12 +10:00
Fabio Alessandrelli 59d38a4119 Add test for extended object creation/deletion. 2021-09-27 23:08:12 +10:00
Fabio Alessandrelli 42dd64f22f Fix binding of function that takes Object * parameters. 2021-09-27 23:08:11 +10:00
Fabio Alessandrelli b4632e317d Fix creation (and godot-side deletion) of extended objects.
Proper initialization for godot-cpp classes with memnew.

Extension classes (i.e. the `GDCLASS` macro) behave differently from
regular wrapped classes, and requires Godot to initialize them during
object construction.

This commit update the GDCLASS macro to not create/destroy the instance
during the bindings callback, but during the extension callbacks.

When setting the object instance, the bindings instance is set to the
pointer of the extension instance so that it can later be retrieved
normally via `object_get_instance_bindings`.
2021-09-27 23:08:11 +10:00