Fix binding of function that takes Object * parameters.
parent
b4632e317d
commit
42dd64f22f
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@ -165,7 +165,7 @@ MAKE_PTRARG_BY_REFERENCE(Variant);
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template <class T>
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struct PtrToArg<T *> {
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_FORCE_INLINE_ static T *convert(const void *p_ptr) {
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return reinterpret_cast<T *>(godot::internal::interface->object_get_instance_binding(p_ptr, godot::internal::token, T::___binding_callbacks));
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return reinterpret_cast<T *>(godot::internal::interface->object_get_instance_binding((void *)p_ptr, godot::internal::token, &T::___binding_callbacks));
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}
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typedef Object *EncodeT;
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_FORCE_INLINE_ static void encode(T *p_var, void *p_ptr) {
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@ -176,7 +176,7 @@ struct PtrToArg<T *> {
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template <class T>
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struct PtrToArg<const T *> {
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_FORCE_INLINE_ static const T *convert(const void *p_ptr) {
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return reinterpret_cast<const T *>(godot::internal::interface->object_get_instance_binding(p_ptr, godot::internal::token, T::___binding_callbacks));
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return reinterpret_cast<const T *>(godot::internal::interface->object_get_instance_binding((void *)p_ptr, godot::internal::token, &T::___binding_callbacks));
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}
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typedef const Object *EncodeT;
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_FORCE_INLINE_ static void encode(T *p_var, void *p_ptr) {
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