Commit Graph

33 Commits (a4a9a1600133999dcbf32ebcbaba735b3c466de0)

Author SHA1 Message Date
karroffel a4a9a16001 new and free change, custom free will crash engine, be wary 2018-07-25 14:06:34 +02:00
karroffel e9517a7b3b implemented instance binding data usage
This commit changes the way C++ wrapper classes work.
Previously, wrapper classes were merely wrapper *interfaces*.
They used the `this` pointer to store the actual foreign Godot
Object.

With the NativeScript 1.1 extension it is now possible to have
low-overhead language binding data attached to Objects.

The C++ bindings use that feature to implement *proper* wrappers
and enable regular C++ inheritance usage that way.

Some things might still be buggy and untested, but the C++
SimpleDemo works with those changes.
2018-07-25 14:06:08 +02:00
Thomas Herzog d8becfbe90
Merge pull request #130 from marcelofg55/int_real_arrays
Fix bindings for PoolIntArray and PoolRealArray
2018-05-09 10:22:59 +02:00
Marcelo Fernandez ae38ebc80c fix method calls that take floats/doubles 2018-05-08 21:58:48 -03:00
Marcelo Fernandez 709446da94 Fix bindings for PoolIntArray and PoolRealArray 2018-05-08 21:47:34 -03:00
Nickolai Korshunov ef37d8d76e Merge branch 'master' of https://github.com/GodotNativeTools/godot-cpp 2018-04-25 11:40:49 +03:00
Nickolai Korshunov 876715b610 disable strict enums 2018-04-25 11:39:18 +03:00
danielytics 01db553c49 adds Array::make and Dictionary::make static methods and has variadic template functions use those 2018-03-07 10:27:34 +00:00
danielytics c7b03c4132 make register_signal and auto-generated variadic funcitons use variadic templates to streamline their use 2018-03-06 21:36:20 +00:00
Nickolai Korshunov f1c35f24f6 NULL -> nullptr 2018-02-23 16:08:36 +03:00
Nickolai Korshunov 3f8456135f local deps included with quotes 2018-02-23 15:57:37 +03:00
Nickolai Korshunov e123650d76 Strict enums 2018-02-23 15:50:41 +03:00
Marc Gilleron ac0679eb1a Fix Ref leak when using Godot getters 2018-01-25 20:55:56 +01:00
RameshRavone 4aec7cbf42
Do not include Ref.hpp file in Reference.hpp 2018-01-24 15:18:30 +05:30
Marc Gilleron 3197c3dce3 Rewrite Ref<T> to behave like Godot again 2018-01-22 22:27:10 +01:00
karroffel 2e4de7b67d Don't leak memory from Ref<>() 2018-01-19 11:40:50 +01:00
karroffel 7dde412e26 custom types can now be used as method parameters 2018-01-14 23:03:57 +01:00
Grosskopf 575b2f4d14 Fixed building
without this, the clang command fails
2017-12-11 16:36:03 +01:00
BastiaanOlij 0f773c2d72 Update bindings to use new Api extensions and rename Rect3->AABB 2017-11-23 22:50:05 +11:00
Bastiaan Olij 6452ba6e88 Implemented using api struct 2017-10-23 21:20:14 +11:00
Ramesh Ravone 10bb24cfbc
updated bindings 2017-10-03 16:07:34 +05:30
Maxim Sheronov 8939c663d9 Fix bindings generation for enums 2017-09-13 21:30:30 +03:00
Karroffel c27af379b8 updated to use the new NativeScript and GDNative interface 2017-07-24 17:08:52 +02:00
Karroffel 4769f49cb4 Use static linking instead of dynamic linking 2017-07-23 17:53:50 +02:00
Karroffel 606d2624af new ptrcall number sizes (int64_t and double) 2017-07-23 17:14:50 +02:00
Karroffel e1f3865467 Wohoo, Ref<>s are now working 2017-06-21 02:14:54 +02:00
Karroffel 38f1ee741d some Ref WIP, memory leaks and invalid returns 2017-06-21 00:42:29 +02:00
Karroffel 82165394ca fixed singleton naming thingy 2017-06-20 23:26:22 +02:00
Karroffel ac630353cf [experimental] constructors and Ref<T> 2017-06-19 02:03:59 +02:00
Karroffel ad3720440e removed InputEvent and Image 2017-05-23 23:03:57 +02:00
Karroffel 9caeb8d296 made msvc happier 2017-05-16 09:00:17 +02:00
Karroffel fad8f7c9eb made script "inheritance" less OOP 2017-05-13 13:55:04 +02:00
Karroffel cf30b0f39d rewrote binding generator in python 2017-05-12 21:53:07 +02:00