Rémi Verschelde
4efceefe13
Merge pull request #666 from BimDav/fix_variant_operator=
2021-12-03 12:09:51 +01:00
BimDav
a93f7f9e73
Call Variant destructor in operator=
2021-12-03 11:11:32 +01:00
Rémi Verschelde
b31e690a91
Merge pull request #665 from akien-mga/3.x-ci-godot-3.4
2021-12-02 10:42:15 +01:00
Rémi Verschelde
a0f2ab1f31
CI: Update Godot binary to 3.4-stable for tests
2021-12-02 10:32:56 +01:00
Rémi Verschelde
68ce78179f
headers: Track tag godot-3.4-stable
2021-11-04 15:39:20 +01:00
Rémi Verschelde
c12e9a3195
test: Style cleanup after opening in 3.4
2021-11-04 15:38:05 +01:00
Rémi Verschelde
1070a29d77
Add `.gitignore` for test, ignore potential log files
2021-11-04 15:32:51 +01:00
Rémi Verschelde
8366761930
Merge pull request #637 from Faless/osx/3.x_universal
2021-10-04 09:13:17 +02:00
Fabio Alessandrelli
de89011ca4
[CI] Use MacOS universal build instead of 2 builds.
...
Switch to the now available macOS 11 for building.
2021-10-02 14:01:13 +02:00
Fabio Alessandrelli
a1337a2dd7
[OSX] Add universal build support.
2021-10-02 14:01:13 +02:00
Rémi Verschelde
99e9dd1d93
Merge pull request #621 from akien-mga/3.4-beta5
2021-09-27 13:12:10 +02:00
Rémi Verschelde
68372606b5
headers: Sync with Godot 3.4 beta 5
2021-09-27 12:51:47 +02:00
Rémi Verschelde
bfdf55afd9
Merge pull request #620 from akien-mga/bindgen-fix-NodePath-escape
2021-09-27 12:51:07 +02:00
Rémi Verschelde
b8658d3733
Merge pull request #619 from BastiaanOlij/update_godot_3_info
2021-09-27 12:43:50 +02:00
Rémi Verschelde
83ef64079b
bindgen: Properly escape NodePath in default args
2021-09-27 12:41:46 +02:00
Bastiaan Olij
74cee6e6b7
Updating readme for new branch info
2021-09-27 20:28:16 +10:00
Rémi Verschelde
4e8508ad53
Fixup style after #563
2021-09-27 12:26:32 +02:00
Rémi Verschelde
407710b622
Merge pull request #513 from beroso/fix/windows_cpp_17
2021-09-27 11:50:12 +02:00
Rémi Verschelde
907d35126e
Merge pull request #538 from anunknowperson/patch-1
2021-09-27 11:44:43 +02:00
Rémi Verschelde
228014bec8
Merge pull request #547 from piiertho/hotfix/add-android-missing-toolchain-elements
2021-09-27 11:42:39 +02:00
Rémi Verschelde
3de367920f
Merge pull request #563 from LinwoodCloud/master
2021-09-27 11:41:41 +02:00
Rémi Verschelde
055f3141f8
Merge pull request #588 from aaronfranke/signal-no-arg
2021-09-27 11:34:08 +02:00
Rémi Verschelde
7a693df988
Merge pull request #601 from colugomusic/fix-string-args-constness
2021-09-27 11:31:56 +02:00
Rémi Verschelde
0fba89df67
Merge pull request #595 from Calinou/add-license-headers
2021-09-27 11:31:31 +02:00
Rémi Verschelde
c109d4e5dc
Merge pull request #607 from samsface/master
2021-09-27 11:24:07 +02:00
Rémi Verschelde
654836a135
Merge pull request #587 from Faless/fix/osx_names
2021-09-27 11:22:13 +02:00
Rémi Verschelde
402e33a7dc
headers: Track tag godot-3.3.3-stable
2021-09-26 13:20:50 +02:00
Rémi Verschelde
e96e49e63b
Merge pull request #618 from akien-mga/ci-tests-godot-3.3.3
2021-09-26 13:16:24 +02:00
Rémi Verschelde
d9477fd0aa
CI: Run tests with Godot 3.3.3
2021-09-26 12:43:41 +02:00
Rémi Verschelde
6e013e415d
Merge pull request #617 from akien-mga/ci-linux-ubuntu-18.04
2021-09-26 12:40:46 +02:00
Rémi Verschelde
4b6ab10c5d
CI: Update Linux runner to Ubuntu 18.04
...
Also cleanup needlessly specific dependencies.
2021-09-26 12:15:19 +02:00
Bastiaan Olij
1bb06e8507
Merge pull request #616 from raulsntos/fix-enum-params
...
Escape parameters named `enum`.
2021-09-23 09:54:33 +10:00
Raul Santos
54c2d23572
Escape parameters named `enum`.
...
Prefix parameters named `enum` with an underscore like all the other
reserved keywords.
2021-09-22 16:07:23 +02:00
Fabio Alessandrelli
466f2cdebf
Merge pull request #590 from Faless/generator/fix_byte_array_default
...
Fix binding when default parameter is a PoolByteArray.
2021-09-07 20:08:56 +02:00
Bastiaan Olij
6e1af3bedb
Merge pull request #594 from Calinou/error-list-remove-extraneous-values
...
Remove extraneous Error enum values that were removed in Godot 3.0
2021-09-04 23:31:38 +10:00
BoomerDev
8efe619e3a
Fix typo in README.md ( #608 )
2021-09-03 16:43:01 +02:00
Sam
6b31e67dd3
Fix Clang 11 build failure over -Wabsolute-value
2021-09-01 23:08:30 +01:00
Colugo
bba8393af7
Fix argument constness in String::begins_with, String::ends_with
2021-08-22 16:02:14 +01:00
Hugo Locurcio
cf5428e103
Add license headers to all source and header files
...
This is consistent with the core Godot source code, and ensures the
license isn't detached from its original code when individual files
are distributed.
2021-08-02 18:34:58 +02:00
Hugo Locurcio
abab0715a0
Remove extraneous Error enum values that were removed in Godot 3.0
2021-08-02 18:23:41 +02:00
Hugo Locurcio
b56df8f6da
Merge pull request #593 from maiself/fix-crash-cond
...
Fix typo in CRASH_COND leading to unexpected continuation after fail
2021-08-02 18:07:23 +02:00
Mai Lavelle
2f534ddd88
Fix typo in CRASH_COND leading to unexpected continuation after fail
2021-08-01 17:20:39 -04:00
Fabio Alessandrelli
024ffef50f
Fix binding when default parameter is a PoolByteArray.
...
Like done for the other pool array types.
2021-07-17 18:06:50 +02:00
Aaron Franke
95ff72706d
Add ability to easily register signals with no arguments
2021-07-10 19:23:36 -04:00
Fabio Alessandrelli
1db7630d01
Fix OSX library name for arm64.
...
Was always `.64`, it's now `.arm64` for M1.
2021-07-10 19:02:52 +02:00
Fabio Alessandrelli
e08ecdc28c
Merge pull request #584 from Faless/build/osx_arm64
...
Add OSX arm64 build target.
2021-07-09 16:03:49 +02:00
Fabio Alessandrelli
784103f676
Merge pull request #581 from Faless/build/optimization_flags
...
Add optimization flags for android and javascript.
2021-07-09 16:01:47 +02:00
Fabio Alessandrelli
98124aafe8
Merge pull request #580 from Faless/js/fix_suffix
...
Fix JavaScript library suffix.
2021-07-09 15:51:51 +02:00
Fabio Alessandrelli
5b8bcb7164
Add OSX arm64 build target.
...
New "macos_arch" to specify the desired arch, and "macos_sdk_path" to
override the default SDK path.
2021-07-07 11:08:33 +02:00
Fabio Alessandrelli
e5279d3d0f
Add optimization flags for android and javascript.
2021-07-05 15:53:52 +02:00