Remove extraneous Error enum values that were removed in Godot 3.0
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abab0715a0
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@ -53,8 +53,6 @@ enum class Error {
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ERR_HELP, ///< user requested help!!
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ERR_BUG, ///< a bug in the software certainly happened, due to a double check failing or unexpected behavior.
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ERR_PRINTER_ON_FIRE, /// the parallel port printer is engulfed in flames
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ERR_OMFG_THIS_IS_VERY_VERY_BAD, ///< shit happens, has never been used, though
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ERR_WTF = ERR_OMFG_THIS_IS_VERY_VERY_BAD ///< short version of the above
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};
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} // namespace godot
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