Hennadii Chernyshchyk
6daaeb6dba
Do not override build path
2021-09-27 23:08:09 +10:00
Hennadii Chernyshchyk
a904518075
Fix OUTPUT for add_custom_command
2021-09-27 23:08:09 +10:00
Bastiaan Olij
b07559882c
Silence delete compile warning in memory.h/cpp on Windows
2021-09-27 23:08:09 +10:00
Bastiaan Olij
dd72ce151a
Remove unused import that breaks on windows
2021-09-27 23:08:09 +10:00
George Marques
9d4e51011a
Properly encode numeric POD types
2021-09-27 23:08:09 +10:00
George Marques
f19bb9f57c
Add copy/move constructors and assignment op to builtin types
2021-09-27 23:08:09 +10:00
George Marques
3a9ff8de7a
Add support for engine singletons
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Use, e.g. Engine::get_singleton() to get the singleton object();
2021-09-27 23:08:09 +10:00
George Marques
feafe0da36
Fix build with native structs
2021-09-27 23:08:09 +10:00
Bastiaan Olij
df9164b9bd
Added TYPED_METHOD_BIND and c++17 flags to windows build and moved test project files
2021-09-27 23:08:09 +10:00
George Marques
f3dea4b752
Add readme file (stub)
2021-09-27 23:08:08 +10:00
George Marques
5615c92173
Define the {de,}initialization functions in the bindings
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The extension creators then don't need to create those just to redirect
to the bindings.
2021-09-27 23:08:08 +10:00
George Marques
a0634cca3f
Auto-bind virtual method overrides
2021-09-27 23:08:08 +10:00
George Marques
b3a4a2cf93
Add sample test project
2021-09-27 23:08:08 +10:00
George Marques
8bcf32a619
Fix issues with method calls
2021-09-27 23:08:08 +10:00
George Marques
e4ed48976a
Replace bindgins to work with extensions
2021-09-27 23:08:08 +10:00
Rémi Verschelde
ee70866894
Merge pull request #622 from akien-mga/ci-disable-tests-4.0
2021-09-27 14:43:28 +02:00
Rémi Verschelde
bd82460780
CI: Disable test build to prepare for 4.0 extensions merge
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It can't pass and fixing it in the heavily WIP extensions implementation
would be a hassle, it's better to readd tests once things are working.
2021-09-27 14:37:36 +02:00
Rémi Verschelde
bfdf55afd9
Merge pull request #620 from akien-mga/bindgen-fix-NodePath-escape
2021-09-27 12:51:07 +02:00
Rémi Verschelde
b8658d3733
Merge pull request #619 from BastiaanOlij/update_godot_3_info
2021-09-27 12:43:50 +02:00
Rémi Verschelde
83ef64079b
bindgen: Properly escape NodePath in default args
2021-09-27 12:41:46 +02:00
Bastiaan Olij
74cee6e6b7
Updating readme for new branch info
2021-09-27 20:28:16 +10:00
Rémi Verschelde
4e8508ad53
Fixup style after #563
2021-09-27 12:26:32 +02:00
Rémi Verschelde
407710b622
Merge pull request #513 from beroso/fix/windows_cpp_17
2021-09-27 11:50:12 +02:00
Rémi Verschelde
907d35126e
Merge pull request #538 from anunknowperson/patch-1
2021-09-27 11:44:43 +02:00
Rémi Verschelde
228014bec8
Merge pull request #547 from piiertho/hotfix/add-android-missing-toolchain-elements
2021-09-27 11:42:39 +02:00
Rémi Verschelde
3de367920f
Merge pull request #563 from LinwoodCloud/master
2021-09-27 11:41:41 +02:00
Rémi Verschelde
055f3141f8
Merge pull request #588 from aaronfranke/signal-no-arg
2021-09-27 11:34:08 +02:00
Rémi Verschelde
7a693df988
Merge pull request #601 from colugomusic/fix-string-args-constness
2021-09-27 11:31:56 +02:00
Rémi Verschelde
0fba89df67
Merge pull request #595 from Calinou/add-license-headers
2021-09-27 11:31:31 +02:00
Rémi Verschelde
c109d4e5dc
Merge pull request #607 from samsface/master
2021-09-27 11:24:07 +02:00
Rémi Verschelde
654836a135
Merge pull request #587 from Faless/fix/osx_names
2021-09-27 11:22:13 +02:00
Rémi Verschelde
402e33a7dc
headers: Track tag godot-3.3.3-stable
2021-09-26 13:20:50 +02:00
Rémi Verschelde
e96e49e63b
Merge pull request #618 from akien-mga/ci-tests-godot-3.3.3
2021-09-26 13:16:24 +02:00
Rémi Verschelde
d9477fd0aa
CI: Run tests with Godot 3.3.3
2021-09-26 12:43:41 +02:00
Rémi Verschelde
6e013e415d
Merge pull request #617 from akien-mga/ci-linux-ubuntu-18.04
2021-09-26 12:40:46 +02:00
Rémi Verschelde
4b6ab10c5d
CI: Update Linux runner to Ubuntu 18.04
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Also cleanup needlessly specific dependencies.
2021-09-26 12:15:19 +02:00
Bastiaan Olij
1bb06e8507
Merge pull request #616 from raulsntos/fix-enum-params
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Escape parameters named `enum`.
2021-09-23 09:54:33 +10:00
Raul Santos
54c2d23572
Escape parameters named `enum`.
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Prefix parameters named `enum` with an underscore like all the other
reserved keywords.
2021-09-22 16:07:23 +02:00
Fabio Alessandrelli
466f2cdebf
Merge pull request #590 from Faless/generator/fix_byte_array_default
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Fix binding when default parameter is a PoolByteArray.
2021-09-07 20:08:56 +02:00
Bastiaan Olij
6e1af3bedb
Merge pull request #594 from Calinou/error-list-remove-extraneous-values
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Remove extraneous Error enum values that were removed in Godot 3.0
2021-09-04 23:31:38 +10:00
BoomerDev
8efe619e3a
Fix typo in README.md ( #608 )
2021-09-03 16:43:01 +02:00
Sam
6b31e67dd3
Fix Clang 11 build failure over -Wabsolute-value
2021-09-01 23:08:30 +01:00
Colugo
bba8393af7
Fix argument constness in String::begins_with, String::ends_with
2021-08-22 16:02:14 +01:00
Hugo Locurcio
cf5428e103
Add license headers to all source and header files
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This is consistent with the core Godot source code, and ensures the
license isn't detached from its original code when individual files
are distributed.
2021-08-02 18:34:58 +02:00
Hugo Locurcio
abab0715a0
Remove extraneous Error enum values that were removed in Godot 3.0
2021-08-02 18:23:41 +02:00
Hugo Locurcio
b56df8f6da
Merge pull request #593 from maiself/fix-crash-cond
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Fix typo in CRASH_COND leading to unexpected continuation after fail
2021-08-02 18:07:23 +02:00
Mai Lavelle
2f534ddd88
Fix typo in CRASH_COND leading to unexpected continuation after fail
2021-08-01 17:20:39 -04:00
Fabio Alessandrelli
024ffef50f
Fix binding when default parameter is a PoolByteArray.
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Like done for the other pool array types.
2021-07-17 18:06:50 +02:00
Aaron Franke
95ff72706d
Add ability to easily register signals with no arguments
2021-07-10 19:23:36 -04:00
Fabio Alessandrelli
1db7630d01
Fix OSX library name for arm64.
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Was always `.64`, it's now `.arm64` for M1.
2021-07-10 19:02:52 +02:00