David Snopek
536ea8561e
Allow unicode class names
2024-09-18 13:24:56 -05:00
David Snopek
d477589104
Merge pull request #1520 from dsnopek/test-library-path-absolute
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Add a test to ensure that library path is absolute
2024-08-27 17:45:23 -05:00
Aaron Franke
10c3d1bc5f
Fix missing MAKE_TYPED_ARRAY_INFO for Packed*Arrays
2024-08-22 21:02:48 -07:00
David Snopek
92ace04989
Add a test to ensure that library path is absolute
2024-08-22 16:31:35 -05:00
David Snopek
316dde80ba
Merge pull request #1505 from Repiteo/include-formatting
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Fix `#include` formatting
2024-06-25 09:43:17 -05:00
Thaddeus Crews
999018e7d1
Fix `#include` formatting
2024-06-25 08:28:04 -05:00
Thaddeus Crews
e0d363aad8
Integrate `.pre-commit-config.yaml`
2024-06-24 15:43:55 -05:00
Fabio Alessandrelli
1186c488bd
Add support for build profiles.
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Allow enabling or disabling specific classes (which will not be built).
2024-06-15 16:19:41 +02:00
David Snopek
5d8f80bc55
Merge pull request #1446 from Daylily-Zeleen/daylily-zeleen/set_instance_and_instance_biding_in_Wrapped_constructor
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Set instance and instance binding in `Wrapped` constructor.
2024-06-14 09:39:46 -05:00
David Snopek
4f7439d4cf
Fix tests after upstream change to `Node::to_string()`
2024-06-12 09:22:14 -05:00
David Snopek
7f74fe7bb2
Fix undefined symbol error on Linux with virtual methods that take `Node *` arguments
2024-06-10 10:55:24 -05:00
Daylily-Zeleen
76cbc66785
Set instance and instance binding in Wrapped constructor.
2024-05-28 22:59:37 +08:00
David Snopek
340dde31a2
Merge pull request #1451 from Faless/build/to_threads_or_not_to_threads
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[SCons] Add option to build without threads
2024-05-16 10:39:57 -05:00
David Snopek
88df025aa0
Clean up instance bindings for engine singletons to prevent crash
2024-05-10 19:51:31 -05:00
David Snopek
a434850069
Allow submitting documentation to the Godot editor
2024-05-07 11:08:18 -05:00
Fabio Alessandrelli
b0296bb562
[SCons] Add option to build without threads
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This is relevant for the Web platform, where builds with and without
threads are incompatible.
2024-04-30 19:19:36 +02:00
David Snopek
2cd3d39108
Merge pull request #1405 from dsnopek/fix-null-object-arguments
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Correctly handle `Object *` arguments that were encoded as `nullptr`
2024-04-29 16:46:46 -05:00
Thaddeus Crews
a537b4af4d
Use `GDREGISTER` defines in example
2024-04-10 14:15:28 -05:00
David Snopek
37542dc2ec
Correctly handle `Object *` arguments that were encoded as `nullptr`
2024-04-08 11:12:40 -05:00
ytnuf
5c12bd2287
Change cmake_minimum_required to match actual requirements
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This is because target_link_options was added in v3.13
So this wouldn't build with cmake v3.12
Likewise in CMAKE_CXX_STANDARD only supports value of 17 starting with
cmake v3.9
So the test wouldn't build properly with cmake v3.6
2024-03-22 13:55:34 +00:00
A Thousand Ships
fb79d5ff98
Add support for getting argument count from `Callable`s
2024-03-14 10:27:39 +01:00
David Snopek
e6b6df5893
Merge pull request #1399 from bruvzg/init_list
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[Packed*Array] Add support for initializer lists.
2024-03-12 14:30:38 -05:00
bruvzg
8c98a90f32
[Packed*Array] Add support for initializer lists.
2024-03-03 12:50:53 +02:00
David Snopek
23c010900c
Fix _notification with parent and child classes
2024-02-22 14:39:50 -06:00
David Snopek
fb884573ea
Allow registering "runtime classes"
2024-02-13 08:55:25 -06:00
David Snopek
8fbb7cf795
Allow GDExtensions to register virtual methods and call them on scripts
2024-02-12 13:30:07 -06:00
Chris Cranford
5f350e2572
Rework GDCLASS macro to allow pure virtual functions
2024-01-18 20:14:13 -05:00
Rémi Verschelde
41517eacb1
CMake: Remove hardcoded warnings list and forcing -Werror on library builds
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The CMake buildsystem should be completely reviewed to properly match
what is done by SCons, instead of making its own arbitrary decisions on
how godot-cpp should be compiled.
Currently the SCons setup doesn't include warning options, so CMake
shouldn't either. Options similar to upstream Godot's SCons setup could
be added, and then replicated for CMake.
2023-12-01 10:45:07 +01:00
David Snopek
20c4e843b0
Send NOTIFICATION_POSTINITIALIZE to extension classes
2023-11-29 12:00:43 -06:00
David Snopek
f426b12b5b
Fix comparison of `Callable`s from callable_mp() of the same method
2023-11-17 12:49:53 -06:00
David Snopek
4439a4a569
Merge pull request #1280 from dsnopek/callable-custom
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Add `CallableCustom` that devs can use in their GDExtensions
2023-11-17 12:48:39 -06:00
bruvzg
29b34d92bb
[iOS] Fix building as static library or xcframework, add iOS config and xcframework build script to the test project.
2023-11-09 20:01:59 +02:00
David Snopek
d33bd47219
Add `CallableCustom` that devs can use in their GDExtensions
2023-11-06 00:09:06 -06:00
Rémi Verschelde
1ab94699c5
Merge pull request #1277 from dsnopek/variant-iter-tests
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Add an automated test using a Variant iterator
2023-10-24 22:30:42 +02:00
David Snopek
edb52293d9
Merge pull request #1278 from dsnopek/gdextension-callable-bind-test
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Add test for `Callable.bind()`
2023-10-22 10:07:09 -05:00
Rémi Verschelde
bf1c03ab5f
SCons: Disable C++ exception handling by default
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Counterpart to https://github.com/godotengine/godot/pull/80612 .
2023-10-22 12:45:46 +02:00
David Snopek
421c61e730
Add test for `Callable.bind()`
2023-10-21 17:42:10 -05:00
David Snopek
d733663e8b
Add an automated test using a Variant iterator
2023-10-20 12:58:00 -05:00
Fabio Alessandrelli
18bfa133ab
[SCons] Rename javascript tool to web
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And clean it up a bit.
2023-10-15 13:12:49 +02:00
David Snopek
96bec613a0
Merge pull request #1247 from nicholas-maltbie/nickmaltbie/javascript-wasm-fix
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Javascript Web WASM Fix
2023-10-04 09:58:01 -05:00
Nick Maltbie
2b4bcbb0ce
Added fix for javascript build for godot 4.x
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Added changes to tools/javascript.py to add PFlags to fix SharedArrayBuffer memory error.
Corrected some small errors in tools/javascript.py to support new target names.
Also updated ci to include validation for web build.
2023-10-01 13:43:19 -07:00
David Snopek
c18c1916c3
Implement `callable_mp()` and `callable_mp_static()`
2023-09-21 15:17:50 -05:00
David Snopek
4314f91b7d
Merge pull request #1238 from dsnopek/variant-call-callp
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Fix variant call compiler error (alternate)
2023-09-21 15:07:05 -05:00
David Snopek
aa6867e6c9
Support `_validate_property()`
2023-09-12 13:21:16 -05:00
Matthew Murphy
ca3e25de04
Fix variant call compiler error
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Co-authored-by: David Snopek <dsnopek@gmail.com>
2023-09-09 11:30:29 -05:00
A Thousand Ships
b3596a18e1
Fix formatting of `compatibility_minimum` examples
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Without quotes the values is parsed as a float, breaking in various
cases.
2023-08-31 12:45:11 +02:00
David Snopek
d5fab0b9f8
Add automated tests to verify some previous fixes
2023-08-14 20:48:51 -05:00
David Snopek
8bc1c1dbeb
Implement `String::resize()`
2023-07-31 15:14:10 -05:00
David Snopek
3162be28e5
Merge pull request #1150 from dsnopek/charstring-full
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Attempt to fully implement CharString
2023-07-22 09:04:27 -05:00
Fabio Alessandrelli
155f2e2a62
Add RPC tests.
2023-06-30 15:07:42 +02:00