Fix `#include` formatting
parent
c414c2b37d
commit
999018e7d1
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@ -31,10 +31,10 @@
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#ifndef GODOT_LOCAL_VECTOR_HPP
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#define GODOT_LOCAL_VECTOR_HPP
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#include "godot_cpp/core/error_macros.hpp"
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#include "godot_cpp/core/memory.hpp"
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#include "godot_cpp/templates/sort_array.hpp"
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#include "godot_cpp/templates/vector.hpp"
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#include <godot_cpp/core/error_macros.hpp>
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#include <godot_cpp/core/memory.hpp>
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#include <godot_cpp/templates/sort_array.hpp>
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#include <godot_cpp/templates/vector.hpp>
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#include <initializer_list>
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#include <type_traits>
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@ -6,23 +6,24 @@
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#ifndef TESTS_H
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#define TESTS_H
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#include "godot_cpp/templates/cowdata.hpp"
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#include "godot_cpp/templates/hash_map.hpp"
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#include "godot_cpp/templates/hash_set.hpp"
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#include "godot_cpp/templates/hashfuncs.hpp"
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#include "godot_cpp/templates/list.hpp"
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#include "godot_cpp/templates/pair.hpp"
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#include "godot_cpp/templates/rb_map.hpp"
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#include "godot_cpp/templates/rb_set.hpp"
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#include "godot_cpp/templates/rid_owner.hpp"
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#include "godot_cpp/templates/safe_refcount.hpp"
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#include "godot_cpp/templates/search_array.hpp"
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#include "godot_cpp/templates/self_list.hpp"
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#include "godot_cpp/templates/sort_array.hpp"
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#include "godot_cpp/templates/spin_lock.hpp"
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#include "godot_cpp/templates/thread_work_pool.hpp"
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#include "godot_cpp/templates/vector.hpp"
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#include "godot_cpp/templates/vmap.hpp"
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#include "godot_cpp/templates/vset.hpp"
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#include <godot_cpp/templates/cowdata.hpp>
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#include <godot_cpp/templates/hash_map.hpp>
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#include <godot_cpp/templates/hash_set.hpp>
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#include <godot_cpp/templates/hashfuncs.hpp>
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#include <godot_cpp/templates/list.hpp>
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#include <godot_cpp/templates/local_vector.hpp>
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#include <godot_cpp/templates/pair.hpp>
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#include <godot_cpp/templates/rb_map.hpp>
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#include <godot_cpp/templates/rb_set.hpp>
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#include <godot_cpp/templates/rid_owner.hpp>
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#include <godot_cpp/templates/safe_refcount.hpp>
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#include <godot_cpp/templates/search_array.hpp>
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#include <godot_cpp/templates/self_list.hpp>
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#include <godot_cpp/templates/sort_array.hpp>
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#include <godot_cpp/templates/spin_lock.hpp>
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#include <godot_cpp/templates/thread_work_pool.hpp>
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#include <godot_cpp/templates/vector.hpp>
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#include <godot_cpp/templates/vmap.hpp>
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#include <godot_cpp/templates/vset.hpp>
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#endif // TESTS_H
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