Commit Graph

1141 Commits (49098fbdc71ffe8e3293ee57cdf401e2b06c6c03)

Author SHA1 Message Date
Aaron Franke 49098fbdc7 Allow detecting when building as a GDExtension
(cherry picked from commit e17c7bf530)
2024-01-22 15:53:49 -06:00
dependabot[bot] 756190705e Bump actions/setup-python from 4 to 5
Bumps [actions/setup-python](https://github.com/actions/setup-python) from 4 to 5.
- [Release notes](https://github.com/actions/setup-python/releases)
- [Commits](https://github.com/actions/setup-python/compare/v4...v5)

---
updated-dependencies:
- dependency-name: actions/setup-python
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>
(cherry picked from commit a7becb43e6)
2024-01-22 15:53:49 -06:00
Rémi Verschelde 2e42c7020e CMake: Remove hardcoded warnings list and forcing -Werror on library builds
The CMake buildsystem should be completely reviewed to properly match
what is done by SCons, instead of making its own arbitrary decisions on
how godot-cpp should be compiled.

Currently the SCons setup doesn't include warning options, so CMake
shouldn't either. Options similar to upstream Godot's SCons setup could
be added, and then replicated for CMake.

(cherry picked from commit 41517eacb1)
2024-01-22 15:53:49 -06:00
David Snopek e9273e8528 Avoid error from -Werror=type-limits on GCC 11
(cherry picked from commit cad5be53b1)
2024-01-22 15:53:49 -06:00
David Snopek b1bd58d7da Send NOTIFICATION_POSTINITIALIZE to extension classes
(cherry picked from commit 20c4e843b0)
2024-01-22 15:53:49 -06:00
LAK132 d5a2e8e797 Fix file list issues when trying to build with meson via cmake
(cherry picked from commit 39c139c814)
2024-01-22 15:53:49 -06:00
Bytzo 6bb4b1d321 Prevent CMake from always including debug symbols
(cherry picked from commit db884e9b1d)
2024-01-22 15:53:49 -06:00
DmitriySalnikov 51aeda7437 [Scons] Set the minimum Android API level to 21
(cherry picked from commit 79d2a9c456)
2024-01-22 15:53:49 -06:00
dependabot[bot] cd904155a8 Bump mymindstorm/setup-emsdk from 12 to 13
Bumps [mymindstorm/setup-emsdk](https://github.com/mymindstorm/setup-emsdk) from 12 to 13.
- [Release notes](https://github.com/mymindstorm/setup-emsdk/releases)
- [Commits](https://github.com/mymindstorm/setup-emsdk/compare/v12...v13)

---
updated-dependencies:
- dependency-name: mymindstorm/setup-emsdk
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>
(cherry picked from commit 78bf5a42ed)
2024-01-22 15:53:49 -06:00
bruvzg b622b11df3 [iOS] Fix initialisation/termination of multiple statically linked extensions.
(cherry picked from commit adc9def046)
2024-01-22 15:53:49 -06:00
Rémi Verschelde 92449b46e1 CI: Install Android NDK r23c explicitly
It has just been removed from the Ubuntu 20.04 default install,
breaking our CI setup.

Also, sets Emscripten version to 3.1.39, as done upstream.
Newer versions actually break dynamic library support.

(cherry picked from commit eea33b4133)
2024-01-22 15:53:49 -06:00
Thaddeus Crews e8b6887b36 Add missing int→Variant conversions
(cherry picked from commit bcac96c8c2)
2024-01-22 15:53:49 -06:00
Rémi Verschelde c5f47b2a4e
CI: Workaround upstream issue with .NET editor build not exiting
We force closing the process after 10 s, which should be ample time to generate
the .godot folder.

(cherry picked from commit 306774b5a4)
2023-11-13 19:15:07 +01:00
Rémi Verschelde df5b1a9a69
gdextension: Sync with upstream commit fc79201851a16215f9554884aa242ed957801b10 (4.1.3-stable) 2023-11-09 13:25:22 +01:00
Rémi Verschelde 04b34077d8
Merge pull request #1281 from dsnopek/4.1-cherrypicks-5
Cherry-picks for the godot-cpp 4.1 branch - 5th batch
2023-10-24 11:38:55 +02:00
David Snopek 9d813310bb Add protections against registering classes that didn't use GDCLASS()
(cherry picked from commit a61cdc8860)
2023-10-23 10:11:04 -05:00
Rémi Verschelde ef8a499eac SCons: Disable C++ exception handling by default
Counterpart to https://github.com/godotengine/godot/pull/80612.

(cherry picked from commit bf1c03ab5f)
2023-10-23 10:10:59 -05:00
gilzoide 698da13d66 Fix return value and r_valid value in Variant::iter_init and iter_next
(cherry picked from commit 60dfa3445a)
2023-10-22 14:47:10 -05:00
Adam Scott 8295486fdb Refactor compiledb implementation
This comment enables the possibility to build the "compile_commands.json"
file by only using `scons -Q compiledb`. No need to use the argument
`compiledb=yes`.

And when using the `compiledb=yes`, it will create a
"compiled_commands.json" automatically.

(cherry picked from commit 2d5024ac8e)
2023-10-22 14:46:58 -05:00
Thaddeus Crews 7704a9d054 Let gdextension_dir function as only argument
(cherry picked from commit 7a5cbcac21)
2023-10-22 14:46:48 -05:00
David Snopek f7ffc4fe4d Automatically register only engine classes whose header has been included
(cherry picked from commit b507b3e591)
2023-10-22 14:46:26 -05:00
Fabio Alessandrelli 62cb5eac47 [SCons] Rename javascript tool to web
And clean it up a bit.

(cherry picked from commit 18bfa133ab)
2023-10-22 14:03:20 -05:00
Mikael Hermansson 03ea717742 Declare explicit specializations for `CharStringT`
(cherry picked from commit 6e05b978b8)
2023-10-22 14:03:10 -05:00
Rémi Verschelde e389f7a50c
Merge pull request #1261 from dsnopek/4.1-cherrypicks-4
Cherry-picks for the godot-cpp 4.1 branch - 4th batch
2023-10-12 18:08:12 +02:00
Nick Maltbie 0b1c8bcac3 Added fix for javascript build for godot 4.x
Added changes to tools/javascript.py to add PFlags to fix SharedArrayBuffer memory error.
Corrected some small errors in tools/javascript.py to support new target names.
Also updated ci to include validation for web build.

(cherry picked from commit 2b4bcbb0ce)
2023-10-09 08:43:36 -05:00
Matthew Murphy 857d8e3a56 Fix variant call compiler error
Co-authored-by: David Snopek <dsnopek@gmail.com>
(cherry picked from commit ca3e25de04)
2023-10-09 08:43:23 -05:00
David Snopek ec6e51b3a4 Handle missing instance binding callbacks by finding the closest parent
(cherry picked from commit 52ca3ef547)
2023-10-09 08:42:55 -05:00
Adam Scott f8054cca80 Add support to import custom variables from parent SConstruct (redux)
(cherry picked from commit 982e01ec7f)
2023-10-09 08:42:43 -05:00
A Thousand Ships 59ebcfd744 Fix allocation size overflow check in `CowData`
(cherry picked from commit 06ffc7e952)
2023-10-09 08:42:31 -05:00
A Thousand Ships 205beacc5b Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
(cherry picked from commit 1e5767693e)
2023-10-09 08:42:16 -05:00
Rémi Verschelde 3b3f357de9
CI: Fix MinGW install error by pinning to earlier version
Works around https://github.com/egor-tensin/setup-mingw/issues/14.

(cherry picked from commit 0369f6fea0)
2023-10-04 15:21:01 +02:00
Rémi Verschelde 48b92acf8c
gdextension: Sync with upstream commit 399c9dc393f6f84c0b4e4d4117906c70c048ecf2 (4.1.2-stable) 2023-10-04 12:02:54 +02:00
Rémi Verschelde 4eed2d7be0
Merge pull request #1244 from dsnopek/4.1-cherrypicks-3
Cherry-picks for the godot-cpp 4.1 branch - 3rd batch
2023-09-20 23:48:26 +02:00
David Snopek bc82ae8b0b Add static methods to `ClassDB` for the methods bound to the `ClassDB` singleton
(cherry picked from commit 6f913563d8)
2023-09-19 21:30:03 -05:00
David Snopek 590e267902 Load 'print_error_with_message' function
(cherry picked from commit 634ed09ec0)
2023-09-19 21:29:29 -05:00
David Snopek 3be7ec4162 Check that GDExtension is opened by compatible Godot version
(cherry picked from commit fecb2959b4)
2023-09-19 21:27:40 -05:00
DmitriySalnikov dd8e1def67 [SCons] Fixed crashes in several scripts
(cherry picked from commit 0e5975dd26)
2023-09-19 21:23:20 -05:00
David Snopek dcd7a69512 Ensure that PtrToArg specializations for native structs are used
(cherry picked from commit 3cd3f24150)
2023-09-19 21:22:54 -05:00
dependabot[bot] 354ed1e79d Bump actions/checkout from 3 to 4
Bumps [actions/checkout](https://github.com/actions/checkout) from 3 to 4.
- [Release notes](https://github.com/actions/checkout/releases)
- [Changelog](https://github.com/actions/checkout/blob/main/CHANGELOG.md)
- [Commits](https://github.com/actions/checkout/compare/v3...v4)

---
updated-dependencies:
- dependency-name: actions/checkout
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>
(cherry picked from commit 5d4ff63930)
2023-09-19 21:22:20 -05:00
A Thousand Ships 014132d4c0 Ensure `const` correctness for wrappers
(cherry picked from commit f651df5e7a)
2023-09-19 21:21:20 -05:00
David Snopek bc980b59ff
Merge pull request #1227 from dsnopek/4.1-cherrypicks-2
Cherry-picks for the godot-cpp 4.1 branch - 2nd batch
2023-09-02 12:38:20 -05:00
A Thousand Ships c3771fb065 Fix formatting of `compatibility_minimum` examples
Without quotes the values is parsed as a float, breaking in various
cases.

(cherry picked from commit b3596a18e1)
2023-09-01 17:08:03 -05:00
Fabio Alessandrelli 63755b2a32 [SCons] Move the GodotCPP build to its own tool.
(cherry picked from commit f8b4f60cb9)
2023-09-01 17:07:53 -05:00
David Snopek ce5dd378d9 Clarify versions and examples in the README
(cherry picked from commit 1588dc8437)
2023-09-01 17:07:41 -05:00
A Thousand Ships c6fe6533f9 Fix link to test project in readme
Also updated format for library paths

(cherry picked from commit e586e11637)
2023-09-01 17:07:30 -05:00
A Thousand Ships 170a691a7e Add remaining component-wise `min/max` functions to `Vector*`
(cherry picked from commit 52eb77efd4)
2023-09-01 17:07:18 -05:00
Rémi Verschelde 738ef9baf8 SCons: Sync `targets.py` fully with upstream Godot
- Reorders existing code to match Godot.
- Adds `NDEBUG` for non-dev builds.
- Adds `-gdwarf-4` for Clang debug symbols.
- Adds strip link flag for GCC/Clang builds without debug symbols.

(cherry picked from commit 600e749d9b)
2023-09-01 17:07:03 -05:00
Adam Scott c7afd0f89a Fix forgotten not operator
(cherry picked from commit f5c8e5190f)
2023-09-01 17:06:51 -05:00
Adam Scott 6789b29b72 Fix Clang deprecated builtins
It seems that Clang and GCC have different interpretations of certain
builtins. So this PR uses std <type_traits> functions just as cowdata.h
does in the godot project.

(cherry picked from commit 5c262844ad)
2023-09-01 17:06:39 -05:00
David Snopek 960c906da1 Add automated tests to verify some previous fixes
(cherry picked from commit d5fab0b9f8)
2023-09-01 17:06:20 -05:00