Sara
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25c5f83fe4
|
added scene parsing
|
2023-07-16 02:23:15 +02:00 |
Sara
|
351c9ba713
|
removed undefined declaration of physics_update
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2023-07-16 00:38:44 +02:00 |
Sara
|
f9236e4182
|
moved definitions of INPUT_LISTENER_TYPE_T and input_listener_t to input.c
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2023-07-16 00:38:36 +02:00 |
Sara
|
f0d76713c2
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renamed function delegates ending with _t to end with _fn
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2023-07-16 00:38:06 +02:00 |
Sara
|
6085dbaed0
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added scene.h
|
2023-07-16 00:31:20 +02:00 |
Sara
|
33c1a5e9d2
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changed the way objects are notified of destruction, simplified game.c preset
|
2023-07-16 00:31:13 +02:00 |
Sara
|
14a81b0f2a
|
removed preset initialization functions
|
2023-07-15 20:15:25 +02:00 |
Sara
|
ec50000130
|
un-negated uses of object_is_valid that shouldn't be, and negated ones that should be
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2023-07-12 02:52:04 +02:00 |
Sara
|
0698121853
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object_is_valid now confirms that an object is not null and is active
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2023-07-12 02:49:36 +02:00 |
Sara
|
8a6a0e7493
|
physics.c: can_collide now checks for object_is_valid before comfirming other variables
|
2023-07-12 02:47:31 +02:00 |
Sara
|
78c0e3a9c0
|
object_is_valid now takes a constant pointer
|
2023-07-12 02:46:26 +02:00 |
Sara
|
59de57fe3a
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simplified error checking, out of memory now results in an immediate crash when trying to expand world
|
2023-07-12 02:44:21 +02:00 |
Sara
|
5e001bc345
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object_is_valid now confirms if an object is valid, as opposed to if an object is invalid
|
2023-07-12 02:43:53 +02:00 |
Sara
|
3e3f322529
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_find_free_object now returns the index of the found object / make_object now allocates the object if the found slot is NULL
|
2023-07-12 02:38:26 +02:00 |
Sara
|
30d4e4c39a
|
replaced initialization code of _world_objects.objects with new_list
|
2023-07-12 02:29:33 +02:00 |
Sara
|
a139e4f3bb
|
now initializing newly expanded world space with nullptrs
|
2023-07-12 02:28:13 +02:00 |
Sara
|
6a52f2795d
|
object_is_valid now does not attempt to validate internals if object is NULL
|
2023-07-12 02:25:32 +02:00 |
Sara
|
d915047bd1
|
removed uses of world_num_objects from world.c and replaced them with _world_objects.num
|
2023-07-12 02:25:11 +02:00 |
Sara
|
c1fa6e2956
|
now creating world array with 16 elements if world array length is 0
|
2023-07-12 02:19:32 +02:00 |
Sara
|
544f18e9c6
|
added error when failing to expand world
|
2023-07-12 02:16:05 +02:00 |
Sara
|
e6b66884ec
|
added expandable world objects array
|
2023-07-12 02:07:29 +02:00 |
Sara
|
3ed5755e52
|
physics.h no longer depends on g_objects being public, or WORLD_NUM_OBJECTS being constant
|
2023-07-12 02:07:08 +02:00 |
Sara
|
a5c6a7eceb
|
added objecadded object_is_valid
|
2023-07-12 02:06:40 +02:00 |
Sara
|
1eb8ab2fd9
|
WIP: world array is now an array of pointers to objects
|
2023-06-28 08:54:22 +02:00 |
Sara
|
a18d5599b4
|
Merge remote-tracking branch 'origin' into dynamic-size-world
|
2023-06-28 08:52:35 +02:00 |
Sara
|
ca3b2af703
|
added math library to CMakeLists
|
2023-06-27 09:30:00 +02:00 |
Sara
|
de7d14ae92
|
added corelib.h include for minimal setup
|
2023-06-27 08:16:45 +02:00 |
Sara
|
f395f27532
|
moved entry to corelib
|
2023-06-27 08:16:31 +02:00 |
Sara
|
528e35537f
|
renamed engine module to entry module
|
2023-06-26 17:43:15 +02:00 |
Sara
|
f115334644
|
moved engine module to corelib
|
2023-06-26 17:42:02 +02:00 |
Sara
|
ac722f6e5f
|
Merge pull request 'rework collision_t component into a more wholistic physics_t component' (#11) from object-physics into main
Reviewed-on: #11
|
2023-06-26 15:28:33 +00:00 |
Sara
|
484db1961a
|
reformatting some lines in CMakeLists
|
2023-06-26 17:24:57 +02:00 |
Sara
|
20ca626acf
|
solve_collision_slide no longer modifies rhs argument
|
2023-06-25 18:18:07 +02:00 |
Sara
|
9a732ad82f
|
simplified solve_collision_slide
|
2023-06-25 18:13:48 +02:00 |
Sara
|
812e7eab20
|
renamed move_and_slide to physics_move
|
2023-06-25 18:13:28 +02:00 |
Sara
|
ead22d114c
|
added explicit extern specifiers to physics functions lacking them
|
2023-06-25 18:13:12 +02:00 |
Sara
|
7a2cb3cd5c
|
added solver field to physics_t, exposed solve_collision_slide to make it work
|
2023-06-25 18:12:38 +02:00 |
Sara
|
76bf6e81e5
|
reworked collision_t component into physics_t component
|
2023-06-25 12:41:53 +02:00 |
Sara
|
8a028dca08
|
Merge pull request 'improved handling of interpolate_move calls with a distance shorter than minimum delta' (#10) from improve-short-moves into main
Reviewed-on: #10
|
2023-06-24 20:44:49 +00:00 |
Sara
|
4acc18a101
|
Merge branch 'main' into improve-short-moves
|
2023-06-24 20:44:43 +00:00 |
Sara
|
a9ba15f93b
|
improved handling of interpolate_move calls with a distance shorter than minimum delta
|
2023-06-24 22:42:38 +02:00 |
Sara
|
78d1e78dd7
|
Merge pull request 'split-world-module' (#9) from split-world-module into main
Reviewed-on: #9
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2023-06-24 20:09:34 +00:00 |
Sara
|
aa9dfa3fcd
|
Merge branch 'main' into split-world-module
|
2023-06-24 20:09:04 +00:00 |
Sara
|
bf21a388ab
|
Merge pull request 'Add a move_and_slide style interpolation option' (#7) from move-and-slide into main
Reviewed-on: #7
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2023-06-24 20:08:56 +00:00 |
Sara
|
b8c856bf56
|
split the world module into world, physics, and object
|
2023-06-24 22:03:28 +02:00 |
Sara
|
43fa322409
|
removed debug prints from _slide_collision solver
|
2023-06-24 20:34:35 +02:00 |
Sara
|
4271ee8f8d
|
fully implemented slide collision for any combination of aabb and circle colliders
|
2023-06-24 20:32:54 +02:00 |
Sara
|
daa53c6ef0
|
movetowards now also works in cases where x == 0 && y != 0 || x != 0 && y == 0
|
2023-06-24 20:32:31 +02:00 |
Sara
|
3df374b3b9
|
interpolate move will now immediately stop if destination is reached
|
2023-06-18 22:45:06 +02:00 |
Sara
|
fd99159b27
|
Merge pull request 'fix event based axis input giving results that are not in range -1 to 1' (#8) from event-input into move-and-slide
Reviewed-on: #8
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2023-06-18 20:24:31 +00:00 |