object_is_valid now confirms if an object is valid, as opposed to if an object is invalid
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3e3f322529
commit
5e001bc345
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@ -26,7 +26,7 @@ object_t object_default();
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void object_draw_sprite(object_t* object);
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static inline
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int object_is_valid(object_t* object) {
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return object != NULL && object->active <= 0;
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return object == NULL || object->active == 0;
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}
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#endif /* _object_h */
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