renamed move_and_slide to physics_move
parent
ead22d114c
commit
812e7eab20
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@ -206,7 +206,7 @@ void _solve_move(object_t* this) {
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}
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}
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void move_and_slide(object_t* this, float delta_time) {
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void physics_move(object_t* this, float delta_time) {
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const float max_step_size = this->physics.max_interpolate_step_size;
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// calculate step delta
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float dx = this->physics.velocity_x * delta_time, dy = this->physics.velocity_y * delta_time;
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@ -39,7 +39,7 @@ extern void object_broadcast_evt_collision(object_t* this, object_t* other);
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extern void physics_update();
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void move_and_slide(object_t* this, float delta_time);
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extern void physics_move(object_t* this, float delta_time);
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extern short can_collide(const object_t* this);
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