Commit Graph

127 Commits (93f2091185ff4390ca8fc8901ebc68ebc35a218f)

Author SHA1 Message Date
bruvzg e3119e7d05
Sync containers with new HashMap/HashSet, sync API headers. 2022-06-06 12:18:07 +03:00
bruvzg 031a83b0ea
[Method Bind] Add support for default argument values and static method binding. Sync headers. 2022-05-06 10:17:51 +03:00
bruvzg 8bf5a532de
Change registered initializers / terminators to the single function with level argument. 2022-05-04 11:14:51 +03:00
Rémi Verschelde 1632322ce0 Update copyright year 2022-03-15 10:17:53 +01:00
Gilles Roudière a94148ca4c Reorder native extension initialization steps 2022-02-28 15:44:54 +01:00
Rémi Verschelde 76bad22978
Merge pull request #701 from bruvzg/port_templates 2022-02-21 11:25:40 +01:00
Rémi Verschelde 7e3321d1b2 Use forward declares for vector math types
Adds operators to convert from int vector types to float vector types
as done in the upstream engine implementations.
2022-02-20 12:04:08 +01:00
Rémi Verschelde 917b0c2ca3
Merge pull request #688 from zhehangd/master 2022-02-19 16:31:32 +01:00
bruvzg e36180f377
Port a bunch of Godot container templates to GDExtension. 2022-02-18 21:07:53 +02:00
bruvzg 65dc3e89c7
Add ERR_ macros variants using `String` messages. 2022-02-17 10:18:04 +02:00
bruvzg bf8fc4c53d
Add `ptr()` / `ptrw()` to the arrays, add missing `String` methods, add missing `CharString` method implementations. 2022-02-14 23:17:21 +02:00
Zhehang Ding df0e28fe43 Add missing Vector2::operator Vector2i() 2022-02-07 01:23:18 -08:00
Zhehang Ding 24c94e4af0 Add missing Vector3::operator Vector3i 2022-02-07 00:31:48 -08:00
Gilles Roudière adbbf1a3a1 Fix object_set_instance being wrongly called for built-in wrapped classes 2021-12-06 15:40:19 +01:00
Gilles Roudière 3fcb8a4d1e Make extension instances create the corresponding godot object in their constructor 2021-12-03 15:37:49 +01:00
Bastiaan Olij 50512f0dee
Merge pull request #659 from groud/fix_null_init
Avoid crash in Variant constructor from nullptr Object*
2021-11-25 11:16:55 +11:00
Gilles Roudière 55ba2602db Avoid crash in Variant constructor from nullptr Object* 2021-11-23 11:01:49 +01:00
Bastiaan Olij b008810c01 Implementing dictionary operators 2021-11-23 19:44:53 +11:00
Bastiaan Olij c2b690439f Implement index operators for Arrays 2021-11-12 14:29:54 +11:00
Bastiaan Olij ef528d3a86 Rename interface to gdn_interface because it's a defined keyword under windows 2021-10-28 19:44:20 +11:00
Bastiaan Olij 0e3bc393d5 Fully register class on register_class call 2021-09-27 23:08:12 +10:00
Bastiaan Olij b21069c573 _err_print_error only output p_message so swapped parameters around 2021-09-27 23:08:11 +10:00
Bastiaan Olij e839199848 Add support for property groups 2021-09-27 23:08:11 +10:00
Bastiaan Olij 02802b1d0e Add in driver types and rejig code to make it easier to extend 2021-09-27 23:08:11 +10:00
George Marques aef0f1e248 Change initialization to allow custom level callbacks
Now it needs a callback for each level so custom logic (like loading
singletons) can be performed.
2021-09-27 23:08:10 +10:00
George Marques dfa526ce16 Fix formatting of files 2021-09-27 23:08:10 +10:00
Bastiaan Olij 46c63af715 Re-introduce build-in type code for core types 2021-09-27 23:08:10 +10:00
George Marques 8eb6f129f8 Set initialization level to CORE
This should eventually be configurable with user callbacks, but for now
assume the lowest level to ensure the initialization is called.
2021-09-27 23:08:10 +10:00
Bastiaan Olij b07559882c Silence delete compile warning in memory.h/cpp on Windows 2021-09-27 23:08:09 +10:00
George Marques 5615c92173 Define the {de,}initialization functions in the bindings
The extension creators then don't need to create those just to redirect
to the bindings.
2021-09-27 23:08:08 +10:00
George Marques 8bcf32a619 Fix issues with method calls 2021-09-27 23:08:08 +10:00
George Marques e4ed48976a Replace bindgins to work with extensions 2021-09-27 23:08:08 +10:00
Rémi Verschelde 4e8508ad53
Fixup style after #563 2021-09-27 12:26:32 +02:00
Rémi Verschelde 3de367920f
Merge pull request #563 from LinwoodCloud/master 2021-09-27 11:41:41 +02:00
Rémi Verschelde 7a693df988
Merge pull request #601 from colugomusic/fix-string-args-constness 2021-09-27 11:31:56 +02:00
Rémi Verschelde 0fba89df67
Merge pull request #595 from Calinou/add-license-headers 2021-09-27 11:31:31 +02:00
Sam 6b31e67dd3 Fix Clang 11 build failure over -Wabsolute-value 2021-09-01 23:08:30 +01:00
Colugo bba8393af7 Fix argument constness in String::begins_with, String::ends_with 2021-08-22 16:02:14 +01:00
Hugo Locurcio cf5428e103
Add license headers to all source and header files
This is consistent with the core Godot source code, and ensures the
license isn't detached from its original code when individual files
are distributed.
2021-08-02 18:34:58 +02:00
DhruvMaroo 7a1890345b edited according to clang-format 2021-06-01 23:16:09 +05:30
DhruvMaroo 67e2c6145c used godot_string_new_copy to copy 2021-05-31 09:31:11 +05:30
DhruvMaroo b44b98a94c removed _deleted class member 2021-05-31 09:10:59 +05:30
DhruvMaroo cd05371ce8 added class member, safety check in the destructor 2021-05-31 00:52:36 +05:30
DhruvMaroo 492285f681 changed spaces to tabs 2021-05-30 22:29:41 +05:30
DhruvMaroo bdc5674ace added move assignment operator 2021-05-30 12:33:40 +05:30
DhruvMaroo 689b5fb98b added mover constructor 2021-05-30 12:30:11 +05:30
kb1000 3fe276c02f
Stop including iostream in Variant.hpp (to produce smaller binaries) 2021-05-23 16:28:11 +02:00
Erik Abair 2ccc5e08f2 Populates incorrect constants for Vector2 and 3 types. 2021-05-02 15:35:21 -07:00
George Marques cba90d6301
Update clang-format to version 11
This is taken from the Godot repository, so formatting is similar. This
updates the style rules as well.

Also fix style in files to conform with this version.
2021-02-28 16:57:34 -03:00
Hrishikesh 8558d2360a Removed redundant function definitions in CameraMatrix and used the ones in Math.hpp 2021-02-03 06:32:44 +05:30