bruvzg
e3119e7d05
Sync containers with new HashMap/HashSet, sync API headers.
2022-06-06 12:18:07 +03:00
bruvzg
031a83b0ea
[Method Bind] Add support for default argument values and static method binding. Sync headers.
2022-05-06 10:17:51 +03:00
bruvzg
8bf5a532de
Change registered initializers / terminators to the single function with level argument.
2022-05-04 11:14:51 +03:00
Rémi Verschelde
1632322ce0
Update copyright year
2022-03-15 10:17:53 +01:00
Gilles Roudière
a94148ca4c
Reorder native extension initialization steps
2022-02-28 15:44:54 +01:00
Rémi Verschelde
76bad22978
Merge pull request #701 from bruvzg/port_templates
2022-02-21 11:25:40 +01:00
Rémi Verschelde
7e3321d1b2
Use forward declares for vector math types
...
Adds operators to convert from int vector types to float vector types
as done in the upstream engine implementations.
2022-02-20 12:04:08 +01:00
Rémi Verschelde
917b0c2ca3
Merge pull request #688 from zhehangd/master
2022-02-19 16:31:32 +01:00
bruvzg
e36180f377
Port a bunch of Godot container templates to GDExtension.
2022-02-18 21:07:53 +02:00
bruvzg
65dc3e89c7
Add ERR_ macros variants using `String` messages.
2022-02-17 10:18:04 +02:00
bruvzg
bf8fc4c53d
Add `ptr()` / `ptrw()` to the arrays, add missing `String` methods, add missing `CharString` method implementations.
2022-02-14 23:17:21 +02:00
Zhehang Ding
df0e28fe43
Add missing Vector2::operator Vector2i()
2022-02-07 01:23:18 -08:00
Zhehang Ding
24c94e4af0
Add missing Vector3::operator Vector3i
2022-02-07 00:31:48 -08:00
Gilles Roudière
adbbf1a3a1
Fix object_set_instance being wrongly called for built-in wrapped classes
2021-12-06 15:40:19 +01:00
Gilles Roudière
3fcb8a4d1e
Make extension instances create the corresponding godot object in their constructor
2021-12-03 15:37:49 +01:00
Bastiaan Olij
50512f0dee
Merge pull request #659 from groud/fix_null_init
...
Avoid crash in Variant constructor from nullptr Object*
2021-11-25 11:16:55 +11:00
Gilles Roudière
55ba2602db
Avoid crash in Variant constructor from nullptr Object*
2021-11-23 11:01:49 +01:00
Bastiaan Olij
b008810c01
Implementing dictionary operators
2021-11-23 19:44:53 +11:00
Bastiaan Olij
c2b690439f
Implement index operators for Arrays
2021-11-12 14:29:54 +11:00
Bastiaan Olij
ef528d3a86
Rename interface to gdn_interface because it's a defined keyword under windows
2021-10-28 19:44:20 +11:00
Bastiaan Olij
0e3bc393d5
Fully register class on register_class call
2021-09-27 23:08:12 +10:00
Bastiaan Olij
b21069c573
_err_print_error only output p_message so swapped parameters around
2021-09-27 23:08:11 +10:00
Bastiaan Olij
e839199848
Add support for property groups
2021-09-27 23:08:11 +10:00
Bastiaan Olij
02802b1d0e
Add in driver types and rejig code to make it easier to extend
2021-09-27 23:08:11 +10:00
George Marques
aef0f1e248
Change initialization to allow custom level callbacks
...
Now it needs a callback for each level so custom logic (like loading
singletons) can be performed.
2021-09-27 23:08:10 +10:00
George Marques
dfa526ce16
Fix formatting of files
2021-09-27 23:08:10 +10:00
Bastiaan Olij
46c63af715
Re-introduce build-in type code for core types
2021-09-27 23:08:10 +10:00
George Marques
8eb6f129f8
Set initialization level to CORE
...
This should eventually be configurable with user callbacks, but for now
assume the lowest level to ensure the initialization is called.
2021-09-27 23:08:10 +10:00
Bastiaan Olij
b07559882c
Silence delete compile warning in memory.h/cpp on Windows
2021-09-27 23:08:09 +10:00
George Marques
5615c92173
Define the {de,}initialization functions in the bindings
...
The extension creators then don't need to create those just to redirect
to the bindings.
2021-09-27 23:08:08 +10:00
George Marques
8bcf32a619
Fix issues with method calls
2021-09-27 23:08:08 +10:00
George Marques
e4ed48976a
Replace bindgins to work with extensions
2021-09-27 23:08:08 +10:00
Rémi Verschelde
4e8508ad53
Fixup style after #563
2021-09-27 12:26:32 +02:00
Rémi Verschelde
3de367920f
Merge pull request #563 from LinwoodCloud/master
2021-09-27 11:41:41 +02:00
Rémi Verschelde
7a693df988
Merge pull request #601 from colugomusic/fix-string-args-constness
2021-09-27 11:31:56 +02:00
Rémi Verschelde
0fba89df67
Merge pull request #595 from Calinou/add-license-headers
2021-09-27 11:31:31 +02:00
Sam
6b31e67dd3
Fix Clang 11 build failure over -Wabsolute-value
2021-09-01 23:08:30 +01:00
Colugo
bba8393af7
Fix argument constness in String::begins_with, String::ends_with
2021-08-22 16:02:14 +01:00
Hugo Locurcio
cf5428e103
Add license headers to all source and header files
...
This is consistent with the core Godot source code, and ensures the
license isn't detached from its original code when individual files
are distributed.
2021-08-02 18:34:58 +02:00
DhruvMaroo
7a1890345b
edited according to clang-format
2021-06-01 23:16:09 +05:30
DhruvMaroo
67e2c6145c
used godot_string_new_copy to copy
2021-05-31 09:31:11 +05:30
DhruvMaroo
b44b98a94c
removed _deleted class member
2021-05-31 09:10:59 +05:30
DhruvMaroo
cd05371ce8
added class member, safety check in the destructor
2021-05-31 00:52:36 +05:30
DhruvMaroo
492285f681
changed spaces to tabs
2021-05-30 22:29:41 +05:30
DhruvMaroo
bdc5674ace
added move assignment operator
2021-05-30 12:33:40 +05:30
DhruvMaroo
689b5fb98b
added mover constructor
2021-05-30 12:30:11 +05:30
kb1000
3fe276c02f
Stop including iostream in Variant.hpp (to produce smaller binaries)
2021-05-23 16:28:11 +02:00
Erik Abair
2ccc5e08f2
Populates incorrect constants for Vector2 and 3 types.
2021-05-02 15:35:21 -07:00
George Marques
cba90d6301
Update clang-format to version 11
...
This is taken from the Godot repository, so formatting is similar. This
updates the style rules as well.
Also fix style in files to conform with this version.
2021-02-28 16:57:34 -03:00
Hrishikesh
8558d2360a
Removed redundant function definitions in CameraMatrix and used the ones in Math.hpp
2021-02-03 06:32:44 +05:30