Add in driver types and rejig code to make it easier to extend
parent
aef0f1e248
commit
02802b1d0e
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@ -449,6 +449,8 @@ typedef enum {
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GDNATIVE_INITIALIZATION_SERVERS,
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GDNATIVE_INITIALIZATION_SCENE,
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GDNATIVE_INITIALIZATION_EDITOR,
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GDNATIVE_INITIALIZATION_DRIVER,
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GDNATIVE_MAX_INITIALIZATION_LEVEL,
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} GDNativeInitializationLevel;
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typedef struct {
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@ -47,14 +47,8 @@ class GDExtensionBinding {
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public:
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using Callback = void (*)();
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static Callback core_init;
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static Callback server_init;
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static Callback scene_init;
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static Callback editor_init;
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static Callback core_terminate;
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static Callback server_terminate;
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static Callback scene_terminate;
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static Callback editor_terminate;
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static Callback init_callbacks[GDNATIVE_MAX_INITIALIZATION_LEVEL];
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static Callback terminate_callbacks[GDNATIVE_MAX_INITIALIZATION_LEVEL];
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static GDNativeBool init(const GDNativeInterface *p_interface, const GDNativeExtensionClassLibraryPtr p_library, GDNativeInitialization *r_initialization);
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public:
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@ -73,16 +67,18 @@ public:
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InitObject(const GDNativeInterface *p_interface, const GDNativeExtensionClassLibraryPtr p_library, GDNativeInitialization *r_initialization) :
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interface(p_interface),
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library(p_library),
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initialization(r_initialization) {}
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initialization(r_initialization) {};
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void register_core_initializer(Callback p_core_init) const;
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void register_server_initializer(Callback p_server_init) const;
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void register_scene_initializer(Callback p_scene_init) const;
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void register_editor_initializer(Callback p_editor_init) const;
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void register_driver_initializer(Callback p_driver_init) const;
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void register_core_terminator(Callback p_core_terminate) const;
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void register_server_terminator(Callback p_server_terminate) const;
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void register_scene_terminator(Callback p_scene_terminate) const;
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void register_editor_terminator(Callback p_editor_terminate) const;
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void register_driver_terminator(Callback p_driver_terminate) const;
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GDNativeBool init() const;
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};
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100
src/godot.cpp
100
src/godot.cpp
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@ -47,14 +47,8 @@ void *token = nullptr;
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} // namespace internal
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GDExtensionBinding::Callback GDExtensionBinding::core_init = nullptr;
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GDExtensionBinding::Callback GDExtensionBinding::server_init = nullptr;
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GDExtensionBinding::Callback GDExtensionBinding::scene_init = nullptr;
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GDExtensionBinding::Callback GDExtensionBinding::editor_init = nullptr;
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GDExtensionBinding::Callback GDExtensionBinding::core_terminate = nullptr;
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GDExtensionBinding::Callback GDExtensionBinding::server_terminate = nullptr;
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GDExtensionBinding::Callback GDExtensionBinding::scene_terminate = nullptr;
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GDExtensionBinding::Callback GDExtensionBinding::editor_terminate = nullptr;
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GDExtensionBinding::Callback GDExtensionBinding::init_callbacks[GDNATIVE_MAX_INITIALIZATION_LEVEL] = {};
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GDExtensionBinding::Callback GDExtensionBinding::terminate_callbacks[GDNATIVE_MAX_INITIALIZATION_LEVEL] = {};
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GDNativeBool GDExtensionBinding::init(const GDNativeInterface *p_interface, const GDNativeExtensionClassLibraryPtr p_library, GDNativeInitialization *r_initialization) {
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internal::interface = p_interface;
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@ -64,17 +58,14 @@ GDNativeBool GDExtensionBinding::init(const GDNativeInterface *p_interface, cons
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r_initialization->initialize = initialize_level;
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r_initialization->deinitialize = deinitialize_level;
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if (core_init) {
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r_initialization->minimum_initialization_level = GDNATIVE_INITIALIZATION_CORE;
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} else if (server_init) {
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r_initialization->minimum_initialization_level = GDNATIVE_INITIALIZATION_SERVERS;
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} else if (scene_init) {
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r_initialization->minimum_initialization_level = GDNATIVE_INITIALIZATION_SCENE;
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} else if (editor_init) {
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r_initialization->minimum_initialization_level = GDNATIVE_INITIALIZATION_EDITOR;
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} else {
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ERR_FAIL_V_MSG(false, "At least one initialization callback must be defined.");
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bool has_init = false;
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for (int i = 0; i < GDNATIVE_MAX_INITIALIZATION_LEVEL; i++) {
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if (init_callbacks[i]) {
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r_initialization->minimum_initialization_level = GDNativeInitializationLevel(i);
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has_init = true;
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}
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}
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ERR_FAIL_COND_V_MSG(!has_init, false, "At least one initialization callback must be defined.");
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Variant::init_bindings();
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@ -83,55 +74,20 @@ GDNativeBool GDExtensionBinding::init(const GDNativeInterface *p_interface, cons
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void GDExtensionBinding::initialize_level(void *userdata, GDNativeInitializationLevel p_level) {
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ClassDB::current_level = p_level;
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switch (p_level) {
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case GDNATIVE_INITIALIZATION_CORE:
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if (core_init) {
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core_init();
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}
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break;
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case GDNATIVE_INITIALIZATION_SERVERS:
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if (server_init) {
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server_init();
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}
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break;
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case GDNATIVE_INITIALIZATION_SCENE:
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if (scene_init) {
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scene_init();
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}
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break;
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case GDNATIVE_INITIALIZATION_EDITOR:
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if (editor_init) {
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editor_init();
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}
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break;
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if (init_callbacks[p_level]) {
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init_callbacks[p_level]();
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}
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ClassDB::initialize(p_level);
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}
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void GDExtensionBinding::deinitialize_level(void *userdata, GDNativeInitializationLevel p_level) {
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ClassDB::current_level = p_level;
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ClassDB::deinitialize(p_level);
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switch (p_level) {
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case GDNATIVE_INITIALIZATION_CORE:
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if (core_terminate) {
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core_terminate();
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}
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break;
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case GDNATIVE_INITIALIZATION_SERVERS:
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if (server_terminate) {
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server_terminate();
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}
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break;
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case GDNATIVE_INITIALIZATION_SCENE:
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if (scene_terminate) {
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scene_terminate();
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}
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break;
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case GDNATIVE_INITIALIZATION_EDITOR:
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if (editor_terminate) {
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editor_terminate();
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}
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break;
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if (terminate_callbacks[p_level]) {
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terminate_callbacks[p_level]();
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}
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}
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@ -147,35 +103,43 @@ void GDExtensionBinding::free_instance_callback(void *p_token, void *p_instance,
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}
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void GDExtensionBinding::InitObject::register_core_initializer(Callback p_core_init) const {
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GDExtensionBinding::core_init = p_core_init;
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GDExtensionBinding::init_callbacks[GDNATIVE_INITIALIZATION_CORE] = p_core_init;
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}
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void GDExtensionBinding::InitObject::register_server_initializer(Callback p_server_init) const {
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GDExtensionBinding::server_init = p_server_init;
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GDExtensionBinding::init_callbacks[GDNATIVE_INITIALIZATION_SERVERS] = p_server_init;
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}
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void GDExtensionBinding::InitObject::register_scene_initializer(Callback p_scene_init) const {
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GDExtensionBinding::scene_init = p_scene_init;
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GDExtensionBinding::init_callbacks[GDNATIVE_INITIALIZATION_SCENE] = p_scene_init;
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}
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void GDExtensionBinding::InitObject::register_editor_initializer(Callback p_editor_init) const {
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GDExtensionBinding::editor_init = p_editor_init;
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GDExtensionBinding::init_callbacks[GDNATIVE_INITIALIZATION_EDITOR] = p_editor_init;
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}
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void GDExtensionBinding::InitObject::register_driver_initializer(Callback p_driver_init) const {
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GDExtensionBinding::init_callbacks[GDNATIVE_INITIALIZATION_DRIVER] = p_driver_init;
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}
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void GDExtensionBinding::InitObject::register_core_terminator(Callback p_core_terminate) const {
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GDExtensionBinding::core_terminate = p_core_terminate;
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GDExtensionBinding::terminate_callbacks[GDNATIVE_INITIALIZATION_CORE] = p_core_terminate;
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}
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void GDExtensionBinding::InitObject::register_server_terminator(Callback p_server_terminate) const {
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GDExtensionBinding::server_terminate = p_server_terminate;
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GDExtensionBinding::terminate_callbacks[GDNATIVE_INITIALIZATION_SERVERS] = p_server_terminate;
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}
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void GDExtensionBinding::InitObject::register_scene_terminator(Callback p_scene_terminate) const {
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GDExtensionBinding::scene_terminate = p_scene_terminate;
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GDExtensionBinding::terminate_callbacks[GDNATIVE_INITIALIZATION_SCENE] = p_scene_terminate;
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}
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void GDExtensionBinding::InitObject::register_editor_terminator(Callback p_editor_terminate) const {
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GDExtensionBinding::editor_terminate = p_editor_terminate;
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GDExtensionBinding::terminate_callbacks[GDNATIVE_INITIALIZATION_EDITOR] = p_editor_terminate;
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}
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void GDExtensionBinding::InitObject::register_driver_terminator(Callback p_driver_terminate) const {
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GDExtensionBinding::terminate_callbacks[GDNATIVE_INITIALIZATION_DRIVER] = p_driver_terminate;
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}
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GDNativeBool GDExtensionBinding::InitObject::init() const {
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