Commit Graph

178 Commits (5b8bcb7164a5e6072ba2be46ca1c06d74503deb8)

Author SHA1 Message Date
Marc fda7ddd158
Merge pull request #567 from DhruvMaroo/string
added String's move constructor and move assignment operator
2021-06-01 23:35:46 +01:00
DhruvMaroo 7a1890345b edited according to clang-format 2021-06-01 23:16:09 +05:30
DhruvMaroo b44b98a94c removed _deleted class member 2021-05-31 09:10:59 +05:30
DhruvMaroo cd05371ce8 added class member, safety check in the destructor 2021-05-31 00:52:36 +05:30
DhruvMaroo 492285f681 changed spaces to tabs 2021-05-30 22:29:41 +05:30
DhruvMaroo 6e662223aa changed spaces to tabs 2021-05-30 22:15:37 +05:30
DhruvMaroo bdc5674ace added move assignment operator 2021-05-30 12:33:40 +05:30
DhruvMaroo 689b5fb98b added mover constructor 2021-05-30 12:30:11 +05:30
DhruvMaroo c296e9210b Revert "Revert "added inverse trigonometric functions in Math.hpp""
This reverts commit 8ef2e4f139.
2021-05-30 12:23:39 +05:30
DhruvMaroo 8ef2e4f139 Revert "added inverse trigonometric functions in Math.hpp"
This reverts commit 5128858b1e.
2021-05-30 12:22:45 +05:30
DhruvMaroo 5128858b1e added inverse trigonometric functions in Math.hpp 2021-05-30 11:45:47 +05:30
George Marques cba90d6301
Update clang-format to version 11
This is taken from the Godot repository, so formatting is similar. This
updates the style rules as well.

Also fix style in files to conform with this version.
2021-02-28 16:57:34 -03:00
Marc Gilleron 1f7f66d09e Re-added clang-format checks to the CI 2021-02-03 22:04:45 +00:00
Hrishikesh 09df1fc9b5 Removed the redundant functions in CameraMatrix.hpp 2021-02-03 18:55:39 +05:30
Hrishikesh 8558d2360a Removed redundant function definitions in CameraMatrix and used the ones in Math.hpp 2021-02-03 06:32:44 +05:30
Marc Gilleron 4c0763cd88 Revert comment, this raised another warning, and I could not find a pattern that works 2021-01-31 22:36:01 +00:00
Marc b400dba875
Merge branch 'master' into container_leaks 2021-01-31 20:06:56 +00:00
Marc 05ba977cc6
Merge pull request #485 from colugomusic/fix-array-const
Fix constness of Array::find, Array::find_last and Array::rfind
2021-01-31 20:03:47 +00:00
Marc e76efdd3ab
Merge pull request #481 from Zylann/vec_constants
Added missing constants to Vector2, Vector3, Basis and Quat
2021-01-31 20:02:06 +00:00
Marc 18e1b262ff
Merge pull request #480 from Zylann/ref_safer_cast
Use safer casts in Ref<T>
2021-01-31 20:01:12 +00:00
Marc ffcdef965e
Merge pull request #479 from Zylann/fix_math_warnings
Fix some Math warnings
2021-01-31 19:58:10 +00:00
Marc 1aab5e3962
Merge branch 'master' into master 2021-01-31 19:32:56 +00:00
Marc Gilleron fb71edd45b Fix container and string leaks
Some functions return a new instance of such containers,
but instead we made a copy of them, without taking ownership of the
original created by the function.
Now we use a specific constructor taking ownership on the godot_* struct.
2021-01-07 01:05:12 +00:00
Colugo 38c9b624db Fix constness of Array::find, Array::find_last and Array::rfind 2020-12-20 16:53:40 +00:00
Marc Gilleron 8e1cc29c66 Added missing constants to Vector2, Vector3, Basis and Quat 2020-12-08 23:35:17 +00:00
Marc Gilleron 2893c883f8 Use safer casts in Ref<T> 2020-12-08 22:10:59 +00:00
Marc Gilleron deddacd6f7 Fix some Math warnings 2020-12-08 20:47:42 +00:00
Marc 43828ebb39
Merge pull request #459 from Silver1063/master
Added some missing Vector3 functions and Fixed Vector3 slide
2020-12-08 20:00:06 +00:00
Silver1063 96ae052e06 Added missing Vector3 slerp and Vector3 project
Vector3 slerp and Vector3 project were missing from godot cpp so I added them.
2020-10-11 17:31:23 -07:00
Silver1063 a733457285 Update Vector3 slide to match godot implementation
It wasn't the same before and resulted in weird behavior, its better now.
2020-10-11 15:47:01 -07:00
Marc Gilleron 67976ee47d Remove the need to use GODOT_SUBCLASS 2020-09-12 17:38:46 +01:00
Marc c9a740be34
Merge pull request #451 from Zylann/math
Added Godot's math functions
2020-09-08 19:31:54 +01:00
Marc Gilleron 0d1511695d Added Godot's math functions 2020-09-04 02:14:45 +01:00
Marc e5334579db
Merge branch 'master' into arcore_support 2020-08-31 15:05:09 +01:00
Marc 3f72f5a842
Merge pull request #447 from Zylann/rename_rid_get_id
Rename `RID::get_rid()` => `get_id()` to match Godot
2020-08-30 22:45:17 +01:00
Fredia Huya-Kouadio 31b0ca80d5 Additions to the library to support the ARCore plugin 2020-08-23 14:11:47 -07:00
Marc ca800d63c8
Merge pull request #371 from NHodgesVFX/VectorBounceReflectFix
Fix Vector's Bounce Reflect
2020-08-23 22:04:31 +01:00
Marc Gilleron 469e9da86c Rename `RID::get_rid()` => `get_id()` to match Godot 2020-08-23 21:32:05 +01:00
Marc 19fa40591b
Merge pull request #365 from sheepandshepherd/class_ptr
Fix `cast_to` for non-exposed engine types
2020-08-16 23:30:52 +01:00
sheepandshepherd 33f9de16e4 Use godot_object_cast_to instead of TagDB to cast engine types 2020-08-17 00:05:57 +02:00
Marc 16000199c5
Merge pull request #415 from DuncanSparks/alloca_fix
Fix alloca.h error in Defs.h
2020-08-16 20:16:36 +01:00
Marc 756c1e1c79
Merge pull request #307 from aqnuep/string_memory_leak_fix
Fixed memory leak with String objects
2020-08-15 17:57:02 +01:00
Daniel Rakos 0939d0f6d1 Fixed memory leak with String objects
The member _godot_string should never be straight out overwritten ever without
first destroying the underlying string object's memory. This change solves the
problem through the introduction of a new private constructor to create String
objects with a pre-existing godot_string handle.
2020-08-15 09:46:23 +02:00
Jummit 20fdc09c96 Add missing move_toward to Vector2 and Vector3 2020-07-15 17:05:54 +02:00
Duncan Sparks 5c96e5ede5
Fix alloca.h error in Defs.h 2020-06-17 15:24:08 -07:00
raymoo 6f8d3d2c2a Allow registering base class methods for derived classes
Adds register_class_method, a variant of register_method where the user can
specify a derived class to register the method for.
2020-06-10 22:09:05 -05:00
Bastiaan Olij 2bb3a7e19c
Merge pull request #412 from Zylann/direction_to
Add missing Vector3::direction_to() and Vector2::direction_to()
2020-06-09 17:24:04 +10:00
Marc ceae5be727
Merge pull request #356 from sheepandshepherd/variantleak2
Add C conversion constructors and fix new leak
2020-06-05 21:16:37 +01:00
Marc Gilleron 78f5496f4b Add missing Vector3::direction_to() and Vector2::direction_to() 2020-06-05 19:07:56 +01:00
Marc Gilleron 09c8bf94df Rework the way custom class instances are created from C++ 2020-06-02 19:33:56 +01:00