Add missing Vector3::direction_to() and Vector2::direction_to()
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eacffba9f5
commit
78f5496f4b
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@ -138,6 +138,12 @@ struct Vector2 {
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return atan2(y - p_vector2.y, x - p_vector2.x);
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}
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inline Vector2 direction_to(const Vector2 &p_b) const {
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Vector2 ret(p_b.x - x, p_b.y - y);
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ret.normalize();
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return ret;
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}
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inline real_t dot(const Vector2 &p_other) const {
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return x * p_other.x + y * p_other.y;
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}
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@ -203,6 +203,12 @@ struct Vector3 {
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return std::atan2(cross(b).length(), dot(b));
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}
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inline Vector3 direction_to(const Vector3 &p_b) const {
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Vector3 ret(p_b.x - x, p_b.y - y, p_b.z - z);
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ret.normalize();
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return ret;
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}
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inline Vector3 floor() const {
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return Vector3(::floor(x), ::floor(y), ::floor(z));
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}
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