godot-cpp-utils
A collection of utility classes, functions and macros for use with Godot and GDExtension.
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Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 123]
 Nutils
 CGameModeStores session-relevant data
 CGameRoot3DThe root of a game
 CGameStateParent class for saved game state
 CIPlayerInterface required for player nodes
 CLevel3D3D level root to be used with GameRoot3D
 CPlayerInputAn event-driven input observer
 CListenerA PlayerInput action listener
 CSpawnPoint3DA location in the game world that the player can spawn at