godot-cpp-utils
A collection of utility classes, functions and macros for use with Godot and GDExtension.
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Cutils::IPlayer | Interface required for player nodes |
Cutils::PlayerInput::Listener | A PlayerInput action listener |
▼Cgodot::Node | |
Cutils::GameRoot3D | The root of a game |
Cutils::PlayerInput | An event-driven input observer |
▼Cgodot::Node3D | |
Cutils::Level3D | 3D level root to be used with GameRoot3D |
Cutils::SpawnPoint3D | A location in the game world that the player can spawn at |
▼Cgodot::Resource | |
Cutils::GameMode | Stores session-relevant data |
Cutils::GameState | Parent class for saved game state |