godot-cpp-utils
A collection of utility classes, functions and macros for use with Godot and GDExtension.
|
A location in the game world that the player can spawn at. More...
#include <spawn_point.hpp>
Public Member Functions | |
virtual void | _enter_tree () override |
virtual void | _exit_tree () override |
Private Member Functions | |
GDCLASS (SpawnPoint3D, gd::Node3D) | |
Static Private Member Functions | |
static void | _bind_methods () |
A location in the game world that the player can spawn at.
Registers and de-registers itself with the GameRoot3D to enable/disable this spawnpoint.