initial
|
@ -0,0 +1,95 @@
|
||||||
|
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||||
|
<html xmlns="http://www.w3.org/1999/xhtml" lang="en-US">
|
||||||
|
<head>
|
||||||
|
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
|
||||||
|
<meta http-equiv="X-UA-Compatible" content="IE=11"/>
|
||||||
|
<meta name="generator" content="Doxygen 1.9.7"/>
|
||||||
|
<meta name="viewport" content="width=device-width, initial-scale=1"/>
|
||||||
|
<title>godot-cpp-utils: Class List</title>
|
||||||
|
<link href="tabs.css" rel="stylesheet" type="text/css"/>
|
||||||
|
<script type="text/javascript" src="jquery.js"></script>
|
||||||
|
<script type="text/javascript" src="dynsections.js"></script>
|
||||||
|
<link href="search/search.css" rel="stylesheet" type="text/css"/>
|
||||||
|
<script type="text/javascript" src="search/searchdata.js"></script>
|
||||||
|
<script type="text/javascript" src="search/search.js"></script>
|
||||||
|
<link href="doxygen.css" rel="stylesheet" type="text/css" />
|
||||||
|
</head>
|
||||||
|
<body>
|
||||||
|
<div id="top"><!-- do not remove this div, it is closed by doxygen! -->
|
||||||
|
<div id="titlearea">
|
||||||
|
<table cellspacing="0" cellpadding="0">
|
||||||
|
<tbody>
|
||||||
|
<tr id="projectrow">
|
||||||
|
<td id="projectalign">
|
||||||
|
<div id="projectname">godot-cpp-utils
|
||||||
|
</div>
|
||||||
|
<div id="projectbrief">A collection of utility classes, functions and macros for use with Godot and GDExtension.</div>
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
</tbody>
|
||||||
|
</table>
|
||||||
|
</div>
|
||||||
|
<!-- end header part -->
|
||||||
|
<!-- Generated by Doxygen 1.9.7 -->
|
||||||
|
<script type="text/javascript">
|
||||||
|
/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
|
||||||
|
var searchBox = new SearchBox("searchBox", "search/",'.html');
|
||||||
|
/* @license-end */
|
||||||
|
</script>
|
||||||
|
<script type="text/javascript" src="menudata.js"></script>
|
||||||
|
<script type="text/javascript" src="menu.js"></script>
|
||||||
|
<script type="text/javascript">
|
||||||
|
/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
|
||||||
|
$(function() {
|
||||||
|
initMenu('',true,false,'search.php','Search');
|
||||||
|
$(document).ready(function() { init_search(); });
|
||||||
|
});
|
||||||
|
/* @license-end */
|
||||||
|
</script>
|
||||||
|
<div id="main-nav"></div>
|
||||||
|
</div><!-- top -->
|
||||||
|
<!-- window showing the filter options -->
|
||||||
|
<div id="MSearchSelectWindow"
|
||||||
|
onmouseover="return searchBox.OnSearchSelectShow()"
|
||||||
|
onmouseout="return searchBox.OnSearchSelectHide()"
|
||||||
|
onkeydown="return searchBox.OnSearchSelectKey(event)">
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<!-- iframe showing the search results (closed by default) -->
|
||||||
|
<div id="MSearchResultsWindow">
|
||||||
|
<div id="MSearchResults">
|
||||||
|
<div class="SRPage">
|
||||||
|
<div id="SRIndex">
|
||||||
|
<div id="SRResults"></div>
|
||||||
|
<div class="SRStatus" id="Loading">Loading...</div>
|
||||||
|
<div class="SRStatus" id="Searching">Searching...</div>
|
||||||
|
<div class="SRStatus" id="NoMatches">No Matches</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="header">
|
||||||
|
<div class="headertitle"><div class="title">Class List</div></div>
|
||||||
|
</div><!--header-->
|
||||||
|
<div class="contents">
|
||||||
|
<div class="textblock">Here are the classes, structs, unions and interfaces with brief descriptions:</div><div class="directory">
|
||||||
|
<div class="levels">[detail level <span onclick="javascript:toggleLevel(1);">1</span><span onclick="javascript:toggleLevel(2);">2</span><span onclick="javascript:toggleLevel(3);">3</span>]</div><table class="directory">
|
||||||
|
<tr id="row_0_" class="even"><td class="entry"><span style="width:0px;display:inline-block;"> </span><span id="arr_0_" class="arrow" onclick="toggleFolder('0_')">▼</span><span class="icona"><span class="icon">N</span></span><b>utils</b></td><td class="desc"></td></tr>
|
||||||
|
<tr id="row_0_0_" class="odd"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classutils_1_1GameMode.html" target="_self">GameMode</a></td><td class="desc">Stores session-relevant data </td></tr>
|
||||||
|
<tr id="row_0_1_" class="even"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classutils_1_1GameRoot3D.html" target="_self">GameRoot3D</a></td><td class="desc">The root of a game </td></tr>
|
||||||
|
<tr id="row_0_2_" class="odd"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classutils_1_1GameState.html" target="_self">GameState</a></td><td class="desc">Parent class for saved game state </td></tr>
|
||||||
|
<tr id="row_0_3_" class="even"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classutils_1_1IPlayer.html" target="_self">IPlayer</a></td><td class="desc">Interface required for player nodes </td></tr>
|
||||||
|
<tr id="row_0_4_" class="odd"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classutils_1_1Level3D.html" target="_self">Level3D</a></td><td class="desc">3D level root to be used with <a class="el" href="classutils_1_1GameRoot3D.html" title="The root of a game.">GameRoot3D</a> </td></tr>
|
||||||
|
<tr id="row_0_5_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span id="arr_0_5_" class="arrow" onclick="toggleFolder('0_5_')">▼</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classutils_1_1PlayerInput.html" target="_self">PlayerInput</a></td><td class="desc">An event-driven input observer </td></tr>
|
||||||
|
<tr id="row_0_5_0_" class="odd"><td class="entry"><span style="width:48px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="structutils_1_1PlayerInput_1_1Listener.html" target="_self">Listener</a></td><td class="desc">A <a class="el" href="classutils_1_1PlayerInput.html" title="An event-driven input observer.">PlayerInput</a> action listener </td></tr>
|
||||||
|
<tr id="row_0_6_" class="even"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classutils_1_1SpawnPoint3D.html" target="_self">SpawnPoint3D</a></td><td class="desc">A location in the game world that the player can spawn at </td></tr>
|
||||||
|
</table>
|
||||||
|
</div><!-- directory -->
|
||||||
|
</div><!-- contents -->
|
||||||
|
<!-- start footer part -->
|
||||||
|
<hr class="footer"/><address class="footer"><small>
|
||||||
|
Generated by <a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.7
|
||||||
|
</small></address>
|
||||||
|
</body>
|
||||||
|
</html>
|
After Width: | Height: | Size: 676 B |
After Width: | Height: | Size: 635 B |
|
@ -0,0 +1,100 @@
|
||||||
|
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||||
|
<html xmlns="http://www.w3.org/1999/xhtml" lang="en-US">
|
||||||
|
<head>
|
||||||
|
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
|
||||||
|
<meta http-equiv="X-UA-Compatible" content="IE=11"/>
|
||||||
|
<meta name="generator" content="Doxygen 1.9.7"/>
|
||||||
|
<meta name="viewport" content="width=device-width, initial-scale=1"/>
|
||||||
|
<title>godot-cpp-utils: Class Index</title>
|
||||||
|
<link href="tabs.css" rel="stylesheet" type="text/css"/>
|
||||||
|
<script type="text/javascript" src="jquery.js"></script>
|
||||||
|
<script type="text/javascript" src="dynsections.js"></script>
|
||||||
|
<link href="search/search.css" rel="stylesheet" type="text/css"/>
|
||||||
|
<script type="text/javascript" src="search/searchdata.js"></script>
|
||||||
|
<script type="text/javascript" src="search/search.js"></script>
|
||||||
|
<link href="doxygen.css" rel="stylesheet" type="text/css" />
|
||||||
|
</head>
|
||||||
|
<body>
|
||||||
|
<div id="top"><!-- do not remove this div, it is closed by doxygen! -->
|
||||||
|
<div id="titlearea">
|
||||||
|
<table cellspacing="0" cellpadding="0">
|
||||||
|
<tbody>
|
||||||
|
<tr id="projectrow">
|
||||||
|
<td id="projectalign">
|
||||||
|
<div id="projectname">godot-cpp-utils
|
||||||
|
</div>
|
||||||
|
<div id="projectbrief">A collection of utility classes, functions and macros for use with Godot and GDExtension.</div>
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
</tbody>
|
||||||
|
</table>
|
||||||
|
</div>
|
||||||
|
<!-- end header part -->
|
||||||
|
<!-- Generated by Doxygen 1.9.7 -->
|
||||||
|
<script type="text/javascript">
|
||||||
|
/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
|
||||||
|
var searchBox = new SearchBox("searchBox", "search/",'.html');
|
||||||
|
/* @license-end */
|
||||||
|
</script>
|
||||||
|
<script type="text/javascript" src="menudata.js"></script>
|
||||||
|
<script type="text/javascript" src="menu.js"></script>
|
||||||
|
<script type="text/javascript">
|
||||||
|
/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
|
||||||
|
$(function() {
|
||||||
|
initMenu('',true,false,'search.php','Search');
|
||||||
|
$(document).ready(function() { init_search(); });
|
||||||
|
});
|
||||||
|
/* @license-end */
|
||||||
|
</script>
|
||||||
|
<div id="main-nav"></div>
|
||||||
|
</div><!-- top -->
|
||||||
|
<!-- window showing the filter options -->
|
||||||
|
<div id="MSearchSelectWindow"
|
||||||
|
onmouseover="return searchBox.OnSearchSelectShow()"
|
||||||
|
onmouseout="return searchBox.OnSearchSelectHide()"
|
||||||
|
onkeydown="return searchBox.OnSearchSelectKey(event)">
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<!-- iframe showing the search results (closed by default) -->
|
||||||
|
<div id="MSearchResultsWindow">
|
||||||
|
<div id="MSearchResults">
|
||||||
|
<div class="SRPage">
|
||||||
|
<div id="SRIndex">
|
||||||
|
<div id="SRResults"></div>
|
||||||
|
<div class="SRStatus" id="Loading">Loading...</div>
|
||||||
|
<div class="SRStatus" id="Searching">Searching...</div>
|
||||||
|
<div class="SRStatus" id="NoMatches">No Matches</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="header">
|
||||||
|
<div class="headertitle"><div class="title">Class Index</div></div>
|
||||||
|
</div><!--header-->
|
||||||
|
<div class="contents">
|
||||||
|
<div class="qindex"><a class="qindex" href="#letter_G">G</a> | <a class="qindex" href="#letter_I">I</a> | <a class="qindex" href="#letter_L">L</a> | <a class="qindex" href="#letter_P">P</a> | <a class="qindex" href="#letter_S">S</a></div>
|
||||||
|
<div class="classindex">
|
||||||
|
<dl class="classindex even">
|
||||||
|
<dt class="alphachar"><a id="letter_G" name="letter_G">G</a></dt>
|
||||||
|
<dd><a class="el" href="classutils_1_1GameMode.html">GameMode</a> (utils)</dd><dd><a class="el" href="classutils_1_1GameRoot3D.html">GameRoot3D</a> (utils)</dd><dd><a class="el" href="classutils_1_1GameState.html">GameState</a> (utils)</dd></dl>
|
||||||
|
<dl class="classindex odd">
|
||||||
|
<dt class="alphachar"><a id="letter_I" name="letter_I">I</a></dt>
|
||||||
|
<dd><a class="el" href="classutils_1_1IPlayer.html">IPlayer</a> (utils)</dd></dl>
|
||||||
|
<dl class="classindex even">
|
||||||
|
<dt class="alphachar"><a id="letter_L" name="letter_L">L</a></dt>
|
||||||
|
<dd><a class="el" href="classutils_1_1Level3D.html">Level3D</a> (utils)</dd><dd><a class="el" href="structutils_1_1PlayerInput_1_1Listener.html">PlayerInput::Listener</a> (utils)</dd></dl>
|
||||||
|
<dl class="classindex odd">
|
||||||
|
<dt class="alphachar"><a id="letter_P" name="letter_P">P</a></dt>
|
||||||
|
<dd><a class="el" href="classutils_1_1PlayerInput.html">PlayerInput</a> (utils)</dd></dl>
|
||||||
|
<dl class="classindex even">
|
||||||
|
<dt class="alphachar"><a id="letter_S" name="letter_S">S</a></dt>
|
||||||
|
<dd><a class="el" href="classutils_1_1SpawnPoint3D.html">SpawnPoint3D</a> (utils)</dd></dl>
|
||||||
|
</div>
|
||||||
|
</div><!-- contents -->
|
||||||
|
<!-- start footer part -->
|
||||||
|
<hr class="footer"/><address class="footer"><small>
|
||||||
|
Generated by <a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.7
|
||||||
|
</small></address>
|
||||||
|
</body>
|
||||||
|
</html>
|
|
@ -0,0 +1,96 @@
|
||||||
|
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||||
|
<html xmlns="http://www.w3.org/1999/xhtml" lang="en-US">
|
||||||
|
<head>
|
||||||
|
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
|
||||||
|
<meta http-equiv="X-UA-Compatible" content="IE=11"/>
|
||||||
|
<meta name="generator" content="Doxygen 1.9.7"/>
|
||||||
|
<meta name="viewport" content="width=device-width, initial-scale=1"/>
|
||||||
|
<title>godot-cpp-utils: Member List</title>
|
||||||
|
<link href="tabs.css" rel="stylesheet" type="text/css"/>
|
||||||
|
<script type="text/javascript" src="jquery.js"></script>
|
||||||
|
<script type="text/javascript" src="dynsections.js"></script>
|
||||||
|
<link href="search/search.css" rel="stylesheet" type="text/css"/>
|
||||||
|
<script type="text/javascript" src="search/searchdata.js"></script>
|
||||||
|
<script type="text/javascript" src="search/search.js"></script>
|
||||||
|
<link href="doxygen.css" rel="stylesheet" type="text/css" />
|
||||||
|
</head>
|
||||||
|
<body>
|
||||||
|
<div id="top"><!-- do not remove this div, it is closed by doxygen! -->
|
||||||
|
<div id="titlearea">
|
||||||
|
<table cellspacing="0" cellpadding="0">
|
||||||
|
<tbody>
|
||||||
|
<tr id="projectrow">
|
||||||
|
<td id="projectalign">
|
||||||
|
<div id="projectname">godot-cpp-utils
|
||||||
|
</div>
|
||||||
|
<div id="projectbrief">A collection of utility classes, functions and macros for use with Godot and GDExtension.</div>
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
</tbody>
|
||||||
|
</table>
|
||||||
|
</div>
|
||||||
|
<!-- end header part -->
|
||||||
|
<!-- Generated by Doxygen 1.9.7 -->
|
||||||
|
<script type="text/javascript">
|
||||||
|
/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
|
||||||
|
var searchBox = new SearchBox("searchBox", "search/",'.html');
|
||||||
|
/* @license-end */
|
||||||
|
</script>
|
||||||
|
<script type="text/javascript" src="menudata.js"></script>
|
||||||
|
<script type="text/javascript" src="menu.js"></script>
|
||||||
|
<script type="text/javascript">
|
||||||
|
/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
|
||||||
|
$(function() {
|
||||||
|
initMenu('',true,false,'search.php','Search');
|
||||||
|
$(document).ready(function() { init_search(); });
|
||||||
|
});
|
||||||
|
/* @license-end */
|
||||||
|
</script>
|
||||||
|
<div id="main-nav"></div>
|
||||||
|
<!-- window showing the filter options -->
|
||||||
|
<div id="MSearchSelectWindow"
|
||||||
|
onmouseover="return searchBox.OnSearchSelectShow()"
|
||||||
|
onmouseout="return searchBox.OnSearchSelectHide()"
|
||||||
|
onkeydown="return searchBox.OnSearchSelectKey(event)">
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<!-- iframe showing the search results (closed by default) -->
|
||||||
|
<div id="MSearchResultsWindow">
|
||||||
|
<div id="MSearchResults">
|
||||||
|
<div class="SRPage">
|
||||||
|
<div id="SRIndex">
|
||||||
|
<div id="SRResults"></div>
|
||||||
|
<div class="SRStatus" id="Loading">Loading...</div>
|
||||||
|
<div class="SRStatus" id="Searching">Searching...</div>
|
||||||
|
<div class="SRStatus" id="NoMatches">No Matches</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div id="nav-path" class="navpath">
|
||||||
|
<ul>
|
||||||
|
<li class="navelem"><b>utils</b></li><li class="navelem"><a class="el" href="classutils_1_1GameMode.html">GameMode</a></li> </ul>
|
||||||
|
</div>
|
||||||
|
</div><!-- top -->
|
||||||
|
<div class="header">
|
||||||
|
<div class="headertitle"><div class="title">utils::GameMode Member List</div></div>
|
||||||
|
</div><!--header-->
|
||||||
|
<div class="contents">
|
||||||
|
|
||||||
|
<p>This is the complete list of members for <a class="el" href="classutils_1_1GameMode.html">utils::GameMode</a>, including all inherited members.</p>
|
||||||
|
<table class="directory">
|
||||||
|
<tr class="even"><td class="entry"><a class="el" href="classutils_1_1GameMode.html#aa1b190a57e4106951a559301665739ec">_begin</a>()</td><td class="entry"><a class="el" href="classutils_1_1GameMode.html">utils::GameMode</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
|
||||||
|
<tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>_bind_methods</b>() (defined in <a class="el" href="classutils_1_1GameMode.html">utils::GameMode</a>)</td><td class="entry"><a class="el" href="classutils_1_1GameMode.html">utils::GameMode</a></td><td class="entry"><span class="mlabel">private</span><span class="mlabel">static</span></td></tr>
|
||||||
|
<tr class="even"><td class="entry"><a class="el" href="classutils_1_1GameMode.html#ae69ff36bf1c3f60fad279e9991ca2d82">_end</a>()</td><td class="entry"><a class="el" href="classutils_1_1GameMode.html">utils::GameMode</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
|
||||||
|
<tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>GDCLASS</b>(GameMode, gd::Resource) (defined in <a class="el" href="classutils_1_1GameMode.html">utils::GameMode</a>)</td><td class="entry"><a class="el" href="classutils_1_1GameMode.html">utils::GameMode</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
|
||||||
|
<tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>get_player_scene</b>() const (defined in <a class="el" href="classutils_1_1GameMode.html">utils::GameMode</a>)</td><td class="entry"><a class="el" href="classutils_1_1GameMode.html">utils::GameMode</a></td><td class="entry"></td></tr>
|
||||||
|
<tr class="odd"><td class="entry"><a class="el" href="classutils_1_1GameMode.html#a7e7258b38b17cde56ba9b130bbaf9908">player_scene</a></td><td class="entry"><a class="el" href="classutils_1_1GameMode.html">utils::GameMode</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
|
||||||
|
<tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>set_player_scene</b>(gd::Ref< gd::PackedScene > scene) (defined in <a class="el" href="classutils_1_1GameMode.html">utils::GameMode</a>)</td><td class="entry"><a class="el" href="classutils_1_1GameMode.html">utils::GameMode</a></td><td class="entry"></td></tr>
|
||||||
|
</table></div><!-- contents -->
|
||||||
|
<!-- start footer part -->
|
||||||
|
<hr class="footer"/><address class="footer"><small>
|
||||||
|
Generated by <a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.7
|
||||||
|
</small></address>
|
||||||
|
</body>
|
||||||
|
</html>
|
|
@ -0,0 +1,147 @@
|
||||||
|
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||||
|
<html xmlns="http://www.w3.org/1999/xhtml" lang="en-US">
|
||||||
|
<head>
|
||||||
|
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
|
||||||
|
<meta http-equiv="X-UA-Compatible" content="IE=11"/>
|
||||||
|
<meta name="generator" content="Doxygen 1.9.7"/>
|
||||||
|
<meta name="viewport" content="width=device-width, initial-scale=1"/>
|
||||||
|
<title>godot-cpp-utils: utils::GameMode Class Reference</title>
|
||||||
|
<link href="tabs.css" rel="stylesheet" type="text/css"/>
|
||||||
|
<script type="text/javascript" src="jquery.js"></script>
|
||||||
|
<script type="text/javascript" src="dynsections.js"></script>
|
||||||
|
<link href="search/search.css" rel="stylesheet" type="text/css"/>
|
||||||
|
<script type="text/javascript" src="search/searchdata.js"></script>
|
||||||
|
<script type="text/javascript" src="search/search.js"></script>
|
||||||
|
<link href="doxygen.css" rel="stylesheet" type="text/css" />
|
||||||
|
</head>
|
||||||
|
<body>
|
||||||
|
<div id="top"><!-- do not remove this div, it is closed by doxygen! -->
|
||||||
|
<div id="titlearea">
|
||||||
|
<table cellspacing="0" cellpadding="0">
|
||||||
|
<tbody>
|
||||||
|
<tr id="projectrow">
|
||||||
|
<td id="projectalign">
|
||||||
|
<div id="projectname">godot-cpp-utils
|
||||||
|
</div>
|
||||||
|
<div id="projectbrief">A collection of utility classes, functions and macros for use with Godot and GDExtension.</div>
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
</tbody>
|
||||||
|
</table>
|
||||||
|
</div>
|
||||||
|
<!-- end header part -->
|
||||||
|
<!-- Generated by Doxygen 1.9.7 -->
|
||||||
|
<script type="text/javascript">
|
||||||
|
/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
|
||||||
|
var searchBox = new SearchBox("searchBox", "search/",'.html');
|
||||||
|
/* @license-end */
|
||||||
|
</script>
|
||||||
|
<script type="text/javascript" src="menudata.js"></script>
|
||||||
|
<script type="text/javascript" src="menu.js"></script>
|
||||||
|
<script type="text/javascript">
|
||||||
|
/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
|
||||||
|
$(function() {
|
||||||
|
initMenu('',true,false,'search.php','Search');
|
||||||
|
$(document).ready(function() { init_search(); });
|
||||||
|
});
|
||||||
|
/* @license-end */
|
||||||
|
</script>
|
||||||
|
<div id="main-nav"></div>
|
||||||
|
<!-- window showing the filter options -->
|
||||||
|
<div id="MSearchSelectWindow"
|
||||||
|
onmouseover="return searchBox.OnSearchSelectShow()"
|
||||||
|
onmouseout="return searchBox.OnSearchSelectHide()"
|
||||||
|
onkeydown="return searchBox.OnSearchSelectKey(event)">
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<!-- iframe showing the search results (closed by default) -->
|
||||||
|
<div id="MSearchResultsWindow">
|
||||||
|
<div id="MSearchResults">
|
||||||
|
<div class="SRPage">
|
||||||
|
<div id="SRIndex">
|
||||||
|
<div id="SRResults"></div>
|
||||||
|
<div class="SRStatus" id="Loading">Loading...</div>
|
||||||
|
<div class="SRStatus" id="Searching">Searching...</div>
|
||||||
|
<div class="SRStatus" id="NoMatches">No Matches</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div id="nav-path" class="navpath">
|
||||||
|
<ul>
|
||||||
|
<li class="navelem"><b>utils</b></li><li class="navelem"><a class="el" href="classutils_1_1GameMode.html">GameMode</a></li> </ul>
|
||||||
|
</div>
|
||||||
|
</div><!-- top -->
|
||||||
|
<div class="header">
|
||||||
|
<div class="summary">
|
||||||
|
<a href="#pub-methods">Public Member Functions</a> |
|
||||||
|
<a href="#pri-methods">Private Member Functions</a> |
|
||||||
|
<a href="#pri-static-methods">Static Private Member Functions</a> |
|
||||||
|
<a href="#pri-attribs">Private Attributes</a> |
|
||||||
|
<a href="classutils_1_1GameMode-members.html">List of all members</a> </div>
|
||||||
|
<div class="headertitle"><div class="title">utils::GameMode Class Reference</div></div>
|
||||||
|
</div><!--header-->
|
||||||
|
<div class="contents">
|
||||||
|
|
||||||
|
<p>Stores session-relevant data.
|
||||||
|
<a href="classutils_1_1GameMode.html#details">More...</a></p>
|
||||||
|
|
||||||
|
<p><code>#include <<a class="el" href="game__mode_8hpp_source.html">game_mode.hpp</a>></code></p>
|
||||||
|
<div class="dynheader">
|
||||||
|
Inheritance diagram for utils::GameMode:</div>
|
||||||
|
<div class="dyncontent">
|
||||||
|
<div class="center">
|
||||||
|
<img src="classutils_1_1GameMode.png" alt=""/>
|
||||||
|
</div></div>
|
||||||
|
<table class="memberdecls">
|
||||||
|
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-methods" name="pub-methods"></a>
|
||||||
|
Public Member Functions</h2></td></tr>
|
||||||
|
<tr class="memitem:aa1b190a57e4106951a559301665739ec"><td class="memItemLeft" align="right" valign="top"><a id="aa1b190a57e4106951a559301665739ec" name="aa1b190a57e4106951a559301665739ec"></a>
|
||||||
|
virtual void </td><td class="memItemRight" valign="bottom"><b>_begin</b> ()</td></tr>
|
||||||
|
<tr class="memdesc:aa1b190a57e4106951a559301665739ec"><td class="mdescLeft"> </td><td class="mdescRight">Called when the match begins. <br /></td></tr>
|
||||||
|
<tr class="separator:aa1b190a57e4106951a559301665739ec"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
<tr class="memitem:ae69ff36bf1c3f60fad279e9991ca2d82"><td class="memItemLeft" align="right" valign="top"><a id="ae69ff36bf1c3f60fad279e9991ca2d82" name="ae69ff36bf1c3f60fad279e9991ca2d82"></a>
|
||||||
|
virtual void </td><td class="memItemRight" valign="bottom"><b>_end</b> ()</td></tr>
|
||||||
|
<tr class="memdesc:ae69ff36bf1c3f60fad279e9991ca2d82"><td class="mdescLeft"> </td><td class="mdescRight">Called when the match is ending. <br /></td></tr>
|
||||||
|
<tr class="separator:ae69ff36bf1c3f60fad279e9991ca2d82"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
<tr class="memitem:aaeddac05bf7ddc1ea1a2b55c55ed5015"><td class="memItemLeft" align="right" valign="top"><a id="aaeddac05bf7ddc1ea1a2b55c55ed5015" name="aaeddac05bf7ddc1ea1a2b55c55ed5015"></a>
|
||||||
|
void </td><td class="memItemRight" valign="bottom"><b>set_player_scene</b> (gd::Ref< gd::PackedScene > scene)</td></tr>
|
||||||
|
<tr class="separator:aaeddac05bf7ddc1ea1a2b55c55ed5015"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
<tr class="memitem:a16d63e869318fd0f09b230d038ec519d"><td class="memItemLeft" align="right" valign="top"><a id="a16d63e869318fd0f09b230d038ec519d" name="a16d63e869318fd0f09b230d038ec519d"></a>
|
||||||
|
gd::Ref< gd::PackedScene > </td><td class="memItemRight" valign="bottom"><b>get_player_scene</b> () const</td></tr>
|
||||||
|
<tr class="separator:a16d63e869318fd0f09b230d038ec519d"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
</table><table class="memberdecls">
|
||||||
|
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pri-methods" name="pri-methods"></a>
|
||||||
|
Private Member Functions</h2></td></tr>
|
||||||
|
<tr class="memitem:ae69a33c169e648bbbea6cb76112962dd"><td class="memItemLeft" align="right" valign="top"><a id="ae69a33c169e648bbbea6cb76112962dd" name="ae69a33c169e648bbbea6cb76112962dd"></a>
|
||||||
|
 </td><td class="memItemRight" valign="bottom"><b>GDCLASS</b> (<a class="el" href="classutils_1_1GameMode.html">GameMode</a>, gd::Resource)</td></tr>
|
||||||
|
<tr class="separator:ae69a33c169e648bbbea6cb76112962dd"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
</table><table class="memberdecls">
|
||||||
|
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pri-static-methods" name="pri-static-methods"></a>
|
||||||
|
Static Private Member Functions</h2></td></tr>
|
||||||
|
<tr class="memitem:a739b647a3d4aabc4c994ba35d7a3ed5f"><td class="memItemLeft" align="right" valign="top"><a id="a739b647a3d4aabc4c994ba35d7a3ed5f" name="a739b647a3d4aabc4c994ba35d7a3ed5f"></a>
|
||||||
|
static void </td><td class="memItemRight" valign="bottom"><b>_bind_methods</b> ()</td></tr>
|
||||||
|
<tr class="separator:a739b647a3d4aabc4c994ba35d7a3ed5f"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
</table><table class="memberdecls">
|
||||||
|
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pri-attribs" name="pri-attribs"></a>
|
||||||
|
Private Attributes</h2></td></tr>
|
||||||
|
<tr class="memitem:a7e7258b38b17cde56ba9b130bbaf9908"><td class="memItemLeft" align="right" valign="top"><a id="a7e7258b38b17cde56ba9b130bbaf9908" name="a7e7258b38b17cde56ba9b130bbaf9908"></a>
|
||||||
|
gd::Ref< gd::PackedScene > </td><td class="memItemRight" valign="bottom"><b>player_scene</b> {}</td></tr>
|
||||||
|
<tr class="memdesc:a7e7258b38b17cde56ba9b130bbaf9908"><td class="mdescLeft"> </td><td class="mdescRight">The scene to instantiate when spawning a player. <br /></td></tr>
|
||||||
|
<tr class="separator:a7e7258b38b17cde56ba9b130bbaf9908"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
</table>
|
||||||
|
<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
|
||||||
|
<div class="textblock"><p>Stores session-relevant data. </p>
|
||||||
|
<p>Contains any data that is only needed for the duration of the current session/match. Use <a class="el" href="classutils_1_1GameState.html" title="Parent class for saved game state.">GameState</a> instead if you want data to be saved between sessions. Will be destroyed when a level is loaded that does not match the same game mode class. </p>
|
||||||
|
</div><hr/>The documentation for this class was generated from the following files:<ul>
|
||||||
|
<li><a class="el" href="game__mode_8hpp_source.html">game_mode.hpp</a></li>
|
||||||
|
<li>game_mode.cpp</li>
|
||||||
|
</ul>
|
||||||
|
</div><!-- contents -->
|
||||||
|
<!-- start footer part -->
|
||||||
|
<hr class="footer"/><address class="footer"><small>
|
||||||
|
Generated by <a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.7
|
||||||
|
</small></address>
|
||||||
|
</body>
|
||||||
|
</html>
|
After Width: | Height: | Size: 526 B |
|
@ -0,0 +1,135 @@
|
||||||
|
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||||
|
<html xmlns="http://www.w3.org/1999/xhtml" lang="en-US">
|
||||||
|
<head>
|
||||||
|
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
|
||||||
|
<meta http-equiv="X-UA-Compatible" content="IE=11"/>
|
||||||
|
<meta name="generator" content="Doxygen 1.9.7"/>
|
||||||
|
<meta name="viewport" content="width=device-width, initial-scale=1"/>
|
||||||
|
<title>godot-cpp-utils: Member List</title>
|
||||||
|
<link href="tabs.css" rel="stylesheet" type="text/css"/>
|
||||||
|
<script type="text/javascript" src="jquery.js"></script>
|
||||||
|
<script type="text/javascript" src="dynsections.js"></script>
|
||||||
|
<link href="search/search.css" rel="stylesheet" type="text/css"/>
|
||||||
|
<script type="text/javascript" src="search/searchdata.js"></script>
|
||||||
|
<script type="text/javascript" src="search/search.js"></script>
|
||||||
|
<link href="doxygen.css" rel="stylesheet" type="text/css" />
|
||||||
|
</head>
|
||||||
|
<body>
|
||||||
|
<div id="top"><!-- do not remove this div, it is closed by doxygen! -->
|
||||||
|
<div id="titlearea">
|
||||||
|
<table cellspacing="0" cellpadding="0">
|
||||||
|
<tbody>
|
||||||
|
<tr id="projectrow">
|
||||||
|
<td id="projectalign">
|
||||||
|
<div id="projectname">godot-cpp-utils
|
||||||
|
</div>
|
||||||
|
<div id="projectbrief">A collection of utility classes, functions and macros for use with Godot and GDExtension.</div>
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
</tbody>
|
||||||
|
</table>
|
||||||
|
</div>
|
||||||
|
<!-- end header part -->
|
||||||
|
<!-- Generated by Doxygen 1.9.7 -->
|
||||||
|
<script type="text/javascript">
|
||||||
|
/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
|
||||||
|
var searchBox = new SearchBox("searchBox", "search/",'.html');
|
||||||
|
/* @license-end */
|
||||||
|
</script>
|
||||||
|
<script type="text/javascript" src="menudata.js"></script>
|
||||||
|
<script type="text/javascript" src="menu.js"></script>
|
||||||
|
<script type="text/javascript">
|
||||||
|
/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
|
||||||
|
$(function() {
|
||||||
|
initMenu('',true,false,'search.php','Search');
|
||||||
|
$(document).ready(function() { init_search(); });
|
||||||
|
});
|
||||||
|
/* @license-end */
|
||||||
|
</script>
|
||||||
|
<div id="main-nav"></div>
|
||||||
|
<!-- window showing the filter options -->
|
||||||
|
<div id="MSearchSelectWindow"
|
||||||
|
onmouseover="return searchBox.OnSearchSelectShow()"
|
||||||
|
onmouseout="return searchBox.OnSearchSelectHide()"
|
||||||
|
onkeydown="return searchBox.OnSearchSelectKey(event)">
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<!-- iframe showing the search results (closed by default) -->
|
||||||
|
<div id="MSearchResultsWindow">
|
||||||
|
<div id="MSearchResults">
|
||||||
|
<div class="SRPage">
|
||||||
|
<div id="SRIndex">
|
||||||
|
<div id="SRResults"></div>
|
||||||
|
<div class="SRStatus" id="Loading">Loading...</div>
|
||||||
|
<div class="SRStatus" id="Searching">Searching...</div>
|
||||||
|
<div class="SRStatus" id="NoMatches">No Matches</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div id="nav-path" class="navpath">
|
||||||
|
<ul>
|
||||||
|
<li class="navelem"><b>utils</b></li><li class="navelem"><a class="el" href="classutils_1_1GameRoot3D.html">GameRoot3D</a></li> </ul>
|
||||||
|
</div>
|
||||||
|
</div><!-- top -->
|
||||||
|
<div class="header">
|
||||||
|
<div class="headertitle"><div class="title">utils::GameRoot3D Member List</div></div>
|
||||||
|
</div><!--header-->
|
||||||
|
<div class="contents">
|
||||||
|
|
||||||
|
<p>This is the complete list of members for <a class="el" href="classutils_1_1GameRoot3D.html">utils::GameRoot3D</a>, including all inherited members.</p>
|
||||||
|
<table class="directory">
|
||||||
|
<tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>_bind_methods</b>() (defined in <a class="el" href="classutils_1_1GameRoot3D.html">utils::GameRoot3D</a>)</td><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html">utils::GameRoot3D</a></td><td class="entry"><span class="mlabel">private</span><span class="mlabel">static</span></td></tr>
|
||||||
|
<tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>_enter_tree</b>() override (defined in <a class="el" href="classutils_1_1GameRoot3D.html">utils::GameRoot3D</a>)</td><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html">utils::GameRoot3D</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
|
||||||
|
<tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>_exit_tree</b>() override (defined in <a class="el" href="classutils_1_1GameRoot3D.html">utils::GameRoot3D</a>)</td><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html">utils::GameRoot3D</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
|
||||||
|
<tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>_ready</b>() override (defined in <a class="el" href="classutils_1_1GameRoot3D.html">utils::GameRoot3D</a>)</td><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html">utils::GameRoot3D</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
|
||||||
|
<tr class="even"><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html#ab3895b9b48c4646a876e188d226c5723">find_empty_player_slot</a>() const</td><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html">utils::GameRoot3D</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
|
||||||
|
<tr class="odd"><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html#abf16d0f3b8030b758942397dcff1d46a">first_boot_level</a></td><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html">utils::GameRoot3D</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
|
||||||
|
<tr class="even"><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html#abb25b7613e1c7cd4f056020e6990d8e1">game_mode</a></td><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html">utils::GameRoot3D</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
|
||||||
|
<tr class="odd"><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html#af73d3a598b72fcdc7dce372ea3af6e44">game_state</a></td><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html">utils::GameRoot3D</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
|
||||||
|
<tr class="even"><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html#ad62b2be46770ba99aa6c2a7800c52aa8">game_state_prototype</a></td><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html">utils::GameRoot3D</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
|
||||||
|
<tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>GDCLASS</b>(GameRoot3D, gd::Node) (defined in <a class="el" href="classutils_1_1GameRoot3D.html">utils::GameRoot3D</a>)</td><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html">utils::GameRoot3D</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
|
||||||
|
<tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>get_first_boot_level</b>() const (defined in <a class="el" href="classutils_1_1GameRoot3D.html">utils::GameRoot3D</a>)</td><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html">utils::GameRoot3D</a></td><td class="entry"></td></tr>
|
||||||
|
<tr class="odd"><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html#a896b4e4d3b9465a83a10249dbd559662">get_game_mode</a>() const</td><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html">utils::GameRoot3D</a></td><td class="entry"></td></tr>
|
||||||
|
<tr class="even"><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html#a105011a591cf09368958d4be350ed352">get_game_state</a>() const</td><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html">utils::GameRoot3D</a></td><td class="entry"></td></tr>
|
||||||
|
<tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>get_game_state_prototype</b>() const (defined in <a class="el" href="classutils_1_1GameRoot3D.html">utils::GameRoot3D</a>)</td><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html">utils::GameRoot3D</a></td><td class="entry"></td></tr>
|
||||||
|
<tr class="even"><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html#aa9ed453a0b416641dfa5154a0b69c79e">get_levels</a>()</td><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html">utils::GameRoot3D</a></td><td class="entry"></td></tr>
|
||||||
|
<tr class="odd"><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html#a27492f37140fa8af6c6955f2147f5521">get_player</a>(uint32_t id)</td><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html">utils::GameRoot3D</a></td><td class="entry"></td></tr>
|
||||||
|
<tr class="even"><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html#af176a558f2a3b972c970087c2a1e3d7b">get_players</a>()</td><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html">utils::GameRoot3D</a></td><td class="entry"></td></tr>
|
||||||
|
<tr class="odd"><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html#ad1c9387dee7919a8ab5d60b19cba2140">get_singleton</a>()</td><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html">utils::GameRoot3D</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
|
||||||
|
<tr class="even"><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html#a0fc164bad77a192ff2209eee18e5104b">grab_singleton</a>()</td><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html">utils::GameRoot3D</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
|
||||||
|
<tr class="odd"><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html#a13e110d60dffd924248af9c3f6943706">has_singleton</a>()</td><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html">utils::GameRoot3D</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
|
||||||
|
<tr class="even"><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html#a865e6d9fe4f9422c0fb974bd6b1222ce">initialize_player</a>(IPlayer *player, uint32_t id)</td><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html">utils::GameRoot3D</a></td><td class="entry"></td></tr>
|
||||||
|
<tr class="odd"><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html#a77e4726bb8fec522669cbb2c068e47d9">is_valid_level</a>(gd::Ref< gd::PackedScene > &level)</td><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html">utils::GameRoot3D</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">static</span></td></tr>
|
||||||
|
<tr class="even"><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html#af34016620adcdc2654358b463769a85f">level_unloaded</a>(gd::StringName scene_path)</td><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html">utils::GameRoot3D</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
|
||||||
|
<tr class="odd"><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html#a800421c3b82947156eebcbf730a680db">levels</a></td><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html">utils::GameRoot3D</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
|
||||||
|
<tr class="even"><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html#acbec3f7b39c8c991a725e611dd8b869e">load_level</a>(gd::Ref< gd::PackedScene > level)</td><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html">utils::GameRoot3D</a></td><td class="entry"></td></tr>
|
||||||
|
<tr class="odd"><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html#ad53d50b5b35e4c13bf84f2d9c0f45a0b">load_level_at</a>(gd::Ref< gd::PackedScene > level, gd::Transform3D at)</td><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html">utils::GameRoot3D</a></td><td class="entry"></td></tr>
|
||||||
|
<tr class="even"><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html#af508cc9852b123ea37b94651da0f3c19">next_player_id</a></td><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html">utils::GameRoot3D</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
|
||||||
|
<tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>place_player_at_spawnpoint</b>(IPlayer *player) (defined in <a class="el" href="classutils_1_1GameRoot3D.html">utils::GameRoot3D</a>)</td><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html">utils::GameRoot3D</a></td><td class="entry"></td></tr>
|
||||||
|
<tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>player_despawned</b>(uint32_t id) (defined in <a class="el" href="classutils_1_1GameRoot3D.html">utils::GameRoot3D</a>)</td><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html">utils::GameRoot3D</a></td><td class="entry"></td></tr>
|
||||||
|
<tr class="odd"><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html#a85eee9cb258971abe9fe8577314b2556">player_input_connected</a>()</td><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html">utils::GameRoot3D</a></td><td class="entry"></td></tr>
|
||||||
|
<tr class="even"><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html#acf48cbe3b2b6dd064cd1665ea8df2b9a">players</a></td><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html">utils::GameRoot3D</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
|
||||||
|
<tr class="odd"><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html#a1937044fe05a903610308f8d382de975">register_spawn_point</a>(SpawnPoint3D *spawn_point)</td><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html">utils::GameRoot3D</a></td><td class="entry"></td></tr>
|
||||||
|
<tr class="even"><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html#adc4455c11d39f8a267091f29ead441ee">release_singleton</a>()</td><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html">utils::GameRoot3D</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
|
||||||
|
<tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>remove_all_players</b>() (defined in <a class="el" href="classutils_1_1GameRoot3D.html">utils::GameRoot3D</a>)</td><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html">utils::GameRoot3D</a></td><td class="entry"></td></tr>
|
||||||
|
<tr class="even"><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html#a89953130655a618aefa8f3ea0db63a53">remove_player</a>(uint32_t player_id)</td><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html">utils::GameRoot3D</a></td><td class="entry"></td></tr>
|
||||||
|
<tr class="odd"><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html#a453c8aa3920d7d0adaf2490c63a7d92c">replace_levels</a>(gd::Ref< gd::PackedScene > level)</td><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html">utils::GameRoot3D</a></td><td class="entry"></td></tr>
|
||||||
|
<tr class="even"><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html#add087bf071383383e68e919173670c47">reset_game_mode</a>()</td><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html">utils::GameRoot3D</a></td><td class="entry"></td></tr>
|
||||||
|
<tr class="odd"><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html#a623230c72ced578d7be1b9141b54fbd4">rng</a></td><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html">utils::GameRoot3D</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
|
||||||
|
<tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>set_first_boot_level</b>(gd::Ref< gd::PackedScene > level) (defined in <a class="el" href="classutils_1_1GameRoot3D.html">utils::GameRoot3D</a>)</td><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html">utils::GameRoot3D</a></td><td class="entry"></td></tr>
|
||||||
|
<tr class="odd"><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html#a6c2a1aa2c35808a1b003ae79eac348c2">set_game_mode</a>(gd::Ref< GameMode > prototype)</td><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html">utils::GameRoot3D</a></td><td class="entry"></td></tr>
|
||||||
|
<tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>set_game_state_prototype</b>(gd::Ref< GameState > game_state) (defined in <a class="el" href="classutils_1_1GameRoot3D.html">utils::GameRoot3D</a>)</td><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html">utils::GameRoot3D</a></td><td class="entry"></td></tr>
|
||||||
|
<tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>singleton_instance</b> (defined in <a class="el" href="classutils_1_1GameRoot3D.html">utils::GameRoot3D</a>)</td><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html">utils::GameRoot3D</a></td><td class="entry"><span class="mlabel">private</span><span class="mlabel">static</span></td></tr>
|
||||||
|
<tr class="even"><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html#a3e74ac9841575d9a915cf7ac6735b42b">spawn_player</a>(uint32_t id)</td><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html">utils::GameRoot3D</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
|
||||||
|
<tr class="odd"><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html#a116245a9c4e7edf53ec03c6fe78c8462">spawn_points</a></td><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html">utils::GameRoot3D</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
|
||||||
|
<tr class="even"><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html#a4053b12af23cef53eb294729f1cb3aa8">unload_all_levels</a>()</td><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html">utils::GameRoot3D</a></td><td class="entry"></td></tr>
|
||||||
|
<tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>unregister_spawn_point</b>(SpawnPoint3D *spawn_point) (defined in <a class="el" href="classutils_1_1GameRoot3D.html">utils::GameRoot3D</a>)</td><td class="entry"><a class="el" href="classutils_1_1GameRoot3D.html">utils::GameRoot3D</a></td><td class="entry"></td></tr>
|
||||||
|
</table></div><!-- contents -->
|
||||||
|
<!-- start footer part -->
|
||||||
|
<hr class="footer"/><address class="footer"><small>
|
||||||
|
Generated by <a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.7
|
||||||
|
</small></address>
|
||||||
|
</body>
|
||||||
|
</html>
|
|
@ -0,0 +1,571 @@
|
||||||
|
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||||
|
<html xmlns="http://www.w3.org/1999/xhtml" lang="en-US">
|
||||||
|
<head>
|
||||||
|
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
|
||||||
|
<meta http-equiv="X-UA-Compatible" content="IE=11"/>
|
||||||
|
<meta name="generator" content="Doxygen 1.9.7"/>
|
||||||
|
<meta name="viewport" content="width=device-width, initial-scale=1"/>
|
||||||
|
<title>godot-cpp-utils: utils::GameRoot3D Class Reference</title>
|
||||||
|
<link href="tabs.css" rel="stylesheet" type="text/css"/>
|
||||||
|
<script type="text/javascript" src="jquery.js"></script>
|
||||||
|
<script type="text/javascript" src="dynsections.js"></script>
|
||||||
|
<link href="search/search.css" rel="stylesheet" type="text/css"/>
|
||||||
|
<script type="text/javascript" src="search/searchdata.js"></script>
|
||||||
|
<script type="text/javascript" src="search/search.js"></script>
|
||||||
|
<link href="doxygen.css" rel="stylesheet" type="text/css" />
|
||||||
|
</head>
|
||||||
|
<body>
|
||||||
|
<div id="top"><!-- do not remove this div, it is closed by doxygen! -->
|
||||||
|
<div id="titlearea">
|
||||||
|
<table cellspacing="0" cellpadding="0">
|
||||||
|
<tbody>
|
||||||
|
<tr id="projectrow">
|
||||||
|
<td id="projectalign">
|
||||||
|
<div id="projectname">godot-cpp-utils
|
||||||
|
</div>
|
||||||
|
<div id="projectbrief">A collection of utility classes, functions and macros for use with Godot and GDExtension.</div>
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
</tbody>
|
||||||
|
</table>
|
||||||
|
</div>
|
||||||
|
<!-- end header part -->
|
||||||
|
<!-- Generated by Doxygen 1.9.7 -->
|
||||||
|
<script type="text/javascript">
|
||||||
|
/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
|
||||||
|
var searchBox = new SearchBox("searchBox", "search/",'.html');
|
||||||
|
/* @license-end */
|
||||||
|
</script>
|
||||||
|
<script type="text/javascript" src="menudata.js"></script>
|
||||||
|
<script type="text/javascript" src="menu.js"></script>
|
||||||
|
<script type="text/javascript">
|
||||||
|
/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
|
||||||
|
$(function() {
|
||||||
|
initMenu('',true,false,'search.php','Search');
|
||||||
|
$(document).ready(function() { init_search(); });
|
||||||
|
});
|
||||||
|
/* @license-end */
|
||||||
|
</script>
|
||||||
|
<div id="main-nav"></div>
|
||||||
|
<!-- window showing the filter options -->
|
||||||
|
<div id="MSearchSelectWindow"
|
||||||
|
onmouseover="return searchBox.OnSearchSelectShow()"
|
||||||
|
onmouseout="return searchBox.OnSearchSelectHide()"
|
||||||
|
onkeydown="return searchBox.OnSearchSelectKey(event)">
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<!-- iframe showing the search results (closed by default) -->
|
||||||
|
<div id="MSearchResultsWindow">
|
||||||
|
<div id="MSearchResults">
|
||||||
|
<div class="SRPage">
|
||||||
|
<div id="SRIndex">
|
||||||
|
<div id="SRResults"></div>
|
||||||
|
<div class="SRStatus" id="Loading">Loading...</div>
|
||||||
|
<div class="SRStatus" id="Searching">Searching...</div>
|
||||||
|
<div class="SRStatus" id="NoMatches">No Matches</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div id="nav-path" class="navpath">
|
||||||
|
<ul>
|
||||||
|
<li class="navelem"><b>utils</b></li><li class="navelem"><a class="el" href="classutils_1_1GameRoot3D.html">GameRoot3D</a></li> </ul>
|
||||||
|
</div>
|
||||||
|
</div><!-- top -->
|
||||||
|
<div class="header">
|
||||||
|
<div class="summary">
|
||||||
|
<a href="#pub-methods">Public Member Functions</a> |
|
||||||
|
<a href="#pub-static-methods">Static Public Member Functions</a> |
|
||||||
|
<a href="#pro-methods">Protected Member Functions</a> |
|
||||||
|
<a href="#pro-static-methods">Static Protected Member Functions</a> |
|
||||||
|
<a href="#pri-methods">Private Member Functions</a> |
|
||||||
|
<a href="#pri-static-methods">Static Private Member Functions</a> |
|
||||||
|
<a href="#pri-attribs">Private Attributes</a> |
|
||||||
|
<a href="#pri-static-attribs">Static Private Attributes</a> |
|
||||||
|
<a href="classutils_1_1GameRoot3D-members.html">List of all members</a> </div>
|
||||||
|
<div class="headertitle"><div class="title">utils::GameRoot3D Class Reference</div></div>
|
||||||
|
</div><!--header-->
|
||||||
|
<div class="contents">
|
||||||
|
|
||||||
|
<p>The root of a game.
|
||||||
|
<a href="classutils_1_1GameRoot3D.html#details">More...</a></p>
|
||||||
|
|
||||||
|
<p><code>#include <<a class="el" href="game__root_8hpp_source.html">game_root.hpp</a>></code></p>
|
||||||
|
<div class="dynheader">
|
||||||
|
Inheritance diagram for utils::GameRoot3D:</div>
|
||||||
|
<div class="dyncontent">
|
||||||
|
<div class="center">
|
||||||
|
<img src="classutils_1_1GameRoot3D.png" alt=""/>
|
||||||
|
</div></div>
|
||||||
|
<table class="memberdecls">
|
||||||
|
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-methods" name="pub-methods"></a>
|
||||||
|
Public Member Functions</h2></td></tr>
|
||||||
|
<tr class="memitem:acbe172accf6be3995fc6e09f82972f8d"><td class="memItemLeft" align="right" valign="top"><a id="acbe172accf6be3995fc6e09f82972f8d" name="acbe172accf6be3995fc6e09f82972f8d"></a>
|
||||||
|
virtual void </td><td class="memItemRight" valign="bottom"><b>_enter_tree</b> () override</td></tr>
|
||||||
|
<tr class="separator:acbe172accf6be3995fc6e09f82972f8d"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
<tr class="memitem:ac2988192b6066c7497e8a9b8e2ab3aee"><td class="memItemLeft" align="right" valign="top"><a id="ac2988192b6066c7497e8a9b8e2ab3aee" name="ac2988192b6066c7497e8a9b8e2ab3aee"></a>
|
||||||
|
virtual void </td><td class="memItemRight" valign="bottom"><b>_ready</b> () override</td></tr>
|
||||||
|
<tr class="separator:ac2988192b6066c7497e8a9b8e2ab3aee"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
<tr class="memitem:a9990f4397e3e636f03b85cfaa9e32ff3"><td class="memItemLeft" align="right" valign="top"><a id="a9990f4397e3e636f03b85cfaa9e32ff3" name="a9990f4397e3e636f03b85cfaa9e32ff3"></a>
|
||||||
|
virtual void </td><td class="memItemRight" valign="bottom"><b>_exit_tree</b> () override</td></tr>
|
||||||
|
<tr class="separator:a9990f4397e3e636f03b85cfaa9e32ff3"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
<tr class="memitem:a85eee9cb258971abe9fe8577314b2556"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classutils_1_1GameRoot3D.html#a85eee9cb258971abe9fe8577314b2556">player_input_connected</a> ()</td></tr>
|
||||||
|
<tr class="memdesc:a85eee9cb258971abe9fe8577314b2556"><td class="mdescLeft"> </td><td class="mdescRight">Instantiate a new <a class="el" href="classutils_1_1PlayerInput.html" title="An event-driven input observer.">PlayerInput</a>. <br /></td></tr>
|
||||||
|
<tr class="separator:a85eee9cb258971abe9fe8577314b2556"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
<tr class="memitem:a89953130655a618aefa8f3ea0db63a53"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classutils_1_1GameRoot3D.html#a89953130655a618aefa8f3ea0db63a53">remove_player</a> (uint32_t player_id)</td></tr>
|
||||||
|
<tr class="memdesc:a89953130655a618aefa8f3ea0db63a53"><td class="mdescLeft"> </td><td class="mdescRight">Force-disconnect a player. <br /></td></tr>
|
||||||
|
<tr class="separator:a89953130655a618aefa8f3ea0db63a53"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
<tr class="memitem:a8609fc03b909a94a3c9da6f9e9d2307b"><td class="memItemLeft" align="right" valign="top"><a id="a8609fc03b909a94a3c9da6f9e9d2307b" name="a8609fc03b909a94a3c9da6f9e9d2307b"></a>
|
||||||
|
void </td><td class="memItemRight" valign="bottom"><b>remove_all_players</b> ()</td></tr>
|
||||||
|
<tr class="separator:a8609fc03b909a94a3c9da6f9e9d2307b"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
<tr class="memitem:a865e6d9fe4f9422c0fb974bd6b1222ce"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="classutils_1_1GameRoot3D.html#a865e6d9fe4f9422c0fb974bd6b1222ce">initialize_player</a> (<a class="el" href="classutils_1_1IPlayer.html">IPlayer</a> *player, uint32_t id)</td></tr>
|
||||||
|
<tr class="memdesc:a865e6d9fe4f9422c0fb974bd6b1222ce"><td class="mdescLeft"> </td><td class="mdescRight">Initialize and register a player instance. <br /></td></tr>
|
||||||
|
<tr class="separator:a865e6d9fe4f9422c0fb974bd6b1222ce"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
<tr class="memitem:add087bf071383383e68e919173670c47"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classutils_1_1GameRoot3D.html#add087bf071383383e68e919173670c47">reset_game_mode</a> ()</td></tr>
|
||||||
|
<tr class="memdesc:add087bf071383383e68e919173670c47"><td class="mdescLeft"> </td><td class="mdescRight">Un-set game mode. <br /></td></tr>
|
||||||
|
<tr class="separator:add087bf071383383e68e919173670c47"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
<tr class="memitem:acbec3f7b39c8c991a725e611dd8b869e"><td class="memItemLeft" align="right" valign="top"><a id="acbec3f7b39c8c991a725e611dd8b869e" name="acbec3f7b39c8c991a725e611dd8b869e"></a>
|
||||||
|
<a class="el" href="classutils_1_1Level3D.html">Level3D</a> * </td><td class="memItemRight" valign="bottom"><b>load_level</b> (gd::Ref< gd::PackedScene > level)</td></tr>
|
||||||
|
<tr class="memdesc:acbec3f7b39c8c991a725e611dd8b869e"><td class="mdescLeft"> </td><td class="mdescRight">shorthand for load_level(level, Transform3D()) <br /></td></tr>
|
||||||
|
<tr class="separator:acbec3f7b39c8c991a725e611dd8b869e"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
<tr class="memitem:ad53d50b5b35e4c13bf84f2d9c0f45a0b"><td class="memItemLeft" align="right" valign="top"><a class="el" href="classutils_1_1Level3D.html">Level3D</a> * </td><td class="memItemRight" valign="bottom"><a class="el" href="classutils_1_1GameRoot3D.html#ad53d50b5b35e4c13bf84f2d9c0f45a0b">load_level_at</a> (gd::Ref< gd::PackedScene > level, gd::Transform3D at)</td></tr>
|
||||||
|
<tr class="memdesc:ad53d50b5b35e4c13bf84f2d9c0f45a0b"><td class="mdescLeft"> </td><td class="mdescRight">Load a level, only works if 'level' is a valid scene where the root Node can cast to '<a class="el" href="classutils_1_1Level3D.html" title="3D level root to be used with GameRoot3D.">Level3D</a>'. <br /></td></tr>
|
||||||
|
<tr class="separator:ad53d50b5b35e4c13bf84f2d9c0f45a0b"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
<tr class="memitem:a4053b12af23cef53eb294729f1cb3aa8"><td class="memItemLeft" align="right" valign="top"><a id="a4053b12af23cef53eb294729f1cb3aa8" name="a4053b12af23cef53eb294729f1cb3aa8"></a>
|
||||||
|
void </td><td class="memItemRight" valign="bottom"><b>unload_all_levels</b> ()</td></tr>
|
||||||
|
<tr class="memdesc:a4053b12af23cef53eb294729f1cb3aa8"><td class="mdescLeft"> </td><td class="mdescRight">Unload all currently loaded levels. <br /></td></tr>
|
||||||
|
<tr class="separator:a4053b12af23cef53eb294729f1cb3aa8"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
<tr class="memitem:a453c8aa3920d7d0adaf2490c63a7d92c"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classutils_1_1GameRoot3D.html#a453c8aa3920d7d0adaf2490c63a7d92c">replace_levels</a> (gd::Ref< gd::PackedScene > level)</td></tr>
|
||||||
|
<tr class="memdesc:a453c8aa3920d7d0adaf2490c63a7d92c"><td class="mdescLeft"> </td><td class="mdescRight">Replace all currently loaded levels with a new level. <br /></td></tr>
|
||||||
|
<tr class="separator:a453c8aa3920d7d0adaf2490c63a7d92c"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
<tr class="memitem:a1937044fe05a903610308f8d382de975"><td class="memItemLeft" align="right" valign="top"><a id="a1937044fe05a903610308f8d382de975" name="a1937044fe05a903610308f8d382de975"></a>
|
||||||
|
void </td><td class="memItemRight" valign="bottom"><b>register_spawn_point</b> (<a class="el" href="classutils_1_1SpawnPoint3D.html">SpawnPoint3D</a> *spawn_point)</td></tr>
|
||||||
|
<tr class="memdesc:a1937044fe05a903610308f8d382de975"><td class="mdescLeft"> </td><td class="mdescRight">Register a spawnpoint for use when spawning players. <br /></td></tr>
|
||||||
|
<tr class="separator:a1937044fe05a903610308f8d382de975"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
<tr class="memitem:a8f0302998c72c1d402745e3d16cfbf7b"><td class="memItemLeft" align="right" valign="top"><a id="a8f0302998c72c1d402745e3d16cfbf7b" name="a8f0302998c72c1d402745e3d16cfbf7b"></a>
|
||||||
|
void </td><td class="memItemRight" valign="bottom"><b>unregister_spawn_point</b> (<a class="el" href="classutils_1_1SpawnPoint3D.html">SpawnPoint3D</a> *spawn_point)</td></tr>
|
||||||
|
<tr class="separator:a8f0302998c72c1d402745e3d16cfbf7b"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
<tr class="memitem:aadefd1d1fd0b0493457c8288c87ccad6"><td class="memItemLeft" align="right" valign="top"><a id="aadefd1d1fd0b0493457c8288c87ccad6" name="aadefd1d1fd0b0493457c8288c87ccad6"></a>
|
||||||
|
void </td><td class="memItemRight" valign="bottom"><b>place_player_at_spawnpoint</b> (<a class="el" href="classutils_1_1IPlayer.html">IPlayer</a> *player)</td></tr>
|
||||||
|
<tr class="separator:aadefd1d1fd0b0493457c8288c87ccad6"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
<tr class="memitem:ab5afd37ae4fca77439721fe9e5b578ed"><td class="memItemLeft" align="right" valign="top"><a id="ab5afd37ae4fca77439721fe9e5b578ed" name="ab5afd37ae4fca77439721fe9e5b578ed"></a>
|
||||||
|
void </td><td class="memItemRight" valign="bottom"><b>player_despawned</b> (uint32_t id)</td></tr>
|
||||||
|
<tr class="separator:ab5afd37ae4fca77439721fe9e5b578ed"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
<tr class="memitem:a6c2a1aa2c35808a1b003ae79eac348c2"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classutils_1_1GameRoot3D.html#a6c2a1aa2c35808a1b003ae79eac348c2">set_game_mode</a> (gd::Ref< <a class="el" href="classutils_1_1GameMode.html">GameMode</a> > prototype)</td></tr>
|
||||||
|
<tr class="memdesc:a6c2a1aa2c35808a1b003ae79eac348c2"><td class="mdescLeft"> </td><td class="mdescRight">Override the current gamemode. <br /></td></tr>
|
||||||
|
<tr class="separator:a6c2a1aa2c35808a1b003ae79eac348c2"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
<tr class="memitem:a896b4e4d3b9465a83a10249dbd559662"><td class="memItemLeft" align="right" valign="top"><a id="a896b4e4d3b9465a83a10249dbd559662" name="a896b4e4d3b9465a83a10249dbd559662"></a>
|
||||||
|
<a class="el" href="classutils_1_1GameMode.html">GameMode</a> * </td><td class="memItemRight" valign="bottom"><b>get_game_mode</b> () const</td></tr>
|
||||||
|
<tr class="memdesc:a896b4e4d3b9465a83a10249dbd559662"><td class="mdescLeft"> </td><td class="mdescRight">get the current active game mode. <br /></td></tr>
|
||||||
|
<tr class="separator:a896b4e4d3b9465a83a10249dbd559662"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
<tr class="memitem:a105011a591cf09368958d4be350ed352"><td class="memItemLeft" align="right" valign="top"><a id="a105011a591cf09368958d4be350ed352" name="a105011a591cf09368958d4be350ed352"></a>
|
||||||
|
<a class="el" href="classutils_1_1GameState.html">GameState</a> * </td><td class="memItemRight" valign="bottom"><b>get_game_state</b> () const</td></tr>
|
||||||
|
<tr class="memdesc:a105011a591cf09368958d4be350ed352"><td class="mdescLeft"> </td><td class="mdescRight">Get the current active game state. <br /></td></tr>
|
||||||
|
<tr class="separator:a105011a591cf09368958d4be350ed352"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
<tr class="memitem:aa9ed453a0b416641dfa5154a0b69c79e"><td class="memItemLeft" align="right" valign="top">gd::HashMap< gd::StringName, <a class="el" href="classutils_1_1Level3D.html">Level3D</a> * > & </td><td class="memItemRight" valign="bottom"><a class="el" href="classutils_1_1GameRoot3D.html#aa9ed453a0b416641dfa5154a0b69c79e">get_levels</a> ()</td></tr>
|
||||||
|
<tr class="memdesc:aa9ed453a0b416641dfa5154a0b69c79e"><td class="mdescLeft"> </td><td class="mdescRight">Returns all currently active levels. <br /></td></tr>
|
||||||
|
<tr class="separator:aa9ed453a0b416641dfa5154a0b69c79e"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
<tr class="memitem:a27492f37140fa8af6c6955f2147f5521"><td class="memItemLeft" align="right" valign="top"><a id="a27492f37140fa8af6c6955f2147f5521" name="a27492f37140fa8af6c6955f2147f5521"></a>
|
||||||
|
<a class="el" href="classutils_1_1IPlayer.html">IPlayer</a> * </td><td class="memItemRight" valign="bottom"><b>get_player</b> (uint32_t id)</td></tr>
|
||||||
|
<tr class="memdesc:a27492f37140fa8af6c6955f2147f5521"><td class="mdescLeft"> </td><td class="mdescRight">Get the player instance associated with id. <br /></td></tr>
|
||||||
|
<tr class="separator:a27492f37140fa8af6c6955f2147f5521"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
<tr class="memitem:af176a558f2a3b972c970087c2a1e3d7b"><td class="memItemLeft" align="right" valign="top"><a id="af176a558f2a3b972c970087c2a1e3d7b" name="af176a558f2a3b972c970087c2a1e3d7b"></a>
|
||||||
|
gd::Vector< <a class="el" href="classutils_1_1IPlayer.html">IPlayer</a> * > </td><td class="memItemRight" valign="bottom"><b>get_players</b> ()</td></tr>
|
||||||
|
<tr class="memdesc:af176a558f2a3b972c970087c2a1e3d7b"><td class="mdescLeft"> </td><td class="mdescRight">Get all players in a list. <br /></td></tr>
|
||||||
|
<tr class="separator:af176a558f2a3b972c970087c2a1e3d7b"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
<tr class="memitem:a15df4b8020de484ba142bc0ef61c60d4"><td class="memItemLeft" align="right" valign="top"><a id="a15df4b8020de484ba142bc0ef61c60d4" name="a15df4b8020de484ba142bc0ef61c60d4"></a>
|
||||||
|
void </td><td class="memItemRight" valign="bottom"><b>set_first_boot_level</b> (gd::Ref< gd::PackedScene > level)</td></tr>
|
||||||
|
<tr class="separator:a15df4b8020de484ba142bc0ef61c60d4"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
<tr class="memitem:a5305cfbb08abcabed07364e353c0017d"><td class="memItemLeft" align="right" valign="top"><a id="a5305cfbb08abcabed07364e353c0017d" name="a5305cfbb08abcabed07364e353c0017d"></a>
|
||||||
|
gd::Ref< gd::PackedScene > </td><td class="memItemRight" valign="bottom"><b>get_first_boot_level</b> () const</td></tr>
|
||||||
|
<tr class="separator:a5305cfbb08abcabed07364e353c0017d"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
<tr class="memitem:a80edbb785e0bc0b0b76a99572793cb87"><td class="memItemLeft" align="right" valign="top"><a id="a80edbb785e0bc0b0b76a99572793cb87" name="a80edbb785e0bc0b0b76a99572793cb87"></a>
|
||||||
|
void </td><td class="memItemRight" valign="bottom"><b>set_game_state_prototype</b> (gd::Ref< <a class="el" href="classutils_1_1GameState.html">GameState</a> > <a class="el" href="classutils_1_1GameRoot3D.html#af73d3a598b72fcdc7dce372ea3af6e44">game_state</a>)</td></tr>
|
||||||
|
<tr class="separator:a80edbb785e0bc0b0b76a99572793cb87"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
<tr class="memitem:a70389d0364230eaed0182c2fb9ded0ad"><td class="memItemLeft" align="right" valign="top"><a id="a70389d0364230eaed0182c2fb9ded0ad" name="a70389d0364230eaed0182c2fb9ded0ad"></a>
|
||||||
|
gd::Ref< <a class="el" href="classutils_1_1GameState.html">GameState</a> > </td><td class="memItemRight" valign="bottom"><b>get_game_state_prototype</b> () const</td></tr>
|
||||||
|
<tr class="separator:a70389d0364230eaed0182c2fb9ded0ad"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
</table><table class="memberdecls">
|
||||||
|
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-static-methods" name="pub-static-methods"></a>
|
||||||
|
Static Public Member Functions</h2></td></tr>
|
||||||
|
<tr class="memitem:ad1c9387dee7919a8ab5d60b19cba2140"><td class="memItemLeft" align="right" valign="top"><a id="ad1c9387dee7919a8ab5d60b19cba2140" name="ad1c9387dee7919a8ab5d60b19cba2140"></a>
|
||||||
|
static <a class="el" href="classutils_1_1GameRoot3D.html">GameRoot3D</a> * </td><td class="memItemRight" valign="bottom"><b>get_singleton</b> ()</td></tr>
|
||||||
|
<tr class="memdesc:ad1c9387dee7919a8ab5d60b19cba2140"><td class="mdescLeft"> </td><td class="mdescRight">get the current active singleton instance of GameRoot <br /></td></tr>
|
||||||
|
<tr class="separator:ad1c9387dee7919a8ab5d60b19cba2140"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
<tr class="memitem:a13e110d60dffd924248af9c3f6943706"><td class="memItemLeft" align="right" valign="top"><a id="a13e110d60dffd924248af9c3f6943706" name="a13e110d60dffd924248af9c3f6943706"></a>
|
||||||
|
static bool </td><td class="memItemRight" valign="bottom"><b>has_singleton</b> ()</td></tr>
|
||||||
|
<tr class="memdesc:a13e110d60dffd924248af9c3f6943706"><td class="mdescLeft"> </td><td class="mdescRight">returns true if there is currently a singleton active for GameRoot <br /></td></tr>
|
||||||
|
<tr class="separator:a13e110d60dffd924248af9c3f6943706"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
</table><table class="memberdecls">
|
||||||
|
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pro-methods" name="pro-methods"></a>
|
||||||
|
Protected Member Functions</h2></td></tr>
|
||||||
|
<tr class="memitem:a0fc164bad77a192ff2209eee18e5104b"><td class="memItemLeft" align="right" valign="top"><a id="a0fc164bad77a192ff2209eee18e5104b" name="a0fc164bad77a192ff2209eee18e5104b"></a>
|
||||||
|
void </td><td class="memItemRight" valign="bottom"><b>grab_singleton</b> ()</td></tr>
|
||||||
|
<tr class="memdesc:a0fc164bad77a192ff2209eee18e5104b"><td class="mdescLeft"> </td><td class="mdescRight">Attempt to make 'this' the current singleton instance. <br /></td></tr>
|
||||||
|
<tr class="separator:a0fc164bad77a192ff2209eee18e5104b"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
<tr class="memitem:adc4455c11d39f8a267091f29ead441ee"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classutils_1_1GameRoot3D.html#adc4455c11d39f8a267091f29ead441ee">release_singleton</a> ()</td></tr>
|
||||||
|
<tr class="memdesc:adc4455c11d39f8a267091f29ead441ee"><td class="mdescLeft"> </td><td class="mdescRight">Attempt to stop being the active singleton instance. <br /></td></tr>
|
||||||
|
<tr class="separator:adc4455c11d39f8a267091f29ead441ee"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
<tr class="memitem:ab3895b9b48c4646a876e188d226c5723"><td class="memItemLeft" align="right" valign="top"><a id="ab3895b9b48c4646a876e188d226c5723" name="ab3895b9b48c4646a876e188d226c5723"></a>
|
||||||
|
uint32_t </td><td class="memItemRight" valign="bottom"><b>find_empty_player_slot</b> () const</td></tr>
|
||||||
|
<tr class="memdesc:ab3895b9b48c4646a876e188d226c5723"><td class="mdescLeft"> </td><td class="mdescRight">Find a Player Input device not yet associated with a player. <br /></td></tr>
|
||||||
|
<tr class="separator:ab3895b9b48c4646a876e188d226c5723"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
<tr class="memitem:a3e74ac9841575d9a915cf7ac6735b42b"><td class="memItemLeft" align="right" valign="top"><a id="a3e74ac9841575d9a915cf7ac6735b42b" name="a3e74ac9841575d9a915cf7ac6735b42b"></a>
|
||||||
|
<a class="el" href="classutils_1_1IPlayer.html">IPlayer</a> * </td><td class="memItemRight" valign="bottom"><b>spawn_player</b> (uint32_t id)</td></tr>
|
||||||
|
<tr class="memdesc:a3e74ac9841575d9a915cf7ac6735b42b"><td class="mdescLeft"> </td><td class="mdescRight">Spawn a player to be associated with id. <br /></td></tr>
|
||||||
|
<tr class="separator:a3e74ac9841575d9a915cf7ac6735b42b"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
<tr class="memitem:af34016620adcdc2654358b463769a85f"><td class="memItemLeft" align="right" valign="top"><a id="af34016620adcdc2654358b463769a85f" name="af34016620adcdc2654358b463769a85f"></a>
|
||||||
|
void </td><td class="memItemRight" valign="bottom"><b>level_unloaded</b> (gd::StringName scene_path)</td></tr>
|
||||||
|
<tr class="memdesc:af34016620adcdc2654358b463769a85f"><td class="mdescLeft"> </td><td class="mdescRight">Callback for a level exiting the tree. <br /></td></tr>
|
||||||
|
<tr class="separator:af34016620adcdc2654358b463769a85f"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
</table><table class="memberdecls">
|
||||||
|
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pro-static-methods" name="pro-static-methods"></a>
|
||||||
|
Static Protected Member Functions</h2></td></tr>
|
||||||
|
<tr class="memitem:a77e4726bb8fec522669cbb2c068e47d9"><td class="memItemLeft" align="right" valign="top"><a id="a77e4726bb8fec522669cbb2c068e47d9" name="a77e4726bb8fec522669cbb2c068e47d9"></a>
|
||||||
|
static bool </td><td class="memItemRight" valign="bottom"><b>is_valid_level</b> (gd::Ref< gd::PackedScene > &level)</td></tr>
|
||||||
|
<tr class="memdesc:a77e4726bb8fec522669cbb2c068e47d9"><td class="mdescLeft"> </td><td class="mdescRight">Check if a scene is a valid level. <br /></td></tr>
|
||||||
|
<tr class="separator:a77e4726bb8fec522669cbb2c068e47d9"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
</table><table class="memberdecls">
|
||||||
|
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pri-methods" name="pri-methods"></a>
|
||||||
|
Private Member Functions</h2></td></tr>
|
||||||
|
<tr class="memitem:a3e6425340b1db9e5472bbd1e26b664f3"><td class="memItemLeft" align="right" valign="top"><a id="a3e6425340b1db9e5472bbd1e26b664f3" name="a3e6425340b1db9e5472bbd1e26b664f3"></a>
|
||||||
|
 </td><td class="memItemRight" valign="bottom"><b>GDCLASS</b> (<a class="el" href="classutils_1_1GameRoot3D.html">GameRoot3D</a>, gd::Node)</td></tr>
|
||||||
|
<tr class="separator:a3e6425340b1db9e5472bbd1e26b664f3"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
</table><table class="memberdecls">
|
||||||
|
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pri-static-methods" name="pri-static-methods"></a>
|
||||||
|
Static Private Member Functions</h2></td></tr>
|
||||||
|
<tr class="memitem:a064191129e5e3447a5e883ad92d50a72"><td class="memItemLeft" align="right" valign="top"><a id="a064191129e5e3447a5e883ad92d50a72" name="a064191129e5e3447a5e883ad92d50a72"></a>
|
||||||
|
static void </td><td class="memItemRight" valign="bottom"><b>_bind_methods</b> ()</td></tr>
|
||||||
|
<tr class="separator:a064191129e5e3447a5e883ad92d50a72"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
</table><table class="memberdecls">
|
||||||
|
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pri-attribs" name="pri-attribs"></a>
|
||||||
|
Private Attributes</h2></td></tr>
|
||||||
|
<tr class="memitem:af508cc9852b123ea37b94651da0f3c19"><td class="memItemLeft" align="right" valign="top">uint32_t </td><td class="memItemRight" valign="bottom"><a class="el" href="classutils_1_1GameRoot3D.html#af508cc9852b123ea37b94651da0f3c19">next_player_id</a> {1}</td></tr>
|
||||||
|
<tr class="memdesc:af508cc9852b123ea37b94651da0f3c19"><td class="mdescLeft"> </td><td class="mdescRight">Next available player ID. <br /></td></tr>
|
||||||
|
<tr class="separator:af508cc9852b123ea37b94651da0f3c19"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
<tr class="memitem:acf48cbe3b2b6dd064cd1665ea8df2b9a"><td class="memItemLeft" align="right" valign="top"><a id="acf48cbe3b2b6dd064cd1665ea8df2b9a" name="acf48cbe3b2b6dd064cd1665ea8df2b9a"></a>
|
||||||
|
gd::HashMap< uint32_t, gd::Pair< <a class="el" href="classutils_1_1PlayerInput.html">PlayerInput</a> *, <a class="el" href="classutils_1_1IPlayer.html">IPlayer</a> * > > </td><td class="memItemRight" valign="bottom"><b>players</b> {}</td></tr>
|
||||||
|
<tr class="memdesc:acf48cbe3b2b6dd064cd1665ea8df2b9a"><td class="mdescLeft"> </td><td class="mdescRight">all players by id by input device. <br /></td></tr>
|
||||||
|
<tr class="separator:acf48cbe3b2b6dd064cd1665ea8df2b9a"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
<tr class="memitem:a623230c72ced578d7be1b9141b54fbd4"><td class="memItemLeft" align="right" valign="top"><a id="a623230c72ced578d7be1b9141b54fbd4" name="a623230c72ced578d7be1b9141b54fbd4"></a>
|
||||||
|
gd::RandomNumberGenerator </td><td class="memItemRight" valign="bottom"><b>rng</b> {}</td></tr>
|
||||||
|
<tr class="memdesc:a623230c72ced578d7be1b9141b54fbd4"><td class="mdescLeft"> </td><td class="mdescRight">Global random number generator. <br /></td></tr>
|
||||||
|
<tr class="separator:a623230c72ced578d7be1b9141b54fbd4"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
<tr class="memitem:a800421c3b82947156eebcbf730a680db"><td class="memItemLeft" align="right" valign="top"><a id="a800421c3b82947156eebcbf730a680db" name="a800421c3b82947156eebcbf730a680db"></a>
|
||||||
|
gd::HashMap< gd::StringName, <a class="el" href="classutils_1_1Level3D.html">Level3D</a> * > </td><td class="memItemRight" valign="bottom"><b>levels</b> {}</td></tr>
|
||||||
|
<tr class="memdesc:a800421c3b82947156eebcbf730a680db"><td class="mdescLeft"> </td><td class="mdescRight">all currently active levels identified by their resource paths. <br /></td></tr>
|
||||||
|
<tr class="separator:a800421c3b82947156eebcbf730a680db"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
<tr class="memitem:a116245a9c4e7edf53ec03c6fe78c8462"><td class="memItemLeft" align="right" valign="top"><a id="a116245a9c4e7edf53ec03c6fe78c8462" name="a116245a9c4e7edf53ec03c6fe78c8462"></a>
|
||||||
|
gd::Vector< <a class="el" href="classutils_1_1SpawnPoint3D.html">SpawnPoint3D</a> * > </td><td class="memItemRight" valign="bottom"><b>spawn_points</b> {}</td></tr>
|
||||||
|
<tr class="memdesc:a116245a9c4e7edf53ec03c6fe78c8462"><td class="mdescLeft"> </td><td class="mdescRight">all currently available spawn points. <br /></td></tr>
|
||||||
|
<tr class="separator:a116245a9c4e7edf53ec03c6fe78c8462"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
<tr class="memitem:abb25b7613e1c7cd4f056020e6990d8e1"><td class="memItemLeft" align="right" valign="top"><a id="abb25b7613e1c7cd4f056020e6990d8e1" name="abb25b7613e1c7cd4f056020e6990d8e1"></a>
|
||||||
|
gd::Ref< <a class="el" href="classutils_1_1GameMode.html">GameMode</a> > </td><td class="memItemRight" valign="bottom"><b>game_mode</b> {}</td></tr>
|
||||||
|
<tr class="memdesc:abb25b7613e1c7cd4f056020e6990d8e1"><td class="mdescLeft"> </td><td class="mdescRight">current active gamemode. <br /></td></tr>
|
||||||
|
<tr class="separator:abb25b7613e1c7cd4f056020e6990d8e1"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
<tr class="memitem:af73d3a598b72fcdc7dce372ea3af6e44"><td class="memItemLeft" align="right" valign="top">gd::Ref< <a class="el" href="classutils_1_1GameState.html">GameState</a> > </td><td class="memItemRight" valign="bottom"><a class="el" href="classutils_1_1GameRoot3D.html#af73d3a598b72fcdc7dce372ea3af6e44">game_state</a> {}</td></tr>
|
||||||
|
<tr class="memdesc:af73d3a598b72fcdc7dce372ea3af6e44"><td class="mdescLeft"> </td><td class="mdescRight">Active game state. <br /></td></tr>
|
||||||
|
<tr class="separator:af73d3a598b72fcdc7dce372ea3af6e44"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
<tr class="memitem:abf16d0f3b8030b758942397dcff1d46a"><td class="memItemLeft" align="right" valign="top"><a id="abf16d0f3b8030b758942397dcff1d46a" name="abf16d0f3b8030b758942397dcff1d46a"></a>
|
||||||
|
gd::Ref< gd::PackedScene > </td><td class="memItemRight" valign="bottom"><b>first_boot_level</b> {}</td></tr>
|
||||||
|
<tr class="memdesc:abf16d0f3b8030b758942397dcff1d46a"><td class="mdescLeft"> </td><td class="mdescRight">The level to boot into on startup. <br /></td></tr>
|
||||||
|
<tr class="separator:abf16d0f3b8030b758942397dcff1d46a"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
<tr class="memitem:ad62b2be46770ba99aa6c2a7800c52aa8"><td class="memItemLeft" align="right" valign="top"><a id="ad62b2be46770ba99aa6c2a7800c52aa8" name="ad62b2be46770ba99aa6c2a7800c52aa8"></a>
|
||||||
|
gd::Ref< <a class="el" href="classutils_1_1GameState.html">GameState</a> > </td><td class="memItemRight" valign="bottom"><b>game_state_prototype</b> {}</td></tr>
|
||||||
|
<tr class="memdesc:ad62b2be46770ba99aa6c2a7800c52aa8"><td class="mdescLeft"> </td><td class="mdescRight">The default game state data used for game_state if no save data is available. <br /></td></tr>
|
||||||
|
<tr class="separator:ad62b2be46770ba99aa6c2a7800c52aa8"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
</table><table class="memberdecls">
|
||||||
|
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pri-static-attribs" name="pri-static-attribs"></a>
|
||||||
|
Static Private Attributes</h2></td></tr>
|
||||||
|
<tr class="memitem:a35961f730828273d502ff2311c7cd83d"><td class="memItemLeft" align="right" valign="top"><a id="a35961f730828273d502ff2311c7cd83d" name="a35961f730828273d502ff2311c7cd83d"></a>
|
||||||
|
static <a class="el" href="classutils_1_1GameRoot3D.html">GameRoot3D</a> * </td><td class="memItemRight" valign="bottom"><b>singleton_instance</b> {nullptr}</td></tr>
|
||||||
|
<tr class="separator:a35961f730828273d502ff2311c7cd83d"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
</table>
|
||||||
|
<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
|
||||||
|
<div class="textblock"><p>The root of a game. </p>
|
||||||
|
<p>A game root node that manages levels and input devices. Can be loaded at any point in a game's life, but suggested is setting this as the root of the boot scene. </p>
|
||||||
|
</div><h2 class="groupheader">Member Function Documentation</h2>
|
||||||
|
<a id="aa9ed453a0b416641dfa5154a0b69c79e" name="aa9ed453a0b416641dfa5154a0b69c79e"></a>
|
||||||
|
<h2 class="memtitle"><span class="permalink"><a href="#aa9ed453a0b416641dfa5154a0b69c79e">◆ </a></span>get_levels()</h2>
|
||||||
|
|
||||||
|
<div class="memitem">
|
||||||
|
<div class="memproto">
|
||||||
|
<table class="memname">
|
||||||
|
<tr>
|
||||||
|
<td class="memname">gd::HashMap< gd::StringName, <a class="el" href="classutils_1_1Level3D.html">Level3D</a> * > & utils::GameRoot3D::get_levels </td>
|
||||||
|
<td>(</td>
|
||||||
|
<td class="paramname"></td><td>)</td>
|
||||||
|
<td></td>
|
||||||
|
</tr>
|
||||||
|
</table>
|
||||||
|
</div><div class="memdoc">
|
||||||
|
|
||||||
|
<p>Returns all currently active levels. </p>
|
||||||
|
<p>Levels are identified by their packed scene path. </p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<a id="a865e6d9fe4f9422c0fb974bd6b1222ce" name="a865e6d9fe4f9422c0fb974bd6b1222ce"></a>
|
||||||
|
<h2 class="memtitle"><span class="permalink"><a href="#a865e6d9fe4f9422c0fb974bd6b1222ce">◆ </a></span>initialize_player()</h2>
|
||||||
|
|
||||||
|
<div class="memitem">
|
||||||
|
<div class="memproto">
|
||||||
|
<table class="memname">
|
||||||
|
<tr>
|
||||||
|
<td class="memname">bool utils::GameRoot3D::initialize_player </td>
|
||||||
|
<td>(</td>
|
||||||
|
<td class="paramtype"><a class="el" href="classutils_1_1IPlayer.html">IPlayer</a> * </td>
|
||||||
|
<td class="paramname"><em>player</em>, </td>
|
||||||
|
</tr>
|
||||||
|
<tr>
|
||||||
|
<td class="paramkey"></td>
|
||||||
|
<td></td>
|
||||||
|
<td class="paramtype">uint32_t </td>
|
||||||
|
<td class="paramname"><em>id</em> </td>
|
||||||
|
</tr>
|
||||||
|
<tr>
|
||||||
|
<td></td>
|
||||||
|
<td>)</td>
|
||||||
|
<td></td><td></td>
|
||||||
|
</tr>
|
||||||
|
</table>
|
||||||
|
</div><div class="memdoc">
|
||||||
|
|
||||||
|
<p>Initialize and register a player instance. </p>
|
||||||
|
<p>The player will be added to the tree and AFTER setup_player_input will be called. This way the player can initialize before setting up input </p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<a id="ad53d50b5b35e4c13bf84f2d9c0f45a0b" name="ad53d50b5b35e4c13bf84f2d9c0f45a0b"></a>
|
||||||
|
<h2 class="memtitle"><span class="permalink"><a href="#ad53d50b5b35e4c13bf84f2d9c0f45a0b">◆ </a></span>load_level_at()</h2>
|
||||||
|
|
||||||
|
<div class="memitem">
|
||||||
|
<div class="memproto">
|
||||||
|
<table class="memname">
|
||||||
|
<tr>
|
||||||
|
<td class="memname"><a class="el" href="classutils_1_1Level3D.html">Level3D</a> * utils::GameRoot3D::load_level_at </td>
|
||||||
|
<td>(</td>
|
||||||
|
<td class="paramtype">gd::Ref< gd::PackedScene > </td>
|
||||||
|
<td class="paramname"><em>level</em>, </td>
|
||||||
|
</tr>
|
||||||
|
<tr>
|
||||||
|
<td class="paramkey"></td>
|
||||||
|
<td></td>
|
||||||
|
<td class="paramtype">gd::Transform3D </td>
|
||||||
|
<td class="paramname"><em>at</em> </td>
|
||||||
|
</tr>
|
||||||
|
<tr>
|
||||||
|
<td></td>
|
||||||
|
<td>)</td>
|
||||||
|
<td></td><td></td>
|
||||||
|
</tr>
|
||||||
|
</table>
|
||||||
|
</div><div class="memdoc">
|
||||||
|
|
||||||
|
<p>Load a level, only works if 'level' is a valid scene where the root Node can cast to '<a class="el" href="classutils_1_1Level3D.html" title="3D level root to be used with GameRoot3D.">Level3D</a>'. </p>
|
||||||
|
<dl class="params"><dt>Parameters</dt><dd>
|
||||||
|
<table class="params">
|
||||||
|
<tr><td class="paramname">at</td><td>Sets the root node's global transform. </td></tr>
|
||||||
|
</table>
|
||||||
|
</dd>
|
||||||
|
</dl>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<a id="a85eee9cb258971abe9fe8577314b2556" name="a85eee9cb258971abe9fe8577314b2556"></a>
|
||||||
|
<h2 class="memtitle"><span class="permalink"><a href="#a85eee9cb258971abe9fe8577314b2556">◆ </a></span>player_input_connected()</h2>
|
||||||
|
|
||||||
|
<div class="memitem">
|
||||||
|
<div class="memproto">
|
||||||
|
<table class="memname">
|
||||||
|
<tr>
|
||||||
|
<td class="memname">void utils::GameRoot3D::player_input_connected </td>
|
||||||
|
<td>(</td>
|
||||||
|
<td class="paramname"></td><td>)</td>
|
||||||
|
<td></td>
|
||||||
|
</tr>
|
||||||
|
</table>
|
||||||
|
</div><div class="memdoc">
|
||||||
|
|
||||||
|
<p>Instantiate a new <a class="el" href="classutils_1_1PlayerInput.html" title="An event-driven input observer.">PlayerInput</a>. </p>
|
||||||
|
<p>Does not automatically spawn a new player, but does notify game mode. </p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<a id="adc4455c11d39f8a267091f29ead441ee" name="adc4455c11d39f8a267091f29ead441ee"></a>
|
||||||
|
<h2 class="memtitle"><span class="permalink"><a href="#adc4455c11d39f8a267091f29ead441ee">◆ </a></span>release_singleton()</h2>
|
||||||
|
|
||||||
|
<div class="memitem">
|
||||||
|
<div class="memproto">
|
||||||
|
<table class="mlabels">
|
||||||
|
<tr>
|
||||||
|
<td class="mlabels-left">
|
||||||
|
<table class="memname">
|
||||||
|
<tr>
|
||||||
|
<td class="memname">void utils::GameRoot3D::release_singleton </td>
|
||||||
|
<td>(</td>
|
||||||
|
<td class="paramname"></td><td>)</td>
|
||||||
|
<td></td>
|
||||||
|
</tr>
|
||||||
|
</table>
|
||||||
|
</td>
|
||||||
|
<td class="mlabels-right">
|
||||||
|
<span class="mlabels"><span class="mlabel">protected</span></span> </td>
|
||||||
|
</tr>
|
||||||
|
</table>
|
||||||
|
</div><div class="memdoc">
|
||||||
|
|
||||||
|
<p>Attempt to stop being the active singleton instance. </p>
|
||||||
|
<p>Only works if the current singleton is 'this'. </p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<a id="a89953130655a618aefa8f3ea0db63a53" name="a89953130655a618aefa8f3ea0db63a53"></a>
|
||||||
|
<h2 class="memtitle"><span class="permalink"><a href="#a89953130655a618aefa8f3ea0db63a53">◆ </a></span>remove_player()</h2>
|
||||||
|
|
||||||
|
<div class="memitem">
|
||||||
|
<div class="memproto">
|
||||||
|
<table class="memname">
|
||||||
|
<tr>
|
||||||
|
<td class="memname">void utils::GameRoot3D::remove_player </td>
|
||||||
|
<td>(</td>
|
||||||
|
<td class="paramtype">uint32_t </td>
|
||||||
|
<td class="paramname"><em>player_id</em></td><td>)</td>
|
||||||
|
<td></td>
|
||||||
|
</tr>
|
||||||
|
</table>
|
||||||
|
</div><div class="memdoc">
|
||||||
|
|
||||||
|
<p>Force-disconnect a player. </p>
|
||||||
|
<p>Calls queue_free on the <a class="el" href="classutils_1_1IPlayer.html" title="Interface required for player nodes.">IPlayer</a> instance </p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<a id="a453c8aa3920d7d0adaf2490c63a7d92c" name="a453c8aa3920d7d0adaf2490c63a7d92c"></a>
|
||||||
|
<h2 class="memtitle"><span class="permalink"><a href="#a453c8aa3920d7d0adaf2490c63a7d92c">◆ </a></span>replace_levels()</h2>
|
||||||
|
|
||||||
|
<div class="memitem">
|
||||||
|
<div class="memproto">
|
||||||
|
<table class="memname">
|
||||||
|
<tr>
|
||||||
|
<td class="memname">void utils::GameRoot3D::replace_levels </td>
|
||||||
|
<td>(</td>
|
||||||
|
<td class="paramtype">gd::Ref< gd::PackedScene > </td>
|
||||||
|
<td class="paramname"><em>level</em></td><td>)</td>
|
||||||
|
<td></td>
|
||||||
|
</tr>
|
||||||
|
</table>
|
||||||
|
</div><div class="memdoc">
|
||||||
|
|
||||||
|
<p>Replace all currently loaded levels with a new level. </p>
|
||||||
|
<p>Shorthand for </p><div class="fragment"><div class="line"><a class="code hl_function" href="classutils_1_1GameRoot3D.html#a4053b12af23cef53eb294729f1cb3aa8">unload_all_levels</a>();</div>
|
||||||
|
<div class="line"><a class="code hl_function" href="classutils_1_1GameRoot3D.html#acbec3f7b39c8c991a725e611dd8b869e">load_level</a>(level);</div>
|
||||||
|
<div class="ttc" id="aclassutils_1_1GameRoot3D_html_a4053b12af23cef53eb294729f1cb3aa8"><div class="ttname"><a href="classutils_1_1GameRoot3D.html#a4053b12af23cef53eb294729f1cb3aa8">utils::GameRoot3D::unload_all_levels</a></div><div class="ttdeci">void unload_all_levels()</div><div class="ttdoc">Unload all currently loaded levels.</div><div class="ttdef"><b>Definition</b> game_root.cpp:133</div></div>
|
||||||
|
<div class="ttc" id="aclassutils_1_1GameRoot3D_html_acbec3f7b39c8c991a725e611dd8b869e"><div class="ttname"><a href="classutils_1_1GameRoot3D.html#acbec3f7b39c8c991a725e611dd8b869e">utils::GameRoot3D::load_level</a></div><div class="ttdeci">Level3D * load_level(gd::Ref< gd::PackedScene > level)</div><div class="ttdoc">shorthand for load_level(level, Transform3D())</div><div class="ttdef"><b>Definition</b> game_root.cpp:102</div></div>
|
||||||
|
</div><!-- fragment -->
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<a id="add087bf071383383e68e919173670c47" name="add087bf071383383e68e919173670c47"></a>
|
||||||
|
<h2 class="memtitle"><span class="permalink"><a href="#add087bf071383383e68e919173670c47">◆ </a></span>reset_game_mode()</h2>
|
||||||
|
|
||||||
|
<div class="memitem">
|
||||||
|
<div class="memproto">
|
||||||
|
<table class="memname">
|
||||||
|
<tr>
|
||||||
|
<td class="memname">void utils::GameRoot3D::reset_game_mode </td>
|
||||||
|
<td>(</td>
|
||||||
|
<td class="paramname"></td><td>)</td>
|
||||||
|
<td></td>
|
||||||
|
</tr>
|
||||||
|
</table>
|
||||||
|
</div><div class="memdoc">
|
||||||
|
|
||||||
|
<p>Un-set game mode. </p>
|
||||||
|
<p>Shorthand for set_game_mode(Ref<GameMode>()) </p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<a id="a6c2a1aa2c35808a1b003ae79eac348c2" name="a6c2a1aa2c35808a1b003ae79eac348c2"></a>
|
||||||
|
<h2 class="memtitle"><span class="permalink"><a href="#a6c2a1aa2c35808a1b003ae79eac348c2">◆ </a></span>set_game_mode()</h2>
|
||||||
|
|
||||||
|
<div class="memitem">
|
||||||
|
<div class="memproto">
|
||||||
|
<table class="memname">
|
||||||
|
<tr>
|
||||||
|
<td class="memname">void utils::GameRoot3D::set_game_mode </td>
|
||||||
|
<td>(</td>
|
||||||
|
<td class="paramtype">gd::Ref< <a class="el" href="classutils_1_1GameMode.html">GameMode</a> > </td>
|
||||||
|
<td class="paramname"><em>prototype</em></td><td>)</td>
|
||||||
|
<td></td>
|
||||||
|
</tr>
|
||||||
|
</table>
|
||||||
|
</div><div class="memdoc">
|
||||||
|
|
||||||
|
<p>Override the current gamemode. </p>
|
||||||
|
<p>Replaces game mode requires destroying and respawning all players </p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<h2 class="groupheader">Member Data Documentation</h2>
|
||||||
|
<a id="af73d3a598b72fcdc7dce372ea3af6e44" name="af73d3a598b72fcdc7dce372ea3af6e44"></a>
|
||||||
|
<h2 class="memtitle"><span class="permalink"><a href="#af73d3a598b72fcdc7dce372ea3af6e44">◆ </a></span>game_state</h2>
|
||||||
|
|
||||||
|
<div class="memitem">
|
||||||
|
<div class="memproto">
|
||||||
|
<table class="mlabels">
|
||||||
|
<tr>
|
||||||
|
<td class="mlabels-left">
|
||||||
|
<table class="memname">
|
||||||
|
<tr>
|
||||||
|
<td class="memname">gd::Ref<<a class="el" href="classutils_1_1GameState.html">GameState</a>> utils::GameRoot3D::game_state {}</td>
|
||||||
|
</tr>
|
||||||
|
</table>
|
||||||
|
</td>
|
||||||
|
<td class="mlabels-right">
|
||||||
|
<span class="mlabels"><span class="mlabel">private</span></span> </td>
|
||||||
|
</tr>
|
||||||
|
</table>
|
||||||
|
</div><div class="memdoc">
|
||||||
|
|
||||||
|
<p>Active game state. </p>
|
||||||
|
<p>Will be assigned loaded save data, or game_state_prototype if no save data is found. </p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<a id="af508cc9852b123ea37b94651da0f3c19" name="af508cc9852b123ea37b94651da0f3c19"></a>
|
||||||
|
<h2 class="memtitle"><span class="permalink"><a href="#af508cc9852b123ea37b94651da0f3c19">◆ </a></span>next_player_id</h2>
|
||||||
|
|
||||||
|
<div class="memitem">
|
||||||
|
<div class="memproto">
|
||||||
|
<table class="mlabels">
|
||||||
|
<tr>
|
||||||
|
<td class="mlabels-left">
|
||||||
|
<table class="memname">
|
||||||
|
<tr>
|
||||||
|
<td class="memname">uint32_t utils::GameRoot3D::next_player_id {1}</td>
|
||||||
|
</tr>
|
||||||
|
</table>
|
||||||
|
</td>
|
||||||
|
<td class="mlabels-right">
|
||||||
|
<span class="mlabels"><span class="mlabel">private</span></span> </td>
|
||||||
|
</tr>
|
||||||
|
</table>
|
||||||
|
</div><div class="memdoc">
|
||||||
|
|
||||||
|
<p>Next available player ID. </p>
|
||||||
|
<p>Default is 1 because 0 is the "invalid" player id. </p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<hr/>The documentation for this class was generated from the following files:<ul>
|
||||||
|
<li><a class="el" href="game__root_8hpp_source.html">game_root.hpp</a></li>
|
||||||
|
<li>game_root.cpp</li>
|
||||||
|
</ul>
|
||||||
|
</div><!-- contents -->
|
||||||
|
<!-- start footer part -->
|
||||||
|
<hr class="footer"/><address class="footer"><small>
|
||||||
|
Generated by <a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.7
|
||||||
|
</small></address>
|
||||||
|
</body>
|
||||||
|
</html>
|
After Width: | Height: | Size: 528 B |
|
@ -0,0 +1,91 @@
|
||||||
|
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||||
|
<html xmlns="http://www.w3.org/1999/xhtml" lang="en-US">
|
||||||
|
<head>
|
||||||
|
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
|
||||||
|
<meta http-equiv="X-UA-Compatible" content="IE=11"/>
|
||||||
|
<meta name="generator" content="Doxygen 1.9.7"/>
|
||||||
|
<meta name="viewport" content="width=device-width, initial-scale=1"/>
|
||||||
|
<title>godot-cpp-utils: Member List</title>
|
||||||
|
<link href="tabs.css" rel="stylesheet" type="text/css"/>
|
||||||
|
<script type="text/javascript" src="jquery.js"></script>
|
||||||
|
<script type="text/javascript" src="dynsections.js"></script>
|
||||||
|
<link href="search/search.css" rel="stylesheet" type="text/css"/>
|
||||||
|
<script type="text/javascript" src="search/searchdata.js"></script>
|
||||||
|
<script type="text/javascript" src="search/search.js"></script>
|
||||||
|
<link href="doxygen.css" rel="stylesheet" type="text/css" />
|
||||||
|
</head>
|
||||||
|
<body>
|
||||||
|
<div id="top"><!-- do not remove this div, it is closed by doxygen! -->
|
||||||
|
<div id="titlearea">
|
||||||
|
<table cellspacing="0" cellpadding="0">
|
||||||
|
<tbody>
|
||||||
|
<tr id="projectrow">
|
||||||
|
<td id="projectalign">
|
||||||
|
<div id="projectname">godot-cpp-utils
|
||||||
|
</div>
|
||||||
|
<div id="projectbrief">A collection of utility classes, functions and macros for use with Godot and GDExtension.</div>
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
</tbody>
|
||||||
|
</table>
|
||||||
|
</div>
|
||||||
|
<!-- end header part -->
|
||||||
|
<!-- Generated by Doxygen 1.9.7 -->
|
||||||
|
<script type="text/javascript">
|
||||||
|
/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
|
||||||
|
var searchBox = new SearchBox("searchBox", "search/",'.html');
|
||||||
|
/* @license-end */
|
||||||
|
</script>
|
||||||
|
<script type="text/javascript" src="menudata.js"></script>
|
||||||
|
<script type="text/javascript" src="menu.js"></script>
|
||||||
|
<script type="text/javascript">
|
||||||
|
/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
|
||||||
|
$(function() {
|
||||||
|
initMenu('',true,false,'search.php','Search');
|
||||||
|
$(document).ready(function() { init_search(); });
|
||||||
|
});
|
||||||
|
/* @license-end */
|
||||||
|
</script>
|
||||||
|
<div id="main-nav"></div>
|
||||||
|
<!-- window showing the filter options -->
|
||||||
|
<div id="MSearchSelectWindow"
|
||||||
|
onmouseover="return searchBox.OnSearchSelectShow()"
|
||||||
|
onmouseout="return searchBox.OnSearchSelectHide()"
|
||||||
|
onkeydown="return searchBox.OnSearchSelectKey(event)">
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<!-- iframe showing the search results (closed by default) -->
|
||||||
|
<div id="MSearchResultsWindow">
|
||||||
|
<div id="MSearchResults">
|
||||||
|
<div class="SRPage">
|
||||||
|
<div id="SRIndex">
|
||||||
|
<div id="SRResults"></div>
|
||||||
|
<div class="SRStatus" id="Loading">Loading...</div>
|
||||||
|
<div class="SRStatus" id="Searching">Searching...</div>
|
||||||
|
<div class="SRStatus" id="NoMatches">No Matches</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div id="nav-path" class="navpath">
|
||||||
|
<ul>
|
||||||
|
<li class="navelem"><b>utils</b></li><li class="navelem"><a class="el" href="classutils_1_1GameState.html">GameState</a></li> </ul>
|
||||||
|
</div>
|
||||||
|
</div><!-- top -->
|
||||||
|
<div class="header">
|
||||||
|
<div class="headertitle"><div class="title">utils::GameState Member List</div></div>
|
||||||
|
</div><!--header-->
|
||||||
|
<div class="contents">
|
||||||
|
|
||||||
|
<p>This is the complete list of members for <a class="el" href="classutils_1_1GameState.html">utils::GameState</a>, including all inherited members.</p>
|
||||||
|
<table class="directory">
|
||||||
|
<tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>_bind_methods</b>() (defined in <a class="el" href="classutils_1_1GameState.html">utils::GameState</a>)</td><td class="entry"><a class="el" href="classutils_1_1GameState.html">utils::GameState</a></td><td class="entry"><span class="mlabel">private</span><span class="mlabel">static</span></td></tr>
|
||||||
|
<tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>GDCLASS</b>(GameState, godot::Resource) (defined in <a class="el" href="classutils_1_1GameState.html">utils::GameState</a>)</td><td class="entry"><a class="el" href="classutils_1_1GameState.html">utils::GameState</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
|
||||||
|
</table></div><!-- contents -->
|
||||||
|
<!-- start footer part -->
|
||||||
|
<hr class="footer"/><address class="footer"><small>
|
||||||
|
Generated by <a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.7
|
||||||
|
</small></address>
|
||||||
|
</body>
|
||||||
|
</html>
|
|
@ -0,0 +1,121 @@
|
||||||
|
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||||
|
<html xmlns="http://www.w3.org/1999/xhtml" lang="en-US">
|
||||||
|
<head>
|
||||||
|
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
|
||||||
|
<meta http-equiv="X-UA-Compatible" content="IE=11"/>
|
||||||
|
<meta name="generator" content="Doxygen 1.9.7"/>
|
||||||
|
<meta name="viewport" content="width=device-width, initial-scale=1"/>
|
||||||
|
<title>godot-cpp-utils: utils::GameState Class Reference</title>
|
||||||
|
<link href="tabs.css" rel="stylesheet" type="text/css"/>
|
||||||
|
<script type="text/javascript" src="jquery.js"></script>
|
||||||
|
<script type="text/javascript" src="dynsections.js"></script>
|
||||||
|
<link href="search/search.css" rel="stylesheet" type="text/css"/>
|
||||||
|
<script type="text/javascript" src="search/searchdata.js"></script>
|
||||||
|
<script type="text/javascript" src="search/search.js"></script>
|
||||||
|
<link href="doxygen.css" rel="stylesheet" type="text/css" />
|
||||||
|
</head>
|
||||||
|
<body>
|
||||||
|
<div id="top"><!-- do not remove this div, it is closed by doxygen! -->
|
||||||
|
<div id="titlearea">
|
||||||
|
<table cellspacing="0" cellpadding="0">
|
||||||
|
<tbody>
|
||||||
|
<tr id="projectrow">
|
||||||
|
<td id="projectalign">
|
||||||
|
<div id="projectname">godot-cpp-utils
|
||||||
|
</div>
|
||||||
|
<div id="projectbrief">A collection of utility classes, functions and macros for use with Godot and GDExtension.</div>
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
</tbody>
|
||||||
|
</table>
|
||||||
|
</div>
|
||||||
|
<!-- end header part -->
|
||||||
|
<!-- Generated by Doxygen 1.9.7 -->
|
||||||
|
<script type="text/javascript">
|
||||||
|
/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
|
||||||
|
var searchBox = new SearchBox("searchBox", "search/",'.html');
|
||||||
|
/* @license-end */
|
||||||
|
</script>
|
||||||
|
<script type="text/javascript" src="menudata.js"></script>
|
||||||
|
<script type="text/javascript" src="menu.js"></script>
|
||||||
|
<script type="text/javascript">
|
||||||
|
/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
|
||||||
|
$(function() {
|
||||||
|
initMenu('',true,false,'search.php','Search');
|
||||||
|
$(document).ready(function() { init_search(); });
|
||||||
|
});
|
||||||
|
/* @license-end */
|
||||||
|
</script>
|
||||||
|
<div id="main-nav"></div>
|
||||||
|
<!-- window showing the filter options -->
|
||||||
|
<div id="MSearchSelectWindow"
|
||||||
|
onmouseover="return searchBox.OnSearchSelectShow()"
|
||||||
|
onmouseout="return searchBox.OnSearchSelectHide()"
|
||||||
|
onkeydown="return searchBox.OnSearchSelectKey(event)">
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<!-- iframe showing the search results (closed by default) -->
|
||||||
|
<div id="MSearchResultsWindow">
|
||||||
|
<div id="MSearchResults">
|
||||||
|
<div class="SRPage">
|
||||||
|
<div id="SRIndex">
|
||||||
|
<div id="SRResults"></div>
|
||||||
|
<div class="SRStatus" id="Loading">Loading...</div>
|
||||||
|
<div class="SRStatus" id="Searching">Searching...</div>
|
||||||
|
<div class="SRStatus" id="NoMatches">No Matches</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div id="nav-path" class="navpath">
|
||||||
|
<ul>
|
||||||
|
<li class="navelem"><b>utils</b></li><li class="navelem"><a class="el" href="classutils_1_1GameState.html">GameState</a></li> </ul>
|
||||||
|
</div>
|
||||||
|
</div><!-- top -->
|
||||||
|
<div class="header">
|
||||||
|
<div class="summary">
|
||||||
|
<a href="#pri-methods">Private Member Functions</a> |
|
||||||
|
<a href="#pri-static-methods">Static Private Member Functions</a> |
|
||||||
|
<a href="classutils_1_1GameState-members.html">List of all members</a> </div>
|
||||||
|
<div class="headertitle"><div class="title">utils::GameState Class Reference</div></div>
|
||||||
|
</div><!--header-->
|
||||||
|
<div class="contents">
|
||||||
|
|
||||||
|
<p>Parent class for saved game state.
|
||||||
|
<a href="classutils_1_1GameState.html#details">More...</a></p>
|
||||||
|
|
||||||
|
<p><code>#include <<a class="el" href="game__state_8hpp_source.html">game_state.hpp</a>></code></p>
|
||||||
|
<div class="dynheader">
|
||||||
|
Inheritance diagram for utils::GameState:</div>
|
||||||
|
<div class="dyncontent">
|
||||||
|
<div class="center">
|
||||||
|
<img src="classutils_1_1GameState.png" alt=""/>
|
||||||
|
</div></div>
|
||||||
|
<table class="memberdecls">
|
||||||
|
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pri-methods" name="pri-methods"></a>
|
||||||
|
Private Member Functions</h2></td></tr>
|
||||||
|
<tr class="memitem:a24207c80fca337de78ededf4eae9fbd0"><td class="memItemLeft" align="right" valign="top"><a id="a24207c80fca337de78ededf4eae9fbd0" name="a24207c80fca337de78ededf4eae9fbd0"></a>
|
||||||
|
 </td><td class="memItemRight" valign="bottom"><b>GDCLASS</b> (<a class="el" href="classutils_1_1GameState.html">GameState</a>, godot::Resource)</td></tr>
|
||||||
|
<tr class="separator:a24207c80fca337de78ededf4eae9fbd0"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
</table><table class="memberdecls">
|
||||||
|
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pri-static-methods" name="pri-static-methods"></a>
|
||||||
|
Static Private Member Functions</h2></td></tr>
|
||||||
|
<tr class="memitem:a222230f3f7451b2ed72257e547ce4341"><td class="memItemLeft" align="right" valign="top"><a id="a222230f3f7451b2ed72257e547ce4341" name="a222230f3f7451b2ed72257e547ce4341"></a>
|
||||||
|
static void </td><td class="memItemRight" valign="bottom"><b>_bind_methods</b> ()</td></tr>
|
||||||
|
<tr class="separator:a222230f3f7451b2ed72257e547ce4341"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
</table>
|
||||||
|
<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
|
||||||
|
<div class="textblock"><p>Parent class for saved game state. </p>
|
||||||
|
<p>Inherit and add godot properties to save persistently. </p>
|
||||||
|
</div><hr/>The documentation for this class was generated from the following files:<ul>
|
||||||
|
<li><a class="el" href="game__state_8hpp_source.html">game_state.hpp</a></li>
|
||||||
|
<li>game_state.cpp</li>
|
||||||
|
</ul>
|
||||||
|
</div><!-- contents -->
|
||||||
|
<!-- start footer part -->
|
||||||
|
<hr class="footer"/><address class="footer"><small>
|
||||||
|
Generated by <a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.7
|
||||||
|
</small></address>
|
||||||
|
</body>
|
||||||
|
</html>
|
After Width: | Height: | Size: 531 B |
|
@ -0,0 +1,95 @@
|
||||||
|
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||||
|
<html xmlns="http://www.w3.org/1999/xhtml" lang="en-US">
|
||||||
|
<head>
|
||||||
|
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
|
||||||
|
<meta http-equiv="X-UA-Compatible" content="IE=11"/>
|
||||||
|
<meta name="generator" content="Doxygen 1.9.7"/>
|
||||||
|
<meta name="viewport" content="width=device-width, initial-scale=1"/>
|
||||||
|
<title>godot-cpp-utils: Member List</title>
|
||||||
|
<link href="tabs.css" rel="stylesheet" type="text/css"/>
|
||||||
|
<script type="text/javascript" src="jquery.js"></script>
|
||||||
|
<script type="text/javascript" src="dynsections.js"></script>
|
||||||
|
<link href="search/search.css" rel="stylesheet" type="text/css"/>
|
||||||
|
<script type="text/javascript" src="search/searchdata.js"></script>
|
||||||
|
<script type="text/javascript" src="search/search.js"></script>
|
||||||
|
<link href="doxygen.css" rel="stylesheet" type="text/css" />
|
||||||
|
</head>
|
||||||
|
<body>
|
||||||
|
<div id="top"><!-- do not remove this div, it is closed by doxygen! -->
|
||||||
|
<div id="titlearea">
|
||||||
|
<table cellspacing="0" cellpadding="0">
|
||||||
|
<tbody>
|
||||||
|
<tr id="projectrow">
|
||||||
|
<td id="projectalign">
|
||||||
|
<div id="projectname">godot-cpp-utils
|
||||||
|
</div>
|
||||||
|
<div id="projectbrief">A collection of utility classes, functions and macros for use with Godot and GDExtension.</div>
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
</tbody>
|
||||||
|
</table>
|
||||||
|
</div>
|
||||||
|
<!-- end header part -->
|
||||||
|
<!-- Generated by Doxygen 1.9.7 -->
|
||||||
|
<script type="text/javascript">
|
||||||
|
/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
|
||||||
|
var searchBox = new SearchBox("searchBox", "search/",'.html');
|
||||||
|
/* @license-end */
|
||||||
|
</script>
|
||||||
|
<script type="text/javascript" src="menudata.js"></script>
|
||||||
|
<script type="text/javascript" src="menu.js"></script>
|
||||||
|
<script type="text/javascript">
|
||||||
|
/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
|
||||||
|
$(function() {
|
||||||
|
initMenu('',true,false,'search.php','Search');
|
||||||
|
$(document).ready(function() { init_search(); });
|
||||||
|
});
|
||||||
|
/* @license-end */
|
||||||
|
</script>
|
||||||
|
<div id="main-nav"></div>
|
||||||
|
<!-- window showing the filter options -->
|
||||||
|
<div id="MSearchSelectWindow"
|
||||||
|
onmouseover="return searchBox.OnSearchSelectShow()"
|
||||||
|
onmouseout="return searchBox.OnSearchSelectHide()"
|
||||||
|
onkeydown="return searchBox.OnSearchSelectKey(event)">
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<!-- iframe showing the search results (closed by default) -->
|
||||||
|
<div id="MSearchResultsWindow">
|
||||||
|
<div id="MSearchResults">
|
||||||
|
<div class="SRPage">
|
||||||
|
<div id="SRIndex">
|
||||||
|
<div id="SRResults"></div>
|
||||||
|
<div class="SRStatus" id="Loading">Loading...</div>
|
||||||
|
<div class="SRStatus" id="Searching">Searching...</div>
|
||||||
|
<div class="SRStatus" id="NoMatches">No Matches</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div id="nav-path" class="navpath">
|
||||||
|
<ul>
|
||||||
|
<li class="navelem"><b>utils</b></li><li class="navelem"><a class="el" href="classutils_1_1IPlayer.html">IPlayer</a></li> </ul>
|
||||||
|
</div>
|
||||||
|
</div><!-- top -->
|
||||||
|
<div class="header">
|
||||||
|
<div class="headertitle"><div class="title">utils::IPlayer Member List</div></div>
|
||||||
|
</div><!--header-->
|
||||||
|
<div class="contents">
|
||||||
|
|
||||||
|
<p>This is the complete list of members for <a class="el" href="classutils_1_1IPlayer.html">utils::IPlayer</a>, including all inherited members.</p>
|
||||||
|
<table class="directory">
|
||||||
|
<tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GameRoot3D</b> (defined in <a class="el" href="classutils_1_1IPlayer.html">utils::IPlayer</a>)</td><td class="entry"><a class="el" href="classutils_1_1IPlayer.html">utils::IPlayer</a></td><td class="entry"><span class="mlabel">friend</span></td></tr>
|
||||||
|
<tr class="odd"><td class="entry"><a class="el" href="classutils_1_1IPlayer.html#ad697b5e89246178d99a4c281eaf313af">get_player_id</a>()</td><td class="entry"><a class="el" href="classutils_1_1IPlayer.html">utils::IPlayer</a></td><td class="entry"></td></tr>
|
||||||
|
<tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>player_id</b> (defined in <a class="el" href="classutils_1_1IPlayer.html">utils::IPlayer</a>)</td><td class="entry"><a class="el" href="classutils_1_1IPlayer.html">utils::IPlayer</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
|
||||||
|
<tr class="odd"><td class="entry"><a class="el" href="classutils_1_1IPlayer.html#a0cafb35522002c12a00da6cb408e462c">setup_player_input</a>(PlayerInput *input)=0</td><td class="entry"><a class="el" href="classutils_1_1IPlayer.html">utils::IPlayer</a></td><td class="entry"><span class="mlabel">pure virtual</span></td></tr>
|
||||||
|
<tr class="even"><td class="entry"><a class="el" href="classutils_1_1IPlayer.html#aa5e2d0a33a4114e45b2bd1bea95fa1db">spawn_at_position</a>(gd::Transform3D const &at)=0</td><td class="entry"><a class="el" href="classutils_1_1IPlayer.html">utils::IPlayer</a></td><td class="entry"><span class="mlabel">pure virtual</span></td></tr>
|
||||||
|
<tr class="odd"><td class="entry"><a class="el" href="classutils_1_1IPlayer.html#aee51a05e36995e6523c3284b5cef1f42">to_node</a>()=0</td><td class="entry"><a class="el" href="classutils_1_1IPlayer.html">utils::IPlayer</a></td><td class="entry"><span class="mlabel">pure virtual</span></td></tr>
|
||||||
|
</table></div><!-- contents -->
|
||||||
|
<!-- start footer part -->
|
||||||
|
<hr class="footer"/><address class="footer"><small>
|
||||||
|
Generated by <a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.7
|
||||||
|
</small></address>
|
||||||
|
</body>
|
||||||
|
</html>
|
|
@ -0,0 +1,164 @@
|
||||||
|
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||||
|
<html xmlns="http://www.w3.org/1999/xhtml" lang="en-US">
|
||||||
|
<head>
|
||||||
|
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
|
||||||
|
<meta http-equiv="X-UA-Compatible" content="IE=11"/>
|
||||||
|
<meta name="generator" content="Doxygen 1.9.7"/>
|
||||||
|
<meta name="viewport" content="width=device-width, initial-scale=1"/>
|
||||||
|
<title>godot-cpp-utils: utils::IPlayer Class Reference</title>
|
||||||
|
<link href="tabs.css" rel="stylesheet" type="text/css"/>
|
||||||
|
<script type="text/javascript" src="jquery.js"></script>
|
||||||
|
<script type="text/javascript" src="dynsections.js"></script>
|
||||||
|
<link href="search/search.css" rel="stylesheet" type="text/css"/>
|
||||||
|
<script type="text/javascript" src="search/searchdata.js"></script>
|
||||||
|
<script type="text/javascript" src="search/search.js"></script>
|
||||||
|
<link href="doxygen.css" rel="stylesheet" type="text/css" />
|
||||||
|
</head>
|
||||||
|
<body>
|
||||||
|
<div id="top"><!-- do not remove this div, it is closed by doxygen! -->
|
||||||
|
<div id="titlearea">
|
||||||
|
<table cellspacing="0" cellpadding="0">
|
||||||
|
<tbody>
|
||||||
|
<tr id="projectrow">
|
||||||
|
<td id="projectalign">
|
||||||
|
<div id="projectname">godot-cpp-utils
|
||||||
|
</div>
|
||||||
|
<div id="projectbrief">A collection of utility classes, functions and macros for use with Godot and GDExtension.</div>
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
</tbody>
|
||||||
|
</table>
|
||||||
|
</div>
|
||||||
|
<!-- end header part -->
|
||||||
|
<!-- Generated by Doxygen 1.9.7 -->
|
||||||
|
<script type="text/javascript">
|
||||||
|
/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
|
||||||
|
var searchBox = new SearchBox("searchBox", "search/",'.html');
|
||||||
|
/* @license-end */
|
||||||
|
</script>
|
||||||
|
<script type="text/javascript" src="menudata.js"></script>
|
||||||
|
<script type="text/javascript" src="menu.js"></script>
|
||||||
|
<script type="text/javascript">
|
||||||
|
/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
|
||||||
|
$(function() {
|
||||||
|
initMenu('',true,false,'search.php','Search');
|
||||||
|
$(document).ready(function() { init_search(); });
|
||||||
|
});
|
||||||
|
/* @license-end */
|
||||||
|
</script>
|
||||||
|
<div id="main-nav"></div>
|
||||||
|
<!-- window showing the filter options -->
|
||||||
|
<div id="MSearchSelectWindow"
|
||||||
|
onmouseover="return searchBox.OnSearchSelectShow()"
|
||||||
|
onmouseout="return searchBox.OnSearchSelectHide()"
|
||||||
|
onkeydown="return searchBox.OnSearchSelectKey(event)">
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<!-- iframe showing the search results (closed by default) -->
|
||||||
|
<div id="MSearchResultsWindow">
|
||||||
|
<div id="MSearchResults">
|
||||||
|
<div class="SRPage">
|
||||||
|
<div id="SRIndex">
|
||||||
|
<div id="SRResults"></div>
|
||||||
|
<div class="SRStatus" id="Loading">Loading...</div>
|
||||||
|
<div class="SRStatus" id="Searching">Searching...</div>
|
||||||
|
<div class="SRStatus" id="NoMatches">No Matches</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div id="nav-path" class="navpath">
|
||||||
|
<ul>
|
||||||
|
<li class="navelem"><b>utils</b></li><li class="navelem"><a class="el" href="classutils_1_1IPlayer.html">IPlayer</a></li> </ul>
|
||||||
|
</div>
|
||||||
|
</div><!-- top -->
|
||||||
|
<div class="header">
|
||||||
|
<div class="summary">
|
||||||
|
<a href="#pub-methods">Public Member Functions</a> |
|
||||||
|
<a href="#pri-attribs">Private Attributes</a> |
|
||||||
|
<a href="#friends">Friends</a> |
|
||||||
|
<a href="classutils_1_1IPlayer-members.html">List of all members</a> </div>
|
||||||
|
<div class="headertitle"><div class="title">utils::IPlayer Class Reference<span class="mlabels"><span class="mlabel">abstract</span></span></div></div>
|
||||||
|
</div><!--header-->
|
||||||
|
<div class="contents">
|
||||||
|
|
||||||
|
<p>Interface required for player nodes.
|
||||||
|
<a href="classutils_1_1IPlayer.html#details">More...</a></p>
|
||||||
|
|
||||||
|
<p><code>#include <<a class="el" href="player_8hpp_source.html">player.hpp</a>></code></p>
|
||||||
|
<table class="memberdecls">
|
||||||
|
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-methods" name="pub-methods"></a>
|
||||||
|
Public Member Functions</h2></td></tr>
|
||||||
|
<tr class="memitem:a0cafb35522002c12a00da6cb408e462c"><td class="memItemLeft" align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="classutils_1_1IPlayer.html#a0cafb35522002c12a00da6cb408e462c">setup_player_input</a> (<a class="el" href="classutils_1_1PlayerInput.html">PlayerInput</a> *input)=0</td></tr>
|
||||||
|
<tr class="memdesc:a0cafb35522002c12a00da6cb408e462c"><td class="mdescLeft"> </td><td class="mdescRight">Called by <a class="el" href="classutils_1_1GameRoot3D.html" title="The root of a game.">GameRoot3D</a> when this player is instantiated or assigned a new <a class="el" href="classutils_1_1PlayerInput.html" title="An event-driven input observer.">PlayerInput</a>. <br /></td></tr>
|
||||||
|
<tr class="separator:a0cafb35522002c12a00da6cb408e462c"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
<tr class="memitem:aee51a05e36995e6523c3284b5cef1f42"><td class="memItemLeft" align="right" valign="top"><a id="aee51a05e36995e6523c3284b5cef1f42" name="aee51a05e36995e6523c3284b5cef1f42"></a>
|
||||||
|
virtual gd::Node * </td><td class="memItemRight" valign="bottom"><b>to_node</b> ()=0</td></tr>
|
||||||
|
<tr class="memdesc:aee51a05e36995e6523c3284b5cef1f42"><td class="mdescLeft"> </td><td class="mdescRight">Convert <a class="el" href="classutils_1_1IPlayer.html" title="Interface required for player nodes.">IPlayer</a> instance to node. <br /></td></tr>
|
||||||
|
<tr class="separator:aee51a05e36995e6523c3284b5cef1f42"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
<tr class="memitem:aa5e2d0a33a4114e45b2bd1bea95fa1db"><td class="memItemLeft" align="right" valign="top"><a id="aa5e2d0a33a4114e45b2bd1bea95fa1db" name="aa5e2d0a33a4114e45b2bd1bea95fa1db"></a>
|
||||||
|
virtual void </td><td class="memItemRight" valign="bottom"><b>spawn_at_position</b> (gd::Transform3D const &at)=0</td></tr>
|
||||||
|
<tr class="memdesc:aa5e2d0a33a4114e45b2bd1bea95fa1db"><td class="mdescLeft"> </td><td class="mdescRight">Spawn the player at a given transform, usually the global transform of a <a class="el" href="classutils_1_1SpawnPoint3D.html" title="A location in the game world that the player can spawn at.">SpawnPoint3D</a>. <br /></td></tr>
|
||||||
|
<tr class="separator:aa5e2d0a33a4114e45b2bd1bea95fa1db"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
<tr class="memitem:ad697b5e89246178d99a4c281eaf313af"><td class="memItemLeft" align="right" valign="top"><a id="ad697b5e89246178d99a4c281eaf313af" name="ad697b5e89246178d99a4c281eaf313af"></a>
|
||||||
|
uint32_t </td><td class="memItemRight" valign="bottom"><b>get_player_id</b> ()</td></tr>
|
||||||
|
<tr class="memdesc:ad697b5e89246178d99a4c281eaf313af"><td class="mdescLeft"> </td><td class="mdescRight">Returns the player id assigned to this instance. <br /></td></tr>
|
||||||
|
<tr class="separator:ad697b5e89246178d99a4c281eaf313af"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
</table><table class="memberdecls">
|
||||||
|
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pri-attribs" name="pri-attribs"></a>
|
||||||
|
Private Attributes</h2></td></tr>
|
||||||
|
<tr class="memitem:a886564aee16d6d3b3bc703771bd73819"><td class="memItemLeft" align="right" valign="top"><a id="a886564aee16d6d3b3bc703771bd73819" name="a886564aee16d6d3b3bc703771bd73819"></a>
|
||||||
|
std::optional< uint32_t > </td><td class="memItemRight" valign="bottom"><b>player_id</b> {std::nullopt}</td></tr>
|
||||||
|
<tr class="separator:a886564aee16d6d3b3bc703771bd73819"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
</table><table class="memberdecls">
|
||||||
|
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="friends" name="friends"></a>
|
||||||
|
Friends</h2></td></tr>
|
||||||
|
<tr class="memitem:af0421a654f3306c48e35f75da5eb8590"><td class="memItemLeft" align="right" valign="top"><a id="af0421a654f3306c48e35f75da5eb8590" name="af0421a654f3306c48e35f75da5eb8590"></a>
|
||||||
|
class </td><td class="memItemRight" valign="bottom"><b>GameRoot3D</b></td></tr>
|
||||||
|
<tr class="separator:af0421a654f3306c48e35f75da5eb8590"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
</table>
|
||||||
|
<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
|
||||||
|
<div class="textblock"><p>Interface required for player nodes. </p>
|
||||||
|
<p>Use multiple inheritance and implement <a class="el" href="classutils_1_1IPlayer.html" title="Interface required for player nodes.">IPlayer</a> to make a regular node usable as a player with <a class="el" href="classutils_1_1GameRoot3D.html" title="The root of a game.">GameRoot3D</a>. </p>
|
||||||
|
</div><h2 class="groupheader">Member Function Documentation</h2>
|
||||||
|
<a id="a0cafb35522002c12a00da6cb408e462c" name="a0cafb35522002c12a00da6cb408e462c"></a>
|
||||||
|
<h2 class="memtitle"><span class="permalink"><a href="#a0cafb35522002c12a00da6cb408e462c">◆ </a></span>setup_player_input()</h2>
|
||||||
|
|
||||||
|
<div class="memitem">
|
||||||
|
<div class="memproto">
|
||||||
|
<table class="mlabels">
|
||||||
|
<tr>
|
||||||
|
<td class="mlabels-left">
|
||||||
|
<table class="memname">
|
||||||
|
<tr>
|
||||||
|
<td class="memname">virtual void utils::IPlayer::setup_player_input </td>
|
||||||
|
<td>(</td>
|
||||||
|
<td class="paramtype"><a class="el" href="classutils_1_1PlayerInput.html">PlayerInput</a> * </td>
|
||||||
|
<td class="paramname"><em>input</em></td><td>)</td>
|
||||||
|
<td></td>
|
||||||
|
</tr>
|
||||||
|
</table>
|
||||||
|
</td>
|
||||||
|
<td class="mlabels-right">
|
||||||
|
<span class="mlabels"><span class="mlabel">pure virtual</span></span> </td>
|
||||||
|
</tr>
|
||||||
|
</table>
|
||||||
|
</div><div class="memdoc">
|
||||||
|
|
||||||
|
<p>Called by <a class="el" href="classutils_1_1GameRoot3D.html" title="The root of a game.">GameRoot3D</a> when this player is instantiated or assigned a new <a class="el" href="classutils_1_1PlayerInput.html" title="An event-driven input observer.">PlayerInput</a>. </p>
|
||||||
|
<p>Use <a class="el" href="classutils_1_1PlayerInput.html#a52f0f96cd4732ce06016459094d3a714" title="Start listening for action.">PlayerInput::listen_to</a> to register input callbacks. There's no need to keep the input pointer around. As the instance is managed by the <a class="el" href="classutils_1_1GameRoot3D.html" title="The root of a game.">GameRoot3D</a>. </p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<hr/>The documentation for this class was generated from the following files:<ul>
|
||||||
|
<li><a class="el" href="player_8hpp_source.html">player.hpp</a></li>
|
||||||
|
<li>player.cpp</li>
|
||||||
|
</ul>
|
||||||
|
</div><!-- contents -->
|
||||||
|
<!-- start footer part -->
|
||||||
|
<hr class="footer"/><address class="footer"><small>
|
||||||
|
Generated by <a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.7
|
||||||
|
</small></address>
|
||||||
|
</body>
|
||||||
|
</html>
|
|
@ -0,0 +1,94 @@
|
||||||
|
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||||
|
<html xmlns="http://www.w3.org/1999/xhtml" lang="en-US">
|
||||||
|
<head>
|
||||||
|
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
|
||||||
|
<meta http-equiv="X-UA-Compatible" content="IE=11"/>
|
||||||
|
<meta name="generator" content="Doxygen 1.9.7"/>
|
||||||
|
<meta name="viewport" content="width=device-width, initial-scale=1"/>
|
||||||
|
<title>godot-cpp-utils: Member List</title>
|
||||||
|
<link href="tabs.css" rel="stylesheet" type="text/css"/>
|
||||||
|
<script type="text/javascript" src="jquery.js"></script>
|
||||||
|
<script type="text/javascript" src="dynsections.js"></script>
|
||||||
|
<link href="search/search.css" rel="stylesheet" type="text/css"/>
|
||||||
|
<script type="text/javascript" src="search/searchdata.js"></script>
|
||||||
|
<script type="text/javascript" src="search/search.js"></script>
|
||||||
|
<link href="doxygen.css" rel="stylesheet" type="text/css" />
|
||||||
|
</head>
|
||||||
|
<body>
|
||||||
|
<div id="top"><!-- do not remove this div, it is closed by doxygen! -->
|
||||||
|
<div id="titlearea">
|
||||||
|
<table cellspacing="0" cellpadding="0">
|
||||||
|
<tbody>
|
||||||
|
<tr id="projectrow">
|
||||||
|
<td id="projectalign">
|
||||||
|
<div id="projectname">godot-cpp-utils
|
||||||
|
</div>
|
||||||
|
<div id="projectbrief">A collection of utility classes, functions and macros for use with Godot and GDExtension.</div>
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
</tbody>
|
||||||
|
</table>
|
||||||
|
</div>
|
||||||
|
<!-- end header part -->
|
||||||
|
<!-- Generated by Doxygen 1.9.7 -->
|
||||||
|
<script type="text/javascript">
|
||||||
|
/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
|
||||||
|
var searchBox = new SearchBox("searchBox", "search/",'.html');
|
||||||
|
/* @license-end */
|
||||||
|
</script>
|
||||||
|
<script type="text/javascript" src="menudata.js"></script>
|
||||||
|
<script type="text/javascript" src="menu.js"></script>
|
||||||
|
<script type="text/javascript">
|
||||||
|
/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
|
||||||
|
$(function() {
|
||||||
|
initMenu('',true,false,'search.php','Search');
|
||||||
|
$(document).ready(function() { init_search(); });
|
||||||
|
});
|
||||||
|
/* @license-end */
|
||||||
|
</script>
|
||||||
|
<div id="main-nav"></div>
|
||||||
|
<!-- window showing the filter options -->
|
||||||
|
<div id="MSearchSelectWindow"
|
||||||
|
onmouseover="return searchBox.OnSearchSelectShow()"
|
||||||
|
onmouseout="return searchBox.OnSearchSelectHide()"
|
||||||
|
onkeydown="return searchBox.OnSearchSelectKey(event)">
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<!-- iframe showing the search results (closed by default) -->
|
||||||
|
<div id="MSearchResultsWindow">
|
||||||
|
<div id="MSearchResults">
|
||||||
|
<div class="SRPage">
|
||||||
|
<div id="SRIndex">
|
||||||
|
<div id="SRResults"></div>
|
||||||
|
<div class="SRStatus" id="Loading">Loading...</div>
|
||||||
|
<div class="SRStatus" id="Searching">Searching...</div>
|
||||||
|
<div class="SRStatus" id="NoMatches">No Matches</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div id="nav-path" class="navpath">
|
||||||
|
<ul>
|
||||||
|
<li class="navelem"><b>utils</b></li><li class="navelem"><a class="el" href="classutils_1_1Level3D.html">Level3D</a></li> </ul>
|
||||||
|
</div>
|
||||||
|
</div><!-- top -->
|
||||||
|
<div class="header">
|
||||||
|
<div class="headertitle"><div class="title">utils::Level3D Member List</div></div>
|
||||||
|
</div><!--header-->
|
||||||
|
<div class="contents">
|
||||||
|
|
||||||
|
<p>This is the complete list of members for <a class="el" href="classutils_1_1Level3D.html">utils::Level3D</a>, including all inherited members.</p>
|
||||||
|
<table class="directory">
|
||||||
|
<tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>_bind_methods</b>() (defined in <a class="el" href="classutils_1_1Level3D.html">utils::Level3D</a>)</td><td class="entry"><a class="el" href="classutils_1_1Level3D.html">utils::Level3D</a></td><td class="entry"><span class="mlabel">private</span><span class="mlabel">static</span></td></tr>
|
||||||
|
<tr class="odd"><td class="entry"><a class="el" href="classutils_1_1Level3D.html#ad3a56146e02cf14da247c4b0631f6f07">game_mode_prototype</a></td><td class="entry"><a class="el" href="classutils_1_1Level3D.html">utils::Level3D</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
|
||||||
|
<tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GDCLASS</b>(Level3D, gd::Node3D) (defined in <a class="el" href="classutils_1_1Level3D.html">utils::Level3D</a>)</td><td class="entry"><a class="el" href="classutils_1_1Level3D.html">utils::Level3D</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
|
||||||
|
<tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>get_game_mode_prototype</b>() const (defined in <a class="el" href="classutils_1_1Level3D.html">utils::Level3D</a>)</td><td class="entry"><a class="el" href="classutils_1_1Level3D.html">utils::Level3D</a></td><td class="entry"></td></tr>
|
||||||
|
<tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>set_game_mode_prototype</b>(gd::Ref< GameMode > prototype) (defined in <a class="el" href="classutils_1_1Level3D.html">utils::Level3D</a>)</td><td class="entry"><a class="el" href="classutils_1_1Level3D.html">utils::Level3D</a></td><td class="entry"></td></tr>
|
||||||
|
</table></div><!-- contents -->
|
||||||
|
<!-- start footer part -->
|
||||||
|
<hr class="footer"/><address class="footer"><small>
|
||||||
|
Generated by <a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.7
|
||||||
|
</small></address>
|
||||||
|
</body>
|
||||||
|
</html>
|
|
@ -0,0 +1,139 @@
|
||||||
|
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||||
|
<html xmlns="http://www.w3.org/1999/xhtml" lang="en-US">
|
||||||
|
<head>
|
||||||
|
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
|
||||||
|
<meta http-equiv="X-UA-Compatible" content="IE=11"/>
|
||||||
|
<meta name="generator" content="Doxygen 1.9.7"/>
|
||||||
|
<meta name="viewport" content="width=device-width, initial-scale=1"/>
|
||||||
|
<title>godot-cpp-utils: utils::Level3D Class Reference</title>
|
||||||
|
<link href="tabs.css" rel="stylesheet" type="text/css"/>
|
||||||
|
<script type="text/javascript" src="jquery.js"></script>
|
||||||
|
<script type="text/javascript" src="dynsections.js"></script>
|
||||||
|
<link href="search/search.css" rel="stylesheet" type="text/css"/>
|
||||||
|
<script type="text/javascript" src="search/searchdata.js"></script>
|
||||||
|
<script type="text/javascript" src="search/search.js"></script>
|
||||||
|
<link href="doxygen.css" rel="stylesheet" type="text/css" />
|
||||||
|
</head>
|
||||||
|
<body>
|
||||||
|
<div id="top"><!-- do not remove this div, it is closed by doxygen! -->
|
||||||
|
<div id="titlearea">
|
||||||
|
<table cellspacing="0" cellpadding="0">
|
||||||
|
<tbody>
|
||||||
|
<tr id="projectrow">
|
||||||
|
<td id="projectalign">
|
||||||
|
<div id="projectname">godot-cpp-utils
|
||||||
|
</div>
|
||||||
|
<div id="projectbrief">A collection of utility classes, functions and macros for use with Godot and GDExtension.</div>
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
</tbody>
|
||||||
|
</table>
|
||||||
|
</div>
|
||||||
|
<!-- end header part -->
|
||||||
|
<!-- Generated by Doxygen 1.9.7 -->
|
||||||
|
<script type="text/javascript">
|
||||||
|
/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
|
||||||
|
var searchBox = new SearchBox("searchBox", "search/",'.html');
|
||||||
|
/* @license-end */
|
||||||
|
</script>
|
||||||
|
<script type="text/javascript" src="menudata.js"></script>
|
||||||
|
<script type="text/javascript" src="menu.js"></script>
|
||||||
|
<script type="text/javascript">
|
||||||
|
/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
|
||||||
|
$(function() {
|
||||||
|
initMenu('',true,false,'search.php','Search');
|
||||||
|
$(document).ready(function() { init_search(); });
|
||||||
|
});
|
||||||
|
/* @license-end */
|
||||||
|
</script>
|
||||||
|
<div id="main-nav"></div>
|
||||||
|
<!-- window showing the filter options -->
|
||||||
|
<div id="MSearchSelectWindow"
|
||||||
|
onmouseover="return searchBox.OnSearchSelectShow()"
|
||||||
|
onmouseout="return searchBox.OnSearchSelectHide()"
|
||||||
|
onkeydown="return searchBox.OnSearchSelectKey(event)">
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<!-- iframe showing the search results (closed by default) -->
|
||||||
|
<div id="MSearchResultsWindow">
|
||||||
|
<div id="MSearchResults">
|
||||||
|
<div class="SRPage">
|
||||||
|
<div id="SRIndex">
|
||||||
|
<div id="SRResults"></div>
|
||||||
|
<div class="SRStatus" id="Loading">Loading...</div>
|
||||||
|
<div class="SRStatus" id="Searching">Searching...</div>
|
||||||
|
<div class="SRStatus" id="NoMatches">No Matches</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div id="nav-path" class="navpath">
|
||||||
|
<ul>
|
||||||
|
<li class="navelem"><b>utils</b></li><li class="navelem"><a class="el" href="classutils_1_1Level3D.html">Level3D</a></li> </ul>
|
||||||
|
</div>
|
||||||
|
</div><!-- top -->
|
||||||
|
<div class="header">
|
||||||
|
<div class="summary">
|
||||||
|
<a href="#pub-methods">Public Member Functions</a> |
|
||||||
|
<a href="#pri-methods">Private Member Functions</a> |
|
||||||
|
<a href="#pri-static-methods">Static Private Member Functions</a> |
|
||||||
|
<a href="#pri-attribs">Private Attributes</a> |
|
||||||
|
<a href="classutils_1_1Level3D-members.html">List of all members</a> </div>
|
||||||
|
<div class="headertitle"><div class="title">utils::Level3D Class Reference</div></div>
|
||||||
|
</div><!--header-->
|
||||||
|
<div class="contents">
|
||||||
|
|
||||||
|
<p>3D level root to be used with <a class="el" href="classutils_1_1GameRoot3D.html" title="The root of a game.">GameRoot3D</a>.
|
||||||
|
<a href="classutils_1_1Level3D.html#details">More...</a></p>
|
||||||
|
|
||||||
|
<p><code>#include <<a class="el" href="level_8hpp_source.html">level.hpp</a>></code></p>
|
||||||
|
<div class="dynheader">
|
||||||
|
Inheritance diagram for utils::Level3D:</div>
|
||||||
|
<div class="dyncontent">
|
||||||
|
<div class="center">
|
||||||
|
<img src="classutils_1_1Level3D.png" alt=""/>
|
||||||
|
</div></div>
|
||||||
|
<table class="memberdecls">
|
||||||
|
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-methods" name="pub-methods"></a>
|
||||||
|
Public Member Functions</h2></td></tr>
|
||||||
|
<tr class="memitem:a64fcccd409fcb029d207946e51775763"><td class="memItemLeft" align="right" valign="top"><a id="a64fcccd409fcb029d207946e51775763" name="a64fcccd409fcb029d207946e51775763"></a>
|
||||||
|
void </td><td class="memItemRight" valign="bottom"><b>set_game_mode_prototype</b> (gd::Ref< <a class="el" href="classutils_1_1GameMode.html">GameMode</a> > prototype)</td></tr>
|
||||||
|
<tr class="separator:a64fcccd409fcb029d207946e51775763"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
<tr class="memitem:a2dbe5f74086a54110ea38e60882715ff"><td class="memItemLeft" align="right" valign="top"><a id="a2dbe5f74086a54110ea38e60882715ff" name="a2dbe5f74086a54110ea38e60882715ff"></a>
|
||||||
|
gd::Ref< <a class="el" href="classutils_1_1GameMode.html">GameMode</a> > </td><td class="memItemRight" valign="bottom"><b>get_game_mode_prototype</b> () const</td></tr>
|
||||||
|
<tr class="separator:a2dbe5f74086a54110ea38e60882715ff"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
</table><table class="memberdecls">
|
||||||
|
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pri-methods" name="pri-methods"></a>
|
||||||
|
Private Member Functions</h2></td></tr>
|
||||||
|
<tr class="memitem:a19d852246b29b7012a22a9db487c860f"><td class="memItemLeft" align="right" valign="top"><a id="a19d852246b29b7012a22a9db487c860f" name="a19d852246b29b7012a22a9db487c860f"></a>
|
||||||
|
 </td><td class="memItemRight" valign="bottom"><b>GDCLASS</b> (<a class="el" href="classutils_1_1Level3D.html">Level3D</a>, gd::Node3D)</td></tr>
|
||||||
|
<tr class="separator:a19d852246b29b7012a22a9db487c860f"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
</table><table class="memberdecls">
|
||||||
|
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pri-static-methods" name="pri-static-methods"></a>
|
||||||
|
Static Private Member Functions</h2></td></tr>
|
||||||
|
<tr class="memitem:ac8a9f1fd03a7949c7ca1648764f1ed35"><td class="memItemLeft" align="right" valign="top"><a id="ac8a9f1fd03a7949c7ca1648764f1ed35" name="ac8a9f1fd03a7949c7ca1648764f1ed35"></a>
|
||||||
|
static void </td><td class="memItemRight" valign="bottom"><b>_bind_methods</b> ()</td></tr>
|
||||||
|
<tr class="separator:ac8a9f1fd03a7949c7ca1648764f1ed35"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
</table><table class="memberdecls">
|
||||||
|
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pri-attribs" name="pri-attribs"></a>
|
||||||
|
Private Attributes</h2></td></tr>
|
||||||
|
<tr class="memitem:ad3a56146e02cf14da247c4b0631f6f07"><td class="memItemLeft" align="right" valign="top"><a id="ad3a56146e02cf14da247c4b0631f6f07" name="ad3a56146e02cf14da247c4b0631f6f07"></a>
|
||||||
|
gd::Ref< <a class="el" href="classutils_1_1GameMode.html">GameMode</a> > </td><td class="memItemRight" valign="bottom"><b>game_mode_prototype</b> {}</td></tr>
|
||||||
|
<tr class="memdesc:ad3a56146e02cf14da247c4b0631f6f07"><td class="mdescLeft"> </td><td class="mdescRight">The starting state of the game mode to instantiate if this is the "leading" level. <br /></td></tr>
|
||||||
|
<tr class="separator:ad3a56146e02cf14da247c4b0631f6f07"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
</table>
|
||||||
|
<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
|
||||||
|
<div class="textblock"><p>3D level root to be used with <a class="el" href="classutils_1_1GameRoot3D.html" title="The root of a game.">GameRoot3D</a>. </p>
|
||||||
|
<p>The configured game mode will become the active <a class="el" href="classutils_1_1GameMode.html" title="Stores session-relevant data.">GameMode</a> in <a class="el" href="classutils_1_1GameRoot3D.html" title="The root of a game.">GameRoot3D</a> if one does not exist yet. </p>
|
||||||
|
</div><hr/>The documentation for this class was generated from the following files:<ul>
|
||||||
|
<li><a class="el" href="level_8hpp_source.html">level.hpp</a></li>
|
||||||
|
<li>level.cpp</li>
|
||||||
|
</ul>
|
||||||
|
</div><!-- contents -->
|
||||||
|
<!-- start footer part -->
|
||||||
|
<hr class="footer"/><address class="footer"><small>
|
||||||
|
Generated by <a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.7
|
||||||
|
</small></address>
|
||||||
|
</body>
|
||||||
|
</html>
|
After Width: | Height: | Size: 487 B |
|
@ -0,0 +1,107 @@
|
||||||
|
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||||
|
<html xmlns="http://www.w3.org/1999/xhtml" lang="en-US">
|
||||||
|
<head>
|
||||||
|
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
|
||||||
|
<meta http-equiv="X-UA-Compatible" content="IE=11"/>
|
||||||
|
<meta name="generator" content="Doxygen 1.9.7"/>
|
||||||
|
<meta name="viewport" content="width=device-width, initial-scale=1"/>
|
||||||
|
<title>godot-cpp-utils: Member List</title>
|
||||||
|
<link href="tabs.css" rel="stylesheet" type="text/css"/>
|
||||||
|
<script type="text/javascript" src="jquery.js"></script>
|
||||||
|
<script type="text/javascript" src="dynsections.js"></script>
|
||||||
|
<link href="search/search.css" rel="stylesheet" type="text/css"/>
|
||||||
|
<script type="text/javascript" src="search/searchdata.js"></script>
|
||||||
|
<script type="text/javascript" src="search/search.js"></script>
|
||||||
|
<link href="doxygen.css" rel="stylesheet" type="text/css" />
|
||||||
|
</head>
|
||||||
|
<body>
|
||||||
|
<div id="top"><!-- do not remove this div, it is closed by doxygen! -->
|
||||||
|
<div id="titlearea">
|
||||||
|
<table cellspacing="0" cellpadding="0">
|
||||||
|
<tbody>
|
||||||
|
<tr id="projectrow">
|
||||||
|
<td id="projectalign">
|
||||||
|
<div id="projectname">godot-cpp-utils
|
||||||
|
</div>
|
||||||
|
<div id="projectbrief">A collection of utility classes, functions and macros for use with Godot and GDExtension.</div>
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
</tbody>
|
||||||
|
</table>
|
||||||
|
</div>
|
||||||
|
<!-- end header part -->
|
||||||
|
<!-- Generated by Doxygen 1.9.7 -->
|
||||||
|
<script type="text/javascript">
|
||||||
|
/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
|
||||||
|
var searchBox = new SearchBox("searchBox", "search/",'.html');
|
||||||
|
/* @license-end */
|
||||||
|
</script>
|
||||||
|
<script type="text/javascript" src="menudata.js"></script>
|
||||||
|
<script type="text/javascript" src="menu.js"></script>
|
||||||
|
<script type="text/javascript">
|
||||||
|
/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
|
||||||
|
$(function() {
|
||||||
|
initMenu('',true,false,'search.php','Search');
|
||||||
|
$(document).ready(function() { init_search(); });
|
||||||
|
});
|
||||||
|
/* @license-end */
|
||||||
|
</script>
|
||||||
|
<div id="main-nav"></div>
|
||||||
|
<!-- window showing the filter options -->
|
||||||
|
<div id="MSearchSelectWindow"
|
||||||
|
onmouseover="return searchBox.OnSearchSelectShow()"
|
||||||
|
onmouseout="return searchBox.OnSearchSelectHide()"
|
||||||
|
onkeydown="return searchBox.OnSearchSelectKey(event)">
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<!-- iframe showing the search results (closed by default) -->
|
||||||
|
<div id="MSearchResultsWindow">
|
||||||
|
<div id="MSearchResults">
|
||||||
|
<div class="SRPage">
|
||||||
|
<div id="SRIndex">
|
||||||
|
<div id="SRResults"></div>
|
||||||
|
<div class="SRStatus" id="Loading">Loading...</div>
|
||||||
|
<div class="SRStatus" id="Searching">Searching...</div>
|
||||||
|
<div class="SRStatus" id="NoMatches">No Matches</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div id="nav-path" class="navpath">
|
||||||
|
<ul>
|
||||||
|
<li class="navelem"><b>utils</b></li><li class="navelem"><a class="el" href="classutils_1_1PlayerInput.html">PlayerInput</a></li> </ul>
|
||||||
|
</div>
|
||||||
|
</div><!-- top -->
|
||||||
|
<div class="header">
|
||||||
|
<div class="headertitle"><div class="title">utils::PlayerInput Member List</div></div>
|
||||||
|
</div><!--header-->
|
||||||
|
<div class="contents">
|
||||||
|
|
||||||
|
<p>This is the complete list of members for <a class="el" href="classutils_1_1PlayerInput.html">utils::PlayerInput</a>, including all inherited members.</p>
|
||||||
|
<table class="directory">
|
||||||
|
<tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>_bind_methods</b>() (defined in <a class="el" href="classutils_1_1PlayerInput.html">utils::PlayerInput</a>)</td><td class="entry"><a class="el" href="classutils_1_1PlayerInput.html">utils::PlayerInput</a></td><td class="entry"><span class="mlabel">private</span><span class="mlabel">static</span></td></tr>
|
||||||
|
<tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>_enter_tree</b>() override (defined in <a class="el" href="classutils_1_1PlayerInput.html">utils::PlayerInput</a>)</td><td class="entry"><a class="el" href="classutils_1_1PlayerInput.html">utils::PlayerInput</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
|
||||||
|
<tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>_exit_tree</b>() override (defined in <a class="el" href="classutils_1_1PlayerInput.html">utils::PlayerInput</a>)</td><td class="entry"><a class="el" href="classutils_1_1PlayerInput.html">utils::PlayerInput</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
|
||||||
|
<tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>_process</b>(double deltaTime) override (defined in <a class="el" href="classutils_1_1PlayerInput.html">utils::PlayerInput</a>)</td><td class="entry"><a class="el" href="classutils_1_1PlayerInput.html">utils::PlayerInput</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
|
||||||
|
<tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>_unhandled_input</b>(gd::Ref< gd::InputEvent > const &event) override (defined in <a class="el" href="classutils_1_1PlayerInput.html">utils::PlayerInput</a>)</td><td class="entry"><a class="el" href="classutils_1_1PlayerInput.html">utils::PlayerInput</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
|
||||||
|
<tr class="odd"><td class="entry"><a class="el" href="classutils_1_1PlayerInput.html#a1b3a6b23e41e3a4b57d916e6ed0fab6b">clear_listeners</a>()</td><td class="entry"><a class="el" href="classutils_1_1PlayerInput.html">utils::PlayerInput</a></td><td class="entry"></td></tr>
|
||||||
|
<tr class="even"><td class="entry"><a class="el" href="classutils_1_1PlayerInput.html#af9aa77b42fac8fb673089d37105b932c">device</a></td><td class="entry"><a class="el" href="classutils_1_1PlayerInput.html">utils::PlayerInput</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
|
||||||
|
<tr class="odd"><td class="entry"><a class="el" href="classutils_1_1PlayerInput.html#a689cc968b84d6a92c10c541b97e3477e">get_last_mouse_motion</a>()</td><td class="entry"><a class="el" href="classutils_1_1PlayerInput.html">utils::PlayerInput</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
|
||||||
|
<tr class="even"><td class="entry"><a class="el" href="classutils_1_1PlayerInput.html#a10749b40d6eafb1f6c11dc056f70e380">isPrimary</a></td><td class="entry"><a class="el" href="classutils_1_1PlayerInput.html">utils::PlayerInput</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
|
||||||
|
<tr class="odd"><td class="entry"><a class="el" href="classutils_1_1PlayerInput.html#a99e2dbf29ad4b1d97e7c295407cff335">lastMouseMotion</a></td><td class="entry"><a class="el" href="classutils_1_1PlayerInput.html">utils::PlayerInput</a></td><td class="entry"><span class="mlabel">private</span><span class="mlabel">static</span></td></tr>
|
||||||
|
<tr class="even"><td class="entry"><a class="el" href="classutils_1_1PlayerInput.html#a52f0f96cd4732ce06016459094d3a714">listen_to</a>(Listener const &listener)</td><td class="entry"><a class="el" href="classutils_1_1PlayerInput.html">utils::PlayerInput</a></td><td class="entry"></td></tr>
|
||||||
|
<tr class="odd"><td class="entry"><a class="el" href="classutils_1_1PlayerInput.html#a437e47975e21f8b61fabd69cebd8f8ba">listen_to</a>(gd::String action, gd::Callable callable)</td><td class="entry"><a class="el" href="classutils_1_1PlayerInput.html">utils::PlayerInput</a></td><td class="entry"></td></tr>
|
||||||
|
<tr class="even"><td class="entry"><a class="el" href="classutils_1_1PlayerInput.html#a8408ea63291e4c9a93c199a55ccb3f21">listen_to</a>(gd::String negative, gd::String positive, gd::Callable callable)</td><td class="entry"><a class="el" href="classutils_1_1PlayerInput.html">utils::PlayerInput</a></td><td class="entry"></td></tr>
|
||||||
|
<tr class="odd"><td class="entry"><a class="el" href="classutils_1_1PlayerInput.html#a7dff7a6e68eeb89b2ff57b8e5447050d">listeners</a></td><td class="entry"><a class="el" href="classutils_1_1PlayerInput.html">utils::PlayerInput</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
|
||||||
|
<tr class="even"><td class="entry"><a class="el" href="classutils_1_1PlayerInput.html#aacf94bfd501145c640767a7018cfdb76">primaryExists</a></td><td class="entry"><a class="el" href="classutils_1_1PlayerInput.html">utils::PlayerInput</a></td><td class="entry"><span class="mlabel">private</span><span class="mlabel">static</span></td></tr>
|
||||||
|
<tr class="odd"><td class="entry"><a class="el" href="classutils_1_1PlayerInput.html#a63928906c8769151ef37adcad505de35">set_device</a>(int id)</td><td class="entry"><a class="el" href="classutils_1_1PlayerInput.html">utils::PlayerInput</a></td><td class="entry"></td></tr>
|
||||||
|
<tr class="even"><td class="entry"><a class="el" href="classutils_1_1PlayerInput.html#aedfe45a2286098d3e5c9bfc00fddd1e1">stop_listening</a>(Node *node)</td><td class="entry"><a class="el" href="classutils_1_1PlayerInput.html">utils::PlayerInput</a></td><td class="entry"></td></tr>
|
||||||
|
<tr class="odd"><td class="entry"><a class="el" href="classutils_1_1PlayerInput.html#a5620664764fc42b545a4304700180275">stop_listening</a>(Listener const &listener)</td><td class="entry"><a class="el" href="classutils_1_1PlayerInput.html">utils::PlayerInput</a></td><td class="entry"></td></tr>
|
||||||
|
</table></div><!-- contents -->
|
||||||
|
<!-- start footer part -->
|
||||||
|
<hr class="footer"/><address class="footer"><small>
|
||||||
|
Generated by <a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.7
|
||||||
|
</small></address>
|
||||||
|
</body>
|
||||||
|
</html>
|
|
@ -0,0 +1,293 @@
|
||||||
|
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||||
|
<html xmlns="http://www.w3.org/1999/xhtml" lang="en-US">
|
||||||
|
<head>
|
||||||
|
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
|
||||||
|
<meta http-equiv="X-UA-Compatible" content="IE=11"/>
|
||||||
|
<meta name="generator" content="Doxygen 1.9.7"/>
|
||||||
|
<meta name="viewport" content="width=device-width, initial-scale=1"/>
|
||||||
|
<title>godot-cpp-utils: utils::PlayerInput Class Reference</title>
|
||||||
|
<link href="tabs.css" rel="stylesheet" type="text/css"/>
|
||||||
|
<script type="text/javascript" src="jquery.js"></script>
|
||||||
|
<script type="text/javascript" src="dynsections.js"></script>
|
||||||
|
<link href="search/search.css" rel="stylesheet" type="text/css"/>
|
||||||
|
<script type="text/javascript" src="search/searchdata.js"></script>
|
||||||
|
<script type="text/javascript" src="search/search.js"></script>
|
||||||
|
<link href="doxygen.css" rel="stylesheet" type="text/css" />
|
||||||
|
</head>
|
||||||
|
<body>
|
||||||
|
<div id="top"><!-- do not remove this div, it is closed by doxygen! -->
|
||||||
|
<div id="titlearea">
|
||||||
|
<table cellspacing="0" cellpadding="0">
|
||||||
|
<tbody>
|
||||||
|
<tr id="projectrow">
|
||||||
|
<td id="projectalign">
|
||||||
|
<div id="projectname">godot-cpp-utils
|
||||||
|
</div>
|
||||||
|
<div id="projectbrief">A collection of utility classes, functions and macros for use with Godot and GDExtension.</div>
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
</tbody>
|
||||||
|
</table>
|
||||||
|
</div>
|
||||||
|
<!-- end header part -->
|
||||||
|
<!-- Generated by Doxygen 1.9.7 -->
|
||||||
|
<script type="text/javascript">
|
||||||
|
/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
|
||||||
|
var searchBox = new SearchBox("searchBox", "search/",'.html');
|
||||||
|
/* @license-end */
|
||||||
|
</script>
|
||||||
|
<script type="text/javascript" src="menudata.js"></script>
|
||||||
|
<script type="text/javascript" src="menu.js"></script>
|
||||||
|
<script type="text/javascript">
|
||||||
|
/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
|
||||||
|
$(function() {
|
||||||
|
initMenu('',true,false,'search.php','Search');
|
||||||
|
$(document).ready(function() { init_search(); });
|
||||||
|
});
|
||||||
|
/* @license-end */
|
||||||
|
</script>
|
||||||
|
<div id="main-nav"></div>
|
||||||
|
<!-- window showing the filter options -->
|
||||||
|
<div id="MSearchSelectWindow"
|
||||||
|
onmouseover="return searchBox.OnSearchSelectShow()"
|
||||||
|
onmouseout="return searchBox.OnSearchSelectHide()"
|
||||||
|
onkeydown="return searchBox.OnSearchSelectKey(event)">
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<!-- iframe showing the search results (closed by default) -->
|
||||||
|
<div id="MSearchResultsWindow">
|
||||||
|
<div id="MSearchResults">
|
||||||
|
<div class="SRPage">
|
||||||
|
<div id="SRIndex">
|
||||||
|
<div id="SRResults"></div>
|
||||||
|
<div class="SRStatus" id="Loading">Loading...</div>
|
||||||
|
<div class="SRStatus" id="Searching">Searching...</div>
|
||||||
|
<div class="SRStatus" id="NoMatches">No Matches</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div id="nav-path" class="navpath">
|
||||||
|
<ul>
|
||||||
|
<li class="navelem"><b>utils</b></li><li class="navelem"><a class="el" href="classutils_1_1PlayerInput.html">PlayerInput</a></li> </ul>
|
||||||
|
</div>
|
||||||
|
</div><!-- top -->
|
||||||
|
<div class="header">
|
||||||
|
<div class="summary">
|
||||||
|
<a href="#nested-classes">Classes</a> |
|
||||||
|
<a href="#pub-methods">Public Member Functions</a> |
|
||||||
|
<a href="#pub-static-methods">Static Public Member Functions</a> |
|
||||||
|
<a href="#pri-static-methods">Static Private Member Functions</a> |
|
||||||
|
<a href="#pri-attribs">Private Attributes</a> |
|
||||||
|
<a href="#pri-static-attribs">Static Private Attributes</a> |
|
||||||
|
<a href="classutils_1_1PlayerInput-members.html">List of all members</a> </div>
|
||||||
|
<div class="headertitle"><div class="title">utils::PlayerInput Class Reference</div></div>
|
||||||
|
</div><!--header-->
|
||||||
|
<div class="contents">
|
||||||
|
|
||||||
|
<p>An event-driven input observer.
|
||||||
|
<a href="classutils_1_1PlayerInput.html#details">More...</a></p>
|
||||||
|
|
||||||
|
<p><code>#include <<a class="el" href="player__input_8hpp_source.html">player_input.hpp</a>></code></p>
|
||||||
|
<div class="dynheader">
|
||||||
|
Inheritance diagram for utils::PlayerInput:</div>
|
||||||
|
<div class="dyncontent">
|
||||||
|
<div class="center">
|
||||||
|
<img src="classutils_1_1PlayerInput.png" alt=""/>
|
||||||
|
</div></div>
|
||||||
|
<table class="memberdecls">
|
||||||
|
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="nested-classes" name="nested-classes"></a>
|
||||||
|
Classes</h2></td></tr>
|
||||||
|
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">struct  </td><td class="memItemRight" valign="bottom"><a class="el" href="structutils_1_1PlayerInput_1_1Listener.html">Listener</a></td></tr>
|
||||||
|
<tr class="memdesc:"><td class="mdescLeft"> </td><td class="mdescRight">A <a class="el" href="classutils_1_1PlayerInput.html" title="An event-driven input observer.">PlayerInput</a> action listener. <a href="structutils_1_1PlayerInput_1_1Listener.html#details">More...</a><br /></td></tr>
|
||||||
|
<tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
</table><table class="memberdecls">
|
||||||
|
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-methods" name="pub-methods"></a>
|
||||||
|
Public Member Functions</h2></td></tr>
|
||||||
|
<tr class="memitem:ae2189d9c51827d6609874c97ee48bdbf"><td class="memItemLeft" align="right" valign="top"><a id="ae2189d9c51827d6609874c97ee48bdbf" name="ae2189d9c51827d6609874c97ee48bdbf"></a>
|
||||||
|
virtual void </td><td class="memItemRight" valign="bottom"><b>_enter_tree</b> () override</td></tr>
|
||||||
|
<tr class="separator:ae2189d9c51827d6609874c97ee48bdbf"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
<tr class="memitem:a0302b419cd7a8d8544467592279df16d"><td class="memItemLeft" align="right" valign="top"><a id="a0302b419cd7a8d8544467592279df16d" name="a0302b419cd7a8d8544467592279df16d"></a>
|
||||||
|
virtual void </td><td class="memItemRight" valign="bottom"><b>_exit_tree</b> () override</td></tr>
|
||||||
|
<tr class="separator:a0302b419cd7a8d8544467592279df16d"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
<tr class="memitem:a2ed7a3a7b7c846e8629db3ec3482821b"><td class="memItemLeft" align="right" valign="top"><a id="a2ed7a3a7b7c846e8629db3ec3482821b" name="a2ed7a3a7b7c846e8629db3ec3482821b"></a>
|
||||||
|
virtual void </td><td class="memItemRight" valign="bottom"><b>_unhandled_input</b> (gd::Ref< gd::InputEvent > const &event) override</td></tr>
|
||||||
|
<tr class="separator:a2ed7a3a7b7c846e8629db3ec3482821b"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
<tr class="memitem:a4d96ecb1e5f910ec1f8b94f3ead7bb9f"><td class="memItemLeft" align="right" valign="top"><a id="a4d96ecb1e5f910ec1f8b94f3ead7bb9f" name="a4d96ecb1e5f910ec1f8b94f3ead7bb9f"></a>
|
||||||
|
virtual void </td><td class="memItemRight" valign="bottom"><b>_process</b> (double deltaTime) override</td></tr>
|
||||||
|
<tr class="separator:a4d96ecb1e5f910ec1f8b94f3ead7bb9f"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
<tr class="memitem:a52f0f96cd4732ce06016459094d3a714"><td class="memItemLeft" align="right" valign="top"><a id="a52f0f96cd4732ce06016459094d3a714" name="a52f0f96cd4732ce06016459094d3a714"></a>
|
||||||
|
void </td><td class="memItemRight" valign="bottom"><b>listen_to</b> (<a class="el" href="structutils_1_1PlayerInput_1_1Listener.html">Listener</a> const &listener)</td></tr>
|
||||||
|
<tr class="memdesc:a52f0f96cd4732ce06016459094d3a714"><td class="mdescLeft"> </td><td class="mdescRight">Start listening for action. <br /></td></tr>
|
||||||
|
<tr class="separator:a52f0f96cd4732ce06016459094d3a714"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
<tr class="memitem:a437e47975e21f8b61fabd69cebd8f8ba"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classutils_1_1PlayerInput.html#a437e47975e21f8b61fabd69cebd8f8ba">listen_to</a> (gd::String action, gd::Callable callable)</td></tr>
|
||||||
|
<tr class="memdesc:a437e47975e21f8b61fabd69cebd8f8ba"><td class="mdescLeft"> </td><td class="mdescRight">Start listening for action. <br /></td></tr>
|
||||||
|
<tr class="separator:a437e47975e21f8b61fabd69cebd8f8ba"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
<tr class="memitem:a8408ea63291e4c9a93c199a55ccb3f21"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classutils_1_1PlayerInput.html#a8408ea63291e4c9a93c199a55ccb3f21">listen_to</a> (gd::String negative, gd::String positive, gd::Callable callable)</td></tr>
|
||||||
|
<tr class="memdesc:a8408ea63291e4c9a93c199a55ccb3f21"><td class="mdescLeft"> </td><td class="mdescRight">Start listening for action. <br /></td></tr>
|
||||||
|
<tr class="separator:a8408ea63291e4c9a93c199a55ccb3f21"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
<tr class="memitem:aedfe45a2286098d3e5c9bfc00fddd1e1"><td class="memItemLeft" align="right" valign="top"><a id="aedfe45a2286098d3e5c9bfc00fddd1e1" name="aedfe45a2286098d3e5c9bfc00fddd1e1"></a>
|
||||||
|
void </td><td class="memItemRight" valign="bottom"><b>stop_listening</b> (Node *node)</td></tr>
|
||||||
|
<tr class="memdesc:aedfe45a2286098d3e5c9bfc00fddd1e1"><td class="mdescLeft"> </td><td class="mdescRight">Remove any listeners related to node. <br /></td></tr>
|
||||||
|
<tr class="separator:aedfe45a2286098d3e5c9bfc00fddd1e1"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
<tr class="memitem:a5620664764fc42b545a4304700180275"><td class="memItemLeft" align="right" valign="top"><a id="a5620664764fc42b545a4304700180275" name="a5620664764fc42b545a4304700180275"></a>
|
||||||
|
void </td><td class="memItemRight" valign="bottom"><b>stop_listening</b> (<a class="el" href="structutils_1_1PlayerInput_1_1Listener.html">Listener</a> const &listener)</td></tr>
|
||||||
|
<tr class="memdesc:a5620664764fc42b545a4304700180275"><td class="mdescLeft"> </td><td class="mdescRight">Remove listeners exactly equal to listener. <br /></td></tr>
|
||||||
|
<tr class="separator:a5620664764fc42b545a4304700180275"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
<tr class="memitem:a1b3a6b23e41e3a4b57d916e6ed0fab6b"><td class="memItemLeft" align="right" valign="top"><a id="a1b3a6b23e41e3a4b57d916e6ed0fab6b" name="a1b3a6b23e41e3a4b57d916e6ed0fab6b"></a>
|
||||||
|
void </td><td class="memItemRight" valign="bottom"><b>clear_listeners</b> ()</td></tr>
|
||||||
|
<tr class="memdesc:a1b3a6b23e41e3a4b57d916e6ed0fab6b"><td class="mdescLeft"> </td><td class="mdescRight">Remove all listeners. <br /></td></tr>
|
||||||
|
<tr class="separator:a1b3a6b23e41e3a4b57d916e6ed0fab6b"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
<tr class="memitem:a63928906c8769151ef37adcad505de35"><td class="memItemLeft" align="right" valign="top"><a id="a63928906c8769151ef37adcad505de35" name="a63928906c8769151ef37adcad505de35"></a>
|
||||||
|
void </td><td class="memItemRight" valign="bottom"><b>set_device</b> (int id)</td></tr>
|
||||||
|
<tr class="memdesc:a63928906c8769151ef37adcad505de35"><td class="mdescLeft"> </td><td class="mdescRight">set the device observe events from. <br /></td></tr>
|
||||||
|
<tr class="separator:a63928906c8769151ef37adcad505de35"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
</table><table class="memberdecls">
|
||||||
|
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-static-methods" name="pub-static-methods"></a>
|
||||||
|
Static Public Member Functions</h2></td></tr>
|
||||||
|
<tr class="memitem:a689cc968b84d6a92c10c541b97e3477e"><td class="memItemLeft" align="right" valign="top"><a id="a689cc968b84d6a92c10c541b97e3477e" name="a689cc968b84d6a92c10c541b97e3477e"></a>
|
||||||
|
static gd::Vector2 </td><td class="memItemRight" valign="bottom"><b>get_last_mouse_motion</b> ()</td></tr>
|
||||||
|
<tr class="memdesc:a689cc968b84d6a92c10c541b97e3477e"><td class="mdescLeft"> </td><td class="mdescRight">Returns the last stored mouse delta. <br /></td></tr>
|
||||||
|
<tr class="separator:a689cc968b84d6a92c10c541b97e3477e"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
</table><table class="memberdecls">
|
||||||
|
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pri-static-methods" name="pri-static-methods"></a>
|
||||||
|
Static Private Member Functions</h2></td></tr>
|
||||||
|
<tr class="memitem:a477edf5df5d239411d87025a7dde58e6"><td class="memItemLeft" align="right" valign="top"><a id="a477edf5df5d239411d87025a7dde58e6" name="a477edf5df5d239411d87025a7dde58e6"></a>
|
||||||
|
static void </td><td class="memItemRight" valign="bottom"><b>_bind_methods</b> ()</td></tr>
|
||||||
|
<tr class="separator:a477edf5df5d239411d87025a7dde58e6"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
</table><table class="memberdecls">
|
||||||
|
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pri-attribs" name="pri-attribs"></a>
|
||||||
|
Private Attributes</h2></td></tr>
|
||||||
|
<tr class="memitem:a10749b40d6eafb1f6c11dc056f70e380"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="classutils_1_1PlayerInput.html#a10749b40d6eafb1f6c11dc056f70e380">isPrimary</a> {false}</td></tr>
|
||||||
|
<tr class="memdesc:a10749b40d6eafb1f6c11dc056f70e380"><td class="mdescLeft"> </td><td class="mdescRight">Is this the primary instance. <br /></td></tr>
|
||||||
|
<tr class="separator:a10749b40d6eafb1f6c11dc056f70e380"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
<tr class="memitem:af9aa77b42fac8fb673089d37105b932c"><td class="memItemLeft" align="right" valign="top"><a id="af9aa77b42fac8fb673089d37105b932c" name="af9aa77b42fac8fb673089d37105b932c"></a>
|
||||||
|
int </td><td class="memItemRight" valign="bottom"><b>device</b> {-1}</td></tr>
|
||||||
|
<tr class="memdesc:af9aa77b42fac8fb673089d37105b932c"><td class="mdescLeft"> </td><td class="mdescRight">which device to observe events from. <br /></td></tr>
|
||||||
|
<tr class="separator:af9aa77b42fac8fb673089d37105b932c"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
<tr class="memitem:a7dff7a6e68eeb89b2ff57b8e5447050d"><td class="memItemLeft" align="right" valign="top"><a id="a7dff7a6e68eeb89b2ff57b8e5447050d" name="a7dff7a6e68eeb89b2ff57b8e5447050d"></a>
|
||||||
|
gd::Vector< <a class="el" href="structutils_1_1PlayerInput_1_1Listener.html">Listener</a> > </td><td class="memItemRight" valign="bottom"><b>listeners</b> {}</td></tr>
|
||||||
|
<tr class="memdesc:a7dff7a6e68eeb89b2ff57b8e5447050d"><td class="mdescLeft"> </td><td class="mdescRight">current listeners for this instance <br /></td></tr>
|
||||||
|
<tr class="separator:a7dff7a6e68eeb89b2ff57b8e5447050d"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
</table><table class="memberdecls">
|
||||||
|
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pri-static-attribs" name="pri-static-attribs"></a>
|
||||||
|
Static Private Attributes</h2></td></tr>
|
||||||
|
<tr class="memitem:a99e2dbf29ad4b1d97e7c295407cff335"><td class="memItemLeft" align="right" valign="top"><a id="a99e2dbf29ad4b1d97e7c295407cff335" name="a99e2dbf29ad4b1d97e7c295407cff335"></a>
|
||||||
|
static gd::Vector2 </td><td class="memItemRight" valign="bottom"><b>lastMouseMotion</b> {0.f, 0.f}</td></tr>
|
||||||
|
<tr class="memdesc:a99e2dbf29ad4b1d97e7c295407cff335"><td class="mdescLeft"> </td><td class="mdescRight">The last mouse motion, updated by the primary instance. <br /></td></tr>
|
||||||
|
<tr class="separator:a99e2dbf29ad4b1d97e7c295407cff335"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
<tr class="memitem:aacf94bfd501145c640767a7018cfdb76"><td class="memItemLeft" align="right" valign="top"><a id="aacf94bfd501145c640767a7018cfdb76" name="aacf94bfd501145c640767a7018cfdb76"></a>
|
||||||
|
static bool </td><td class="memItemRight" valign="bottom"><b>primaryExists</b> {false}</td></tr>
|
||||||
|
<tr class="memdesc:aacf94bfd501145c640767a7018cfdb76"><td class="mdescLeft"> </td><td class="mdescRight">Does a primary instance exist. <br /></td></tr>
|
||||||
|
<tr class="separator:aacf94bfd501145c640767a7018cfdb76"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
</table>
|
||||||
|
<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
|
||||||
|
<div class="textblock"><p>An event-driven input observer. </p>
|
||||||
|
<p>Listen for events with <code>listen_to</code>, registering godot input action names to callbacks. It's possible to register an "axis" by registering a listener with a positive and negative action. </p>
|
||||||
|
</div><h2 class="groupheader">Member Function Documentation</h2>
|
||||||
|
<a id="a437e47975e21f8b61fabd69cebd8f8ba" name="a437e47975e21f8b61fabd69cebd8f8ba"></a>
|
||||||
|
<h2 class="memtitle"><span class="permalink"><a href="#a437e47975e21f8b61fabd69cebd8f8ba">◆ </a></span>listen_to() <span class="overload">[1/2]</span></h2>
|
||||||
|
|
||||||
|
<div class="memitem">
|
||||||
|
<div class="memproto">
|
||||||
|
<table class="memname">
|
||||||
|
<tr>
|
||||||
|
<td class="memname">void utils::PlayerInput::listen_to </td>
|
||||||
|
<td>(</td>
|
||||||
|
<td class="paramtype">gd::String </td>
|
||||||
|
<td class="paramname"><em>action</em>, </td>
|
||||||
|
</tr>
|
||||||
|
<tr>
|
||||||
|
<td class="paramkey"></td>
|
||||||
|
<td></td>
|
||||||
|
<td class="paramtype">gd::Callable </td>
|
||||||
|
<td class="paramname"><em>callable</em> </td>
|
||||||
|
</tr>
|
||||||
|
<tr>
|
||||||
|
<td></td>
|
||||||
|
<td>)</td>
|
||||||
|
<td></td><td></td>
|
||||||
|
</tr>
|
||||||
|
</table>
|
||||||
|
</div><div class="memdoc">
|
||||||
|
|
||||||
|
<p>Start listening for action. </p>
|
||||||
|
<p>Shorthand for <code>listen_to(Listener(action, callable))</code>. </p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<a id="a8408ea63291e4c9a93c199a55ccb3f21" name="a8408ea63291e4c9a93c199a55ccb3f21"></a>
|
||||||
|
<h2 class="memtitle"><span class="permalink"><a href="#a8408ea63291e4c9a93c199a55ccb3f21">◆ </a></span>listen_to() <span class="overload">[2/2]</span></h2>
|
||||||
|
|
||||||
|
<div class="memitem">
|
||||||
|
<div class="memproto">
|
||||||
|
<table class="memname">
|
||||||
|
<tr>
|
||||||
|
<td class="memname">void utils::PlayerInput::listen_to </td>
|
||||||
|
<td>(</td>
|
||||||
|
<td class="paramtype">gd::String </td>
|
||||||
|
<td class="paramname"><em>negative</em>, </td>
|
||||||
|
</tr>
|
||||||
|
<tr>
|
||||||
|
<td class="paramkey"></td>
|
||||||
|
<td></td>
|
||||||
|
<td class="paramtype">gd::String </td>
|
||||||
|
<td class="paramname"><em>positive</em>, </td>
|
||||||
|
</tr>
|
||||||
|
<tr>
|
||||||
|
<td class="paramkey"></td>
|
||||||
|
<td></td>
|
||||||
|
<td class="paramtype">gd::Callable </td>
|
||||||
|
<td class="paramname"><em>callable</em> </td>
|
||||||
|
</tr>
|
||||||
|
<tr>
|
||||||
|
<td></td>
|
||||||
|
<td>)</td>
|
||||||
|
<td></td><td></td>
|
||||||
|
</tr>
|
||||||
|
</table>
|
||||||
|
</div><div class="memdoc">
|
||||||
|
|
||||||
|
<p>Start listening for action. </p>
|
||||||
|
<p>Shorthand for <code>listen_to(Listener(negative, positive, callable))</code>. </p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<h2 class="groupheader">Member Data Documentation</h2>
|
||||||
|
<a id="a10749b40d6eafb1f6c11dc056f70e380" name="a10749b40d6eafb1f6c11dc056f70e380"></a>
|
||||||
|
<h2 class="memtitle"><span class="permalink"><a href="#a10749b40d6eafb1f6c11dc056f70e380">◆ </a></span>isPrimary</h2>
|
||||||
|
|
||||||
|
<div class="memitem">
|
||||||
|
<div class="memproto">
|
||||||
|
<table class="mlabels">
|
||||||
|
<tr>
|
||||||
|
<td class="mlabels-left">
|
||||||
|
<table class="memname">
|
||||||
|
<tr>
|
||||||
|
<td class="memname">bool utils::PlayerInput::isPrimary {false}</td>
|
||||||
|
</tr>
|
||||||
|
</table>
|
||||||
|
</td>
|
||||||
|
<td class="mlabels-right">
|
||||||
|
<span class="mlabels"><span class="mlabel">private</span></span> </td>
|
||||||
|
</tr>
|
||||||
|
</table>
|
||||||
|
</div><div class="memdoc">
|
||||||
|
|
||||||
|
<p>Is this the primary instance. </p>
|
||||||
|
<p>The primary instance is responsible for updating static variables like lastMouseMotion. </p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<hr/>The documentation for this class was generated from the following files:<ul>
|
||||||
|
<li><a class="el" href="player__input_8hpp_source.html">player_input.hpp</a></li>
|
||||||
|
<li>player_input.cpp</li>
|
||||||
|
</ul>
|
||||||
|
</div><!-- contents -->
|
||||||
|
<!-- start footer part -->
|
||||||
|
<hr class="footer"/><address class="footer"><small>
|
||||||
|
Generated by <a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.7
|
||||||
|
</small></address>
|
||||||
|
</body>
|
||||||
|
</html>
|
After Width: | Height: | Size: 510 B |
|
@ -0,0 +1,93 @@
|
||||||
|
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||||
|
<html xmlns="http://www.w3.org/1999/xhtml" lang="en-US">
|
||||||
|
<head>
|
||||||
|
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
|
||||||
|
<meta http-equiv="X-UA-Compatible" content="IE=11"/>
|
||||||
|
<meta name="generator" content="Doxygen 1.9.7"/>
|
||||||
|
<meta name="viewport" content="width=device-width, initial-scale=1"/>
|
||||||
|
<title>godot-cpp-utils: Member List</title>
|
||||||
|
<link href="tabs.css" rel="stylesheet" type="text/css"/>
|
||||||
|
<script type="text/javascript" src="jquery.js"></script>
|
||||||
|
<script type="text/javascript" src="dynsections.js"></script>
|
||||||
|
<link href="search/search.css" rel="stylesheet" type="text/css"/>
|
||||||
|
<script type="text/javascript" src="search/searchdata.js"></script>
|
||||||
|
<script type="text/javascript" src="search/search.js"></script>
|
||||||
|
<link href="doxygen.css" rel="stylesheet" type="text/css" />
|
||||||
|
</head>
|
||||||
|
<body>
|
||||||
|
<div id="top"><!-- do not remove this div, it is closed by doxygen! -->
|
||||||
|
<div id="titlearea">
|
||||||
|
<table cellspacing="0" cellpadding="0">
|
||||||
|
<tbody>
|
||||||
|
<tr id="projectrow">
|
||||||
|
<td id="projectalign">
|
||||||
|
<div id="projectname">godot-cpp-utils
|
||||||
|
</div>
|
||||||
|
<div id="projectbrief">A collection of utility classes, functions and macros for use with Godot and GDExtension.</div>
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
</tbody>
|
||||||
|
</table>
|
||||||
|
</div>
|
||||||
|
<!-- end header part -->
|
||||||
|
<!-- Generated by Doxygen 1.9.7 -->
|
||||||
|
<script type="text/javascript">
|
||||||
|
/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
|
||||||
|
var searchBox = new SearchBox("searchBox", "search/",'.html');
|
||||||
|
/* @license-end */
|
||||||
|
</script>
|
||||||
|
<script type="text/javascript" src="menudata.js"></script>
|
||||||
|
<script type="text/javascript" src="menu.js"></script>
|
||||||
|
<script type="text/javascript">
|
||||||
|
/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
|
||||||
|
$(function() {
|
||||||
|
initMenu('',true,false,'search.php','Search');
|
||||||
|
$(document).ready(function() { init_search(); });
|
||||||
|
});
|
||||||
|
/* @license-end */
|
||||||
|
</script>
|
||||||
|
<div id="main-nav"></div>
|
||||||
|
<!-- window showing the filter options -->
|
||||||
|
<div id="MSearchSelectWindow"
|
||||||
|
onmouseover="return searchBox.OnSearchSelectShow()"
|
||||||
|
onmouseout="return searchBox.OnSearchSelectHide()"
|
||||||
|
onkeydown="return searchBox.OnSearchSelectKey(event)">
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<!-- iframe showing the search results (closed by default) -->
|
||||||
|
<div id="MSearchResultsWindow">
|
||||||
|
<div id="MSearchResults">
|
||||||
|
<div class="SRPage">
|
||||||
|
<div id="SRIndex">
|
||||||
|
<div id="SRResults"></div>
|
||||||
|
<div class="SRStatus" id="Loading">Loading...</div>
|
||||||
|
<div class="SRStatus" id="Searching">Searching...</div>
|
||||||
|
<div class="SRStatus" id="NoMatches">No Matches</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div id="nav-path" class="navpath">
|
||||||
|
<ul>
|
||||||
|
<li class="navelem"><b>utils</b></li><li class="navelem"><a class="el" href="classutils_1_1SpawnPoint3D.html">SpawnPoint3D</a></li> </ul>
|
||||||
|
</div>
|
||||||
|
</div><!-- top -->
|
||||||
|
<div class="header">
|
||||||
|
<div class="headertitle"><div class="title">utils::SpawnPoint3D Member List</div></div>
|
||||||
|
</div><!--header-->
|
||||||
|
<div class="contents">
|
||||||
|
|
||||||
|
<p>This is the complete list of members for <a class="el" href="classutils_1_1SpawnPoint3D.html">utils::SpawnPoint3D</a>, including all inherited members.</p>
|
||||||
|
<table class="directory">
|
||||||
|
<tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>_bind_methods</b>() (defined in <a class="el" href="classutils_1_1SpawnPoint3D.html">utils::SpawnPoint3D</a>)</td><td class="entry"><a class="el" href="classutils_1_1SpawnPoint3D.html">utils::SpawnPoint3D</a></td><td class="entry"><span class="mlabel">private</span><span class="mlabel">static</span></td></tr>
|
||||||
|
<tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>_enter_tree</b>() override (defined in <a class="el" href="classutils_1_1SpawnPoint3D.html">utils::SpawnPoint3D</a>)</td><td class="entry"><a class="el" href="classutils_1_1SpawnPoint3D.html">utils::SpawnPoint3D</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
|
||||||
|
<tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>_exit_tree</b>() override (defined in <a class="el" href="classutils_1_1SpawnPoint3D.html">utils::SpawnPoint3D</a>)</td><td class="entry"><a class="el" href="classutils_1_1SpawnPoint3D.html">utils::SpawnPoint3D</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
|
||||||
|
<tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>GDCLASS</b>(SpawnPoint3D, gd::Node3D) (defined in <a class="el" href="classutils_1_1SpawnPoint3D.html">utils::SpawnPoint3D</a>)</td><td class="entry"><a class="el" href="classutils_1_1SpawnPoint3D.html">utils::SpawnPoint3D</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
|
||||||
|
</table></div><!-- contents -->
|
||||||
|
<!-- start footer part -->
|
||||||
|
<hr class="footer"/><address class="footer"><small>
|
||||||
|
Generated by <a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.7
|
||||||
|
</small></address>
|
||||||
|
</body>
|
||||||
|
</html>
|
|
@ -0,0 +1,131 @@
|
||||||
|
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||||
|
<html xmlns="http://www.w3.org/1999/xhtml" lang="en-US">
|
||||||
|
<head>
|
||||||
|
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
|
||||||
|
<meta http-equiv="X-UA-Compatible" content="IE=11"/>
|
||||||
|
<meta name="generator" content="Doxygen 1.9.7"/>
|
||||||
|
<meta name="viewport" content="width=device-width, initial-scale=1"/>
|
||||||
|
<title>godot-cpp-utils: utils::SpawnPoint3D Class Reference</title>
|
||||||
|
<link href="tabs.css" rel="stylesheet" type="text/css"/>
|
||||||
|
<script type="text/javascript" src="jquery.js"></script>
|
||||||
|
<script type="text/javascript" src="dynsections.js"></script>
|
||||||
|
<link href="search/search.css" rel="stylesheet" type="text/css"/>
|
||||||
|
<script type="text/javascript" src="search/searchdata.js"></script>
|
||||||
|
<script type="text/javascript" src="search/search.js"></script>
|
||||||
|
<link href="doxygen.css" rel="stylesheet" type="text/css" />
|
||||||
|
</head>
|
||||||
|
<body>
|
||||||
|
<div id="top"><!-- do not remove this div, it is closed by doxygen! -->
|
||||||
|
<div id="titlearea">
|
||||||
|
<table cellspacing="0" cellpadding="0">
|
||||||
|
<tbody>
|
||||||
|
<tr id="projectrow">
|
||||||
|
<td id="projectalign">
|
||||||
|
<div id="projectname">godot-cpp-utils
|
||||||
|
</div>
|
||||||
|
<div id="projectbrief">A collection of utility classes, functions and macros for use with Godot and GDExtension.</div>
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
</tbody>
|
||||||
|
</table>
|
||||||
|
</div>
|
||||||
|
<!-- end header part -->
|
||||||
|
<!-- Generated by Doxygen 1.9.7 -->
|
||||||
|
<script type="text/javascript">
|
||||||
|
/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
|
||||||
|
var searchBox = new SearchBox("searchBox", "search/",'.html');
|
||||||
|
/* @license-end */
|
||||||
|
</script>
|
||||||
|
<script type="text/javascript" src="menudata.js"></script>
|
||||||
|
<script type="text/javascript" src="menu.js"></script>
|
||||||
|
<script type="text/javascript">
|
||||||
|
/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
|
||||||
|
$(function() {
|
||||||
|
initMenu('',true,false,'search.php','Search');
|
||||||
|
$(document).ready(function() { init_search(); });
|
||||||
|
});
|
||||||
|
/* @license-end */
|
||||||
|
</script>
|
||||||
|
<div id="main-nav"></div>
|
||||||
|
<!-- window showing the filter options -->
|
||||||
|
<div id="MSearchSelectWindow"
|
||||||
|
onmouseover="return searchBox.OnSearchSelectShow()"
|
||||||
|
onmouseout="return searchBox.OnSearchSelectHide()"
|
||||||
|
onkeydown="return searchBox.OnSearchSelectKey(event)">
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<!-- iframe showing the search results (closed by default) -->
|
||||||
|
<div id="MSearchResultsWindow">
|
||||||
|
<div id="MSearchResults">
|
||||||
|
<div class="SRPage">
|
||||||
|
<div id="SRIndex">
|
||||||
|
<div id="SRResults"></div>
|
||||||
|
<div class="SRStatus" id="Loading">Loading...</div>
|
||||||
|
<div class="SRStatus" id="Searching">Searching...</div>
|
||||||
|
<div class="SRStatus" id="NoMatches">No Matches</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div id="nav-path" class="navpath">
|
||||||
|
<ul>
|
||||||
|
<li class="navelem"><b>utils</b></li><li class="navelem"><a class="el" href="classutils_1_1SpawnPoint3D.html">SpawnPoint3D</a></li> </ul>
|
||||||
|
</div>
|
||||||
|
</div><!-- top -->
|
||||||
|
<div class="header">
|
||||||
|
<div class="summary">
|
||||||
|
<a href="#pub-methods">Public Member Functions</a> |
|
||||||
|
<a href="#pri-methods">Private Member Functions</a> |
|
||||||
|
<a href="#pri-static-methods">Static Private Member Functions</a> |
|
||||||
|
<a href="classutils_1_1SpawnPoint3D-members.html">List of all members</a> </div>
|
||||||
|
<div class="headertitle"><div class="title">utils::SpawnPoint3D Class Reference</div></div>
|
||||||
|
</div><!--header-->
|
||||||
|
<div class="contents">
|
||||||
|
|
||||||
|
<p>A location in the game world that the player can spawn at.
|
||||||
|
<a href="classutils_1_1SpawnPoint3D.html#details">More...</a></p>
|
||||||
|
|
||||||
|
<p><code>#include <<a class="el" href="spawn__point_8hpp_source.html">spawn_point.hpp</a>></code></p>
|
||||||
|
<div class="dynheader">
|
||||||
|
Inheritance diagram for utils::SpawnPoint3D:</div>
|
||||||
|
<div class="dyncontent">
|
||||||
|
<div class="center">
|
||||||
|
<img src="classutils_1_1SpawnPoint3D.png" alt=""/>
|
||||||
|
</div></div>
|
||||||
|
<table class="memberdecls">
|
||||||
|
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-methods" name="pub-methods"></a>
|
||||||
|
Public Member Functions</h2></td></tr>
|
||||||
|
<tr class="memitem:aa4dd9083f2b88d22d1f486d7a10cc50b"><td class="memItemLeft" align="right" valign="top"><a id="aa4dd9083f2b88d22d1f486d7a10cc50b" name="aa4dd9083f2b88d22d1f486d7a10cc50b"></a>
|
||||||
|
virtual void </td><td class="memItemRight" valign="bottom"><b>_enter_tree</b> () override</td></tr>
|
||||||
|
<tr class="separator:aa4dd9083f2b88d22d1f486d7a10cc50b"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
<tr class="memitem:ab378fe7fb001ca96c3e4b9e86a69a3c1"><td class="memItemLeft" align="right" valign="top"><a id="ab378fe7fb001ca96c3e4b9e86a69a3c1" name="ab378fe7fb001ca96c3e4b9e86a69a3c1"></a>
|
||||||
|
virtual void </td><td class="memItemRight" valign="bottom"><b>_exit_tree</b> () override</td></tr>
|
||||||
|
<tr class="separator:ab378fe7fb001ca96c3e4b9e86a69a3c1"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
</table><table class="memberdecls">
|
||||||
|
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pri-methods" name="pri-methods"></a>
|
||||||
|
Private Member Functions</h2></td></tr>
|
||||||
|
<tr class="memitem:a467b0b973e8f1554ff3d811d349a69bc"><td class="memItemLeft" align="right" valign="top"><a id="a467b0b973e8f1554ff3d811d349a69bc" name="a467b0b973e8f1554ff3d811d349a69bc"></a>
|
||||||
|
 </td><td class="memItemRight" valign="bottom"><b>GDCLASS</b> (<a class="el" href="classutils_1_1SpawnPoint3D.html">SpawnPoint3D</a>, gd::Node3D)</td></tr>
|
||||||
|
<tr class="separator:a467b0b973e8f1554ff3d811d349a69bc"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
</table><table class="memberdecls">
|
||||||
|
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pri-static-methods" name="pri-static-methods"></a>
|
||||||
|
Static Private Member Functions</h2></td></tr>
|
||||||
|
<tr class="memitem:aed4127103fd764d447ca8307cd10eb03"><td class="memItemLeft" align="right" valign="top"><a id="aed4127103fd764d447ca8307cd10eb03" name="aed4127103fd764d447ca8307cd10eb03"></a>
|
||||||
|
static void </td><td class="memItemRight" valign="bottom"><b>_bind_methods</b> ()</td></tr>
|
||||||
|
<tr class="separator:aed4127103fd764d447ca8307cd10eb03"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
</table>
|
||||||
|
<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
|
||||||
|
<div class="textblock"><p>A location in the game world that the player can spawn at. </p>
|
||||||
|
<p>Registers and de-registers itself with the <a class="el" href="classutils_1_1GameRoot3D.html" title="The root of a game.">GameRoot3D</a> to enable/disable this spawnpoint. </p>
|
||||||
|
</div><hr/>The documentation for this class was generated from the following files:<ul>
|
||||||
|
<li><a class="el" href="spawn__point_8hpp_source.html">spawn_point.hpp</a></li>
|
||||||
|
<li>spawn_point.cpp</li>
|
||||||
|
</ul>
|
||||||
|
</div><!-- contents -->
|
||||||
|
<!-- start footer part -->
|
||||||
|
<hr class="footer"/><address class="footer"><small>
|
||||||
|
Generated by <a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.7
|
||||||
|
</small></address>
|
||||||
|
</body>
|
||||||
|
</html>
|
After Width: | Height: | Size: 552 B |
After Width: | Height: | Size: 132 B |
|
@ -0,0 +1,12 @@
|
||||||
|
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
|
||||||
|
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN"
|
||||||
|
"https://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
|
||||||
|
<svg version="1.1" width="16" height="24" viewBox="0 0 80 60" id="doc" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" xml:space="preserve">
|
||||||
|
<g style="fill:#4665A2">
|
||||||
|
<path d="m 14,-1.1445312 c -2.824372,0 -5.1445313,2.320159 -5.1445312,5.1445312 v 72 c 0,2.824372 2.3201592,5.144531 5.1445312,5.144531 h 52 c 2.824372,0 5.144531,-2.320159 5.144531,-5.144531 V 23.699219 a 1.1447968,1.1447968 0 0 0 -0.01563,-0.1875 C 70.977847,22.605363 70.406495,21.99048 70.007812,21.591797 L 48.208984,-0.20898438 C 47.606104,-0.81186474 46.804652,-1.1445313 46,-1.1445312 Z m 1.144531,6.2890624 H 42.855469 V 24 c 0,1.724372 1.420159,3.144531 3.144531,3.144531 H 64.855469 V 74.855469 H 15.144531 Z m 34,4.4179688 L 60.4375,20.855469 H 49.144531 Z"/>
|
||||||
|
</g>
|
||||||
|
<g style="fill:#D8DFEE;stroke-width:0">
|
||||||
|
<path d="M 3.0307167,13.993174 V 7.0307167 h 2.7576792 2.7576792 v 1.8826151 c 0,1.2578262 0.0099,1.9287572 0.029818,2.0216512 0.03884,0.181105 0.168631,0.348218 0.33827,0.43554 l 0.1355017,0.06975 1.9598092,0.0079 1.959809,0.0078 v 4.749829 4.749829 H 8 3.0307167 Z" transform="matrix(5,0,0,5,0,-30)" />
|
||||||
|
<path d="M 9.8293515,9.0581469 V 7.9456453 l 1.1058025,1.1055492 c 0.608191,0.6080521 1.105802,1.1086775 1.105802,1.1125015 0,0.0038 -0.497611,0.007 -1.105802,0.007 H 9.8293515 Z" transform="matrix(5,0,0,5,0,-30)" />
|
||||||
|
</g>
|
||||||
|
</svg>
|
After Width: | Height: | Size: 1.5 KiB |
|
@ -0,0 +1,12 @@
|
||||||
|
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
|
||||||
|
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN"
|
||||||
|
"https://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
|
||||||
|
<svg version="1.1" width="16" height="24" viewBox="0 0 80 60" id="doc" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" xml:space="preserve">
|
||||||
|
<g style="fill:#C4CFE5">
|
||||||
|
<path d="m 14,-1.1445312 c -2.824372,0 -5.1445313,2.320159 -5.1445312,5.1445312 v 72 c 0,2.824372 2.3201592,5.144531 5.1445312,5.144531 h 52 c 2.824372,0 5.144531,-2.320159 5.144531,-5.144531 V 23.699219 a 1.1447968,1.1447968 0 0 0 -0.01563,-0.1875 C 70.977847,22.605363 70.406495,21.99048 70.007812,21.591797 L 48.208984,-0.20898438 C 47.606104,-0.81186474 46.804652,-1.1445313 46,-1.1445312 Z m 1.144531,6.2890624 H 42.855469 V 24 c 0,1.724372 1.420159,3.144531 3.144531,3.144531 H 64.855469 V 74.855469 H 15.144531 Z m 34,4.4179688 L 60.4375,20.855469 H 49.144531 Z"/>
|
||||||
|
</g>
|
||||||
|
<g style="fill:#4665A2;stroke-width:0">
|
||||||
|
<path d="M 3.0307167,13.993174 V 7.0307167 h 2.7576792 2.7576792 v 1.8826151 c 0,1.2578262 0.0099,1.9287572 0.029818,2.0216512 0.03884,0.181105 0.168631,0.348218 0.33827,0.43554 l 0.1355017,0.06975 1.9598092,0.0079 1.959809,0.0078 v 4.749829 4.749829 H 8 3.0307167 Z" transform="matrix(5,0,0,5,0,-30)" />
|
||||||
|
<path d="M 9.8293515,9.0581469 V 7.9456453 l 1.1058025,1.1055492 c 0.608191,0.6080521 1.105802,1.1086775 1.105802,1.1125015 0,0.0038 -0.497611,0.007 -1.105802,0.007 H 9.8293515 Z" transform="matrix(5,0,0,5,0,-30)" />
|
||||||
|
</g>
|
||||||
|
</svg>
|
After Width: | Height: | Size: 1.5 KiB |
After Width: | Height: | Size: 15 KiB |
|
@ -0,0 +1,123 @@
|
||||||
|
/*
|
||||||
|
@licstart The following is the entire license notice for the JavaScript code in this file.
|
||||||
|
|
||||||
|
The MIT License (MIT)
|
||||||
|
|
||||||
|
Copyright (C) 1997-2020 by Dimitri van Heesch
|
||||||
|
|
||||||
|
Permission is hereby granted, free of charge, to any person obtaining a copy of this software
|
||||||
|
and associated documentation files (the "Software"), to deal in the Software without restriction,
|
||||||
|
including without limitation the rights to use, copy, modify, merge, publish, distribute,
|
||||||
|
sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is
|
||||||
|
furnished to do so, subject to the following conditions:
|
||||||
|
|
||||||
|
The above copyright notice and this permission notice shall be included in all copies or
|
||||||
|
substantial portions of the Software.
|
||||||
|
|
||||||
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING
|
||||||
|
BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
|
||||||
|
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||||
|
DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||||
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||||
|
|
||||||
|
@licend The above is the entire license notice for the JavaScript code in this file
|
||||||
|
*/
|
||||||
|
function toggleVisibility(linkObj)
|
||||||
|
{
|
||||||
|
var base = $(linkObj).attr('id');
|
||||||
|
var summary = $('#'+base+'-summary');
|
||||||
|
var content = $('#'+base+'-content');
|
||||||
|
var trigger = $('#'+base+'-trigger');
|
||||||
|
var src=$(trigger).attr('src');
|
||||||
|
if (content.is(':visible')===true) {
|
||||||
|
content.hide();
|
||||||
|
summary.show();
|
||||||
|
$(linkObj).addClass('closed').removeClass('opened');
|
||||||
|
$(trigger).attr('src',src.substring(0,src.length-8)+'closed.png');
|
||||||
|
} else {
|
||||||
|
content.show();
|
||||||
|
summary.hide();
|
||||||
|
$(linkObj).removeClass('closed').addClass('opened');
|
||||||
|
$(trigger).attr('src',src.substring(0,src.length-10)+'open.png');
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
function updateStripes()
|
||||||
|
{
|
||||||
|
$('table.directory tr').
|
||||||
|
removeClass('even').filter(':visible:even').addClass('even');
|
||||||
|
$('table.directory tr').
|
||||||
|
removeClass('odd').filter(':visible:odd').addClass('odd');
|
||||||
|
}
|
||||||
|
|
||||||
|
function toggleLevel(level)
|
||||||
|
{
|
||||||
|
$('table.directory tr').each(function() {
|
||||||
|
var l = this.id.split('_').length-1;
|
||||||
|
var i = $('#img'+this.id.substring(3));
|
||||||
|
var a = $('#arr'+this.id.substring(3));
|
||||||
|
if (l<level+1) {
|
||||||
|
i.removeClass('iconfopen iconfclosed').addClass('iconfopen');
|
||||||
|
a.html('▼');
|
||||||
|
$(this).show();
|
||||||
|
} else if (l==level+1) {
|
||||||
|
i.removeClass('iconfclosed iconfopen').addClass('iconfclosed');
|
||||||
|
a.html('►');
|
||||||
|
$(this).show();
|
||||||
|
} else {
|
||||||
|
$(this).hide();
|
||||||
|
}
|
||||||
|
});
|
||||||
|
updateStripes();
|
||||||
|
}
|
||||||
|
|
||||||
|
function toggleFolder(id)
|
||||||
|
{
|
||||||
|
// the clicked row
|
||||||
|
var currentRow = $('#row_'+id);
|
||||||
|
|
||||||
|
// all rows after the clicked row
|
||||||
|
var rows = currentRow.nextAll("tr");
|
||||||
|
|
||||||
|
var re = new RegExp('^row_'+id+'\\d+_$', "i"); //only one sub
|
||||||
|
|
||||||
|
// only match elements AFTER this one (can't hide elements before)
|
||||||
|
var childRows = rows.filter(function() { return this.id.match(re); });
|
||||||
|
|
||||||
|
// first row is visible we are HIDING
|
||||||
|
if (childRows.filter(':first').is(':visible')===true) {
|
||||||
|
// replace down arrow by right arrow for current row
|
||||||
|
var currentRowSpans = currentRow.find("span");
|
||||||
|
currentRowSpans.filter(".iconfopen").removeClass("iconfopen").addClass("iconfclosed");
|
||||||
|
currentRowSpans.filter(".arrow").html('►');
|
||||||
|
rows.filter("[id^=row_"+id+"]").hide(); // hide all children
|
||||||
|
} else { // we are SHOWING
|
||||||
|
// replace right arrow by down arrow for current row
|
||||||
|
var currentRowSpans = currentRow.find("span");
|
||||||
|
currentRowSpans.filter(".iconfclosed").removeClass("iconfclosed").addClass("iconfopen");
|
||||||
|
currentRowSpans.filter(".arrow").html('▼');
|
||||||
|
// replace down arrows by right arrows for child rows
|
||||||
|
var childRowsSpans = childRows.find("span");
|
||||||
|
childRowsSpans.filter(".iconfopen").removeClass("iconfopen").addClass("iconfclosed");
|
||||||
|
childRowsSpans.filter(".arrow").html('►');
|
||||||
|
childRows.show(); //show all children
|
||||||
|
}
|
||||||
|
updateStripes();
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
function toggleInherit(id)
|
||||||
|
{
|
||||||
|
var rows = $('tr.inherit.'+id);
|
||||||
|
var img = $('tr.inherit_header.'+id+' img');
|
||||||
|
var src = $(img).attr('src');
|
||||||
|
if (rows.filter(':first').is(':visible')===true) {
|
||||||
|
rows.css('display','none');
|
||||||
|
$(img).attr('src',src.substring(0,src.length-8)+'closed.png');
|
||||||
|
} else {
|
||||||
|
rows.css('display','table-row'); // using show() causes jump in firefox
|
||||||
|
$(img).attr('src',src.substring(0,src.length-10)+'open.png');
|
||||||
|
}
|
||||||
|
}
|
||||||
|
/* @license-end */
|
|
@ -0,0 +1,95 @@
|
||||||
|
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||||
|
<html xmlns="http://www.w3.org/1999/xhtml" lang="en-US">
|
||||||
|
<head>
|
||||||
|
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
|
||||||
|
<meta http-equiv="X-UA-Compatible" content="IE=11"/>
|
||||||
|
<meta name="generator" content="Doxygen 1.9.7"/>
|
||||||
|
<meta name="viewport" content="width=device-width, initial-scale=1"/>
|
||||||
|
<title>godot-cpp-utils: File List</title>
|
||||||
|
<link href="tabs.css" rel="stylesheet" type="text/css"/>
|
||||||
|
<script type="text/javascript" src="jquery.js"></script>
|
||||||
|
<script type="text/javascript" src="dynsections.js"></script>
|
||||||
|
<link href="search/search.css" rel="stylesheet" type="text/css"/>
|
||||||
|
<script type="text/javascript" src="search/searchdata.js"></script>
|
||||||
|
<script type="text/javascript" src="search/search.js"></script>
|
||||||
|
<link href="doxygen.css" rel="stylesheet" type="text/css" />
|
||||||
|
</head>
|
||||||
|
<body>
|
||||||
|
<div id="top"><!-- do not remove this div, it is closed by doxygen! -->
|
||||||
|
<div id="titlearea">
|
||||||
|
<table cellspacing="0" cellpadding="0">
|
||||||
|
<tbody>
|
||||||
|
<tr id="projectrow">
|
||||||
|
<td id="projectalign">
|
||||||
|
<div id="projectname">godot-cpp-utils
|
||||||
|
</div>
|
||||||
|
<div id="projectbrief">A collection of utility classes, functions and macros for use with Godot and GDExtension.</div>
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
</tbody>
|
||||||
|
</table>
|
||||||
|
</div>
|
||||||
|
<!-- end header part -->
|
||||||
|
<!-- Generated by Doxygen 1.9.7 -->
|
||||||
|
<script type="text/javascript">
|
||||||
|
/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
|
||||||
|
var searchBox = new SearchBox("searchBox", "search/",'.html');
|
||||||
|
/* @license-end */
|
||||||
|
</script>
|
||||||
|
<script type="text/javascript" src="menudata.js"></script>
|
||||||
|
<script type="text/javascript" src="menu.js"></script>
|
||||||
|
<script type="text/javascript">
|
||||||
|
/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
|
||||||
|
$(function() {
|
||||||
|
initMenu('',true,false,'search.php','Search');
|
||||||
|
$(document).ready(function() { init_search(); });
|
||||||
|
});
|
||||||
|
/* @license-end */
|
||||||
|
</script>
|
||||||
|
<div id="main-nav"></div>
|
||||||
|
</div><!-- top -->
|
||||||
|
<!-- window showing the filter options -->
|
||||||
|
<div id="MSearchSelectWindow"
|
||||||
|
onmouseover="return searchBox.OnSearchSelectShow()"
|
||||||
|
onmouseout="return searchBox.OnSearchSelectHide()"
|
||||||
|
onkeydown="return searchBox.OnSearchSelectKey(event)">
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<!-- iframe showing the search results (closed by default) -->
|
||||||
|
<div id="MSearchResultsWindow">
|
||||||
|
<div id="MSearchResults">
|
||||||
|
<div class="SRPage">
|
||||||
|
<div id="SRIndex">
|
||||||
|
<div id="SRResults"></div>
|
||||||
|
<div class="SRStatus" id="Loading">Loading...</div>
|
||||||
|
<div class="SRStatus" id="Searching">Searching...</div>
|
||||||
|
<div class="SRStatus" id="NoMatches">No Matches</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="header">
|
||||||
|
<div class="headertitle"><div class="title">File List</div></div>
|
||||||
|
</div><!--header-->
|
||||||
|
<div class="contents">
|
||||||
|
<div class="textblock">Here is a list of all documented files with brief descriptions:</div><div class="directory">
|
||||||
|
<table class="directory">
|
||||||
|
<tr id="row_0_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><a href="game__mode_8hpp_source.html"><span class="icondoc"></span></a><b>game_mode.hpp</b></td><td class="desc"></td></tr>
|
||||||
|
<tr id="row_1_" class="odd"><td class="entry"><span style="width:16px;display:inline-block;"> </span><a href="game__root_8hpp_source.html"><span class="icondoc"></span></a><b>game_root.hpp</b></td><td class="desc"></td></tr>
|
||||||
|
<tr id="row_2_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><a href="game__state_8hpp_source.html"><span class="icondoc"></span></a><b>game_state.hpp</b></td><td class="desc"></td></tr>
|
||||||
|
<tr id="row_3_" class="odd"><td class="entry"><span style="width:16px;display:inline-block;"> </span><a href="godot__macros_8h_source.html"><span class="icondoc"></span></a><b>godot_macros.h</b></td><td class="desc"></td></tr>
|
||||||
|
<tr id="row_4_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><a href="level_8hpp_source.html"><span class="icondoc"></span></a><b>level.hpp</b></td><td class="desc"></td></tr>
|
||||||
|
<tr id="row_5_" class="odd"><td class="entry"><span style="width:16px;display:inline-block;"> </span><a href="player_8hpp_source.html"><span class="icondoc"></span></a><b>player.hpp</b></td><td class="desc"></td></tr>
|
||||||
|
<tr id="row_6_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><a href="player__input_8hpp_source.html"><span class="icondoc"></span></a><b>player_input.hpp</b></td><td class="desc"></td></tr>
|
||||||
|
<tr id="row_7_" class="odd"><td class="entry"><span style="width:16px;display:inline-block;"> </span><a href="register__types_8hpp_source.html"><span class="icondoc"></span></a><b>register_types.hpp</b></td><td class="desc"></td></tr>
|
||||||
|
<tr id="row_8_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><a href="spawn__point_8hpp_source.html"><span class="icondoc"></span></a><b>spawn_point.hpp</b></td><td class="desc"></td></tr>
|
||||||
|
</table>
|
||||||
|
</div><!-- directory -->
|
||||||
|
</div><!-- contents -->
|
||||||
|
<!-- start footer part -->
|
||||||
|
<hr class="footer"/><address class="footer"><small>
|
||||||
|
Generated by <a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.7
|
||||||
|
</small></address>
|
||||||
|
</body>
|
||||||
|
</html>
|
|
@ -0,0 +1,11 @@
|
||||||
|
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
|
||||||
|
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN"
|
||||||
|
"https://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
|
||||||
|
<svg version="1.1" width="16" height="24" viewBox="0 0 32 32" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" xml:space="preserve">
|
||||||
|
<g style="fill:#4665A2;">
|
||||||
|
<path d="M1,5.998l-0,16.002c-0,1.326 0.527,2.598 1.464,3.536c0.938,0.937 2.21,1.464 3.536,1.464c5.322,0 14.678,-0 20,0c1.326,0 2.598,-0.527 3.536,-1.464c0.937,-0.938 1.464,-2.21 1.464,-3.536c0,-3.486 0,-8.514 0,-12c0,-1.326 -0.527,-2.598 -1.464,-3.536c-0.938,-0.937 -2.21,-1.464 -3.536,-1.464c-0,0 -10.586,0 -10.586,0c0,-0 -3.707,-3.707 -3.707,-3.707c-0.187,-0.188 -0.442,-0.293 -0.707,-0.293l-5.002,0c-2.76,0 -4.998,2.238 -4.998,4.998Zm2,-0l-0,16.002c-0,0.796 0.316,1.559 0.879,2.121c0.562,0.563 1.325,0.879 2.121,0.879l20,0c0.796,0 1.559,-0.316 2.121,-0.879c0.563,-0.562 0.879,-1.325 0.879,-2.121c0,-3.486 0,-8.514 0,-12c0,-0.796 -0.316,-1.559 -0.879,-2.121c-0.562,-0.563 -1.325,-0.879 -2.121,-0.879c-7.738,0 -11,0 -11,0c-0.265,0 -0.52,-0.105 -0.707,-0.293c-0,0 -3.707,-3.707 -3.707,-3.707c-0,0 -4.588,0 -4.588,0c-1.656,0 -2.998,1.342 -2.998,2.998Z"/>
|
||||||
|
</g>
|
||||||
|
<g style="fill:#D8DFEE;stroke-width:0;">
|
||||||
|
<path d="M 5.6063709,24.951908 C 4.3924646,24.775461 3.4197129,23.899792 3.1031586,22.698521 L 3.0216155,22.389078 V 13.997725 5.6063709 L 3.1037477,5.2982247 C 3.3956682,4.2029881 4.1802788,3.412126 5.2787258,3.105917 5.5646428,3.0262132 5.6154982,3.0244963 8.0611641,3.0119829 l 2.4911989,-0.012746 1.932009,1.9300342 c 1.344142,1.3427669 1.976319,1.9498819 2.07763,1.9952626 0.137456,0.061571 0.474218,0.066269 6.006826,0.083795 l 5.861206,0.018568 0.29124,0.081916 c 1.094895,0.3079569 1.890116,1.109428 2.175567,2.192667 l 0.08154,0.3094425 V 16 22.389078 l -0.08154,0.309443 c -0.28446,1.079482 -1.086411,1.888085 -2.175567,2.193614 l -0.29124,0.0817 -10.302616,0.0049 c -5.700217,0.0027 -10.4001945,-0.0093 -10.5210471,-0.02684 z"/>
|
||||||
|
</g>
|
||||||
|
</svg>
|
After Width: | Height: | Size: 1.9 KiB |
|
@ -0,0 +1,11 @@
|
||||||
|
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
|
||||||
|
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN"
|
||||||
|
"https://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
|
||||||
|
<svg version="1.1" width="16" height="24" viewBox="0 0 32 32" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" xml:space="preserve">
|
||||||
|
<g style="fill:#C4CFE5;">
|
||||||
|
<path d="M1,5.998l-0,16.002c-0,1.326 0.527,2.598 1.464,3.536c0.938,0.937 2.21,1.464 3.536,1.464c5.322,0 14.678,-0 20,0c1.326,0 2.598,-0.527 3.536,-1.464c0.937,-0.938 1.464,-2.21 1.464,-3.536c0,-3.486 0,-8.514 0,-12c0,-1.326 -0.527,-2.598 -1.464,-3.536c-0.938,-0.937 -2.21,-1.464 -3.536,-1.464c-0,0 -10.586,0 -10.586,0c0,-0 -3.707,-3.707 -3.707,-3.707c-0.187,-0.188 -0.442,-0.293 -0.707,-0.293l-5.002,0c-2.76,0 -4.998,2.238 -4.998,4.998Zm2,-0l-0,16.002c-0,0.796 0.316,1.559 0.879,2.121c0.562,0.563 1.325,0.879 2.121,0.879l20,0c0.796,0 1.559,-0.316 2.121,-0.879c0.563,-0.562 0.879,-1.325 0.879,-2.121c0,-3.486 0,-8.514 0,-12c0,-0.796 -0.316,-1.559 -0.879,-2.121c-0.562,-0.563 -1.325,-0.879 -2.121,-0.879c-7.738,0 -11,0 -11,0c-0.265,0 -0.52,-0.105 -0.707,-0.293c-0,0 -3.707,-3.707 -3.707,-3.707c-0,0 -4.588,0 -4.588,0c-1.656,0 -2.998,1.342 -2.998,2.998Z"/>
|
||||||
|
</g>
|
||||||
|
<g style="fill:#4665A2;stroke-width:0;">
|
||||||
|
<path d="M 5.6063709,24.951908 C 4.3924646,24.775461 3.4197129,23.899792 3.1031586,22.698521 L 3.0216155,22.389078 V 13.997725 5.6063709 L 3.1037477,5.2982247 C 3.3956682,4.2029881 4.1802788,3.412126 5.2787258,3.105917 5.5646428,3.0262132 5.6154982,3.0244963 8.0611641,3.0119829 l 2.4911989,-0.012746 1.932009,1.9300342 c 1.344142,1.3427669 1.976319,1.9498819 2.07763,1.9952626 0.137456,0.061571 0.474218,0.066269 6.006826,0.083795 l 5.861206,0.018568 0.29124,0.081916 c 1.094895,0.3079569 1.890116,1.109428 2.175567,2.192667 l 0.08154,0.3094425 V 16 22.389078 l -0.08154,0.309443 c -0.28446,1.079482 -1.086411,1.888085 -2.175567,2.193614 l -0.29124,0.0817 -10.302616,0.0049 c -5.700217,0.0027 -10.4001945,-0.0093 -10.5210471,-0.02684 z"/>
|
||||||
|
</g>
|
||||||
|
</svg>
|
After Width: | Height: | Size: 1.9 KiB |
|
@ -0,0 +1,17 @@
|
||||||
|
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
|
||||||
|
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN"
|
||||||
|
"https://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
|
||||||
|
<svg version="1.1" width="16" height="24" viewBox="0 0 32 32" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" xml:space="preserve">
|
||||||
|
<g style="fill:#4665A2;">
|
||||||
|
<path
|
||||||
|
d="M1,5.998l0,16.002c-0,1.326 0.527,2.598 1.464,3.536c0.938,0.937 2.21,1.464 3.536,1.464c5.322,0 14.678,-0 20,0c1.326,0 2.598,-0.527 3.536,-1.464c0.937,-0.938 1.464,-2.21 1.464,-3.536c0,-3.486 0,-8.514 0,-12c0,-1.326 -0.527,-2.598 -1.464,-3.536c-0.938,-0.937 -2.21,-1.464 -3.536,-1.464c-0,0 -10.586,0 -10.586,0c0,-0 -3.707,-3.707 -3.707,-3.707c-0.187,-0.188 -0.442,-0.293 -0.707,-0.293l-5.002,0c-2.76,0 -4.998,2.238 -4.998,4.998Zm28,14.415l-3.456,-5.925c-0.538,-0.921 -1.524,-1.488 -2.591,-1.488c-0,0 -12.905,0 -12.906,0c-1.067,0 -2.053,0.567 -2.591,1.488l-4.453,7.635c0.03,0.751 0.342,1.465 0.876,1.998c0.562,0.563 1.325,0.879 2.121,0.879l20,0c0.796,0 1.559,-0.316 2.121,-0.879c0.563,-0.562 0.879,-1.325 0.879,-2.121l0,-1.587Zm0,-3.969l0,-6.444c0,-0.796 -0.316,-1.559 -0.879,-2.121c-0.562,-0.563 -1.325,-0.879 -2.121,-0.879c-7.738,0 -11,0 -11,0c-0.265,0 -0.52,-0.105 -0.707,-0.293c-0,0 -3.707,-3.707 -3.707,-3.707c-0,0 -4.588,0 -4.588,0c-1.656,0 -2.998,1.342 -2.998,2.998l0,12.16l2.729,-4.677c0.896,-1.536 2.54,-2.481 4.318,-2.481c3.354,0 9.552,0 12.906,0c1.778,0 3.422,0.945 4.318,2.481l1.729,2.963Z"
|
||||||
|
id="path2" />
|
||||||
|
</g>
|
||||||
|
<g style="fill:#D8DFEE;stroke-width:0;">
|
||||||
|
<path
|
||||||
|
d="M 5.3879408,24.913408 C 4.1598821,24.650818 3.1571088,23.558656 3.053503,22.370876 L 3.0312746,22.116041 5.2606813,18.293515 C 6.486855,16.191126 7.5598351,14.372696 7.6450818,14.25256 8.0043056,13.746312 8.5423079,13.363007 9.2104664,13.137285 l 0.2548351,-0.08609 6.9294785,-0.0097 c 6.805096,-0.0095 6.934944,-0.0084 7.234011,0.06267 0.695577,0.165199 1.290483,0.557253 1.714887,1.130141 0.08158,0.110125 0.938747,1.556711 1.90481,3.214634 l 1.756479,3.014406 -0.0186,0.971942 c -0.01387,0.724723 -0.03365,1.032131 -0.07778,1.208575 -0.242792,0.970733 -0.88732,1.735415 -1.772382,2.102793 -0.58835,0.244217 0.247209,0.227436 -11.161974,0.224159 -9.0281537,-0.0026 -10.3636023,-0.0098 -10.5862902,-0.05746 z"
|
||||||
|
id="path199" /><path
|
||||||
|
d="M 3.0126385,11.849829 3.0235061,5.5881684 3.1020974,5.2969283 C 3.3478146,4.3863605 3.93576,3.6757372 4.756668,3.2971229 5.3293315,3.0330025 5.1813272,3.0450949 8.0130385,3.0310668 l 2.5522875,-0.012644 1.918693,1.9107086 c 1.404146,1.3983023 1.964459,1.9332518 2.089351,1.9947704 l 0.170657,0.084062 5.897611,0.019367 c 5.553257,0.018236 5.910365,0.023213 6.116041,0.085231 1.102257,0.3323708 1.857042,1.1184422 2.154229,2.2435244 0.05645,0.2137228 0.06373,0.5643981 0.07519,3.6220748 0.0076,2.032169 -5.42e-4,3.370979 -0.02041,3.349261 -0.0182,-0.0199 -0.414296,-0.691472 -0.880217,-1.492382 -0.46592,-0.80091 -0.93093,-1.577954 -1.033354,-1.726764 -0.735716,-1.0689 -1.983568,-1.844244 -3.315972,-2.060353 -0.280375,-0.04548 -1.345158,-0.05334 -7.238708,-0.05347 -4.713933,-1.09e-4 -6.9931825,0.01221 -7.1717862,0.03874 -1.3002273,0.193134 -2.4770512,0.889916 -3.283628,1.944192 -0.1076466,0.140705 -0.8359664,1.353438 -1.6184885,2.694963 L 3.0017709,18.11149 Z"
|
||||||
|
id="path201" />
|
||||||
|
</g>
|
||||||
|
</svg>
|
After Width: | Height: | Size: 3.2 KiB |
|
@ -0,0 +1,12 @@
|
||||||
|
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
|
||||||
|
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN"
|
||||||
|
"https://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
|
||||||
|
<svg version="1.1" width="16" height="24" viewBox="0 0 32 32" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" xml:space="preserve">
|
||||||
|
<g style="fill:#C4CFE5;">
|
||||||
|
<path d="M1,5.998l0,16.002c-0,1.326 0.527,2.598 1.464,3.536c0.938,0.937 2.21,1.464 3.536,1.464c5.322,0 14.678,-0 20,0c1.326,0 2.598,-0.527 3.536,-1.464c0.937,-0.938 1.464,-2.21 1.464,-3.536c0,-3.486 0,-8.514 0,-12c0,-1.326 -0.527,-2.598 -1.464,-3.536c-0.938,-0.937 -2.21,-1.464 -3.536,-1.464c-0,0 -10.586,0 -10.586,0c0,-0 -3.707,-3.707 -3.707,-3.707c-0.187,-0.188 -0.442,-0.293 -0.707,-0.293l-5.002,0c-2.76,0 -4.998,2.238 -4.998,4.998Zm28,14.415l-3.456,-5.925c-0.538,-0.921 -1.524,-1.488 -2.591,-1.488c-0,0 -12.905,0 -12.906,0c-1.067,0 -2.053,0.567 -2.591,1.488l-4.453,7.635c0.03,0.751 0.342,1.465 0.876,1.998c0.562,0.563 1.325,0.879 2.121,0.879l20,0c0.796,0 1.559,-0.316 2.121,-0.879c0.563,-0.562 0.879,-1.325 0.879,-2.121l0,-1.587Zm0,-3.969l0,-6.444c0,-0.796 -0.316,-1.559 -0.879,-2.121c-0.562,-0.563 -1.325,-0.879 -2.121,-0.879c-7.738,0 -11,0 -11,0c-0.265,0 -0.52,-0.105 -0.707,-0.293c-0,0 -3.707,-3.707 -3.707,-3.707c-0,0 -4.588,0 -4.588,0c-1.656,0 -2.998,1.342 -2.998,2.998l0,12.16l2.729,-4.677c0.896,-1.536 2.54,-2.481 4.318,-2.481c3.354,0 9.552,0 12.906,0c1.778,0 3.422,0.945 4.318,2.481l1.729,2.963Z"/>
|
||||||
|
</g>
|
||||||
|
<g style="fill:#4665A2;stroke-width:0;">
|
||||||
|
<path d="M 5.3879408,24.913408 C 4.1598821,24.650818 3.1571088,23.558656 3.053503,22.370876 L 3.0312746,22.116041 5.2606813,18.293515 C 6.486855,16.191126 7.5598351,14.372696 7.6450818,14.25256 8.0043056,13.746312 8.5423079,13.363007 9.2104664,13.137285 l 0.2548351,-0.08609 6.9294785,-0.0097 c 6.805096,-0.0095 6.934944,-0.0084 7.234011,0.06267 0.695577,0.165199 1.290483,0.557253 1.714887,1.130141 0.08158,0.110125 0.938747,1.556711 1.90481,3.214634 l 1.756479,3.014406 -0.0186,0.971942 c -0.01387,0.724723 -0.03365,1.032131 -0.07778,1.208575 -0.242792,0.970733 -0.88732,1.735415 -1.772382,2.102793 -0.58835,0.244217 0.247209,0.227436 -11.161974,0.224159 -9.0281537,-0.0026 -10.3636023,-0.0098 -10.5862902,-0.05746 z" />
|
||||||
|
<path d="M 3.0126385,11.849829 3.0235061,5.5881684 3.1020974,5.2969283 C 3.3478146,4.3863605 3.93576,3.6757372 4.756668,3.2971229 5.3293315,3.0330025 5.1813272,3.0450949 8.0130385,3.0310668 l 2.5522875,-0.012644 1.918693,1.9107086 c 1.404146,1.3983023 1.964459,1.9332518 2.089351,1.9947704 l 0.170657,0.084062 5.897611,0.019367 c 5.553257,0.018236 5.910365,0.023213 6.116041,0.085231 1.102257,0.3323708 1.857042,1.1184422 2.154229,2.2435244 0.05645,0.2137228 0.06373,0.5643981 0.07519,3.6220748 0.0076,2.032169 -5.42e-4,3.370979 -0.02041,3.349261 -0.0182,-0.0199 -0.414296,-0.691472 -0.880217,-1.492382 -0.46592,-0.80091 -0.93093,-1.577954 -1.033354,-1.726764 -0.735716,-1.0689 -1.983568,-1.844244 -3.315972,-2.060353 -0.280375,-0.04548 -1.345158,-0.05334 -7.238708,-0.05347 -4.713933,-1.09e-4 -6.9931825,0.01221 -7.1717862,0.03874 -1.3002273,0.193134 -2.4770512,0.889916 -3.283628,1.944192 -0.1076466,0.140705 -0.8359664,1.353438 -1.6184885,2.694963 L 3.0017709,18.11149 Z" />
|
||||||
|
</g>
|
||||||
|
</svg>
|
After Width: | Height: | Size: 3.1 KiB |
|
@ -0,0 +1,200 @@
|
||||||
|
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||||
|
<html xmlns="http://www.w3.org/1999/xhtml" lang="en-US">
|
||||||
|
<head>
|
||||||
|
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
|
||||||
|
<meta http-equiv="X-UA-Compatible" content="IE=11"/>
|
||||||
|
<meta name="generator" content="Doxygen 1.9.7"/>
|
||||||
|
<meta name="viewport" content="width=device-width, initial-scale=1"/>
|
||||||
|
<title>godot-cpp-utils: Class Members</title>
|
||||||
|
<link href="tabs.css" rel="stylesheet" type="text/css"/>
|
||||||
|
<script type="text/javascript" src="jquery.js"></script>
|
||||||
|
<script type="text/javascript" src="dynsections.js"></script>
|
||||||
|
<link href="search/search.css" rel="stylesheet" type="text/css"/>
|
||||||
|
<script type="text/javascript" src="search/searchdata.js"></script>
|
||||||
|
<script type="text/javascript" src="search/search.js"></script>
|
||||||
|
<link href="doxygen.css" rel="stylesheet" type="text/css" />
|
||||||
|
</head>
|
||||||
|
<body>
|
||||||
|
<div id="top"><!-- do not remove this div, it is closed by doxygen! -->
|
||||||
|
<div id="titlearea">
|
||||||
|
<table cellspacing="0" cellpadding="0">
|
||||||
|
<tbody>
|
||||||
|
<tr id="projectrow">
|
||||||
|
<td id="projectalign">
|
||||||
|
<div id="projectname">godot-cpp-utils
|
||||||
|
</div>
|
||||||
|
<div id="projectbrief">A collection of utility classes, functions and macros for use with Godot and GDExtension.</div>
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
</tbody>
|
||||||
|
</table>
|
||||||
|
</div>
|
||||||
|
<!-- end header part -->
|
||||||
|
<!-- Generated by Doxygen 1.9.7 -->
|
||||||
|
<script type="text/javascript">
|
||||||
|
/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
|
||||||
|
var searchBox = new SearchBox("searchBox", "search/",'.html');
|
||||||
|
/* @license-end */
|
||||||
|
</script>
|
||||||
|
<script type="text/javascript" src="menudata.js"></script>
|
||||||
|
<script type="text/javascript" src="menu.js"></script>
|
||||||
|
<script type="text/javascript">
|
||||||
|
/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
|
||||||
|
$(function() {
|
||||||
|
initMenu('',true,false,'search.php','Search');
|
||||||
|
$(document).ready(function() { init_search(); });
|
||||||
|
});
|
||||||
|
/* @license-end */
|
||||||
|
</script>
|
||||||
|
<div id="main-nav"></div>
|
||||||
|
</div><!-- top -->
|
||||||
|
<!-- window showing the filter options -->
|
||||||
|
<div id="MSearchSelectWindow"
|
||||||
|
onmouseover="return searchBox.OnSearchSelectShow()"
|
||||||
|
onmouseout="return searchBox.OnSearchSelectHide()"
|
||||||
|
onkeydown="return searchBox.OnSearchSelectKey(event)">
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<!-- iframe showing the search results (closed by default) -->
|
||||||
|
<div id="MSearchResultsWindow">
|
||||||
|
<div id="MSearchResults">
|
||||||
|
<div class="SRPage">
|
||||||
|
<div id="SRIndex">
|
||||||
|
<div id="SRResults"></div>
|
||||||
|
<div class="SRStatus" id="Loading">Loading...</div>
|
||||||
|
<div class="SRStatus" id="Searching">Searching...</div>
|
||||||
|
<div class="SRStatus" id="NoMatches">No Matches</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="contents">
|
||||||
|
<div class="textblock">Here is a list of all documented class members with links to the class documentation for each member:</div>
|
||||||
|
|
||||||
|
<h3><a id="index__5F" name="index__5F"></a>- _ -</h3><ul>
|
||||||
|
<li>_begin() : <a class="el" href="classutils_1_1GameMode.html#aa1b190a57e4106951a559301665739ec">utils::GameMode</a></li>
|
||||||
|
<li>_end() : <a class="el" href="classutils_1_1GameMode.html#ae69ff36bf1c3f60fad279e9991ca2d82">utils::GameMode</a></li>
|
||||||
|
</ul>
|
||||||
|
|
||||||
|
|
||||||
|
<h3><a id="index_a" name="index_a"></a>- a -</h3><ul>
|
||||||
|
<li>actionNegative : <a class="el" href="structutils_1_1PlayerInput_1_1Listener.html#aff19336b1eaed1b4df15fecdd70578ba">utils::PlayerInput::Listener</a></li>
|
||||||
|
<li>actionPositive : <a class="el" href="structutils_1_1PlayerInput_1_1Listener.html#a6b1f868fcc48dfded6806b29aa49fdb1">utils::PlayerInput::Listener</a></li>
|
||||||
|
</ul>
|
||||||
|
|
||||||
|
|
||||||
|
<h3><a id="index_c" name="index_c"></a>- c -</h3><ul>
|
||||||
|
<li>callable : <a class="el" href="structutils_1_1PlayerInput_1_1Listener.html#ac8a7445f1bdc44fcc65f640447eee2c0">utils::PlayerInput::Listener</a></li>
|
||||||
|
<li>clear_listeners() : <a class="el" href="classutils_1_1PlayerInput.html#a1b3a6b23e41e3a4b57d916e6ed0fab6b">utils::PlayerInput</a></li>
|
||||||
|
</ul>
|
||||||
|
|
||||||
|
|
||||||
|
<h3><a id="index_d" name="index_d"></a>- d -</h3><ul>
|
||||||
|
<li>device : <a class="el" href="classutils_1_1PlayerInput.html#af9aa77b42fac8fb673089d37105b932c">utils::PlayerInput</a></li>
|
||||||
|
</ul>
|
||||||
|
|
||||||
|
|
||||||
|
<h3><a id="index_e" name="index_e"></a>- e -</h3><ul>
|
||||||
|
<li>evaluate() : <a class="el" href="structutils_1_1PlayerInput_1_1Listener.html#a5d187489ffaac84a884938d81d4a2fdb">utils::PlayerInput::Listener</a></li>
|
||||||
|
</ul>
|
||||||
|
|
||||||
|
|
||||||
|
<h3><a id="index_f" name="index_f"></a>- f -</h3><ul>
|
||||||
|
<li>find_empty_player_slot() : <a class="el" href="classutils_1_1GameRoot3D.html#ab3895b9b48c4646a876e188d226c5723">utils::GameRoot3D</a></li>
|
||||||
|
<li>first_boot_level : <a class="el" href="classutils_1_1GameRoot3D.html#abf16d0f3b8030b758942397dcff1d46a">utils::GameRoot3D</a></li>
|
||||||
|
</ul>
|
||||||
|
|
||||||
|
|
||||||
|
<h3><a id="index_g" name="index_g"></a>- g -</h3><ul>
|
||||||
|
<li>game_mode : <a class="el" href="classutils_1_1GameRoot3D.html#abb25b7613e1c7cd4f056020e6990d8e1">utils::GameRoot3D</a></li>
|
||||||
|
<li>game_mode_prototype : <a class="el" href="classutils_1_1Level3D.html#ad3a56146e02cf14da247c4b0631f6f07">utils::Level3D</a></li>
|
||||||
|
<li>game_state : <a class="el" href="classutils_1_1GameRoot3D.html#af73d3a598b72fcdc7dce372ea3af6e44">utils::GameRoot3D</a></li>
|
||||||
|
<li>game_state_prototype : <a class="el" href="classutils_1_1GameRoot3D.html#ad62b2be46770ba99aa6c2a7800c52aa8">utils::GameRoot3D</a></li>
|
||||||
|
<li>get_game_mode() : <a class="el" href="classutils_1_1GameRoot3D.html#a896b4e4d3b9465a83a10249dbd559662">utils::GameRoot3D</a></li>
|
||||||
|
<li>get_game_state() : <a class="el" href="classutils_1_1GameRoot3D.html#a105011a591cf09368958d4be350ed352">utils::GameRoot3D</a></li>
|
||||||
|
<li>get_last_mouse_motion() : <a class="el" href="classutils_1_1PlayerInput.html#a689cc968b84d6a92c10c541b97e3477e">utils::PlayerInput</a></li>
|
||||||
|
<li>get_levels() : <a class="el" href="classutils_1_1GameRoot3D.html#aa9ed453a0b416641dfa5154a0b69c79e">utils::GameRoot3D</a></li>
|
||||||
|
<li>get_player() : <a class="el" href="classutils_1_1GameRoot3D.html#a27492f37140fa8af6c6955f2147f5521">utils::GameRoot3D</a></li>
|
||||||
|
<li>get_player_id() : <a class="el" href="classutils_1_1IPlayer.html#ad697b5e89246178d99a4c281eaf313af">utils::IPlayer</a></li>
|
||||||
|
<li>get_players() : <a class="el" href="classutils_1_1GameRoot3D.html#af176a558f2a3b972c970087c2a1e3d7b">utils::GameRoot3D</a></li>
|
||||||
|
<li>get_singleton() : <a class="el" href="classutils_1_1GameRoot3D.html#ad1c9387dee7919a8ab5d60b19cba2140">utils::GameRoot3D</a></li>
|
||||||
|
<li>grab_singleton() : <a class="el" href="classutils_1_1GameRoot3D.html#a0fc164bad77a192ff2209eee18e5104b">utils::GameRoot3D</a></li>
|
||||||
|
</ul>
|
||||||
|
|
||||||
|
|
||||||
|
<h3><a id="index_h" name="index_h"></a>- h -</h3><ul>
|
||||||
|
<li>has_changed() : <a class="el" href="structutils_1_1PlayerInput_1_1Listener.html#af989733fa828d5920c3cc26a440f60b1">utils::PlayerInput::Listener</a></li>
|
||||||
|
<li>has_singleton() : <a class="el" href="classutils_1_1GameRoot3D.html#a13e110d60dffd924248af9c3f6943706">utils::GameRoot3D</a></li>
|
||||||
|
</ul>
|
||||||
|
|
||||||
|
|
||||||
|
<h3><a id="index_i" name="index_i"></a>- i -</h3><ul>
|
||||||
|
<li>initialize_player() : <a class="el" href="classutils_1_1GameRoot3D.html#a865e6d9fe4f9422c0fb974bd6b1222ce">utils::GameRoot3D</a></li>
|
||||||
|
<li>is_valid_level() : <a class="el" href="classutils_1_1GameRoot3D.html#a77e4726bb8fec522669cbb2c068e47d9">utils::GameRoot3D</a></li>
|
||||||
|
<li>isMouseEvent : <a class="el" href="structutils_1_1PlayerInput_1_1Listener.html#a70bb4eed0c2610b74107403742eea990">utils::PlayerInput::Listener</a></li>
|
||||||
|
<li>isPrimary : <a class="el" href="classutils_1_1PlayerInput.html#a10749b40d6eafb1f6c11dc056f70e380">utils::PlayerInput</a></li>
|
||||||
|
</ul>
|
||||||
|
|
||||||
|
|
||||||
|
<h3><a id="index_l" name="index_l"></a>- l -</h3><ul>
|
||||||
|
<li>lastCached : <a class="el" href="structutils_1_1PlayerInput_1_1Listener.html#a84833f896b4ccff9b8e3b0ae789726ab">utils::PlayerInput::Listener</a></li>
|
||||||
|
<li>lastMouseMotion : <a class="el" href="classutils_1_1PlayerInput.html#a99e2dbf29ad4b1d97e7c295407cff335">utils::PlayerInput</a></li>
|
||||||
|
<li>level_unloaded() : <a class="el" href="classutils_1_1GameRoot3D.html#af34016620adcdc2654358b463769a85f">utils::GameRoot3D</a></li>
|
||||||
|
<li>levels : <a class="el" href="classutils_1_1GameRoot3D.html#a800421c3b82947156eebcbf730a680db">utils::GameRoot3D</a></li>
|
||||||
|
<li>listen_to() : <a class="el" href="classutils_1_1PlayerInput.html#a52f0f96cd4732ce06016459094d3a714">utils::PlayerInput</a></li>
|
||||||
|
<li>listeners : <a class="el" href="classutils_1_1PlayerInput.html#a7dff7a6e68eeb89b2ff57b8e5447050d">utils::PlayerInput</a></li>
|
||||||
|
<li>load_level() : <a class="el" href="classutils_1_1GameRoot3D.html#acbec3f7b39c8c991a725e611dd8b869e">utils::GameRoot3D</a></li>
|
||||||
|
<li>load_level_at() : <a class="el" href="classutils_1_1GameRoot3D.html#ad53d50b5b35e4c13bf84f2d9c0f45a0b">utils::GameRoot3D</a></li>
|
||||||
|
</ul>
|
||||||
|
|
||||||
|
|
||||||
|
<h3><a id="index_n" name="index_n"></a>- n -</h3><ul>
|
||||||
|
<li>next_player_id : <a class="el" href="classutils_1_1GameRoot3D.html#af508cc9852b123ea37b94651da0f3c19">utils::GameRoot3D</a></li>
|
||||||
|
</ul>
|
||||||
|
|
||||||
|
|
||||||
|
<h3><a id="index_p" name="index_p"></a>- p -</h3><ul>
|
||||||
|
<li>player_input_connected() : <a class="el" href="classutils_1_1GameRoot3D.html#a85eee9cb258971abe9fe8577314b2556">utils::GameRoot3D</a></li>
|
||||||
|
<li>player_scene : <a class="el" href="classutils_1_1GameMode.html#a7e7258b38b17cde56ba9b130bbaf9908">utils::GameMode</a></li>
|
||||||
|
<li>players : <a class="el" href="classutils_1_1GameRoot3D.html#acf48cbe3b2b6dd064cd1665ea8df2b9a">utils::GameRoot3D</a></li>
|
||||||
|
<li>primaryExists : <a class="el" href="classutils_1_1PlayerInput.html#aacf94bfd501145c640767a7018cfdb76">utils::PlayerInput</a></li>
|
||||||
|
</ul>
|
||||||
|
|
||||||
|
|
||||||
|
<h3><a id="index_r" name="index_r"></a>- r -</h3><ul>
|
||||||
|
<li>register_spawn_point() : <a class="el" href="classutils_1_1GameRoot3D.html#a1937044fe05a903610308f8d382de975">utils::GameRoot3D</a></li>
|
||||||
|
<li>release_singleton() : <a class="el" href="classutils_1_1GameRoot3D.html#adc4455c11d39f8a267091f29ead441ee">utils::GameRoot3D</a></li>
|
||||||
|
<li>remove_player() : <a class="el" href="classutils_1_1GameRoot3D.html#a89953130655a618aefa8f3ea0db63a53">utils::GameRoot3D</a></li>
|
||||||
|
<li>replace_levels() : <a class="el" href="classutils_1_1GameRoot3D.html#a453c8aa3920d7d0adaf2490c63a7d92c">utils::GameRoot3D</a></li>
|
||||||
|
<li>reset_game_mode() : <a class="el" href="classutils_1_1GameRoot3D.html#add087bf071383383e68e919173670c47">utils::GameRoot3D</a></li>
|
||||||
|
<li>rng : <a class="el" href="classutils_1_1GameRoot3D.html#a623230c72ced578d7be1b9141b54fbd4">utils::GameRoot3D</a></li>
|
||||||
|
</ul>
|
||||||
|
|
||||||
|
|
||||||
|
<h3><a id="index_s" name="index_s"></a>- s -</h3><ul>
|
||||||
|
<li>set_device() : <a class="el" href="classutils_1_1PlayerInput.html#a63928906c8769151ef37adcad505de35">utils::PlayerInput</a></li>
|
||||||
|
<li>set_game_mode() : <a class="el" href="classutils_1_1GameRoot3D.html#a6c2a1aa2c35808a1b003ae79eac348c2">utils::GameRoot3D</a></li>
|
||||||
|
<li>setup_player_input() : <a class="el" href="classutils_1_1IPlayer.html#a0cafb35522002c12a00da6cb408e462c">utils::IPlayer</a></li>
|
||||||
|
<li>spawn_at_position() : <a class="el" href="classutils_1_1IPlayer.html#aa5e2d0a33a4114e45b2bd1bea95fa1db">utils::IPlayer</a></li>
|
||||||
|
<li>spawn_player() : <a class="el" href="classutils_1_1GameRoot3D.html#a3e74ac9841575d9a915cf7ac6735b42b">utils::GameRoot3D</a></li>
|
||||||
|
<li>spawn_points : <a class="el" href="classutils_1_1GameRoot3D.html#a116245a9c4e7edf53ec03c6fe78c8462">utils::GameRoot3D</a></li>
|
||||||
|
<li>stop_listening() : <a class="el" href="classutils_1_1PlayerInput.html#aedfe45a2286098d3e5c9bfc00fddd1e1">utils::PlayerInput</a></li>
|
||||||
|
</ul>
|
||||||
|
|
||||||
|
|
||||||
|
<h3><a id="index_t" name="index_t"></a>- t -</h3><ul>
|
||||||
|
<li>to_node() : <a class="el" href="classutils_1_1IPlayer.html#aee51a05e36995e6523c3284b5cef1f42">utils::IPlayer</a></li>
|
||||||
|
</ul>
|
||||||
|
|
||||||
|
|
||||||
|
<h3><a id="index_u" name="index_u"></a>- u -</h3><ul>
|
||||||
|
<li>unload_all_levels() : <a class="el" href="classutils_1_1GameRoot3D.html#a4053b12af23cef53eb294729f1cb3aa8">utils::GameRoot3D</a></li>
|
||||||
|
</ul>
|
||||||
|
</div><!-- contents -->
|
||||||
|
<!-- start footer part -->
|
||||||
|
<hr class="footer"/><address class="footer"><small>
|
||||||
|
Generated by <a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.7
|
||||||
|
</small></address>
|
||||||
|
</body>
|
||||||
|
</html>
|
|
@ -0,0 +1,167 @@
|
||||||
|
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||||
|
<html xmlns="http://www.w3.org/1999/xhtml" lang="en-US">
|
||||||
|
<head>
|
||||||
|
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
|
||||||
|
<meta http-equiv="X-UA-Compatible" content="IE=11"/>
|
||||||
|
<meta name="generator" content="Doxygen 1.9.7"/>
|
||||||
|
<meta name="viewport" content="width=device-width, initial-scale=1"/>
|
||||||
|
<title>godot-cpp-utils: Class Members - Functions</title>
|
||||||
|
<link href="tabs.css" rel="stylesheet" type="text/css"/>
|
||||||
|
<script type="text/javascript" src="jquery.js"></script>
|
||||||
|
<script type="text/javascript" src="dynsections.js"></script>
|
||||||
|
<link href="search/search.css" rel="stylesheet" type="text/css"/>
|
||||||
|
<script type="text/javascript" src="search/searchdata.js"></script>
|
||||||
|
<script type="text/javascript" src="search/search.js"></script>
|
||||||
|
<link href="doxygen.css" rel="stylesheet" type="text/css" />
|
||||||
|
</head>
|
||||||
|
<body>
|
||||||
|
<div id="top"><!-- do not remove this div, it is closed by doxygen! -->
|
||||||
|
<div id="titlearea">
|
||||||
|
<table cellspacing="0" cellpadding="0">
|
||||||
|
<tbody>
|
||||||
|
<tr id="projectrow">
|
||||||
|
<td id="projectalign">
|
||||||
|
<div id="projectname">godot-cpp-utils
|
||||||
|
</div>
|
||||||
|
<div id="projectbrief">A collection of utility classes, functions and macros for use with Godot and GDExtension.</div>
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
</tbody>
|
||||||
|
</table>
|
||||||
|
</div>
|
||||||
|
<!-- end header part -->
|
||||||
|
<!-- Generated by Doxygen 1.9.7 -->
|
||||||
|
<script type="text/javascript">
|
||||||
|
/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
|
||||||
|
var searchBox = new SearchBox("searchBox", "search/",'.html');
|
||||||
|
/* @license-end */
|
||||||
|
</script>
|
||||||
|
<script type="text/javascript" src="menudata.js"></script>
|
||||||
|
<script type="text/javascript" src="menu.js"></script>
|
||||||
|
<script type="text/javascript">
|
||||||
|
/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
|
||||||
|
$(function() {
|
||||||
|
initMenu('',true,false,'search.php','Search');
|
||||||
|
$(document).ready(function() { init_search(); });
|
||||||
|
});
|
||||||
|
/* @license-end */
|
||||||
|
</script>
|
||||||
|
<div id="main-nav"></div>
|
||||||
|
</div><!-- top -->
|
||||||
|
<!-- window showing the filter options -->
|
||||||
|
<div id="MSearchSelectWindow"
|
||||||
|
onmouseover="return searchBox.OnSearchSelectShow()"
|
||||||
|
onmouseout="return searchBox.OnSearchSelectHide()"
|
||||||
|
onkeydown="return searchBox.OnSearchSelectKey(event)">
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<!-- iframe showing the search results (closed by default) -->
|
||||||
|
<div id="MSearchResultsWindow">
|
||||||
|
<div id="MSearchResults">
|
||||||
|
<div class="SRPage">
|
||||||
|
<div id="SRIndex">
|
||||||
|
<div id="SRResults"></div>
|
||||||
|
<div class="SRStatus" id="Loading">Loading...</div>
|
||||||
|
<div class="SRStatus" id="Searching">Searching...</div>
|
||||||
|
<div class="SRStatus" id="NoMatches">No Matches</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="contents">
|
||||||
|
<div class="textblock">Here is a list of all documented functions with links to the class documentation for each member:</div>
|
||||||
|
|
||||||
|
<h3><a id="index__5F" name="index__5F"></a>- _ -</h3><ul>
|
||||||
|
<li>_begin() : <a class="el" href="classutils_1_1GameMode.html#aa1b190a57e4106951a559301665739ec">utils::GameMode</a></li>
|
||||||
|
<li>_end() : <a class="el" href="classutils_1_1GameMode.html#ae69ff36bf1c3f60fad279e9991ca2d82">utils::GameMode</a></li>
|
||||||
|
</ul>
|
||||||
|
|
||||||
|
|
||||||
|
<h3><a id="index_c" name="index_c"></a>- c -</h3><ul>
|
||||||
|
<li>clear_listeners() : <a class="el" href="classutils_1_1PlayerInput.html#a1b3a6b23e41e3a4b57d916e6ed0fab6b">utils::PlayerInput</a></li>
|
||||||
|
</ul>
|
||||||
|
|
||||||
|
|
||||||
|
<h3><a id="index_e" name="index_e"></a>- e -</h3><ul>
|
||||||
|
<li>evaluate() : <a class="el" href="structutils_1_1PlayerInput_1_1Listener.html#a5d187489ffaac84a884938d81d4a2fdb">utils::PlayerInput::Listener</a></li>
|
||||||
|
</ul>
|
||||||
|
|
||||||
|
|
||||||
|
<h3><a id="index_f" name="index_f"></a>- f -</h3><ul>
|
||||||
|
<li>find_empty_player_slot() : <a class="el" href="classutils_1_1GameRoot3D.html#ab3895b9b48c4646a876e188d226c5723">utils::GameRoot3D</a></li>
|
||||||
|
</ul>
|
||||||
|
|
||||||
|
|
||||||
|
<h3><a id="index_g" name="index_g"></a>- g -</h3><ul>
|
||||||
|
<li>get_game_mode() : <a class="el" href="classutils_1_1GameRoot3D.html#a896b4e4d3b9465a83a10249dbd559662">utils::GameRoot3D</a></li>
|
||||||
|
<li>get_game_state() : <a class="el" href="classutils_1_1GameRoot3D.html#a105011a591cf09368958d4be350ed352">utils::GameRoot3D</a></li>
|
||||||
|
<li>get_last_mouse_motion() : <a class="el" href="classutils_1_1PlayerInput.html#a689cc968b84d6a92c10c541b97e3477e">utils::PlayerInput</a></li>
|
||||||
|
<li>get_levels() : <a class="el" href="classutils_1_1GameRoot3D.html#aa9ed453a0b416641dfa5154a0b69c79e">utils::GameRoot3D</a></li>
|
||||||
|
<li>get_player() : <a class="el" href="classutils_1_1GameRoot3D.html#a27492f37140fa8af6c6955f2147f5521">utils::GameRoot3D</a></li>
|
||||||
|
<li>get_player_id() : <a class="el" href="classutils_1_1IPlayer.html#ad697b5e89246178d99a4c281eaf313af">utils::IPlayer</a></li>
|
||||||
|
<li>get_players() : <a class="el" href="classutils_1_1GameRoot3D.html#af176a558f2a3b972c970087c2a1e3d7b">utils::GameRoot3D</a></li>
|
||||||
|
<li>get_singleton() : <a class="el" href="classutils_1_1GameRoot3D.html#ad1c9387dee7919a8ab5d60b19cba2140">utils::GameRoot3D</a></li>
|
||||||
|
<li>grab_singleton() : <a class="el" href="classutils_1_1GameRoot3D.html#a0fc164bad77a192ff2209eee18e5104b">utils::GameRoot3D</a></li>
|
||||||
|
</ul>
|
||||||
|
|
||||||
|
|
||||||
|
<h3><a id="index_h" name="index_h"></a>- h -</h3><ul>
|
||||||
|
<li>has_changed() : <a class="el" href="structutils_1_1PlayerInput_1_1Listener.html#af989733fa828d5920c3cc26a440f60b1">utils::PlayerInput::Listener</a></li>
|
||||||
|
<li>has_singleton() : <a class="el" href="classutils_1_1GameRoot3D.html#a13e110d60dffd924248af9c3f6943706">utils::GameRoot3D</a></li>
|
||||||
|
</ul>
|
||||||
|
|
||||||
|
|
||||||
|
<h3><a id="index_i" name="index_i"></a>- i -</h3><ul>
|
||||||
|
<li>initialize_player() : <a class="el" href="classutils_1_1GameRoot3D.html#a865e6d9fe4f9422c0fb974bd6b1222ce">utils::GameRoot3D</a></li>
|
||||||
|
<li>is_valid_level() : <a class="el" href="classutils_1_1GameRoot3D.html#a77e4726bb8fec522669cbb2c068e47d9">utils::GameRoot3D</a></li>
|
||||||
|
</ul>
|
||||||
|
|
||||||
|
|
||||||
|
<h3><a id="index_l" name="index_l"></a>- l -</h3><ul>
|
||||||
|
<li>level_unloaded() : <a class="el" href="classutils_1_1GameRoot3D.html#af34016620adcdc2654358b463769a85f">utils::GameRoot3D</a></li>
|
||||||
|
<li>listen_to() : <a class="el" href="classutils_1_1PlayerInput.html#a52f0f96cd4732ce06016459094d3a714">utils::PlayerInput</a></li>
|
||||||
|
<li>load_level() : <a class="el" href="classutils_1_1GameRoot3D.html#acbec3f7b39c8c991a725e611dd8b869e">utils::GameRoot3D</a></li>
|
||||||
|
<li>load_level_at() : <a class="el" href="classutils_1_1GameRoot3D.html#ad53d50b5b35e4c13bf84f2d9c0f45a0b">utils::GameRoot3D</a></li>
|
||||||
|
</ul>
|
||||||
|
|
||||||
|
|
||||||
|
<h3><a id="index_p" name="index_p"></a>- p -</h3><ul>
|
||||||
|
<li>player_input_connected() : <a class="el" href="classutils_1_1GameRoot3D.html#a85eee9cb258971abe9fe8577314b2556">utils::GameRoot3D</a></li>
|
||||||
|
</ul>
|
||||||
|
|
||||||
|
|
||||||
|
<h3><a id="index_r" name="index_r"></a>- r -</h3><ul>
|
||||||
|
<li>register_spawn_point() : <a class="el" href="classutils_1_1GameRoot3D.html#a1937044fe05a903610308f8d382de975">utils::GameRoot3D</a></li>
|
||||||
|
<li>release_singleton() : <a class="el" href="classutils_1_1GameRoot3D.html#adc4455c11d39f8a267091f29ead441ee">utils::GameRoot3D</a></li>
|
||||||
|
<li>remove_player() : <a class="el" href="classutils_1_1GameRoot3D.html#a89953130655a618aefa8f3ea0db63a53">utils::GameRoot3D</a></li>
|
||||||
|
<li>replace_levels() : <a class="el" href="classutils_1_1GameRoot3D.html#a453c8aa3920d7d0adaf2490c63a7d92c">utils::GameRoot3D</a></li>
|
||||||
|
<li>reset_game_mode() : <a class="el" href="classutils_1_1GameRoot3D.html#add087bf071383383e68e919173670c47">utils::GameRoot3D</a></li>
|
||||||
|
</ul>
|
||||||
|
|
||||||
|
|
||||||
|
<h3><a id="index_s" name="index_s"></a>- s -</h3><ul>
|
||||||
|
<li>set_device() : <a class="el" href="classutils_1_1PlayerInput.html#a63928906c8769151ef37adcad505de35">utils::PlayerInput</a></li>
|
||||||
|
<li>set_game_mode() : <a class="el" href="classutils_1_1GameRoot3D.html#a6c2a1aa2c35808a1b003ae79eac348c2">utils::GameRoot3D</a></li>
|
||||||
|
<li>setup_player_input() : <a class="el" href="classutils_1_1IPlayer.html#a0cafb35522002c12a00da6cb408e462c">utils::IPlayer</a></li>
|
||||||
|
<li>spawn_at_position() : <a class="el" href="classutils_1_1IPlayer.html#aa5e2d0a33a4114e45b2bd1bea95fa1db">utils::IPlayer</a></li>
|
||||||
|
<li>spawn_player() : <a class="el" href="classutils_1_1GameRoot3D.html#a3e74ac9841575d9a915cf7ac6735b42b">utils::GameRoot3D</a></li>
|
||||||
|
<li>stop_listening() : <a class="el" href="classutils_1_1PlayerInput.html#aedfe45a2286098d3e5c9bfc00fddd1e1">utils::PlayerInput</a></li>
|
||||||
|
</ul>
|
||||||
|
|
||||||
|
|
||||||
|
<h3><a id="index_t" name="index_t"></a>- t -</h3><ul>
|
||||||
|
<li>to_node() : <a class="el" href="classutils_1_1IPlayer.html#aee51a05e36995e6523c3284b5cef1f42">utils::IPlayer</a></li>
|
||||||
|
</ul>
|
||||||
|
|
||||||
|
|
||||||
|
<h3><a id="index_u" name="index_u"></a>- u -</h3><ul>
|
||||||
|
<li>unload_all_levels() : <a class="el" href="classutils_1_1GameRoot3D.html#a4053b12af23cef53eb294729f1cb3aa8">utils::GameRoot3D</a></li>
|
||||||
|
</ul>
|
||||||
|
</div><!-- contents -->
|
||||||
|
<!-- start footer part -->
|
||||||
|
<hr class="footer"/><address class="footer"><small>
|
||||||
|
Generated by <a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.7
|
||||||
|
</small></address>
|
||||||
|
</body>
|
||||||
|
</html>
|
|
@ -0,0 +1,102 @@
|
||||||
|
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||||
|
<html xmlns="http://www.w3.org/1999/xhtml" lang="en-US">
|
||||||
|
<head>
|
||||||
|
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
|
||||||
|
<meta http-equiv="X-UA-Compatible" content="IE=11"/>
|
||||||
|
<meta name="generator" content="Doxygen 1.9.7"/>
|
||||||
|
<meta name="viewport" content="width=device-width, initial-scale=1"/>
|
||||||
|
<title>godot-cpp-utils: Class Members - Variables</title>
|
||||||
|
<link href="tabs.css" rel="stylesheet" type="text/css"/>
|
||||||
|
<script type="text/javascript" src="jquery.js"></script>
|
||||||
|
<script type="text/javascript" src="dynsections.js"></script>
|
||||||
|
<link href="search/search.css" rel="stylesheet" type="text/css"/>
|
||||||
|
<script type="text/javascript" src="search/searchdata.js"></script>
|
||||||
|
<script type="text/javascript" src="search/search.js"></script>
|
||||||
|
<link href="doxygen.css" rel="stylesheet" type="text/css" />
|
||||||
|
</head>
|
||||||
|
<body>
|
||||||
|
<div id="top"><!-- do not remove this div, it is closed by doxygen! -->
|
||||||
|
<div id="titlearea">
|
||||||
|
<table cellspacing="0" cellpadding="0">
|
||||||
|
<tbody>
|
||||||
|
<tr id="projectrow">
|
||||||
|
<td id="projectalign">
|
||||||
|
<div id="projectname">godot-cpp-utils
|
||||||
|
</div>
|
||||||
|
<div id="projectbrief">A collection of utility classes, functions and macros for use with Godot and GDExtension.</div>
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
</tbody>
|
||||||
|
</table>
|
||||||
|
</div>
|
||||||
|
<!-- end header part -->
|
||||||
|
<!-- Generated by Doxygen 1.9.7 -->
|
||||||
|
<script type="text/javascript">
|
||||||
|
/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
|
||||||
|
var searchBox = new SearchBox("searchBox", "search/",'.html');
|
||||||
|
/* @license-end */
|
||||||
|
</script>
|
||||||
|
<script type="text/javascript" src="menudata.js"></script>
|
||||||
|
<script type="text/javascript" src="menu.js"></script>
|
||||||
|
<script type="text/javascript">
|
||||||
|
/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
|
||||||
|
$(function() {
|
||||||
|
initMenu('',true,false,'search.php','Search');
|
||||||
|
$(document).ready(function() { init_search(); });
|
||||||
|
});
|
||||||
|
/* @license-end */
|
||||||
|
</script>
|
||||||
|
<div id="main-nav"></div>
|
||||||
|
</div><!-- top -->
|
||||||
|
<!-- window showing the filter options -->
|
||||||
|
<div id="MSearchSelectWindow"
|
||||||
|
onmouseover="return searchBox.OnSearchSelectShow()"
|
||||||
|
onmouseout="return searchBox.OnSearchSelectHide()"
|
||||||
|
onkeydown="return searchBox.OnSearchSelectKey(event)">
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<!-- iframe showing the search results (closed by default) -->
|
||||||
|
<div id="MSearchResultsWindow">
|
||||||
|
<div id="MSearchResults">
|
||||||
|
<div class="SRPage">
|
||||||
|
<div id="SRIndex">
|
||||||
|
<div id="SRResults"></div>
|
||||||
|
<div class="SRStatus" id="Loading">Loading...</div>
|
||||||
|
<div class="SRStatus" id="Searching">Searching...</div>
|
||||||
|
<div class="SRStatus" id="NoMatches">No Matches</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="contents">
|
||||||
|
<div class="textblock">Here is a list of all documented variables with links to the class documentation for each member:</div><ul>
|
||||||
|
<li>actionNegative : <a class="el" href="structutils_1_1PlayerInput_1_1Listener.html#aff19336b1eaed1b4df15fecdd70578ba">utils::PlayerInput::Listener</a></li>
|
||||||
|
<li>actionPositive : <a class="el" href="structutils_1_1PlayerInput_1_1Listener.html#a6b1f868fcc48dfded6806b29aa49fdb1">utils::PlayerInput::Listener</a></li>
|
||||||
|
<li>callable : <a class="el" href="structutils_1_1PlayerInput_1_1Listener.html#ac8a7445f1bdc44fcc65f640447eee2c0">utils::PlayerInput::Listener</a></li>
|
||||||
|
<li>device : <a class="el" href="classutils_1_1PlayerInput.html#af9aa77b42fac8fb673089d37105b932c">utils::PlayerInput</a></li>
|
||||||
|
<li>first_boot_level : <a class="el" href="classutils_1_1GameRoot3D.html#abf16d0f3b8030b758942397dcff1d46a">utils::GameRoot3D</a></li>
|
||||||
|
<li>game_mode : <a class="el" href="classutils_1_1GameRoot3D.html#abb25b7613e1c7cd4f056020e6990d8e1">utils::GameRoot3D</a></li>
|
||||||
|
<li>game_mode_prototype : <a class="el" href="classutils_1_1Level3D.html#ad3a56146e02cf14da247c4b0631f6f07">utils::Level3D</a></li>
|
||||||
|
<li>game_state : <a class="el" href="classutils_1_1GameRoot3D.html#af73d3a598b72fcdc7dce372ea3af6e44">utils::GameRoot3D</a></li>
|
||||||
|
<li>game_state_prototype : <a class="el" href="classutils_1_1GameRoot3D.html#ad62b2be46770ba99aa6c2a7800c52aa8">utils::GameRoot3D</a></li>
|
||||||
|
<li>isMouseEvent : <a class="el" href="structutils_1_1PlayerInput_1_1Listener.html#a70bb4eed0c2610b74107403742eea990">utils::PlayerInput::Listener</a></li>
|
||||||
|
<li>isPrimary : <a class="el" href="classutils_1_1PlayerInput.html#a10749b40d6eafb1f6c11dc056f70e380">utils::PlayerInput</a></li>
|
||||||
|
<li>lastCached : <a class="el" href="structutils_1_1PlayerInput_1_1Listener.html#a84833f896b4ccff9b8e3b0ae789726ab">utils::PlayerInput::Listener</a></li>
|
||||||
|
<li>lastMouseMotion : <a class="el" href="classutils_1_1PlayerInput.html#a99e2dbf29ad4b1d97e7c295407cff335">utils::PlayerInput</a></li>
|
||||||
|
<li>levels : <a class="el" href="classutils_1_1GameRoot3D.html#a800421c3b82947156eebcbf730a680db">utils::GameRoot3D</a></li>
|
||||||
|
<li>listeners : <a class="el" href="classutils_1_1PlayerInput.html#a7dff7a6e68eeb89b2ff57b8e5447050d">utils::PlayerInput</a></li>
|
||||||
|
<li>next_player_id : <a class="el" href="classutils_1_1GameRoot3D.html#af508cc9852b123ea37b94651da0f3c19">utils::GameRoot3D</a></li>
|
||||||
|
<li>player_scene : <a class="el" href="classutils_1_1GameMode.html#a7e7258b38b17cde56ba9b130bbaf9908">utils::GameMode</a></li>
|
||||||
|
<li>players : <a class="el" href="classutils_1_1GameRoot3D.html#acf48cbe3b2b6dd064cd1665ea8df2b9a">utils::GameRoot3D</a></li>
|
||||||
|
<li>primaryExists : <a class="el" href="classutils_1_1PlayerInput.html#aacf94bfd501145c640767a7018cfdb76">utils::PlayerInput</a></li>
|
||||||
|
<li>rng : <a class="el" href="classutils_1_1GameRoot3D.html#a623230c72ced578d7be1b9141b54fbd4">utils::GameRoot3D</a></li>
|
||||||
|
<li>spawn_points : <a class="el" href="classutils_1_1GameRoot3D.html#a116245a9c4e7edf53ec03c6fe78c8462">utils::GameRoot3D</a></li>
|
||||||
|
</ul>
|
||||||
|
</div><!-- contents -->
|
||||||
|
<!-- start footer part -->
|
||||||
|
<hr class="footer"/><address class="footer"><small>
|
||||||
|
Generated by <a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.7
|
||||||
|
</small></address>
|
||||||
|
</body>
|
||||||
|
</html>
|
|
@ -0,0 +1,110 @@
|
||||||
|
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||||
|
<html xmlns="http://www.w3.org/1999/xhtml" lang="en-US">
|
||||||
|
<head>
|
||||||
|
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
|
||||||
|
<meta http-equiv="X-UA-Compatible" content="IE=11"/>
|
||||||
|
<meta name="generator" content="Doxygen 1.9.7"/>
|
||||||
|
<meta name="viewport" content="width=device-width, initial-scale=1"/>
|
||||||
|
<title>godot-cpp-utils: game_mode.hpp Source File</title>
|
||||||
|
<link href="tabs.css" rel="stylesheet" type="text/css"/>
|
||||||
|
<script type="text/javascript" src="jquery.js"></script>
|
||||||
|
<script type="text/javascript" src="dynsections.js"></script>
|
||||||
|
<link href="search/search.css" rel="stylesheet" type="text/css"/>
|
||||||
|
<script type="text/javascript" src="search/searchdata.js"></script>
|
||||||
|
<script type="text/javascript" src="search/search.js"></script>
|
||||||
|
<link href="doxygen.css" rel="stylesheet" type="text/css" />
|
||||||
|
</head>
|
||||||
|
<body>
|
||||||
|
<div id="top"><!-- do not remove this div, it is closed by doxygen! -->
|
||||||
|
<div id="titlearea">
|
||||||
|
<table cellspacing="0" cellpadding="0">
|
||||||
|
<tbody>
|
||||||
|
<tr id="projectrow">
|
||||||
|
<td id="projectalign">
|
||||||
|
<div id="projectname">godot-cpp-utils
|
||||||
|
</div>
|
||||||
|
<div id="projectbrief">A collection of utility classes, functions and macros for use with Godot and GDExtension.</div>
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
</tbody>
|
||||||
|
</table>
|
||||||
|
</div>
|
||||||
|
<!-- end header part -->
|
||||||
|
<!-- Generated by Doxygen 1.9.7 -->
|
||||||
|
<script type="text/javascript">
|
||||||
|
/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
|
||||||
|
var searchBox = new SearchBox("searchBox", "search/",'.html');
|
||||||
|
/* @license-end */
|
||||||
|
</script>
|
||||||
|
<script type="text/javascript" src="menudata.js"></script>
|
||||||
|
<script type="text/javascript" src="menu.js"></script>
|
||||||
|
<script type="text/javascript">
|
||||||
|
/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
|
||||||
|
$(function() {
|
||||||
|
initMenu('',true,false,'search.php','Search');
|
||||||
|
$(document).ready(function() { init_search(); });
|
||||||
|
});
|
||||||
|
/* @license-end */
|
||||||
|
</script>
|
||||||
|
<div id="main-nav"></div>
|
||||||
|
</div><!-- top -->
|
||||||
|
<!-- window showing the filter options -->
|
||||||
|
<div id="MSearchSelectWindow"
|
||||||
|
onmouseover="return searchBox.OnSearchSelectShow()"
|
||||||
|
onmouseout="return searchBox.OnSearchSelectHide()"
|
||||||
|
onkeydown="return searchBox.OnSearchSelectKey(event)">
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<!-- iframe showing the search results (closed by default) -->
|
||||||
|
<div id="MSearchResultsWindow">
|
||||||
|
<div id="MSearchResults">
|
||||||
|
<div class="SRPage">
|
||||||
|
<div id="SRIndex">
|
||||||
|
<div id="SRResults"></div>
|
||||||
|
<div class="SRStatus" id="Loading">Loading...</div>
|
||||||
|
<div class="SRStatus" id="Searching">Searching...</div>
|
||||||
|
<div class="SRStatus" id="NoMatches">No Matches</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="header">
|
||||||
|
<div class="headertitle"><div class="title">game_mode.hpp</div></div>
|
||||||
|
</div><!--header-->
|
||||||
|
<div class="contents">
|
||||||
|
<div class="fragment"><div class="line"><a id="l00001" name="l00001"></a><span class="lineno"> 1</span><span class="preprocessor">#ifndef GAME_MODE_HPP</span></div>
|
||||||
|
<div class="line"><a id="l00002" name="l00002"></a><span class="lineno"> 2</span><span class="preprocessor">#define GAME_MODE_HPP</span></div>
|
||||||
|
<div class="line"><a id="l00003" name="l00003"></a><span class="lineno"> 3</span> </div>
|
||||||
|
<div class="line"><a id="l00004" name="l00004"></a><span class="lineno"> 4</span><span class="preprocessor">#include <godot_cpp/classes/packed_scene.hpp></span></div>
|
||||||
|
<div class="line"><a id="l00005" name="l00005"></a><span class="lineno"> 5</span><span class="preprocessor">#include <godot_cpp/classes/resource.hpp></span></div>
|
||||||
|
<div class="line"><a id="l00006" name="l00006"></a><span class="lineno"> 6</span> </div>
|
||||||
|
<div class="line"><a id="l00007" name="l00007"></a><span class="lineno"> 7</span><span class="keyword">namespace </span>gd = godot;</div>
|
||||||
|
<div class="line"><a id="l00008" name="l00008"></a><span class="lineno"> 8</span> </div>
|
||||||
|
<div class="line"><a id="l00009" name="l00009"></a><span class="lineno"> 9</span><span class="keyword">namespace </span>utils {</div>
|
||||||
|
<div class="line"><a id="l00015" name="l00015"></a><span class="lineno"><a class="line" href="classutils_1_1GameMode.html"> 15</a></span><span class="keyword">class </span><a class="code hl_class" href="classutils_1_1GameMode.html">GameMode</a> : <span class="keyword">public</span> gd::Resource {</div>
|
||||||
|
<div class="line"><a id="l00016" name="l00016"></a><span class="lineno"> 16</span> GDCLASS(<a class="code hl_class" href="classutils_1_1GameMode.html">GameMode</a>, gd::Resource);</div>
|
||||||
|
<div class="line"><a id="l00017" name="l00017"></a><span class="lineno"> 17</span> <span class="keyword">static</span> <span class="keywordtype">void</span> _bind_methods();</div>
|
||||||
|
<div class="line"><a id="l00018" name="l00018"></a><span class="lineno"> 18</span><span class="keyword">public</span>:</div>
|
||||||
|
<div class="line"><a id="l00019" name="l00019"></a><span class="lineno"> 19</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classutils_1_1GameMode.html#aa1b190a57e4106951a559301665739ec">_begin</a>(); </div>
|
||||||
|
<div class="line"><a id="l00020" name="l00020"></a><span class="lineno"> 20</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classutils_1_1GameMode.html#ae69ff36bf1c3f60fad279e9991ca2d82">_end</a>(); </div>
|
||||||
|
<div class="line"><a id="l00021" name="l00021"></a><span class="lineno"> 21</span> </div>
|
||||||
|
<div class="line"><a id="l00022" name="l00022"></a><span class="lineno"> 22</span> <span class="keywordtype">void</span> set_player_scene(gd::Ref<gd::PackedScene> scene);</div>
|
||||||
|
<div class="line"><a id="l00023" name="l00023"></a><span class="lineno"> 23</span> gd::Ref<gd::PackedScene> get_player_scene() <span class="keyword">const</span>;</div>
|
||||||
|
<div class="line"><a id="l00024" name="l00024"></a><span class="lineno"> 24</span><span class="keyword">private</span>:</div>
|
||||||
|
<div class="line"><a id="l00025" name="l00025"></a><span class="lineno"><a class="line" href="classutils_1_1GameMode.html#a7e7258b38b17cde56ba9b130bbaf9908"> 25</a></span> gd::Ref<gd::PackedScene> <a class="code hl_variable" href="classutils_1_1GameMode.html#a7e7258b38b17cde56ba9b130bbaf9908">player_scene</a>{}; </div>
|
||||||
|
<div class="line"><a id="l00026" name="l00026"></a><span class="lineno"> 26</span>};</div>
|
||||||
|
<div class="line"><a id="l00027" name="l00027"></a><span class="lineno"> 27</span>}</div>
|
||||||
|
<div class="line"><a id="l00028" name="l00028"></a><span class="lineno"> 28</span> </div>
|
||||||
|
<div class="line"><a id="l00029" name="l00029"></a><span class="lineno"> 29</span><span class="preprocessor">#endif </span><span class="comment">// !GAME_MODE_HPP</span></div>
|
||||||
|
<div class="ttc" id="aclassutils_1_1GameMode_html"><div class="ttname"><a href="classutils_1_1GameMode.html">utils::GameMode</a></div><div class="ttdoc">Stores session-relevant data.</div><div class="ttdef"><b>Definition</b> game_mode.hpp:15</div></div>
|
||||||
|
<div class="ttc" id="aclassutils_1_1GameMode_html_a7e7258b38b17cde56ba9b130bbaf9908"><div class="ttname"><a href="classutils_1_1GameMode.html#a7e7258b38b17cde56ba9b130bbaf9908">utils::GameMode::player_scene</a></div><div class="ttdeci">gd::Ref< gd::PackedScene > player_scene</div><div class="ttdoc">The scene to instantiate when spawning a player.</div><div class="ttdef"><b>Definition</b> game_mode.hpp:25</div></div>
|
||||||
|
<div class="ttc" id="aclassutils_1_1GameMode_html_aa1b190a57e4106951a559301665739ec"><div class="ttname"><a href="classutils_1_1GameMode.html#aa1b190a57e4106951a559301665739ec">utils::GameMode::_begin</a></div><div class="ttdeci">virtual void _begin()</div><div class="ttdoc">Called when the match begins.</div><div class="ttdef"><b>Definition</b> game_mode.cpp:13</div></div>
|
||||||
|
<div class="ttc" id="aclassutils_1_1GameMode_html_ae69ff36bf1c3f60fad279e9991ca2d82"><div class="ttname"><a href="classutils_1_1GameMode.html#ae69ff36bf1c3f60fad279e9991ca2d82">utils::GameMode::_end</a></div><div class="ttdeci">virtual void _end()</div><div class="ttdoc">Called when the match is ending.</div><div class="ttdef"><b>Definition</b> game_mode.cpp:14</div></div>
|
||||||
|
</div><!-- fragment --></div><!-- contents -->
|
||||||
|
<!-- start footer part -->
|
||||||
|
<hr class="footer"/><address class="footer"><small>
|
||||||
|
Generated by <a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.7
|
||||||
|
</small></address>
|
||||||
|
</body>
|
||||||
|
</html>
|
|
@ -0,0 +1,206 @@
|
||||||
|
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||||
|
<html xmlns="http://www.w3.org/1999/xhtml" lang="en-US">
|
||||||
|
<head>
|
||||||
|
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
|
||||||
|
<meta http-equiv="X-UA-Compatible" content="IE=11"/>
|
||||||
|
<meta name="generator" content="Doxygen 1.9.7"/>
|
||||||
|
<meta name="viewport" content="width=device-width, initial-scale=1"/>
|
||||||
|
<title>godot-cpp-utils: game_root.hpp Source File</title>
|
||||||
|
<link href="tabs.css" rel="stylesheet" type="text/css"/>
|
||||||
|
<script type="text/javascript" src="jquery.js"></script>
|
||||||
|
<script type="text/javascript" src="dynsections.js"></script>
|
||||||
|
<link href="search/search.css" rel="stylesheet" type="text/css"/>
|
||||||
|
<script type="text/javascript" src="search/searchdata.js"></script>
|
||||||
|
<script type="text/javascript" src="search/search.js"></script>
|
||||||
|
<link href="doxygen.css" rel="stylesheet" type="text/css" />
|
||||||
|
</head>
|
||||||
|
<body>
|
||||||
|
<div id="top"><!-- do not remove this div, it is closed by doxygen! -->
|
||||||
|
<div id="titlearea">
|
||||||
|
<table cellspacing="0" cellpadding="0">
|
||||||
|
<tbody>
|
||||||
|
<tr id="projectrow">
|
||||||
|
<td id="projectalign">
|
||||||
|
<div id="projectname">godot-cpp-utils
|
||||||
|
</div>
|
||||||
|
<div id="projectbrief">A collection of utility classes, functions and macros for use with Godot and GDExtension.</div>
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
</tbody>
|
||||||
|
</table>
|
||||||
|
</div>
|
||||||
|
<!-- end header part -->
|
||||||
|
<!-- Generated by Doxygen 1.9.7 -->
|
||||||
|
<script type="text/javascript">
|
||||||
|
/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
|
||||||
|
var searchBox = new SearchBox("searchBox", "search/",'.html');
|
||||||
|
/* @license-end */
|
||||||
|
</script>
|
||||||
|
<script type="text/javascript" src="menudata.js"></script>
|
||||||
|
<script type="text/javascript" src="menu.js"></script>
|
||||||
|
<script type="text/javascript">
|
||||||
|
/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
|
||||||
|
$(function() {
|
||||||
|
initMenu('',true,false,'search.php','Search');
|
||||||
|
$(document).ready(function() { init_search(); });
|
||||||
|
});
|
||||||
|
/* @license-end */
|
||||||
|
</script>
|
||||||
|
<div id="main-nav"></div>
|
||||||
|
</div><!-- top -->
|
||||||
|
<!-- window showing the filter options -->
|
||||||
|
<div id="MSearchSelectWindow"
|
||||||
|
onmouseover="return searchBox.OnSearchSelectShow()"
|
||||||
|
onmouseout="return searchBox.OnSearchSelectHide()"
|
||||||
|
onkeydown="return searchBox.OnSearchSelectKey(event)">
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<!-- iframe showing the search results (closed by default) -->
|
||||||
|
<div id="MSearchResultsWindow">
|
||||||
|
<div id="MSearchResults">
|
||||||
|
<div class="SRPage">
|
||||||
|
<div id="SRIndex">
|
||||||
|
<div id="SRResults"></div>
|
||||||
|
<div class="SRStatus" id="Loading">Loading...</div>
|
||||||
|
<div class="SRStatus" id="Searching">Searching...</div>
|
||||||
|
<div class="SRStatus" id="NoMatches">No Matches</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="header">
|
||||||
|
<div class="headertitle"><div class="title">game_root.hpp</div></div>
|
||||||
|
</div><!--header-->
|
||||||
|
<div class="contents">
|
||||||
|
<div class="fragment"><div class="line"><a id="l00001" name="l00001"></a><span class="lineno"> 1</span><span class="preprocessor">#ifndef GAME_ROOT_HPP</span></div>
|
||||||
|
<div class="line"><a id="l00002" name="l00002"></a><span class="lineno"> 2</span><span class="preprocessor">#define GAME_ROOT_HPP</span></div>
|
||||||
|
<div class="line"><a id="l00003" name="l00003"></a><span class="lineno"> 3</span> </div>
|
||||||
|
<div class="line"><a id="l00004" name="l00004"></a><span class="lineno"> 4</span><span class="preprocessor">#include "game_mode.hpp"</span></div>
|
||||||
|
<div class="line"><a id="l00005" name="l00005"></a><span class="lineno"> 5</span><span class="preprocessor">#include "game_state.hpp"</span></div>
|
||||||
|
<div class="line"><a id="l00006" name="l00006"></a><span class="lineno"> 6</span><span class="preprocessor">#include "level.hpp"</span></div>
|
||||||
|
<div class="line"><a id="l00007" name="l00007"></a><span class="lineno"> 7</span><span class="preprocessor">#include <godot_cpp/classes/node.hpp></span></div>
|
||||||
|
<div class="line"><a id="l00008" name="l00008"></a><span class="lineno"> 8</span><span class="preprocessor">#include <godot_cpp/classes/packed_scene.hpp></span></div>
|
||||||
|
<div class="line"><a id="l00009" name="l00009"></a><span class="lineno"> 9</span><span class="preprocessor">#include <godot_cpp/classes/random_number_generator.hpp></span></div>
|
||||||
|
<div class="line"><a id="l00010" name="l00010"></a><span class="lineno"> 10</span><span class="preprocessor">#include <godot_cpp/templates/hash_map.hpp></span></div>
|
||||||
|
<div class="line"><a id="l00011" name="l00011"></a><span class="lineno"> 11</span><span class="preprocessor">#include <godot_cpp/templates/hash_set.hpp></span></div>
|
||||||
|
<div class="line"><a id="l00012" name="l00012"></a><span class="lineno"> 12</span><span class="preprocessor">#include <godot_cpp/templates/pair.hpp></span></div>
|
||||||
|
<div class="line"><a id="l00013" name="l00013"></a><span class="lineno"> 13</span><span class="preprocessor">#include <godot_cpp/templates/pair.hpp></span></div>
|
||||||
|
<div class="line"><a id="l00014" name="l00014"></a><span class="lineno"> 14</span><span class="preprocessor">#include <godot_cpp/templates/vector.hpp></span></div>
|
||||||
|
<div class="line"><a id="l00015" name="l00015"></a><span class="lineno"> 15</span> </div>
|
||||||
|
<div class="line"><a id="l00016" name="l00016"></a><span class="lineno"> 16</span><span class="keyword">namespace </span>gd = godot;</div>
|
||||||
|
<div class="line"><a id="l00017" name="l00017"></a><span class="lineno"> 17</span> </div>
|
||||||
|
<div class="line"><a id="l00018" name="l00018"></a><span class="lineno"> 18</span><span class="keyword">namespace </span>utils {</div>
|
||||||
|
<div class="line"><a id="l00019" name="l00019"></a><span class="lineno"> 19</span><span class="keyword">class </span>PlayerInput;</div>
|
||||||
|
<div class="line"><a id="l00020" name="l00020"></a><span class="lineno"> 20</span><span class="keyword">class </span>IPlayer;</div>
|
||||||
|
<div class="line"><a id="l00021" name="l00021"></a><span class="lineno"> 21</span><span class="keyword">class </span>SpawnPoint3D;</div>
|
||||||
|
<div class="line"><a id="l00022" name="l00022"></a><span class="lineno"> 22</span> </div>
|
||||||
|
<div class="line"><a id="l00028" name="l00028"></a><span class="lineno"><a class="line" href="classutils_1_1GameRoot3D.html"> 28</a></span><span class="keyword">class </span><a class="code hl_class" href="classutils_1_1GameRoot3D.html">GameRoot3D</a> : <span class="keyword">public</span> gd::Node {</div>
|
||||||
|
<div class="line"><a id="l00029" name="l00029"></a><span class="lineno"> 29</span> GDCLASS(<a class="code hl_class" href="classutils_1_1GameRoot3D.html">GameRoot3D</a>, gd::Node);</div>
|
||||||
|
<div class="line"><a id="l00030" name="l00030"></a><span class="lineno"> 30</span> <span class="keyword">static</span> <span class="keywordtype">void</span> _bind_methods();</div>
|
||||||
|
<div class="line"><a id="l00031" name="l00031"></a><span class="lineno"> 31</span><span class="keyword">public</span>:</div>
|
||||||
|
<div class="line"><a id="l00033" name="l00033"></a><span class="lineno"> 33</span> <span class="keyword">static</span> <a class="code hl_class" href="classutils_1_1GameRoot3D.html">GameRoot3D</a> *<a class="code hl_function" href="classutils_1_1GameRoot3D.html#ad1c9387dee7919a8ab5d60b19cba2140">get_singleton</a>();</div>
|
||||||
|
<div class="line"><a id="l00035" name="l00035"></a><span class="lineno"> 35</span> <span class="keyword">static</span> <span class="keywordtype">bool</span> <a class="code hl_function" href="classutils_1_1GameRoot3D.html#a13e110d60dffd924248af9c3f6943706">has_singleton</a>();</div>
|
||||||
|
<div class="line"><a id="l00036" name="l00036"></a><span class="lineno"> 36</span> </div>
|
||||||
|
<div class="line"><a id="l00037" name="l00037"></a><span class="lineno"> 37</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> _enter_tree() <span class="keyword">override</span>;</div>
|
||||||
|
<div class="line"><a id="l00038" name="l00038"></a><span class="lineno"> 38</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> _ready() <span class="keyword">override</span>;</div>
|
||||||
|
<div class="line"><a id="l00039" name="l00039"></a><span class="lineno"> 39</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> _exit_tree() <span class="keyword">override</span>;</div>
|
||||||
|
<div class="line"><a id="l00040" name="l00040"></a><span class="lineno"> 40</span> </div>
|
||||||
|
<div class="line"><a id="l00045" name="l00045"></a><span class="lineno"> 45</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classutils_1_1GameRoot3D.html#a85eee9cb258971abe9fe8577314b2556">player_input_connected</a>();</div>
|
||||||
|
<div class="line"><a id="l00050" name="l00050"></a><span class="lineno"> 50</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classutils_1_1GameRoot3D.html#a89953130655a618aefa8f3ea0db63a53">remove_player</a>(uint32_t player_id);</div>
|
||||||
|
<div class="line"><a id="l00051" name="l00051"></a><span class="lineno"> 51</span> <span class="comment">// calls remove_player for every used player input slot</span></div>
|
||||||
|
<div class="line"><a id="l00052" name="l00052"></a><span class="lineno"> 52</span> <span class="keywordtype">void</span> remove_all_players();</div>
|
||||||
|
<div class="line"><a id="l00058" name="l00058"></a><span class="lineno"> 58</span> <span class="keywordtype">bool</span> <a class="code hl_function" href="classutils_1_1GameRoot3D.html#a865e6d9fe4f9422c0fb974bd6b1222ce">initialize_player</a>(<a class="code hl_class" href="classutils_1_1IPlayer.html">IPlayer</a> *player, uint32_t <span class="keywordtype">id</span>);</div>
|
||||||
|
<div class="line"><a id="l00059" name="l00059"></a><span class="lineno"> 59</span> </div>
|
||||||
|
<div class="line"><a id="l00063" name="l00063"></a><span class="lineno"> 63</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classutils_1_1GameRoot3D.html#add087bf071383383e68e919173670c47">reset_game_mode</a>();</div>
|
||||||
|
<div class="line"><a id="l00064" name="l00064"></a><span class="lineno"> 64</span> </div>
|
||||||
|
<div class="line"><a id="l00066" name="l00066"></a><span class="lineno"> 66</span> <a class="code hl_class" href="classutils_1_1Level3D.html">Level3D</a> *<a class="code hl_function" href="classutils_1_1GameRoot3D.html#acbec3f7b39c8c991a725e611dd8b869e">load_level</a>(gd::Ref<gd::PackedScene> level);</div>
|
||||||
|
<div class="line"><a id="l00071" name="l00071"></a><span class="lineno"> 71</span> <a class="code hl_class" href="classutils_1_1Level3D.html">Level3D</a> *<a class="code hl_function" href="classutils_1_1GameRoot3D.html#ad53d50b5b35e4c13bf84f2d9c0f45a0b">load_level_at</a>(gd::Ref<gd::PackedScene> level, gd::Transform3D at);</div>
|
||||||
|
<div class="line"><a id="l00073" name="l00073"></a><span class="lineno"> 73</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classutils_1_1GameRoot3D.html#a4053b12af23cef53eb294729f1cb3aa8">unload_all_levels</a>();</div>
|
||||||
|
<div class="line"><a id="l00082" name="l00082"></a><span class="lineno"> 82</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classutils_1_1GameRoot3D.html#a453c8aa3920d7d0adaf2490c63a7d92c">replace_levels</a>(gd::Ref<gd::PackedScene> level);</div>
|
||||||
|
<div class="line"><a id="l00084" name="l00084"></a><span class="lineno"> 84</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classutils_1_1GameRoot3D.html#a1937044fe05a903610308f8d382de975">register_spawn_point</a>(<a class="code hl_class" href="classutils_1_1SpawnPoint3D.html">SpawnPoint3D</a> *spawn_point);</div>
|
||||||
|
<div class="line"><a id="l00085" name="l00085"></a><span class="lineno"> 85</span> <span class="comment">// remove a spawnpoint so it can't be used to spawn players</span></div>
|
||||||
|
<div class="line"><a id="l00086" name="l00086"></a><span class="lineno"> 86</span> <span class="keywordtype">void</span> unregister_spawn_point(<a class="code hl_class" href="classutils_1_1SpawnPoint3D.html">SpawnPoint3D</a> *spawn_point);</div>
|
||||||
|
<div class="line"><a id="l00087" name="l00087"></a><span class="lineno"> 87</span> <span class="keywordtype">void</span> place_player_at_spawnpoint(<a class="code hl_class" href="classutils_1_1IPlayer.html">IPlayer</a> *player);</div>
|
||||||
|
<div class="line"><a id="l00088" name="l00088"></a><span class="lineno"> 88</span> <span class="keywordtype">void</span> player_despawned(uint32_t <span class="keywordtype">id</span>);</div>
|
||||||
|
<div class="line"><a id="l00089" name="l00089"></a><span class="lineno"> 89</span> </div>
|
||||||
|
<div class="line"><a id="l00094" name="l00094"></a><span class="lineno"> 94</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classutils_1_1GameRoot3D.html#a6c2a1aa2c35808a1b003ae79eac348c2">set_game_mode</a>(gd::Ref<GameMode> prototype);</div>
|
||||||
|
<div class="line"><a id="l00096" name="l00096"></a><span class="lineno"> 96</span> <a class="code hl_class" href="classutils_1_1GameMode.html">GameMode</a> *<a class="code hl_function" href="classutils_1_1GameRoot3D.html#a896b4e4d3b9465a83a10249dbd559662">get_game_mode</a>() <span class="keyword">const</span>;</div>
|
||||||
|
<div class="line"><a id="l00098" name="l00098"></a><span class="lineno"> 98</span> <a class="code hl_class" href="classutils_1_1GameState.html">GameState</a> *<a class="code hl_function" href="classutils_1_1GameRoot3D.html#a105011a591cf09368958d4be350ed352">get_game_state</a>() <span class="keyword">const</span>;</div>
|
||||||
|
<div class="line"><a id="l00103" name="l00103"></a><span class="lineno"> 103</span> gd::HashMap<gd::StringName, Level3D *> &<a class="code hl_function" href="classutils_1_1GameRoot3D.html#aa9ed453a0b416641dfa5154a0b69c79e">get_levels</a>();</div>
|
||||||
|
<div class="line"><a id="l00105" name="l00105"></a><span class="lineno"> 105</span> <a class="code hl_class" href="classutils_1_1IPlayer.html">IPlayer</a> *<a class="code hl_function" href="classutils_1_1GameRoot3D.html#a27492f37140fa8af6c6955f2147f5521">get_player</a>(uint32_t <span class="keywordtype">id</span>);</div>
|
||||||
|
<div class="line"><a id="l00107" name="l00107"></a><span class="lineno"> 107</span> gd::Vector<IPlayer*> <a class="code hl_function" href="classutils_1_1GameRoot3D.html#af176a558f2a3b972c970087c2a1e3d7b">get_players</a>();</div>
|
||||||
|
<div class="line"><a id="l00108" name="l00108"></a><span class="lineno"> 108</span> <span class="keywordtype">void</span> set_first_boot_level(gd::Ref<gd::PackedScene> level);</div>
|
||||||
|
<div class="line"><a id="l00109" name="l00109"></a><span class="lineno"> 109</span> gd::Ref<gd::PackedScene> get_first_boot_level() <span class="keyword">const</span>;</div>
|
||||||
|
<div class="line"><a id="l00110" name="l00110"></a><span class="lineno"> 110</span> <span class="keywordtype">void</span> set_game_state_prototype(gd::Ref<GameState> <a class="code hl_variable" href="classutils_1_1GameRoot3D.html#af73d3a598b72fcdc7dce372ea3af6e44">game_state</a>);</div>
|
||||||
|
<div class="line"><a id="l00111" name="l00111"></a><span class="lineno"> 111</span> gd::Ref<GameState> get_game_state_prototype() <span class="keyword">const</span>;</div>
|
||||||
|
<div class="line"><a id="l00112" name="l00112"></a><span class="lineno"> 112</span><span class="keyword">protected</span>:</div>
|
||||||
|
<div class="line"><a id="l00114" name="l00114"></a><span class="lineno"> 114</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classutils_1_1GameRoot3D.html#a0fc164bad77a192ff2209eee18e5104b">grab_singleton</a>();</div>
|
||||||
|
<div class="line"><a id="l00119" name="l00119"></a><span class="lineno"> 119</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classutils_1_1GameRoot3D.html#adc4455c11d39f8a267091f29ead441ee">release_singleton</a>();</div>
|
||||||
|
<div class="line"><a id="l00121" name="l00121"></a><span class="lineno"> 121</span> uint32_t <a class="code hl_function" href="classutils_1_1GameRoot3D.html#ab3895b9b48c4646a876e188d226c5723">find_empty_player_slot</a>() <span class="keyword">const</span>;</div>
|
||||||
|
<div class="line"><a id="l00123" name="l00123"></a><span class="lineno"> 123</span> <a class="code hl_class" href="classutils_1_1IPlayer.html">IPlayer</a> *<a class="code hl_function" href="classutils_1_1GameRoot3D.html#a3e74ac9841575d9a915cf7ac6735b42b">spawn_player</a>(uint32_t <span class="keywordtype">id</span>);</div>
|
||||||
|
<div class="line"><a id="l00125" name="l00125"></a><span class="lineno"> 125</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classutils_1_1GameRoot3D.html#af34016620adcdc2654358b463769a85f">level_unloaded</a>(gd::StringName scene_path);</div>
|
||||||
|
<div class="line"><a id="l00127" name="l00127"></a><span class="lineno"> 127</span> <span class="keyword">static</span> <span class="keywordtype">bool</span> <a class="code hl_function" href="classutils_1_1GameRoot3D.html#a77e4726bb8fec522669cbb2c068e47d9">is_valid_level</a>(gd::Ref<gd::PackedScene> &level);</div>
|
||||||
|
<div class="line"><a id="l00128" name="l00128"></a><span class="lineno"> 128</span><span class="keyword">private</span>:</div>
|
||||||
|
<div class="line"><a id="l00129" name="l00129"></a><span class="lineno"> 129</span> <span class="keyword">static</span> <a class="code hl_class" href="classutils_1_1GameRoot3D.html">GameRoot3D</a> *singleton_instance;</div>
|
||||||
|
<div class="line"><a id="l00130" name="l00130"></a><span class="lineno"> 130</span> </div>
|
||||||
|
<div class="line"><a id="l00131" name="l00131"></a><span class="lineno"><a class="line" href="classutils_1_1GameRoot3D.html#af508cc9852b123ea37b94651da0f3c19"> 131</a></span> uint32_t <a class="code hl_variable" href="classutils_1_1GameRoot3D.html#af508cc9852b123ea37b94651da0f3c19">next_player_id</a>{1}; </div>
|
||||||
|
<div class="line"><a id="l00132" name="l00132"></a><span class="lineno"><a class="line" href="classutils_1_1GameRoot3D.html#acf48cbe3b2b6dd064cd1665ea8df2b9a"> 132</a></span> gd::HashMap<uint32_t, gd::Pair<PlayerInput*, IPlayer*>> <a class="code hl_variable" href="classutils_1_1GameRoot3D.html#acf48cbe3b2b6dd064cd1665ea8df2b9a">players</a>{}; </div>
|
||||||
|
<div class="line"><a id="l00133" name="l00133"></a><span class="lineno"> 133</span> </div>
|
||||||
|
<div class="line"><a id="l00134" name="l00134"></a><span class="lineno"><a class="line" href="classutils_1_1GameRoot3D.html#a623230c72ced578d7be1b9141b54fbd4"> 134</a></span> gd::RandomNumberGenerator <a class="code hl_variable" href="classutils_1_1GameRoot3D.html#a623230c72ced578d7be1b9141b54fbd4">rng</a>{}; </div>
|
||||||
|
<div class="line"><a id="l00135" name="l00135"></a><span class="lineno"><a class="line" href="classutils_1_1GameRoot3D.html#a800421c3b82947156eebcbf730a680db"> 135</a></span> gd::HashMap<gd::StringName, Level3D*> <a class="code hl_variable" href="classutils_1_1GameRoot3D.html#a800421c3b82947156eebcbf730a680db">levels</a>{}; </div>
|
||||||
|
<div class="line"><a id="l00136" name="l00136"></a><span class="lineno"><a class="line" href="classutils_1_1GameRoot3D.html#a116245a9c4e7edf53ec03c6fe78c8462"> 136</a></span> gd::Vector<SpawnPoint3D*> <a class="code hl_variable" href="classutils_1_1GameRoot3D.html#a116245a9c4e7edf53ec03c6fe78c8462">spawn_points</a>{}; </div>
|
||||||
|
<div class="line"><a id="l00137" name="l00137"></a><span class="lineno"><a class="line" href="classutils_1_1GameRoot3D.html#abb25b7613e1c7cd4f056020e6990d8e1"> 137</a></span> gd::Ref<GameMode> <a class="code hl_variable" href="classutils_1_1GameRoot3D.html#abb25b7613e1c7cd4f056020e6990d8e1">game_mode</a>{}; </div>
|
||||||
|
<div class="line"><a id="l00142" name="l00142"></a><span class="lineno"><a class="line" href="classutils_1_1GameRoot3D.html#af73d3a598b72fcdc7dce372ea3af6e44"> 142</a></span> gd::Ref<GameState> <a class="code hl_variable" href="classutils_1_1GameRoot3D.html#af73d3a598b72fcdc7dce372ea3af6e44">game_state</a>{};</div>
|
||||||
|
<div class="line"><a id="l00143" name="l00143"></a><span class="lineno"> 143</span> </div>
|
||||||
|
<div class="line"><a id="l00144" name="l00144"></a><span class="lineno"><a class="line" href="classutils_1_1GameRoot3D.html#abf16d0f3b8030b758942397dcff1d46a"> 144</a></span> gd::Ref<gd::PackedScene> <a class="code hl_variable" href="classutils_1_1GameRoot3D.html#abf16d0f3b8030b758942397dcff1d46a">first_boot_level</a>{}; </div>
|
||||||
|
<div class="line"><a id="l00145" name="l00145"></a><span class="lineno"><a class="line" href="classutils_1_1GameRoot3D.html#ad62b2be46770ba99aa6c2a7800c52aa8"> 145</a></span> gd::Ref<GameState> <a class="code hl_variable" href="classutils_1_1GameRoot3D.html#ad62b2be46770ba99aa6c2a7800c52aa8">game_state_prototype</a>{}; </div>
|
||||||
|
<div class="line"><a id="l00146" name="l00146"></a><span class="lineno"> 146</span>};</div>
|
||||||
|
<div class="line"><a id="l00147" name="l00147"></a><span class="lineno"> 147</span>}</div>
|
||||||
|
<div class="line"><a id="l00148" name="l00148"></a><span class="lineno"> 148</span> </div>
|
||||||
|
<div class="line"><a id="l00149" name="l00149"></a><span class="lineno"> 149</span><span class="preprocessor">#endif </span><span class="comment">// !GAME_ROOT_HPP</span></div>
|
||||||
|
<div class="ttc" id="aclassutils_1_1GameMode_html"><div class="ttname"><a href="classutils_1_1GameMode.html">utils::GameMode</a></div><div class="ttdoc">Stores session-relevant data.</div><div class="ttdef"><b>Definition</b> game_mode.hpp:15</div></div>
|
||||||
|
<div class="ttc" id="aclassutils_1_1GameRoot3D_html"><div class="ttname"><a href="classutils_1_1GameRoot3D.html">utils::GameRoot3D</a></div><div class="ttdoc">The root of a game.</div><div class="ttdef"><b>Definition</b> game_root.hpp:28</div></div>
|
||||||
|
<div class="ttc" id="aclassutils_1_1GameRoot3D_html_a0fc164bad77a192ff2209eee18e5104b"><div class="ttname"><a href="classutils_1_1GameRoot3D.html#a0fc164bad77a192ff2209eee18e5104b">utils::GameRoot3D::grab_singleton</a></div><div class="ttdeci">void grab_singleton()</div><div class="ttdoc">Attempt to make 'this' the current singleton instance.</div><div class="ttdef"><b>Definition</b> game_root.cpp:249</div></div>
|
||||||
|
<div class="ttc" id="aclassutils_1_1GameRoot3D_html_a105011a591cf09368958d4be350ed352"><div class="ttname"><a href="classutils_1_1GameRoot3D.html#a105011a591cf09368958d4be350ed352">utils::GameRoot3D::get_game_state</a></div><div class="ttdeci">GameState * get_game_state() const</div><div class="ttdoc">Get the current active game state.</div><div class="ttdef"><b>Definition</b> game_root.cpp:203</div></div>
|
||||||
|
<div class="ttc" id="aclassutils_1_1GameRoot3D_html_a116245a9c4e7edf53ec03c6fe78c8462"><div class="ttname"><a href="classutils_1_1GameRoot3D.html#a116245a9c4e7edf53ec03c6fe78c8462">utils::GameRoot3D::spawn_points</a></div><div class="ttdeci">gd::Vector< SpawnPoint3D * > spawn_points</div><div class="ttdoc">all currently available spawn points.</div><div class="ttdef"><b>Definition</b> game_root.hpp:136</div></div>
|
||||||
|
<div class="ttc" id="aclassutils_1_1GameRoot3D_html_a13e110d60dffd924248af9c3f6943706"><div class="ttname"><a href="classutils_1_1GameRoot3D.html#a13e110d60dffd924248af9c3f6943706">utils::GameRoot3D::has_singleton</a></div><div class="ttdeci">static bool has_singleton()</div><div class="ttdoc">returns true if there is currently a singleton active for GameRoot</div><div class="ttdef"><b>Definition</b> game_root.cpp:35</div></div>
|
||||||
|
<div class="ttc" id="aclassutils_1_1GameRoot3D_html_a1937044fe05a903610308f8d382de975"><div class="ttname"><a href="classutils_1_1GameRoot3D.html#a1937044fe05a903610308f8d382de975">utils::GameRoot3D::register_spawn_point</a></div><div class="ttdeci">void register_spawn_point(SpawnPoint3D *spawn_point)</div><div class="ttdoc">Register a spawnpoint for use when spawning players.</div><div class="ttdef"><b>Definition</b> game_root.cpp:146</div></div>
|
||||||
|
<div class="ttc" id="aclassutils_1_1GameRoot3D_html_a27492f37140fa8af6c6955f2147f5521"><div class="ttname"><a href="classutils_1_1GameRoot3D.html#a27492f37140fa8af6c6955f2147f5521">utils::GameRoot3D::get_player</a></div><div class="ttdeci">IPlayer * get_player(uint32_t id)</div><div class="ttdoc">Get the player instance associated with id.</div><div class="ttdef"><b>Definition</b> game_root.cpp:211</div></div>
|
||||||
|
<div class="ttc" id="aclassutils_1_1GameRoot3D_html_a3e74ac9841575d9a915cf7ac6735b42b"><div class="ttname"><a href="classutils_1_1GameRoot3D.html#a3e74ac9841575d9a915cf7ac6735b42b">utils::GameRoot3D::spawn_player</a></div><div class="ttdeci">IPlayer * spawn_player(uint32_t id)</div><div class="ttdoc">Spawn a player to be associated with id.</div><div class="ttdef"><b>Definition</b> game_root.cpp:275</div></div>
|
||||||
|
<div class="ttc" id="aclassutils_1_1GameRoot3D_html_a4053b12af23cef53eb294729f1cb3aa8"><div class="ttname"><a href="classutils_1_1GameRoot3D.html#a4053b12af23cef53eb294729f1cb3aa8">utils::GameRoot3D::unload_all_levels</a></div><div class="ttdeci">void unload_all_levels()</div><div class="ttdoc">Unload all currently loaded levels.</div><div class="ttdef"><b>Definition</b> game_root.cpp:133</div></div>
|
||||||
|
<div class="ttc" id="aclassutils_1_1GameRoot3D_html_a453c8aa3920d7d0adaf2490c63a7d92c"><div class="ttname"><a href="classutils_1_1GameRoot3D.html#a453c8aa3920d7d0adaf2490c63a7d92c">utils::GameRoot3D::replace_levels</a></div><div class="ttdeci">void replace_levels(gd::Ref< gd::PackedScene > level)</div><div class="ttdoc">Replace all currently loaded levels with a new level.</div><div class="ttdef"><b>Definition</b> game_root.cpp:141</div></div>
|
||||||
|
<div class="ttc" id="aclassutils_1_1GameRoot3D_html_a623230c72ced578d7be1b9141b54fbd4"><div class="ttname"><a href="classutils_1_1GameRoot3D.html#a623230c72ced578d7be1b9141b54fbd4">utils::GameRoot3D::rng</a></div><div class="ttdeci">gd::RandomNumberGenerator rng</div><div class="ttdoc">Global random number generator.</div><div class="ttdef"><b>Definition</b> game_root.hpp:134</div></div>
|
||||||
|
<div class="ttc" id="aclassutils_1_1GameRoot3D_html_a6c2a1aa2c35808a1b003ae79eac348c2"><div class="ttname"><a href="classutils_1_1GameRoot3D.html#a6c2a1aa2c35808a1b003ae79eac348c2">utils::GameRoot3D::set_game_mode</a></div><div class="ttdeci">void set_game_mode(gd::Ref< GameMode > prototype)</div><div class="ttdoc">Override the current gamemode.</div><div class="ttdef"><b>Definition</b> game_root.cpp:175</div></div>
|
||||||
|
<div class="ttc" id="aclassutils_1_1GameRoot3D_html_a77e4726bb8fec522669cbb2c068e47d9"><div class="ttname"><a href="classutils_1_1GameRoot3D.html#a77e4726bb8fec522669cbb2c068e47d9">utils::GameRoot3D::is_valid_level</a></div><div class="ttdeci">static bool is_valid_level(gd::Ref< gd::PackedScene > &level)</div><div class="ttdoc">Check if a scene is a valid level.</div><div class="ttdef"><b>Definition</b> game_root.cpp:299</div></div>
|
||||||
|
<div class="ttc" id="aclassutils_1_1GameRoot3D_html_a800421c3b82947156eebcbf730a680db"><div class="ttname"><a href="classutils_1_1GameRoot3D.html#a800421c3b82947156eebcbf730a680db">utils::GameRoot3D::levels</a></div><div class="ttdeci">gd::HashMap< gd::StringName, Level3D * > levels</div><div class="ttdoc">all currently active levels identified by their resource paths.</div><div class="ttdef"><b>Definition</b> game_root.hpp:135</div></div>
|
||||||
|
<div class="ttc" id="aclassutils_1_1GameRoot3D_html_a85eee9cb258971abe9fe8577314b2556"><div class="ttname"><a href="classutils_1_1GameRoot3D.html#a85eee9cb258971abe9fe8577314b2556">utils::GameRoot3D::player_input_connected</a></div><div class="ttdeci">void player_input_connected()</div><div class="ttdoc">Instantiate a new PlayerInput.</div><div class="ttdef"><b>Definition</b> game_root.cpp:53</div></div>
|
||||||
|
<div class="ttc" id="aclassutils_1_1GameRoot3D_html_a865e6d9fe4f9422c0fb974bd6b1222ce"><div class="ttname"><a href="classutils_1_1GameRoot3D.html#a865e6d9fe4f9422c0fb974bd6b1222ce">utils::GameRoot3D::initialize_player</a></div><div class="ttdeci">bool initialize_player(IPlayer *player, uint32_t id)</div><div class="ttdoc">Initialize and register a player instance.</div><div class="ttdef"><b>Definition</b> game_root.cpp:84</div></div>
|
||||||
|
<div class="ttc" id="aclassutils_1_1GameRoot3D_html_a896b4e4d3b9465a83a10249dbd559662"><div class="ttname"><a href="classutils_1_1GameRoot3D.html#a896b4e4d3b9465a83a10249dbd559662">utils::GameRoot3D::get_game_mode</a></div><div class="ttdeci">GameMode * get_game_mode() const</div><div class="ttdoc">get the current active game mode.</div><div class="ttdef"><b>Definition</b> game_root.cpp:199</div></div>
|
||||||
|
<div class="ttc" id="aclassutils_1_1GameRoot3D_html_a89953130655a618aefa8f3ea0db63a53"><div class="ttname"><a href="classutils_1_1GameRoot3D.html#a89953130655a618aefa8f3ea0db63a53">utils::GameRoot3D::remove_player</a></div><div class="ttdeci">void remove_player(uint32_t player_id)</div><div class="ttdoc">Force-disconnect a player.</div><div class="ttdef"><b>Definition</b> game_root.cpp:60</div></div>
|
||||||
|
<div class="ttc" id="aclassutils_1_1GameRoot3D_html_aa9ed453a0b416641dfa5154a0b69c79e"><div class="ttname"><a href="classutils_1_1GameRoot3D.html#aa9ed453a0b416641dfa5154a0b69c79e">utils::GameRoot3D::get_levels</a></div><div class="ttdeci">gd::HashMap< gd::StringName, Level3D * > & get_levels()</div><div class="ttdoc">Returns all currently active levels.</div><div class="ttdef"><b>Definition</b> game_root.cpp:207</div></div>
|
||||||
|
<div class="ttc" id="aclassutils_1_1GameRoot3D_html_ab3895b9b48c4646a876e188d226c5723"><div class="ttname"><a href="classutils_1_1GameRoot3D.html#ab3895b9b48c4646a876e188d226c5723">utils::GameRoot3D::find_empty_player_slot</a></div><div class="ttdeci">uint32_t find_empty_player_slot() const</div><div class="ttdoc">Find a Player Input device not yet associated with a player.</div><div class="ttdef"><b>Definition</b> game_root.cpp:266</div></div>
|
||||||
|
<div class="ttc" id="aclassutils_1_1GameRoot3D_html_abb25b7613e1c7cd4f056020e6990d8e1"><div class="ttname"><a href="classutils_1_1GameRoot3D.html#abb25b7613e1c7cd4f056020e6990d8e1">utils::GameRoot3D::game_mode</a></div><div class="ttdeci">gd::Ref< GameMode > game_mode</div><div class="ttdoc">current active gamemode.</div><div class="ttdef"><b>Definition</b> game_root.hpp:137</div></div>
|
||||||
|
<div class="ttc" id="aclassutils_1_1GameRoot3D_html_abf16d0f3b8030b758942397dcff1d46a"><div class="ttname"><a href="classutils_1_1GameRoot3D.html#abf16d0f3b8030b758942397dcff1d46a">utils::GameRoot3D::first_boot_level</a></div><div class="ttdeci">gd::Ref< gd::PackedScene > first_boot_level</div><div class="ttdoc">The level to boot into on startup.</div><div class="ttdef"><b>Definition</b> game_root.hpp:144</div></div>
|
||||||
|
<div class="ttc" id="aclassutils_1_1GameRoot3D_html_acbec3f7b39c8c991a725e611dd8b869e"><div class="ttname"><a href="classutils_1_1GameRoot3D.html#acbec3f7b39c8c991a725e611dd8b869e">utils::GameRoot3D::load_level</a></div><div class="ttdeci">Level3D * load_level(gd::Ref< gd::PackedScene > level)</div><div class="ttdoc">shorthand for load_level(level, Transform3D())</div><div class="ttdef"><b>Definition</b> game_root.cpp:102</div></div>
|
||||||
|
<div class="ttc" id="aclassutils_1_1GameRoot3D_html_acf48cbe3b2b6dd064cd1665ea8df2b9a"><div class="ttname"><a href="classutils_1_1GameRoot3D.html#acf48cbe3b2b6dd064cd1665ea8df2b9a">utils::GameRoot3D::players</a></div><div class="ttdeci">gd::HashMap< uint32_t, gd::Pair< PlayerInput *, IPlayer * > > players</div><div class="ttdoc">all players by id by input device.</div><div class="ttdef"><b>Definition</b> game_root.hpp:132</div></div>
|
||||||
|
<div class="ttc" id="aclassutils_1_1GameRoot3D_html_ad1c9387dee7919a8ab5d60b19cba2140"><div class="ttname"><a href="classutils_1_1GameRoot3D.html#ad1c9387dee7919a8ab5d60b19cba2140">utils::GameRoot3D::get_singleton</a></div><div class="ttdeci">static GameRoot3D * get_singleton()</div><div class="ttdoc">get the current active singleton instance of GameRoot</div><div class="ttdef"><b>Definition</b> game_root.cpp:31</div></div>
|
||||||
|
<div class="ttc" id="aclassutils_1_1GameRoot3D_html_ad53d50b5b35e4c13bf84f2d9c0f45a0b"><div class="ttname"><a href="classutils_1_1GameRoot3D.html#ad53d50b5b35e4c13bf84f2d9c0f45a0b">utils::GameRoot3D::load_level_at</a></div><div class="ttdeci">Level3D * load_level_at(gd::Ref< gd::PackedScene > level, gd::Transform3D at)</div><div class="ttdoc">Load a level, only works if 'level' is a valid scene where the root Node can cast to 'Level3D'.</div><div class="ttdef"><b>Definition</b> game_root.cpp:106</div></div>
|
||||||
|
<div class="ttc" id="aclassutils_1_1GameRoot3D_html_ad62b2be46770ba99aa6c2a7800c52aa8"><div class="ttname"><a href="classutils_1_1GameRoot3D.html#ad62b2be46770ba99aa6c2a7800c52aa8">utils::GameRoot3D::game_state_prototype</a></div><div class="ttdeci">gd::Ref< GameState > game_state_prototype</div><div class="ttdoc">The default game state data used for game_state if no save data is available.</div><div class="ttdef"><b>Definition</b> game_root.hpp:145</div></div>
|
||||||
|
<div class="ttc" id="aclassutils_1_1GameRoot3D_html_adc4455c11d39f8a267091f29ead441ee"><div class="ttname"><a href="classutils_1_1GameRoot3D.html#adc4455c11d39f8a267091f29ead441ee">utils::GameRoot3D::release_singleton</a></div><div class="ttdeci">void release_singleton()</div><div class="ttdoc">Attempt to stop being the active singleton instance.</div><div class="ttdef"><b>Definition</b> game_root.cpp:258</div></div>
|
||||||
|
<div class="ttc" id="aclassutils_1_1GameRoot3D_html_add087bf071383383e68e919173670c47"><div class="ttname"><a href="classutils_1_1GameRoot3D.html#add087bf071383383e68e919173670c47">utils::GameRoot3D::reset_game_mode</a></div><div class="ttdeci">void reset_game_mode()</div><div class="ttdoc">Un-set game mode.</div><div class="ttdef"><b>Definition</b> game_root.cpp:98</div></div>
|
||||||
|
<div class="ttc" id="aclassutils_1_1GameRoot3D_html_af176a558f2a3b972c970087c2a1e3d7b"><div class="ttname"><a href="classutils_1_1GameRoot3D.html#af176a558f2a3b972c970087c2a1e3d7b">utils::GameRoot3D::get_players</a></div><div class="ttdeci">gd::Vector< IPlayer * > get_players()</div><div class="ttdoc">Get all players in a list.</div><div class="ttdef"><b>Definition</b> game_root.cpp:215</div></div>
|
||||||
|
<div class="ttc" id="aclassutils_1_1GameRoot3D_html_af34016620adcdc2654358b463769a85f"><div class="ttname"><a href="classutils_1_1GameRoot3D.html#af34016620adcdc2654358b463769a85f">utils::GameRoot3D::level_unloaded</a></div><div class="ttdeci">void level_unloaded(gd::StringName scene_path)</div><div class="ttdoc">Callback for a level exiting the tree.</div><div class="ttdef"><b>Definition</b> game_root.cpp:295</div></div>
|
||||||
|
<div class="ttc" id="aclassutils_1_1GameRoot3D_html_af508cc9852b123ea37b94651da0f3c19"><div class="ttname"><a href="classutils_1_1GameRoot3D.html#af508cc9852b123ea37b94651da0f3c19">utils::GameRoot3D::next_player_id</a></div><div class="ttdeci">uint32_t next_player_id</div><div class="ttdoc">Next available player ID.</div><div class="ttdef"><b>Definition</b> game_root.hpp:131</div></div>
|
||||||
|
<div class="ttc" id="aclassutils_1_1GameRoot3D_html_af73d3a598b72fcdc7dce372ea3af6e44"><div class="ttname"><a href="classutils_1_1GameRoot3D.html#af73d3a598b72fcdc7dce372ea3af6e44">utils::GameRoot3D::game_state</a></div><div class="ttdeci">gd::Ref< GameState > game_state</div><div class="ttdoc">Active game state.</div><div class="ttdef"><b>Definition</b> game_root.hpp:142</div></div>
|
||||||
|
<div class="ttc" id="aclassutils_1_1GameState_html"><div class="ttname"><a href="classutils_1_1GameState.html">utils::GameState</a></div><div class="ttdoc">Parent class for saved game state.</div><div class="ttdef"><b>Definition</b> game_state.hpp:11</div></div>
|
||||||
|
<div class="ttc" id="aclassutils_1_1IPlayer_html"><div class="ttname"><a href="classutils_1_1IPlayer.html">utils::IPlayer</a></div><div class="ttdoc">Interface required for player nodes.</div><div class="ttdef"><b>Definition</b> player.hpp:19</div></div>
|
||||||
|
<div class="ttc" id="aclassutils_1_1Level3D_html"><div class="ttname"><a href="classutils_1_1Level3D.html">utils::Level3D</a></div><div class="ttdoc">3D level root to be used with GameRoot3D.</div><div class="ttdef"><b>Definition</b> level.hpp:14</div></div>
|
||||||
|
<div class="ttc" id="aclassutils_1_1SpawnPoint3D_html"><div class="ttname"><a href="classutils_1_1SpawnPoint3D.html">utils::SpawnPoint3D</a></div><div class="ttdoc">A location in the game world that the player can spawn at.</div><div class="ttdef"><b>Definition</b> spawn_point.hpp:13</div></div>
|
||||||
|
</div><!-- fragment --></div><!-- contents -->
|
||||||
|
<!-- start footer part -->
|
||||||
|
<hr class="footer"/><address class="footer"><small>
|
||||||
|
Generated by <a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.7
|
||||||
|
</small></address>
|
||||||
|
</body>
|
||||||
|
</html>
|
|
@ -0,0 +1,97 @@
|
||||||
|
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||||
|
<html xmlns="http://www.w3.org/1999/xhtml" lang="en-US">
|
||||||
|
<head>
|
||||||
|
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
|
||||||
|
<meta http-equiv="X-UA-Compatible" content="IE=11"/>
|
||||||
|
<meta name="generator" content="Doxygen 1.9.7"/>
|
||||||
|
<meta name="viewport" content="width=device-width, initial-scale=1"/>
|
||||||
|
<title>godot-cpp-utils: game_state.hpp Source File</title>
|
||||||
|
<link href="tabs.css" rel="stylesheet" type="text/css"/>
|
||||||
|
<script type="text/javascript" src="jquery.js"></script>
|
||||||
|
<script type="text/javascript" src="dynsections.js"></script>
|
||||||
|
<link href="search/search.css" rel="stylesheet" type="text/css"/>
|
||||||
|
<script type="text/javascript" src="search/searchdata.js"></script>
|
||||||
|
<script type="text/javascript" src="search/search.js"></script>
|
||||||
|
<link href="doxygen.css" rel="stylesheet" type="text/css" />
|
||||||
|
</head>
|
||||||
|
<body>
|
||||||
|
<div id="top"><!-- do not remove this div, it is closed by doxygen! -->
|
||||||
|
<div id="titlearea">
|
||||||
|
<table cellspacing="0" cellpadding="0">
|
||||||
|
<tbody>
|
||||||
|
<tr id="projectrow">
|
||||||
|
<td id="projectalign">
|
||||||
|
<div id="projectname">godot-cpp-utils
|
||||||
|
</div>
|
||||||
|
<div id="projectbrief">A collection of utility classes, functions and macros for use with Godot and GDExtension.</div>
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
</tbody>
|
||||||
|
</table>
|
||||||
|
</div>
|
||||||
|
<!-- end header part -->
|
||||||
|
<!-- Generated by Doxygen 1.9.7 -->
|
||||||
|
<script type="text/javascript">
|
||||||
|
/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
|
||||||
|
var searchBox = new SearchBox("searchBox", "search/",'.html');
|
||||||
|
/* @license-end */
|
||||||
|
</script>
|
||||||
|
<script type="text/javascript" src="menudata.js"></script>
|
||||||
|
<script type="text/javascript" src="menu.js"></script>
|
||||||
|
<script type="text/javascript">
|
||||||
|
/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
|
||||||
|
$(function() {
|
||||||
|
initMenu('',true,false,'search.php','Search');
|
||||||
|
$(document).ready(function() { init_search(); });
|
||||||
|
});
|
||||||
|
/* @license-end */
|
||||||
|
</script>
|
||||||
|
<div id="main-nav"></div>
|
||||||
|
</div><!-- top -->
|
||||||
|
<!-- window showing the filter options -->
|
||||||
|
<div id="MSearchSelectWindow"
|
||||||
|
onmouseover="return searchBox.OnSearchSelectShow()"
|
||||||
|
onmouseout="return searchBox.OnSearchSelectHide()"
|
||||||
|
onkeydown="return searchBox.OnSearchSelectKey(event)">
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<!-- iframe showing the search results (closed by default) -->
|
||||||
|
<div id="MSearchResultsWindow">
|
||||||
|
<div id="MSearchResults">
|
||||||
|
<div class="SRPage">
|
||||||
|
<div id="SRIndex">
|
||||||
|
<div id="SRResults"></div>
|
||||||
|
<div class="SRStatus" id="Loading">Loading...</div>
|
||||||
|
<div class="SRStatus" id="Searching">Searching...</div>
|
||||||
|
<div class="SRStatus" id="NoMatches">No Matches</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="header">
|
||||||
|
<div class="headertitle"><div class="title">game_state.hpp</div></div>
|
||||||
|
</div><!--header-->
|
||||||
|
<div class="contents">
|
||||||
|
<div class="fragment"><div class="line"><a id="l00001" name="l00001"></a><span class="lineno"> 1</span><span class="preprocessor">#ifndef GAME_STATE_HPP</span></div>
|
||||||
|
<div class="line"><a id="l00002" name="l00002"></a><span class="lineno"> 2</span><span class="preprocessor">#define GAME_STATE_HPP</span></div>
|
||||||
|
<div class="line"><a id="l00003" name="l00003"></a><span class="lineno"> 3</span> </div>
|
||||||
|
<div class="line"><a id="l00004" name="l00004"></a><span class="lineno"> 4</span><span class="preprocessor">#include <godot_cpp/classes/resource.hpp></span></div>
|
||||||
|
<div class="line"><a id="l00005" name="l00005"></a><span class="lineno"> 5</span> </div>
|
||||||
|
<div class="line"><a id="l00006" name="l00006"></a><span class="lineno"> 6</span><span class="keyword">namespace </span>utils {</div>
|
||||||
|
<div class="line"><a id="l00011" name="l00011"></a><span class="lineno"><a class="line" href="classutils_1_1GameState.html"> 11</a></span><span class="keyword">class </span><a class="code hl_class" href="classutils_1_1GameState.html">GameState</a> : <span class="keyword">public</span> godot::Resource {</div>
|
||||||
|
<div class="line"><a id="l00012" name="l00012"></a><span class="lineno"> 12</span> GDCLASS(<a class="code hl_class" href="classutils_1_1GameState.html">GameState</a>, godot::Resource);</div>
|
||||||
|
<div class="line"><a id="l00013" name="l00013"></a><span class="lineno"> 13</span> <span class="keyword">static</span> <span class="keywordtype">void</span> _bind_methods();</div>
|
||||||
|
<div class="line"><a id="l00014" name="l00014"></a><span class="lineno"> 14</span><span class="keyword">public</span>:</div>
|
||||||
|
<div class="line"><a id="l00015" name="l00015"></a><span class="lineno"> 15</span>};</div>
|
||||||
|
<div class="line"><a id="l00016" name="l00016"></a><span class="lineno"> 16</span>}</div>
|
||||||
|
<div class="line"><a id="l00017" name="l00017"></a><span class="lineno"> 17</span> </div>
|
||||||
|
<div class="line"><a id="l00018" name="l00018"></a><span class="lineno"> 18</span><span class="preprocessor">#endif </span><span class="comment">// !GAME_STATE_HPP</span></div>
|
||||||
|
<div class="ttc" id="aclassutils_1_1GameState_html"><div class="ttname"><a href="classutils_1_1GameState.html">utils::GameState</a></div><div class="ttdoc">Parent class for saved game state.</div><div class="ttdef"><b>Definition</b> game_state.hpp:11</div></div>
|
||||||
|
</div><!-- fragment --></div><!-- contents -->
|
||||||
|
<!-- start footer part -->
|
||||||
|
<hr class="footer"/><address class="footer"><small>
|
||||||
|
Generated by <a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.7
|
||||||
|
</small></address>
|
||||||
|
</body>
|
||||||
|
</html>
|
|
@ -0,0 +1,129 @@
|
||||||
|
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||||
|
<html xmlns="http://www.w3.org/1999/xhtml" lang="en-US">
|
||||||
|
<head>
|
||||||
|
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
|
||||||
|
<meta http-equiv="X-UA-Compatible" content="IE=11"/>
|
||||||
|
<meta name="generator" content="Doxygen 1.9.7"/>
|
||||||
|
<meta name="viewport" content="width=device-width, initial-scale=1"/>
|
||||||
|
<title>godot-cpp-utils: godot_macros.h Source File</title>
|
||||||
|
<link href="tabs.css" rel="stylesheet" type="text/css"/>
|
||||||
|
<script type="text/javascript" src="jquery.js"></script>
|
||||||
|
<script type="text/javascript" src="dynsections.js"></script>
|
||||||
|
<link href="search/search.css" rel="stylesheet" type="text/css"/>
|
||||||
|
<script type="text/javascript" src="search/searchdata.js"></script>
|
||||||
|
<script type="text/javascript" src="search/search.js"></script>
|
||||||
|
<link href="doxygen.css" rel="stylesheet" type="text/css" />
|
||||||
|
</head>
|
||||||
|
<body>
|
||||||
|
<div id="top"><!-- do not remove this div, it is closed by doxygen! -->
|
||||||
|
<div id="titlearea">
|
||||||
|
<table cellspacing="0" cellpadding="0">
|
||||||
|
<tbody>
|
||||||
|
<tr id="projectrow">
|
||||||
|
<td id="projectalign">
|
||||||
|
<div id="projectname">godot-cpp-utils
|
||||||
|
</div>
|
||||||
|
<div id="projectbrief">A collection of utility classes, functions and macros for use with Godot and GDExtension.</div>
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
</tbody>
|
||||||
|
</table>
|
||||||
|
</div>
|
||||||
|
<!-- end header part -->
|
||||||
|
<!-- Generated by Doxygen 1.9.7 -->
|
||||||
|
<script type="text/javascript">
|
||||||
|
/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
|
||||||
|
var searchBox = new SearchBox("searchBox", "search/",'.html');
|
||||||
|
/* @license-end */
|
||||||
|
</script>
|
||||||
|
<script type="text/javascript" src="menudata.js"></script>
|
||||||
|
<script type="text/javascript" src="menu.js"></script>
|
||||||
|
<script type="text/javascript">
|
||||||
|
/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
|
||||||
|
$(function() {
|
||||||
|
initMenu('',true,false,'search.php','Search');
|
||||||
|
$(document).ready(function() { init_search(); });
|
||||||
|
});
|
||||||
|
/* @license-end */
|
||||||
|
</script>
|
||||||
|
<div id="main-nav"></div>
|
||||||
|
</div><!-- top -->
|
||||||
|
<!-- window showing the filter options -->
|
||||||
|
<div id="MSearchSelectWindow"
|
||||||
|
onmouseover="return searchBox.OnSearchSelectShow()"
|
||||||
|
onmouseout="return searchBox.OnSearchSelectHide()"
|
||||||
|
onkeydown="return searchBox.OnSearchSelectKey(event)">
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<!-- iframe showing the search results (closed by default) -->
|
||||||
|
<div id="MSearchResultsWindow">
|
||||||
|
<div id="MSearchResults">
|
||||||
|
<div class="SRPage">
|
||||||
|
<div id="SRIndex">
|
||||||
|
<div id="SRResults"></div>
|
||||||
|
<div class="SRStatus" id="Loading">Loading...</div>
|
||||||
|
<div class="SRStatus" id="Searching">Searching...</div>
|
||||||
|
<div class="SRStatus" id="NoMatches">No Matches</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="header">
|
||||||
|
<div class="headertitle"><div class="title">godot_macros.h</div></div>
|
||||||
|
</div><!--header-->
|
||||||
|
<div class="contents">
|
||||||
|
<div class="fragment"><div class="line"><a id="l00001" name="l00001"></a><span class="lineno"> 1</span><span class="preprocessor">#ifndef UC_GODOT_MACROS_H</span></div>
|
||||||
|
<div class="line"><a id="l00002" name="l00002"></a><span class="lineno"> 2</span><span class="preprocessor">#define UC_GODOT_MACROS_H</span></div>
|
||||||
|
<div class="line"><a id="l00003" name="l00003"></a><span class="lineno"> 3</span> </div>
|
||||||
|
<div class="line"><a id="l00004" name="l00004"></a><span class="lineno"> 4</span><span class="preprocessor">#include "godot_cpp/classes/engine.hpp"</span></div>
|
||||||
|
<div class="line"><a id="l00005" name="l00005"></a><span class="lineno"> 5</span><span class="preprocessor">#include "godot_cpp/core/class_db.hpp"</span></div>
|
||||||
|
<div class="line"><a id="l00006" name="l00006"></a><span class="lineno"> 6</span><span class="preprocessor">#include "godot_cpp/variant/string.hpp"</span></div>
|
||||||
|
<div class="line"><a id="l00007" name="l00007"></a><span class="lineno"> 7</span> </div>
|
||||||
|
<div class="line"><a id="l00008" name="l00008"></a><span class="lineno"> 8</span> </div>
|
||||||
|
<div class="line"><a id="l00009" name="l00009"></a><span class="lineno"> 9</span><span class="preprocessor">#define MACRO_STRING_INNER(_Arg) #_Arg</span></div>
|
||||||
|
<div class="line"><a id="l00010" name="l00010"></a><span class="lineno"> 10</span><span class="preprocessor">#define MACRO_STRING(_Arg) MACRO_STRING_INNER(_Arg)</span></div>
|
||||||
|
<div class="line"><a id="l00011" name="l00011"></a><span class="lineno"> 11</span> </div>
|
||||||
|
<div class="line"><a id="l00017" name="l00017"></a><span class="lineno"> 17</span><span class="preprocessor">#define GDPROPERTY(PropName_, PropType_) \</span></div>
|
||||||
|
<div class="line"><a id="l00018" name="l00018"></a><span class="lineno"> 18</span><span class="preprocessor"> godot::ClassDB::bind_method(godot::D_METHOD("get_"</span> #PropName_), &CLASSNAME::get_##PropName_); \</div>
|
||||||
|
<div class="line"><a id="l00019" name="l00019"></a><span class="lineno"> 19</span> godot::ClassDB::bind_method(godot::D_METHOD("set_" #PropName_, "value"), &CLASSNAME::set_##PropName_); \</div>
|
||||||
|
<div class="line"><a id="l00020" name="l00020"></a><span class="lineno"> 20</span> godot::ClassDB::add_property(MACRO_STRING(CLASSNAME), godot::PropertyInfo(PropType_, #PropName_), "set_" #PropName_, "get_" #PropName_)</div>
|
||||||
|
<div class="line"><a id="l00021" name="l00021"></a><span class="lineno"> 21</span> </div>
|
||||||
|
<div class="line"><a id="l00027" name="l00027"></a><span class="lineno"> 27</span><span class="preprocessor">#define GDPROPERTY_HINTED(PropName_, PropType_, ...) \</span></div>
|
||||||
|
<div class="line"><a id="l00028" name="l00028"></a><span class="lineno"> 28</span><span class="preprocessor"> godot::ClassDB::bind_method(godot::D_METHOD("get_"</span> #PropName_), &CLASSNAME::get_##PropName_); \</div>
|
||||||
|
<div class="line"><a id="l00029" name="l00029"></a><span class="lineno"> 29</span> godot::ClassDB::bind_method(godot::D_METHOD("set_" #PropName_, "value"), &CLASSNAME::set_##PropName_); \</div>
|
||||||
|
<div class="line"><a id="l00030" name="l00030"></a><span class="lineno"> 30</span> godot::ClassDB::add_property(MACRO_STRING(CLASSNAME), godot::PropertyInfo(PropType_, #PropName_, __VA_ARGS__), "set_" #PropName_, "get_" #PropName_)</div>
|
||||||
|
<div class="line"><a id="l00031" name="l00031"></a><span class="lineno"> 31</span> </div>
|
||||||
|
<div class="line"><a id="l00037" name="l00037"></a><span class="lineno"> 37</span><span class="preprocessor">#define GDFUNCTION(_FnName) godot::ClassDB::bind_method(godot::D_METHOD(#_FnName), &CLASSNAME::_FnName)</span></div>
|
||||||
|
<div class="line"><a id="l00038" name="l00038"></a><span class="lineno"> 38</span> </div>
|
||||||
|
<div class="line"><a id="l00044" name="l00044"></a><span class="lineno"> 44</span><span class="preprocessor">#define GDFUNCTION_ARGS(_FnName, ...) godot::ClassDB::bind_method(godot::D_METHOD(#_FnName, __VA_ARGS__), &CLASSNAME::_FnName)</span></div>
|
||||||
|
<div class="line"><a id="l00045" name="l00045"></a><span class="lineno"> 45</span> </div>
|
||||||
|
<div class="line"><a id="l00051" name="l00051"></a><span class="lineno"> 51</span><span class="preprocessor">#define GDFUNCTION_STATIC(_FnName) godot::ClassDB::bind_static_method(MACRO_STRING(CLASSNAME), godot::D_METHOD(#_FnName), &CLASSNAME::_FnName)</span></div>
|
||||||
|
<div class="line"><a id="l00052" name="l00052"></a><span class="lineno"> 52</span> </div>
|
||||||
|
<div class="line"><a id="l00058" name="l00058"></a><span class="lineno"> 58</span><span class="preprocessor">#define GDFUNCTION_STATIC_ARGS(_FnName, ...) godot::ClassDB::bind_static_method(MACRO_STRING(CLASSNAME), godot::D_METHOD(#_FnName, __VA_ARGS__), &CLASSNAME::_FnName)</span></div>
|
||||||
|
<div class="line"><a id="l00059" name="l00059"></a><span class="lineno"> 59</span> </div>
|
||||||
|
<div class="line"><a id="l00064" name="l00064"></a><span class="lineno"> 64</span><span class="preprocessor">#define GDSIGNAL(...) godot::ClassDB::add_signal(MACRO_STRING(CLASSNAME), godot::MethodInfo(__VA_ARGS__))</span></div>
|
||||||
|
<div class="line"><a id="l00065" name="l00065"></a><span class="lineno"> 65</span> </div>
|
||||||
|
<div class="line"><a id="l00070" name="l00070"></a><span class="lineno"> 70</span><span class="preprocessor">#define GDRESOURCETYPE(_Class) godot::vformat("%s/%s:%s"</span>, godot::Variant::OBJECT, godot::PROPERTY_HINT_RESOURCE_TYPE, #_Class)</div>
|
||||||
|
<div class="line"><a id="l00071" name="l00071"></a><span class="lineno"> 71</span> </div>
|
||||||
|
<div class="line"><a id="l00076" name="l00076"></a><span class="lineno"> 76</span><span class="preprocessor">#define GDEDITORONLY() if(!godot::Engine::get_singleton()->is_editor_hint()) return;</span></div>
|
||||||
|
<div class="line"><a id="l00081" name="l00081"></a><span class="lineno"> 81</span><span class="preprocessor">#define GDGAMEONLY() if(godot::Engine::get_singleton()->is_editor_hint()) return;</span></div>
|
||||||
|
<div class="line"><a id="l00082" name="l00082"></a><span class="lineno"> 82</span> </div>
|
||||||
|
<div class="line"><a id="l00087" name="l00087"></a><span class="lineno"> 87</span><span class="preprocessor">#define GDENUM(Name_, ...) struct Name_ {\</span></div>
|
||||||
|
<div class="line"><a id="l00088" name="l00088"></a><span class="lineno"> 88</span><span class="preprocessor"> enum Value {__VA_ARGS__};\</span></div>
|
||||||
|
<div class="line"><a id="l00089" name="l00089"></a><span class="lineno"> 89</span><span class="preprocessor"> private:\</span></div>
|
||||||
|
<div class="line"><a id="l00090" name="l00090"></a><span class="lineno"> 90</span><span class="preprocessor"> Value value{};\</span></div>
|
||||||
|
<div class="line"><a id="l00091" name="l00091"></a><span class="lineno"> 91</span><span class="preprocessor"> public:\</span></div>
|
||||||
|
<div class="line"><a id="l00092" name="l00092"></a><span class="lineno"> 92</span><span class="preprocessor"> static inline godot::String get_property_hint() { return godot::String(#__VA_ARGS__); }\</span></div>
|
||||||
|
<div class="line"><a id="l00093" name="l00093"></a><span class="lineno"> 93</span><span class="preprocessor"> inline Name_(Value value): value{value} {}\</span></div>
|
||||||
|
<div class="line"><a id="l00094" name="l00094"></a><span class="lineno"> 94</span><span class="preprocessor"> inline Name_(Name_ const &value): value{value.value} {}\</span></div>
|
||||||
|
<div class="line"><a id="l00095" name="l00095"></a><span class="lineno"> 95</span><span class="preprocessor">}</span></div>
|
||||||
|
<div class="line"><a id="l00096" name="l00096"></a><span class="lineno"> 96</span> </div>
|
||||||
|
<div class="line"><a id="l00097" name="l00097"></a><span class="lineno"> 97</span><span class="preprocessor">#endif </span><span class="comment">// !UC_GODOT_MACROS_H</span></div>
|
||||||
|
</div><!-- fragment --></div><!-- contents -->
|
||||||
|
<!-- start footer part -->
|
||||||
|
<hr class="footer"/><address class="footer"><small>
|
||||||
|
Generated by <a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.7
|
||||||
|
</small></address>
|
||||||
|
</body>
|
||||||
|
</html>
|
|
@ -0,0 +1,97 @@
|
||||||
|
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||||
|
<html xmlns="http://www.w3.org/1999/xhtml" lang="en-US">
|
||||||
|
<head>
|
||||||
|
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
|
||||||
|
<meta http-equiv="X-UA-Compatible" content="IE=11"/>
|
||||||
|
<meta name="generator" content="Doxygen 1.9.7"/>
|
||||||
|
<meta name="viewport" content="width=device-width, initial-scale=1"/>
|
||||||
|
<title>godot-cpp-utils: Class Hierarchy</title>
|
||||||
|
<link href="tabs.css" rel="stylesheet" type="text/css"/>
|
||||||
|
<script type="text/javascript" src="jquery.js"></script>
|
||||||
|
<script type="text/javascript" src="dynsections.js"></script>
|
||||||
|
<link href="search/search.css" rel="stylesheet" type="text/css"/>
|
||||||
|
<script type="text/javascript" src="search/searchdata.js"></script>
|
||||||
|
<script type="text/javascript" src="search/search.js"></script>
|
||||||
|
<link href="doxygen.css" rel="stylesheet" type="text/css" />
|
||||||
|
</head>
|
||||||
|
<body>
|
||||||
|
<div id="top"><!-- do not remove this div, it is closed by doxygen! -->
|
||||||
|
<div id="titlearea">
|
||||||
|
<table cellspacing="0" cellpadding="0">
|
||||||
|
<tbody>
|
||||||
|
<tr id="projectrow">
|
||||||
|
<td id="projectalign">
|
||||||
|
<div id="projectname">godot-cpp-utils
|
||||||
|
</div>
|
||||||
|
<div id="projectbrief">A collection of utility classes, functions and macros for use with Godot and GDExtension.</div>
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
</tbody>
|
||||||
|
</table>
|
||||||
|
</div>
|
||||||
|
<!-- end header part -->
|
||||||
|
<!-- Generated by Doxygen 1.9.7 -->
|
||||||
|
<script type="text/javascript">
|
||||||
|
/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
|
||||||
|
var searchBox = new SearchBox("searchBox", "search/",'.html');
|
||||||
|
/* @license-end */
|
||||||
|
</script>
|
||||||
|
<script type="text/javascript" src="menudata.js"></script>
|
||||||
|
<script type="text/javascript" src="menu.js"></script>
|
||||||
|
<script type="text/javascript">
|
||||||
|
/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
|
||||||
|
$(function() {
|
||||||
|
initMenu('',true,false,'search.php','Search');
|
||||||
|
$(document).ready(function() { init_search(); });
|
||||||
|
});
|
||||||
|
/* @license-end */
|
||||||
|
</script>
|
||||||
|
<div id="main-nav"></div>
|
||||||
|
</div><!-- top -->
|
||||||
|
<!-- window showing the filter options -->
|
||||||
|
<div id="MSearchSelectWindow"
|
||||||
|
onmouseover="return searchBox.OnSearchSelectShow()"
|
||||||
|
onmouseout="return searchBox.OnSearchSelectHide()"
|
||||||
|
onkeydown="return searchBox.OnSearchSelectKey(event)">
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<!-- iframe showing the search results (closed by default) -->
|
||||||
|
<div id="MSearchResultsWindow">
|
||||||
|
<div id="MSearchResults">
|
||||||
|
<div class="SRPage">
|
||||||
|
<div id="SRIndex">
|
||||||
|
<div id="SRResults"></div>
|
||||||
|
<div class="SRStatus" id="Loading">Loading...</div>
|
||||||
|
<div class="SRStatus" id="Searching">Searching...</div>
|
||||||
|
<div class="SRStatus" id="NoMatches">No Matches</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="header">
|
||||||
|
<div class="headertitle"><div class="title">Class Hierarchy</div></div>
|
||||||
|
</div><!--header-->
|
||||||
|
<div class="contents">
|
||||||
|
<div class="textblock">This inheritance list is sorted roughly, but not completely, alphabetically:</div><div class="directory">
|
||||||
|
<div class="levels">[detail level <span onclick="javascript:toggleLevel(1);">1</span><span onclick="javascript:toggleLevel(2);">2</span>]</div><table class="directory">
|
||||||
|
<tr id="row_0_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classutils_1_1IPlayer.html" target="_self">utils::IPlayer</a></td><td class="desc">Interface required for player nodes </td></tr>
|
||||||
|
<tr id="row_1_" class="odd"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="structutils_1_1PlayerInput_1_1Listener.html" target="_self">utils::PlayerInput::Listener</a></td><td class="desc">A <a class="el" href="classutils_1_1PlayerInput.html" title="An event-driven input observer.">PlayerInput</a> action listener </td></tr>
|
||||||
|
<tr id="row_2_" class="even"><td class="entry"><span style="width:0px;display:inline-block;"> </span><span id="arr_2_" class="arrow" onclick="toggleFolder('2_')">▼</span><span class="icona"><span class="icon">C</span></span><b>godot::Node</b></td><td class="desc"></td></tr>
|
||||||
|
<tr id="row_2_0_" class="odd"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classutils_1_1GameRoot3D.html" target="_self">utils::GameRoot3D</a></td><td class="desc">The root of a game </td></tr>
|
||||||
|
<tr id="row_2_1_" class="even"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classutils_1_1PlayerInput.html" target="_self">utils::PlayerInput</a></td><td class="desc">An event-driven input observer </td></tr>
|
||||||
|
<tr id="row_3_" class="odd"><td class="entry"><span style="width:0px;display:inline-block;"> </span><span id="arr_3_" class="arrow" onclick="toggleFolder('3_')">▼</span><span class="icona"><span class="icon">C</span></span><b>godot::Node3D</b></td><td class="desc"></td></tr>
|
||||||
|
<tr id="row_3_0_" class="even"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classutils_1_1Level3D.html" target="_self">utils::Level3D</a></td><td class="desc">3D level root to be used with <a class="el" href="classutils_1_1GameRoot3D.html" title="The root of a game.">GameRoot3D</a> </td></tr>
|
||||||
|
<tr id="row_3_1_" class="odd"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classutils_1_1SpawnPoint3D.html" target="_self">utils::SpawnPoint3D</a></td><td class="desc">A location in the game world that the player can spawn at </td></tr>
|
||||||
|
<tr id="row_4_" class="even"><td class="entry"><span style="width:0px;display:inline-block;"> </span><span id="arr_4_" class="arrow" onclick="toggleFolder('4_')">▼</span><span class="icona"><span class="icon">C</span></span><b>godot::Resource</b></td><td class="desc"></td></tr>
|
||||||
|
<tr id="row_4_0_" class="odd"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classutils_1_1GameMode.html" target="_self">utils::GameMode</a></td><td class="desc">Stores session-relevant data </td></tr>
|
||||||
|
<tr id="row_4_1_" class="even"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classutils_1_1GameState.html" target="_self">utils::GameState</a></td><td class="desc">Parent class for saved game state </td></tr>
|
||||||
|
</table>
|
||||||
|
</div><!-- directory -->
|
||||||
|
</div><!-- contents -->
|
||||||
|
<!-- start footer part -->
|
||||||
|
<hr class="footer"/><address class="footer"><small>
|
||||||
|
Generated by <a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.7
|
||||||
|
</small></address>
|
||||||
|
</body>
|
||||||
|
</html>
|
|
@ -0,0 +1,82 @@
|
||||||
|
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||||
|
<html xmlns="http://www.w3.org/1999/xhtml" lang="en-US">
|
||||||
|
<head>
|
||||||
|
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
|
||||||
|
<meta http-equiv="X-UA-Compatible" content="IE=11"/>
|
||||||
|
<meta name="generator" content="Doxygen 1.9.7"/>
|
||||||
|
<meta name="viewport" content="width=device-width, initial-scale=1"/>
|
||||||
|
<title>godot-cpp-utils: Main Page</title>
|
||||||
|
<link href="tabs.css" rel="stylesheet" type="text/css"/>
|
||||||
|
<script type="text/javascript" src="jquery.js"></script>
|
||||||
|
<script type="text/javascript" src="dynsections.js"></script>
|
||||||
|
<link href="search/search.css" rel="stylesheet" type="text/css"/>
|
||||||
|
<script type="text/javascript" src="search/searchdata.js"></script>
|
||||||
|
<script type="text/javascript" src="search/search.js"></script>
|
||||||
|
<link href="doxygen.css" rel="stylesheet" type="text/css" />
|
||||||
|
</head>
|
||||||
|
<body>
|
||||||
|
<div id="top"><!-- do not remove this div, it is closed by doxygen! -->
|
||||||
|
<div id="titlearea">
|
||||||
|
<table cellspacing="0" cellpadding="0">
|
||||||
|
<tbody>
|
||||||
|
<tr id="projectrow">
|
||||||
|
<td id="projectalign">
|
||||||
|
<div id="projectname">godot-cpp-utils
|
||||||
|
</div>
|
||||||
|
<div id="projectbrief">A collection of utility classes, functions and macros for use with Godot and GDExtension.</div>
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
</tbody>
|
||||||
|
</table>
|
||||||
|
</div>
|
||||||
|
<!-- end header part -->
|
||||||
|
<!-- Generated by Doxygen 1.9.7 -->
|
||||||
|
<script type="text/javascript">
|
||||||
|
/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
|
||||||
|
var searchBox = new SearchBox("searchBox", "search/",'.html');
|
||||||
|
/* @license-end */
|
||||||
|
</script>
|
||||||
|
<script type="text/javascript" src="menudata.js"></script>
|
||||||
|
<script type="text/javascript" src="menu.js"></script>
|
||||||
|
<script type="text/javascript">
|
||||||
|
/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
|
||||||
|
$(function() {
|
||||||
|
initMenu('',true,false,'search.php','Search');
|
||||||
|
$(document).ready(function() { init_search(); });
|
||||||
|
});
|
||||||
|
/* @license-end */
|
||||||
|
</script>
|
||||||
|
<div id="main-nav"></div>
|
||||||
|
</div><!-- top -->
|
||||||
|
<!-- window showing the filter options -->
|
||||||
|
<div id="MSearchSelectWindow"
|
||||||
|
onmouseover="return searchBox.OnSearchSelectShow()"
|
||||||
|
onmouseout="return searchBox.OnSearchSelectHide()"
|
||||||
|
onkeydown="return searchBox.OnSearchSelectKey(event)">
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<!-- iframe showing the search results (closed by default) -->
|
||||||
|
<div id="MSearchResultsWindow">
|
||||||
|
<div id="MSearchResults">
|
||||||
|
<div class="SRPage">
|
||||||
|
<div id="SRIndex">
|
||||||
|
<div id="SRResults"></div>
|
||||||
|
<div class="SRStatus" id="Loading">Loading...</div>
|
||||||
|
<div class="SRStatus" id="Searching">Searching...</div>
|
||||||
|
<div class="SRStatus" id="NoMatches">No Matches</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="header">
|
||||||
|
<div class="headertitle"><div class="title">godot-cpp-utils Documentation</div></div>
|
||||||
|
</div><!--header-->
|
||||||
|
<div class="contents">
|
||||||
|
</div><!-- contents -->
|
||||||
|
<!-- start footer part -->
|
||||||
|
<hr class="footer"/><address class="footer"><small>
|
||||||
|
Generated by <a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.7
|
||||||
|
</small></address>
|
||||||
|
</body>
|
||||||
|
</html>
|
|
@ -0,0 +1,105 @@
|
||||||
|
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||||
|
<html xmlns="http://www.w3.org/1999/xhtml" lang="en-US">
|
||||||
|
<head>
|
||||||
|
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
|
||||||
|
<meta http-equiv="X-UA-Compatible" content="IE=11"/>
|
||||||
|
<meta name="generator" content="Doxygen 1.9.7"/>
|
||||||
|
<meta name="viewport" content="width=device-width, initial-scale=1"/>
|
||||||
|
<title>godot-cpp-utils: level.hpp Source File</title>
|
||||||
|
<link href="tabs.css" rel="stylesheet" type="text/css"/>
|
||||||
|
<script type="text/javascript" src="jquery.js"></script>
|
||||||
|
<script type="text/javascript" src="dynsections.js"></script>
|
||||||
|
<link href="search/search.css" rel="stylesheet" type="text/css"/>
|
||||||
|
<script type="text/javascript" src="search/searchdata.js"></script>
|
||||||
|
<script type="text/javascript" src="search/search.js"></script>
|
||||||
|
<link href="doxygen.css" rel="stylesheet" type="text/css" />
|
||||||
|
</head>
|
||||||
|
<body>
|
||||||
|
<div id="top"><!-- do not remove this div, it is closed by doxygen! -->
|
||||||
|
<div id="titlearea">
|
||||||
|
<table cellspacing="0" cellpadding="0">
|
||||||
|
<tbody>
|
||||||
|
<tr id="projectrow">
|
||||||
|
<td id="projectalign">
|
||||||
|
<div id="projectname">godot-cpp-utils
|
||||||
|
</div>
|
||||||
|
<div id="projectbrief">A collection of utility classes, functions and macros for use with Godot and GDExtension.</div>
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
</tbody>
|
||||||
|
</table>
|
||||||
|
</div>
|
||||||
|
<!-- end header part -->
|
||||||
|
<!-- Generated by Doxygen 1.9.7 -->
|
||||||
|
<script type="text/javascript">
|
||||||
|
/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
|
||||||
|
var searchBox = new SearchBox("searchBox", "search/",'.html');
|
||||||
|
/* @license-end */
|
||||||
|
</script>
|
||||||
|
<script type="text/javascript" src="menudata.js"></script>
|
||||||
|
<script type="text/javascript" src="menu.js"></script>
|
||||||
|
<script type="text/javascript">
|
||||||
|
/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
|
||||||
|
$(function() {
|
||||||
|
initMenu('',true,false,'search.php','Search');
|
||||||
|
$(document).ready(function() { init_search(); });
|
||||||
|
});
|
||||||
|
/* @license-end */
|
||||||
|
</script>
|
||||||
|
<div id="main-nav"></div>
|
||||||
|
</div><!-- top -->
|
||||||
|
<!-- window showing the filter options -->
|
||||||
|
<div id="MSearchSelectWindow"
|
||||||
|
onmouseover="return searchBox.OnSearchSelectShow()"
|
||||||
|
onmouseout="return searchBox.OnSearchSelectHide()"
|
||||||
|
onkeydown="return searchBox.OnSearchSelectKey(event)">
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<!-- iframe showing the search results (closed by default) -->
|
||||||
|
<div id="MSearchResultsWindow">
|
||||||
|
<div id="MSearchResults">
|
||||||
|
<div class="SRPage">
|
||||||
|
<div id="SRIndex">
|
||||||
|
<div id="SRResults"></div>
|
||||||
|
<div class="SRStatus" id="Loading">Loading...</div>
|
||||||
|
<div class="SRStatus" id="Searching">Searching...</div>
|
||||||
|
<div class="SRStatus" id="NoMatches">No Matches</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="header">
|
||||||
|
<div class="headertitle"><div class="title">level.hpp</div></div>
|
||||||
|
</div><!--header-->
|
||||||
|
<div class="contents">
|
||||||
|
<div class="fragment"><div class="line"><a id="l00001" name="l00001"></a><span class="lineno"> 1</span><span class="preprocessor">#ifndef LEVEL_HPP</span></div>
|
||||||
|
<div class="line"><a id="l00002" name="l00002"></a><span class="lineno"> 2</span><span class="preprocessor">#define LEVEL_HPP</span></div>
|
||||||
|
<div class="line"><a id="l00003" name="l00003"></a><span class="lineno"> 3</span> </div>
|
||||||
|
<div class="line"><a id="l00004" name="l00004"></a><span class="lineno"> 4</span><span class="preprocessor">#include "game_mode.hpp"</span></div>
|
||||||
|
<div class="line"><a id="l00005" name="l00005"></a><span class="lineno"> 5</span><span class="preprocessor">#include <godot_cpp/classes/node3d.hpp></span></div>
|
||||||
|
<div class="line"><a id="l00006" name="l00006"></a><span class="lineno"> 6</span> </div>
|
||||||
|
<div class="line"><a id="l00007" name="l00007"></a><span class="lineno"> 7</span><span class="keyword">namespace </span>gd = godot;</div>
|
||||||
|
<div class="line"><a id="l00008" name="l00008"></a><span class="lineno"> 8</span> </div>
|
||||||
|
<div class="line"><a id="l00009" name="l00009"></a><span class="lineno"> 9</span><span class="keyword">namespace </span>utils {</div>
|
||||||
|
<div class="line"><a id="l00014" name="l00014"></a><span class="lineno"><a class="line" href="classutils_1_1Level3D.html"> 14</a></span><span class="keyword">class </span><a class="code hl_class" href="classutils_1_1Level3D.html">Level3D</a> : <span class="keyword">public</span> gd::Node3D {</div>
|
||||||
|
<div class="line"><a id="l00015" name="l00015"></a><span class="lineno"> 15</span> GDCLASS(<a class="code hl_class" href="classutils_1_1Level3D.html">Level3D</a>, gd::Node3D);</div>
|
||||||
|
<div class="line"><a id="l00016" name="l00016"></a><span class="lineno"> 16</span> <span class="keyword">static</span> <span class="keywordtype">void</span> _bind_methods();</div>
|
||||||
|
<div class="line"><a id="l00017" name="l00017"></a><span class="lineno"> 17</span><span class="keyword">public</span>:</div>
|
||||||
|
<div class="line"><a id="l00018" name="l00018"></a><span class="lineno"> 18</span> <span class="keywordtype">void</span> set_game_mode_prototype(gd::Ref<GameMode> prototype);</div>
|
||||||
|
<div class="line"><a id="l00019" name="l00019"></a><span class="lineno"> 19</span> gd::Ref<GameMode> get_game_mode_prototype() <span class="keyword">const</span>;</div>
|
||||||
|
<div class="line"><a id="l00020" name="l00020"></a><span class="lineno"> 20</span><span class="keyword">private</span>:</div>
|
||||||
|
<div class="line"><a id="l00021" name="l00021"></a><span class="lineno"><a class="line" href="classutils_1_1Level3D.html#ad3a56146e02cf14da247c4b0631f6f07"> 21</a></span> gd::Ref<GameMode> <a class="code hl_variable" href="classutils_1_1Level3D.html#ad3a56146e02cf14da247c4b0631f6f07">game_mode_prototype</a>{}; </div>
|
||||||
|
<div class="line"><a id="l00022" name="l00022"></a><span class="lineno"> 22</span>};</div>
|
||||||
|
<div class="line"><a id="l00023" name="l00023"></a><span class="lineno"> 23</span>}</div>
|
||||||
|
<div class="line"><a id="l00024" name="l00024"></a><span class="lineno"> 24</span> </div>
|
||||||
|
<div class="line"><a id="l00025" name="l00025"></a><span class="lineno"> 25</span><span class="preprocessor">#endif </span><span class="comment">// !LEVEL_HPP</span></div>
|
||||||
|
<div class="ttc" id="aclassutils_1_1Level3D_html"><div class="ttname"><a href="classutils_1_1Level3D.html">utils::Level3D</a></div><div class="ttdoc">3D level root to be used with GameRoot3D.</div><div class="ttdef"><b>Definition</b> level.hpp:14</div></div>
|
||||||
|
<div class="ttc" id="aclassutils_1_1Level3D_html_ad3a56146e02cf14da247c4b0631f6f07"><div class="ttname"><a href="classutils_1_1Level3D.html#ad3a56146e02cf14da247c4b0631f6f07">utils::Level3D::game_mode_prototype</a></div><div class="ttdeci">gd::Ref< GameMode > game_mode_prototype</div><div class="ttdoc">The starting state of the game mode to instantiate if this is the "leading" level.</div><div class="ttdef"><b>Definition</b> level.hpp:21</div></div>
|
||||||
|
</div><!-- fragment --></div><!-- contents -->
|
||||||
|
<!-- start footer part -->
|
||||||
|
<hr class="footer"/><address class="footer"><small>
|
||||||
|
Generated by <a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.7
|
||||||
|
</small></address>
|
||||||
|
</body>
|
||||||
|
</html>
|
|
@ -0,0 +1,136 @@
|
||||||
|
/*
|
||||||
|
@licstart The following is the entire license notice for the JavaScript code in this file.
|
||||||
|
|
||||||
|
The MIT License (MIT)
|
||||||
|
|
||||||
|
Copyright (C) 1997-2020 by Dimitri van Heesch
|
||||||
|
|
||||||
|
Permission is hereby granted, free of charge, to any person obtaining a copy of this software
|
||||||
|
and associated documentation files (the "Software"), to deal in the Software without restriction,
|
||||||
|
including without limitation the rights to use, copy, modify, merge, publish, distribute,
|
||||||
|
sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is
|
||||||
|
furnished to do so, subject to the following conditions:
|
||||||
|
|
||||||
|
The above copyright notice and this permission notice shall be included in all copies or
|
||||||
|
substantial portions of the Software.
|
||||||
|
|
||||||
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING
|
||||||
|
BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
|
||||||
|
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||||
|
DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||||
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||||
|
|
||||||
|
@licend The above is the entire license notice for the JavaScript code in this file
|
||||||
|
*/
|
||||||
|
function initMenu(relPath,searchEnabled,serverSide,searchPage,search) {
|
||||||
|
function makeTree(data,relPath) {
|
||||||
|
var result='';
|
||||||
|
if ('children' in data) {
|
||||||
|
result+='<ul>';
|
||||||
|
for (var i in data.children) {
|
||||||
|
var url;
|
||||||
|
var link;
|
||||||
|
link = data.children[i].url;
|
||||||
|
if (link.substring(0,1)=='^') {
|
||||||
|
url = link.substring(1);
|
||||||
|
} else {
|
||||||
|
url = relPath+link;
|
||||||
|
}
|
||||||
|
result+='<li><a href="'+url+'">'+
|
||||||
|
data.children[i].text+'</a>'+
|
||||||
|
makeTree(data.children[i],relPath)+'</li>';
|
||||||
|
}
|
||||||
|
result+='</ul>';
|
||||||
|
}
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
var searchBoxHtml;
|
||||||
|
if (searchEnabled) {
|
||||||
|
if (serverSide) {
|
||||||
|
searchBoxHtml='<div id="MSearchBox" class="MSearchBoxInactive">'+
|
||||||
|
'<div class="left">'+
|
||||||
|
'<form id="FSearchBox" action="'+relPath+searchPage+
|
||||||
|
'" method="get"><span id="MSearchSelectExt"> </span>'+
|
||||||
|
'<input type="text" id="MSearchField" name="query" value="" placeholder="'+search+
|
||||||
|
'" size="20" accesskey="S" onfocus="searchBox.OnSearchFieldFocus(true)"'+
|
||||||
|
' onblur="searchBox.OnSearchFieldFocus(false)"/>'+
|
||||||
|
'</form>'+
|
||||||
|
'</div>'+
|
||||||
|
'<div class="right"></div>'+
|
||||||
|
'</div>';
|
||||||
|
} else {
|
||||||
|
searchBoxHtml='<div id="MSearchBox" class="MSearchBoxInactive">'+
|
||||||
|
'<span class="left">'+
|
||||||
|
'<span id="MSearchSelect" onmouseover="return searchBox.OnSearchSelectShow()"'+
|
||||||
|
' onmouseout="return searchBox.OnSearchSelectHide()"> </span>'+
|
||||||
|
'<input type="text" id="MSearchField" value="" placeholder="'+search+
|
||||||
|
'" accesskey="S" onfocus="searchBox.OnSearchFieldFocus(true)" '+
|
||||||
|
'onblur="searchBox.OnSearchFieldFocus(false)" '+
|
||||||
|
'onkeyup="searchBox.OnSearchFieldChange(event)"/>'+
|
||||||
|
'</span>'+
|
||||||
|
'<span class="right"><a id="MSearchClose" '+
|
||||||
|
'href="javascript:searchBox.CloseResultsWindow()">'+
|
||||||
|
'<img id="MSearchCloseImg" border="0" src="'+relPath+
|
||||||
|
'search/close.svg" alt=""/></a>'+
|
||||||
|
'</span>'+
|
||||||
|
'</div>';
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
$('#main-nav').before('<div class="sm sm-dox"><input id="main-menu-state" type="checkbox"/>'+
|
||||||
|
'<label class="main-menu-btn" for="main-menu-state">'+
|
||||||
|
'<span class="main-menu-btn-icon"></span> '+
|
||||||
|
'Toggle main menu visibility</label>'+
|
||||||
|
'<span id="searchBoxPos1" style="position:absolute;right:8px;top:8px;height:36px;"></span>'+
|
||||||
|
'</div>');
|
||||||
|
$('#main-nav').append(makeTree(menudata,relPath));
|
||||||
|
$('#main-nav').children(':first').addClass('sm sm-dox').attr('id','main-menu');
|
||||||
|
if (searchBoxHtml) {
|
||||||
|
$('#main-menu').append('<li id="searchBoxPos2" style="float:right"></li>');
|
||||||
|
}
|
||||||
|
var $mainMenuState = $('#main-menu-state');
|
||||||
|
var prevWidth = 0;
|
||||||
|
if ($mainMenuState.length) {
|
||||||
|
function initResizableIfExists() {
|
||||||
|
if (typeof initResizable==='function') initResizable();
|
||||||
|
}
|
||||||
|
// animate mobile menu
|
||||||
|
$mainMenuState.change(function(e) {
|
||||||
|
var $menu = $('#main-menu');
|
||||||
|
var options = { duration: 250, step: initResizableIfExists };
|
||||||
|
if (this.checked) {
|
||||||
|
options['complete'] = function() { $menu.css('display', 'block') };
|
||||||
|
$menu.hide().slideDown(options);
|
||||||
|
} else {
|
||||||
|
options['complete'] = function() { $menu.css('display', 'none') };
|
||||||
|
$menu.show().slideUp(options);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
// set default menu visibility
|
||||||
|
function resetState() {
|
||||||
|
var $menu = $('#main-menu');
|
||||||
|
var $mainMenuState = $('#main-menu-state');
|
||||||
|
var newWidth = $(window).outerWidth();
|
||||||
|
if (newWidth!=prevWidth) {
|
||||||
|
if ($(window).outerWidth()<768) {
|
||||||
|
$mainMenuState.prop('checked',false); $menu.hide();
|
||||||
|
$('#searchBoxPos1').html(searchBoxHtml);
|
||||||
|
$('#searchBoxPos2').hide();
|
||||||
|
} else {
|
||||||
|
$menu.show();
|
||||||
|
$('#searchBoxPos1').empty();
|
||||||
|
$('#searchBoxPos2').html(searchBoxHtml);
|
||||||
|
$('#searchBoxPos2').show();
|
||||||
|
}
|
||||||
|
if (typeof searchBox!=='undefined') {
|
||||||
|
searchBox.CloseResultsWindow();
|
||||||
|
}
|
||||||
|
prevWidth = newWidth;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
$(window).ready(function() { resetState(); initResizableIfExists(); });
|
||||||
|
$(window).resize(resetState);
|
||||||
|
}
|
||||||
|
$('#main-menu').smartmenus();
|
||||||
|
}
|
||||||
|
/* @license-end */
|
|
@ -0,0 +1,65 @@
|
||||||
|
/*
|
||||||
|
@licstart The following is the entire license notice for the JavaScript code in this file.
|
||||||
|
|
||||||
|
The MIT License (MIT)
|
||||||
|
|
||||||
|
Copyright (C) 1997-2020 by Dimitri van Heesch
|
||||||
|
|
||||||
|
Permission is hereby granted, free of charge, to any person obtaining a copy of this software
|
||||||
|
and associated documentation files (the "Software"), to deal in the Software without restriction,
|
||||||
|
including without limitation the rights to use, copy, modify, merge, publish, distribute,
|
||||||
|
sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is
|
||||||
|
furnished to do so, subject to the following conditions:
|
||||||
|
|
||||||
|
The above copyright notice and this permission notice shall be included in all copies or
|
||||||
|
substantial portions of the Software.
|
||||||
|
|
||||||
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING
|
||||||
|
BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
|
||||||
|
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||||
|
DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||||
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||||
|
|
||||||
|
@licend The above is the entire license notice for the JavaScript code in this file
|
||||||
|
*/
|
||||||
|
var menudata={children:[
|
||||||
|
{text:"Main Page",url:"index.html"},
|
||||||
|
{text:"Classes",url:"annotated.html",children:[
|
||||||
|
{text:"Class List",url:"annotated.html"},
|
||||||
|
{text:"Class Index",url:"classes.html"},
|
||||||
|
{text:"Class Hierarchy",url:"hierarchy.html"},
|
||||||
|
{text:"Class Members",url:"functions.html",children:[
|
||||||
|
{text:"All",url:"functions.html",children:[
|
||||||
|
{text:"_",url:"functions.html#index__5F"},
|
||||||
|
{text:"a",url:"functions.html#index_a"},
|
||||||
|
{text:"c",url:"functions.html#index_c"},
|
||||||
|
{text:"d",url:"functions.html#index_d"},
|
||||||
|
{text:"e",url:"functions.html#index_e"},
|
||||||
|
{text:"f",url:"functions.html#index_f"},
|
||||||
|
{text:"g",url:"functions.html#index_g"},
|
||||||
|
{text:"h",url:"functions.html#index_h"},
|
||||||
|
{text:"i",url:"functions.html#index_i"},
|
||||||
|
{text:"l",url:"functions.html#index_l"},
|
||||||
|
{text:"n",url:"functions.html#index_n"},
|
||||||
|
{text:"p",url:"functions.html#index_p"},
|
||||||
|
{text:"r",url:"functions.html#index_r"},
|
||||||
|
{text:"s",url:"functions.html#index_s"},
|
||||||
|
{text:"t",url:"functions.html#index_t"},
|
||||||
|
{text:"u",url:"functions.html#index_u"}]},
|
||||||
|
{text:"Functions",url:"functions_func.html",children:[
|
||||||
|
{text:"_",url:"functions_func.html#index__5F"},
|
||||||
|
{text:"c",url:"functions_func.html#index_c"},
|
||||||
|
{text:"e",url:"functions_func.html#index_e"},
|
||||||
|
{text:"f",url:"functions_func.html#index_f"},
|
||||||
|
{text:"g",url:"functions_func.html#index_g"},
|
||||||
|
{text:"h",url:"functions_func.html#index_h"},
|
||||||
|
{text:"i",url:"functions_func.html#index_i"},
|
||||||
|
{text:"l",url:"functions_func.html#index_l"},
|
||||||
|
{text:"p",url:"functions_func.html#index_p"},
|
||||||
|
{text:"r",url:"functions_func.html#index_r"},
|
||||||
|
{text:"s",url:"functions_func.html#index_s"},
|
||||||
|
{text:"t",url:"functions_func.html#index_t"},
|
||||||
|
{text:"u",url:"functions_func.html#index_u"}]},
|
||||||
|
{text:"Variables",url:"functions_vars.html"}]}]},
|
||||||
|
{text:"Files",url:"files.html",children:[
|
||||||
|
{text:"File List",url:"files.html"}]}]}
|
After Width: | Height: | Size: 153 B |
After Width: | Height: | Size: 169 B |
After Width: | Height: | Size: 95 B |
After Width: | Height: | Size: 98 B |
After Width: | Height: | Size: 114 B |
After Width: | Height: | Size: 123 B |
|
@ -0,0 +1,119 @@
|
||||||
|
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||||
|
<html xmlns="http://www.w3.org/1999/xhtml" lang="en-US">
|
||||||
|
<head>
|
||||||
|
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
|
||||||
|
<meta http-equiv="X-UA-Compatible" content="IE=11"/>
|
||||||
|
<meta name="generator" content="Doxygen 1.9.7"/>
|
||||||
|
<meta name="viewport" content="width=device-width, initial-scale=1"/>
|
||||||
|
<title>godot-cpp-utils: player.hpp Source File</title>
|
||||||
|
<link href="tabs.css" rel="stylesheet" type="text/css"/>
|
||||||
|
<script type="text/javascript" src="jquery.js"></script>
|
||||||
|
<script type="text/javascript" src="dynsections.js"></script>
|
||||||
|
<link href="search/search.css" rel="stylesheet" type="text/css"/>
|
||||||
|
<script type="text/javascript" src="search/searchdata.js"></script>
|
||||||
|
<script type="text/javascript" src="search/search.js"></script>
|
||||||
|
<link href="doxygen.css" rel="stylesheet" type="text/css" />
|
||||||
|
</head>
|
||||||
|
<body>
|
||||||
|
<div id="top"><!-- do not remove this div, it is closed by doxygen! -->
|
||||||
|
<div id="titlearea">
|
||||||
|
<table cellspacing="0" cellpadding="0">
|
||||||
|
<tbody>
|
||||||
|
<tr id="projectrow">
|
||||||
|
<td id="projectalign">
|
||||||
|
<div id="projectname">godot-cpp-utils
|
||||||
|
</div>
|
||||||
|
<div id="projectbrief">A collection of utility classes, functions and macros for use with Godot and GDExtension.</div>
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
</tbody>
|
||||||
|
</table>
|
||||||
|
</div>
|
||||||
|
<!-- end header part -->
|
||||||
|
<!-- Generated by Doxygen 1.9.7 -->
|
||||||
|
<script type="text/javascript">
|
||||||
|
/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
|
||||||
|
var searchBox = new SearchBox("searchBox", "search/",'.html');
|
||||||
|
/* @license-end */
|
||||||
|
</script>
|
||||||
|
<script type="text/javascript" src="menudata.js"></script>
|
||||||
|
<script type="text/javascript" src="menu.js"></script>
|
||||||
|
<script type="text/javascript">
|
||||||
|
/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
|
||||||
|
$(function() {
|
||||||
|
initMenu('',true,false,'search.php','Search');
|
||||||
|
$(document).ready(function() { init_search(); });
|
||||||
|
});
|
||||||
|
/* @license-end */
|
||||||
|
</script>
|
||||||
|
<div id="main-nav"></div>
|
||||||
|
</div><!-- top -->
|
||||||
|
<!-- window showing the filter options -->
|
||||||
|
<div id="MSearchSelectWindow"
|
||||||
|
onmouseover="return searchBox.OnSearchSelectShow()"
|
||||||
|
onmouseout="return searchBox.OnSearchSelectHide()"
|
||||||
|
onkeydown="return searchBox.OnSearchSelectKey(event)">
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<!-- iframe showing the search results (closed by default) -->
|
||||||
|
<div id="MSearchResultsWindow">
|
||||||
|
<div id="MSearchResults">
|
||||||
|
<div class="SRPage">
|
||||||
|
<div id="SRIndex">
|
||||||
|
<div id="SRResults"></div>
|
||||||
|
<div class="SRStatus" id="Loading">Loading...</div>
|
||||||
|
<div class="SRStatus" id="Searching">Searching...</div>
|
||||||
|
<div class="SRStatus" id="NoMatches">No Matches</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="header">
|
||||||
|
<div class="headertitle"><div class="title">player.hpp</div></div>
|
||||||
|
</div><!--header-->
|
||||||
|
<div class="contents">
|
||||||
|
<div class="fragment"><div class="line"><a id="l00001" name="l00001"></a><span class="lineno"> 1</span><span class="preprocessor">#ifndef UTILS_PLAYER_HPP</span></div>
|
||||||
|
<div class="line"><a id="l00002" name="l00002"></a><span class="lineno"> 2</span><span class="preprocessor">#define UTILS_PLAYER_HPP</span></div>
|
||||||
|
<div class="line"><a id="l00003" name="l00003"></a><span class="lineno"> 3</span> </div>
|
||||||
|
<div class="line"><a id="l00004" name="l00004"></a><span class="lineno"> 4</span><span class="preprocessor">#include <cstdint></span></div>
|
||||||
|
<div class="line"><a id="l00005" name="l00005"></a><span class="lineno"> 5</span><span class="preprocessor">#include <optional></span></div>
|
||||||
|
<div class="line"><a id="l00006" name="l00006"></a><span class="lineno"> 6</span><span class="preprocessor">#include <godot_cpp/variant/transform3d.hpp></span></div>
|
||||||
|
<div class="line"><a id="l00007" name="l00007"></a><span class="lineno"> 7</span> </div>
|
||||||
|
<div class="line"><a id="l00008" name="l00008"></a><span class="lineno"> 8</span><span class="keyword">namespace </span>gd = godot;</div>
|
||||||
|
<div class="line"><a id="l00009" name="l00009"></a><span class="lineno"> 9</span> </div>
|
||||||
|
<div class="line"><a id="l00010" name="l00010"></a><span class="lineno"> 10</span><span class="keyword">namespace </span>godot { <span class="keyword">class </span>Node; }</div>
|
||||||
|
<div class="line"><a id="l00011" name="l00011"></a><span class="lineno"> 11</span> </div>
|
||||||
|
<div class="line"><a id="l00012" name="l00012"></a><span class="lineno"> 12</span><span class="keyword">namespace </span>utils {</div>
|
||||||
|
<div class="line"><a id="l00013" name="l00013"></a><span class="lineno"> 13</span><span class="keyword">class </span>PlayerInput;</div>
|
||||||
|
<div class="line"><a id="l00014" name="l00014"></a><span class="lineno"> 14</span> </div>
|
||||||
|
<div class="line"><a id="l00019" name="l00019"></a><span class="lineno"><a class="line" href="classutils_1_1IPlayer.html"> 19</a></span><span class="keyword">class </span><a class="code hl_class" href="classutils_1_1IPlayer.html">IPlayer</a> {</div>
|
||||||
|
<div class="line"><a id="l00020" name="l00020"></a><span class="lineno"> 20</span><span class="keyword">friend</span> <span class="keyword">class </span><a class="code hl_class" href="classutils_1_1GameRoot3D.html">GameRoot3D</a>;</div>
|
||||||
|
<div class="line"><a id="l00021" name="l00021"></a><span class="lineno"> 21</span><span class="keyword">public</span>:</div>
|
||||||
|
<div class="line"><a id="l00026" name="l00026"></a><span class="lineno"><a class="line" href="classutils_1_1IPlayer.html#a0cafb35522002c12a00da6cb408e462c"> 26</a></span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classutils_1_1IPlayer.html#a0cafb35522002c12a00da6cb408e462c">setup_player_input</a>(<a class="code hl_class" href="classutils_1_1PlayerInput.html">PlayerInput</a> *input) = 0;</div>
|
||||||
|
<div class="line"><a id="l00028" name="l00028"></a><span class="lineno"><a class="line" href="classutils_1_1IPlayer.html#aee51a05e36995e6523c3284b5cef1f42"> 28</a></span> <span class="keyword">virtual</span> gd::Node *<a class="code hl_function" href="classutils_1_1IPlayer.html#aee51a05e36995e6523c3284b5cef1f42">to_node</a>() = 0;</div>
|
||||||
|
<div class="line"><a id="l00030" name="l00030"></a><span class="lineno"><a class="line" href="classutils_1_1IPlayer.html#aa5e2d0a33a4114e45b2bd1bea95fa1db"> 30</a></span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classutils_1_1IPlayer.html#aa5e2d0a33a4114e45b2bd1bea95fa1db">spawn_at_position</a>(gd::Transform3D <span class="keyword">const</span> &at) = 0;</div>
|
||||||
|
<div class="line"><a id="l00031" name="l00031"></a><span class="lineno"> 31</span> </div>
|
||||||
|
<div class="line"><a id="l00032" name="l00032"></a><span class="lineno"> 32</span> uint32_t <a class="code hl_function" href="classutils_1_1IPlayer.html#ad697b5e89246178d99a4c281eaf313af">get_player_id</a>(); </div>
|
||||||
|
<div class="line"><a id="l00033" name="l00033"></a><span class="lineno"> 33</span> </div>
|
||||||
|
<div class="line"><a id="l00034" name="l00034"></a><span class="lineno"> 34</span><span class="keyword">private</span>:</div>
|
||||||
|
<div class="line"><a id="l00035" name="l00035"></a><span class="lineno"> 35</span> std::optional<uint32_t> player_id{std::nullopt};</div>
|
||||||
|
<div class="line"><a id="l00036" name="l00036"></a><span class="lineno"> 36</span>};</div>
|
||||||
|
<div class="line"><a id="l00037" name="l00037"></a><span class="lineno"> 37</span>}</div>
|
||||||
|
<div class="line"><a id="l00038" name="l00038"></a><span class="lineno"> 38</span> </div>
|
||||||
|
<div class="line"><a id="l00039" name="l00039"></a><span class="lineno"> 39</span><span class="preprocessor">#endif </span><span class="comment">// !UTILS_PLAYER_HPP</span></div>
|
||||||
|
<div class="line"><a id="l00040" name="l00040"></a><span class="lineno"> 40</span> </div>
|
||||||
|
<div class="ttc" id="aclassutils_1_1GameRoot3D_html"><div class="ttname"><a href="classutils_1_1GameRoot3D.html">utils::GameRoot3D</a></div><div class="ttdoc">The root of a game.</div><div class="ttdef"><b>Definition</b> game_root.hpp:28</div></div>
|
||||||
|
<div class="ttc" id="aclassutils_1_1IPlayer_html"><div class="ttname"><a href="classutils_1_1IPlayer.html">utils::IPlayer</a></div><div class="ttdoc">Interface required for player nodes.</div><div class="ttdef"><b>Definition</b> player.hpp:19</div></div>
|
||||||
|
<div class="ttc" id="aclassutils_1_1IPlayer_html_a0cafb35522002c12a00da6cb408e462c"><div class="ttname"><a href="classutils_1_1IPlayer.html#a0cafb35522002c12a00da6cb408e462c">utils::IPlayer::setup_player_input</a></div><div class="ttdeci">virtual void setup_player_input(PlayerInput *input)=0</div><div class="ttdoc">Called by GameRoot3D when this player is instantiated or assigned a new PlayerInput.</div></div>
|
||||||
|
<div class="ttc" id="aclassutils_1_1IPlayer_html_aa5e2d0a33a4114e45b2bd1bea95fa1db"><div class="ttname"><a href="classutils_1_1IPlayer.html#aa5e2d0a33a4114e45b2bd1bea95fa1db">utils::IPlayer::spawn_at_position</a></div><div class="ttdeci">virtual void spawn_at_position(gd::Transform3D const &at)=0</div><div class="ttdoc">Spawn the player at a given transform, usually the global transform of a SpawnPoint3D.</div></div>
|
||||||
|
<div class="ttc" id="aclassutils_1_1IPlayer_html_ad697b5e89246178d99a4c281eaf313af"><div class="ttname"><a href="classutils_1_1IPlayer.html#ad697b5e89246178d99a4c281eaf313af">utils::IPlayer::get_player_id</a></div><div class="ttdeci">uint32_t get_player_id()</div><div class="ttdoc">Returns the player id assigned to this instance.</div><div class="ttdef"><b>Definition</b> player.cpp:4</div></div>
|
||||||
|
<div class="ttc" id="aclassutils_1_1IPlayer_html_aee51a05e36995e6523c3284b5cef1f42"><div class="ttname"><a href="classutils_1_1IPlayer.html#aee51a05e36995e6523c3284b5cef1f42">utils::IPlayer::to_node</a></div><div class="ttdeci">virtual gd::Node * to_node()=0</div><div class="ttdoc">Convert IPlayer instance to node.</div></div>
|
||||||
|
<div class="ttc" id="aclassutils_1_1PlayerInput_html"><div class="ttname"><a href="classutils_1_1PlayerInput.html">utils::PlayerInput</a></div><div class="ttdoc">An event-driven input observer.</div><div class="ttdef"><b>Definition</b> player_input.hpp:18</div></div>
|
||||||
|
</div><!-- fragment --></div><!-- contents -->
|
||||||
|
<!-- start footer part -->
|
||||||
|
<hr class="footer"/><address class="footer"><small>
|
||||||
|
Generated by <a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.7
|
||||||
|
</small></address>
|
||||||
|
</body>
|
||||||
|
</html>
|
|
@ -0,0 +1,165 @@
|
||||||
|
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||||
|
<html xmlns="http://www.w3.org/1999/xhtml" lang="en-US">
|
||||||
|
<head>
|
||||||
|
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
|
||||||
|
<meta http-equiv="X-UA-Compatible" content="IE=11"/>
|
||||||
|
<meta name="generator" content="Doxygen 1.9.7"/>
|
||||||
|
<meta name="viewport" content="width=device-width, initial-scale=1"/>
|
||||||
|
<title>godot-cpp-utils: player_input.hpp Source File</title>
|
||||||
|
<link href="tabs.css" rel="stylesheet" type="text/css"/>
|
||||||
|
<script type="text/javascript" src="jquery.js"></script>
|
||||||
|
<script type="text/javascript" src="dynsections.js"></script>
|
||||||
|
<link href="search/search.css" rel="stylesheet" type="text/css"/>
|
||||||
|
<script type="text/javascript" src="search/searchdata.js"></script>
|
||||||
|
<script type="text/javascript" src="search/search.js"></script>
|
||||||
|
<link href="doxygen.css" rel="stylesheet" type="text/css" />
|
||||||
|
</head>
|
||||||
|
<body>
|
||||||
|
<div id="top"><!-- do not remove this div, it is closed by doxygen! -->
|
||||||
|
<div id="titlearea">
|
||||||
|
<table cellspacing="0" cellpadding="0">
|
||||||
|
<tbody>
|
||||||
|
<tr id="projectrow">
|
||||||
|
<td id="projectalign">
|
||||||
|
<div id="projectname">godot-cpp-utils
|
||||||
|
</div>
|
||||||
|
<div id="projectbrief">A collection of utility classes, functions and macros for use with Godot and GDExtension.</div>
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
</tbody>
|
||||||
|
</table>
|
||||||
|
</div>
|
||||||
|
<!-- end header part -->
|
||||||
|
<!-- Generated by Doxygen 1.9.7 -->
|
||||||
|
<script type="text/javascript">
|
||||||
|
/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
|
||||||
|
var searchBox = new SearchBox("searchBox", "search/",'.html');
|
||||||
|
/* @license-end */
|
||||||
|
</script>
|
||||||
|
<script type="text/javascript" src="menudata.js"></script>
|
||||||
|
<script type="text/javascript" src="menu.js"></script>
|
||||||
|
<script type="text/javascript">
|
||||||
|
/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
|
||||||
|
$(function() {
|
||||||
|
initMenu('',true,false,'search.php','Search');
|
||||||
|
$(document).ready(function() { init_search(); });
|
||||||
|
});
|
||||||
|
/* @license-end */
|
||||||
|
</script>
|
||||||
|
<div id="main-nav"></div>
|
||||||
|
</div><!-- top -->
|
||||||
|
<!-- window showing the filter options -->
|
||||||
|
<div id="MSearchSelectWindow"
|
||||||
|
onmouseover="return searchBox.OnSearchSelectShow()"
|
||||||
|
onmouseout="return searchBox.OnSearchSelectHide()"
|
||||||
|
onkeydown="return searchBox.OnSearchSelectKey(event)">
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<!-- iframe showing the search results (closed by default) -->
|
||||||
|
<div id="MSearchResultsWindow">
|
||||||
|
<div id="MSearchResults">
|
||||||
|
<div class="SRPage">
|
||||||
|
<div id="SRIndex">
|
||||||
|
<div id="SRResults"></div>
|
||||||
|
<div class="SRStatus" id="Loading">Loading...</div>
|
||||||
|
<div class="SRStatus" id="Searching">Searching...</div>
|
||||||
|
<div class="SRStatus" id="NoMatches">No Matches</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="header">
|
||||||
|
<div class="headertitle"><div class="title">player_input.hpp</div></div>
|
||||||
|
</div><!--header-->
|
||||||
|
<div class="contents">
|
||||||
|
<div class="fragment"><div class="line"><a id="l00001" name="l00001"></a><span class="lineno"> 1</span><span class="preprocessor">#ifndef PLAYER_INPUT_HPP</span></div>
|
||||||
|
<div class="line"><a id="l00002" name="l00002"></a><span class="lineno"> 2</span><span class="preprocessor">#define PLAYER_INPUT_HPP</span></div>
|
||||||
|
<div class="line"><a id="l00003" name="l00003"></a><span class="lineno"> 3</span> </div>
|
||||||
|
<div class="line"><a id="l00004" name="l00004"></a><span class="lineno"> 4</span><span class="preprocessor">#include <optional></span></div>
|
||||||
|
<div class="line"><a id="l00005" name="l00005"></a><span class="lineno"> 5</span><span class="preprocessor">#include <godot_cpp/classes/input.hpp></span></div>
|
||||||
|
<div class="line"><a id="l00006" name="l00006"></a><span class="lineno"> 6</span><span class="preprocessor">#include <godot_cpp/classes/input_event.hpp></span></div>
|
||||||
|
<div class="line"><a id="l00007" name="l00007"></a><span class="lineno"> 7</span><span class="preprocessor">#include <godot_cpp/classes/node.hpp></span></div>
|
||||||
|
<div class="line"><a id="l00008" name="l00008"></a><span class="lineno"> 8</span><span class="preprocessor">#include <godot_cpp/templates/vector.hpp></span></div>
|
||||||
|
<div class="line"><a id="l00009" name="l00009"></a><span class="lineno"> 9</span><span class="preprocessor">#include <godot_cpp/variant/callable.hpp></span></div>
|
||||||
|
<div class="line"><a id="l00010" name="l00010"></a><span class="lineno"> 10</span> </div>
|
||||||
|
<div class="line"><a id="l00011" name="l00011"></a><span class="lineno"> 11</span><span class="keyword">namespace </span>gd = godot;</div>
|
||||||
|
<div class="line"><a id="l00012" name="l00012"></a><span class="lineno"> 12</span> </div>
|
||||||
|
<div class="line"><a id="l00013" name="l00013"></a><span class="lineno"> 13</span><span class="keyword">namespace </span>utils {</div>
|
||||||
|
<div class="line"><a id="l00018" name="l00018"></a><span class="lineno"><a class="line" href="classutils_1_1PlayerInput.html"> 18</a></span><span class="keyword">class </span><a class="code hl_class" href="classutils_1_1PlayerInput.html">PlayerInput</a> : <span class="keyword">public</span> gd::Node {</div>
|
||||||
|
<div class="line"><a id="l00019" name="l00019"></a><span class="lineno"> 19</span> GDCLASS(<a class="code hl_class" href="classutils_1_1PlayerInput.html">PlayerInput</a>, gd::Node)</div>
|
||||||
|
<div class="line"><a id="l00020" name="l00020"></a><span class="lineno"> 20</span> <span class="keyword">static</span> <span class="keywordtype">void</span> _bind_methods();</div>
|
||||||
|
<div class="line"><a id="l00021" name="l00021"></a><span class="lineno"> 21</span><span class="keyword">public</span>:</div>
|
||||||
|
<div class="line"><a id="l00029" name="l00029"></a><span class="lineno"><a class="line" href="structutils_1_1PlayerInput_1_1Listener.html"> 29</a></span> <span class="keyword">struct </span><a class="code hl_struct" href="structutils_1_1PlayerInput_1_1Listener.html">Listener</a> {</div>
|
||||||
|
<div class="line"><a id="l00030" name="l00030"></a><span class="lineno"> 30</span> <span class="keyword">friend</span> <span class="keyword">class </span><a class="code hl_class" href="classutils_1_1PlayerInput.html">PlayerInput</a>;</div>
|
||||||
|
<div class="line"><a id="l00031" name="l00031"></a><span class="lineno"> 31</span> <span class="keyword">private</span>:</div>
|
||||||
|
<div class="line"><a id="l00033" name="l00033"></a><span class="lineno"><a class="line" href="structutils_1_1PlayerInput_1_1Listener.html#aff19336b1eaed1b4df15fecdd70578ba"> 33</a></span> gd::String <a class="code hl_variable" href="structutils_1_1PlayerInput_1_1Listener.html#aff19336b1eaed1b4df15fecdd70578ba">actionNegative</a>{<span class="stringliteral">""</span>};</div>
|
||||||
|
<div class="line"><a id="l00035" name="l00035"></a><span class="lineno"><a class="line" href="structutils_1_1PlayerInput_1_1Listener.html#a6b1f868fcc48dfded6806b29aa49fdb1"> 35</a></span> gd::String <a class="code hl_variable" href="structutils_1_1PlayerInput_1_1Listener.html#a6b1f868fcc48dfded6806b29aa49fdb1">actionPositive</a>{<span class="stringliteral">""</span>};</div>
|
||||||
|
<div class="line"><a id="l00040" name="l00040"></a><span class="lineno"><a class="line" href="structutils_1_1PlayerInput_1_1Listener.html#a84833f896b4ccff9b8e3b0ae789726ab"> 40</a></span> <span class="keywordtype">float</span> <a class="code hl_variable" href="structutils_1_1PlayerInput_1_1Listener.html#a84833f896b4ccff9b8e3b0ae789726ab">lastCached</a>{0.f};</div>
|
||||||
|
<div class="line"><a id="l00042" name="l00042"></a><span class="lineno"><a class="line" href="structutils_1_1PlayerInput_1_1Listener.html#ac8a7445f1bdc44fcc65f640447eee2c0"> 42</a></span> gd::Callable <a class="code hl_variable" href="structutils_1_1PlayerInput_1_1Listener.html#ac8a7445f1bdc44fcc65f640447eee2c0">callable</a>;</div>
|
||||||
|
<div class="line"><a id="l00044" name="l00044"></a><span class="lineno"><a class="line" href="structutils_1_1PlayerInput_1_1Listener.html#a70bb4eed0c2610b74107403742eea990"> 44</a></span> <span class="keywordtype">bool</span> <a class="code hl_variable" href="structutils_1_1PlayerInput_1_1Listener.html#a70bb4eed0c2610b74107403742eea990">isMouseEvent</a>{<span class="keyword">false</span>};</div>
|
||||||
|
<div class="line"><a id="l00045" name="l00045"></a><span class="lineno"> 45</span> </div>
|
||||||
|
<div class="line"><a id="l00046" name="l00046"></a><span class="lineno"> 46</span> <span class="keyword">public</span>:</div>
|
||||||
|
<div class="line"><a id="l00047" name="l00047"></a><span class="lineno"> 47</span> <a class="code hl_struct" href="structutils_1_1PlayerInput_1_1Listener.html">Listener</a>() = <span class="keywordflow">default</span>;</div>
|
||||||
|
<div class="line"><a id="l00048" name="l00048"></a><span class="lineno"> 48</span> <a class="code hl_struct" href="structutils_1_1PlayerInput_1_1Listener.html">Listener</a>(gd::String negative, gd::String positive, gd::Callable <a class="code hl_variable" href="structutils_1_1PlayerInput_1_1Listener.html#ac8a7445f1bdc44fcc65f640447eee2c0">callable</a>);</div>
|
||||||
|
<div class="line"><a id="l00049" name="l00049"></a><span class="lineno"> 49</span> <a class="code hl_struct" href="structutils_1_1PlayerInput_1_1Listener.html">Listener</a>(gd::String action, gd::Callable <a class="code hl_variable" href="structutils_1_1PlayerInput_1_1Listener.html#ac8a7445f1bdc44fcc65f640447eee2c0">callable</a>);</div>
|
||||||
|
<div class="line"><a id="l00050" name="l00050"></a><span class="lineno"> 50</span> <span class="comment">// evaluate the current state of an action.</span></div>
|
||||||
|
<div class="line"><a id="l00051" name="l00051"></a><span class="lineno"> 51</span> <span class="keyword">static</span> std::optional<float> evaluate_action(gd::String <span class="keyword">const</span> &action);</div>
|
||||||
|
<div class="line"><a id="l00056" name="l00056"></a><span class="lineno"> 56</span> <span class="keywordtype">bool</span> <a class="code hl_function" href="structutils_1_1PlayerInput_1_1Listener.html#af989733fa828d5920c3cc26a440f60b1">has_changed</a>(gd::Ref<gd::InputEvent> <span class="keyword">const</span> &event);</div>
|
||||||
|
<div class="line"><a id="l00058" name="l00058"></a><span class="lineno"> 58</span> <span class="keywordtype">float</span> <a class="code hl_function" href="structutils_1_1PlayerInput_1_1Listener.html#a5d187489ffaac84a884938d81d4a2fdb">evaluate</a>(gd::Ref<gd::InputEvent> <span class="keyword">const</span> &event);</div>
|
||||||
|
<div class="line"><a id="l00059" name="l00059"></a><span class="lineno"> 59</span> <span class="keywordtype">bool</span> operator==(<a class="code hl_struct" href="structutils_1_1PlayerInput_1_1Listener.html">PlayerInput::Listener</a> <span class="keyword">const</span>& b) <span class="keyword">const</span>;</div>
|
||||||
|
<div class="line"><a id="l00060" name="l00060"></a><span class="lineno"> 60</span> };</div>
|
||||||
|
<div class="line"><a id="l00061" name="l00061"></a><span class="lineno"> 61</span><span class="keyword">public</span>:</div>
|
||||||
|
<div class="line"><a id="l00063" name="l00063"></a><span class="lineno"> 63</span> <span class="keyword">static</span> gd::Vector2 <a class="code hl_function" href="classutils_1_1PlayerInput.html#a689cc968b84d6a92c10c541b97e3477e">get_last_mouse_motion</a>();</div>
|
||||||
|
<div class="line"><a id="l00064" name="l00064"></a><span class="lineno"> 64</span> </div>
|
||||||
|
<div class="line"><a id="l00065" name="l00065"></a><span class="lineno"> 65</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> _enter_tree() <span class="keyword">override</span>;</div>
|
||||||
|
<div class="line"><a id="l00066" name="l00066"></a><span class="lineno"> 66</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> _exit_tree() <span class="keyword">override</span>;</div>
|
||||||
|
<div class="line"><a id="l00067" name="l00067"></a><span class="lineno"> 67</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> _unhandled_input(gd::Ref<gd::InputEvent> <span class="keyword">const</span> &event) <span class="keyword">override</span>;</div>
|
||||||
|
<div class="line"><a id="l00068" name="l00068"></a><span class="lineno"> 68</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> _process(<span class="keywordtype">double</span> deltaTime) <span class="keyword">override</span>;</div>
|
||||||
|
<div class="line"><a id="l00069" name="l00069"></a><span class="lineno"> 69</span> </div>
|
||||||
|
<div class="line"><a id="l00071" name="l00071"></a><span class="lineno"> 71</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classutils_1_1PlayerInput.html#a52f0f96cd4732ce06016459094d3a714">listen_to</a>(Listener <span class="keyword">const</span> &listener);</div>
|
||||||
|
<div class="line"><a id="l00076" name="l00076"></a><span class="lineno"> 76</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classutils_1_1PlayerInput.html#a52f0f96cd4732ce06016459094d3a714">listen_to</a>(gd::String action, gd::Callable callable);</div>
|
||||||
|
<div class="line"><a id="l00081" name="l00081"></a><span class="lineno"> 81</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classutils_1_1PlayerInput.html#a52f0f96cd4732ce06016459094d3a714">listen_to</a>(gd::String negative, gd::String positive, gd::Callable callable);</div>
|
||||||
|
<div class="line"><a id="l00082" name="l00082"></a><span class="lineno"> 82</span> </div>
|
||||||
|
<div class="line"><a id="l00084" name="l00084"></a><span class="lineno"> 84</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classutils_1_1PlayerInput.html#aedfe45a2286098d3e5c9bfc00fddd1e1">stop_listening</a>(Node *node);</div>
|
||||||
|
<div class="line"><a id="l00086" name="l00086"></a><span class="lineno"> 86</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classutils_1_1PlayerInput.html#aedfe45a2286098d3e5c9bfc00fddd1e1">stop_listening</a>(Listener <span class="keyword">const</span> &listener);</div>
|
||||||
|
<div class="line"><a id="l00088" name="l00088"></a><span class="lineno"> 88</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classutils_1_1PlayerInput.html#a1b3a6b23e41e3a4b57d916e6ed0fab6b">clear_listeners</a>();</div>
|
||||||
|
<div class="line"><a id="l00090" name="l00090"></a><span class="lineno"> 90</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classutils_1_1PlayerInput.html#a63928906c8769151ef37adcad505de35">set_device</a>(<span class="keywordtype">int</span> <span class="keywordtype">id</span>);</div>
|
||||||
|
<div class="line"><a id="l00091" name="l00091"></a><span class="lineno"> 91</span><span class="keyword">private</span>:</div>
|
||||||
|
<div class="line"><a id="l00093" name="l00093"></a><span class="lineno"><a class="line" href="classutils_1_1PlayerInput.html#a99e2dbf29ad4b1d97e7c295407cff335"> 93</a></span> <span class="keyword">static</span> gd::Vector2 <a class="code hl_variable" href="classutils_1_1PlayerInput.html#a99e2dbf29ad4b1d97e7c295407cff335">lastMouseMotion</a>;</div>
|
||||||
|
<div class="line"><a id="l00095" name="l00095"></a><span class="lineno"><a class="line" href="classutils_1_1PlayerInput.html#aacf94bfd501145c640767a7018cfdb76"> 95</a></span> <span class="keyword">static</span> <span class="keywordtype">bool</span> <a class="code hl_variable" href="classutils_1_1PlayerInput.html#aacf94bfd501145c640767a7018cfdb76">primaryExists</a>;</div>
|
||||||
|
<div class="line"><a id="l00100" name="l00100"></a><span class="lineno"><a class="line" href="classutils_1_1PlayerInput.html#a10749b40d6eafb1f6c11dc056f70e380"> 100</a></span> <span class="keywordtype">bool</span> <a class="code hl_variable" href="classutils_1_1PlayerInput.html#a10749b40d6eafb1f6c11dc056f70e380">isPrimary</a>{<span class="keyword">false</span>};</div>
|
||||||
|
<div class="line"><a id="l00102" name="l00102"></a><span class="lineno"><a class="line" href="classutils_1_1PlayerInput.html#af9aa77b42fac8fb673089d37105b932c"> 102</a></span> <span class="keywordtype">int</span> <a class="code hl_variable" href="classutils_1_1PlayerInput.html#af9aa77b42fac8fb673089d37105b932c">device</a>{-1}; </div>
|
||||||
|
<div class="line"><a id="l00103" name="l00103"></a><span class="lineno"> 103</span> </div>
|
||||||
|
<div class="line"><a id="l00105" name="l00105"></a><span class="lineno"><a class="line" href="classutils_1_1PlayerInput.html#a7dff7a6e68eeb89b2ff57b8e5447050d"> 105</a></span> gd::Vector<Listener> <a class="code hl_variable" href="classutils_1_1PlayerInput.html#a7dff7a6e68eeb89b2ff57b8e5447050d">listeners</a>{};</div>
|
||||||
|
<div class="line"><a id="l00106" name="l00106"></a><span class="lineno"> 106</span>};</div>
|
||||||
|
<div class="line"><a id="l00107" name="l00107"></a><span class="lineno"> 107</span>}</div>
|
||||||
|
<div class="line"><a id="l00108" name="l00108"></a><span class="lineno"> 108</span> </div>
|
||||||
|
<div class="line"><a id="l00109" name="l00109"></a><span class="lineno"> 109</span> </div>
|
||||||
|
<div class="line"><a id="l00110" name="l00110"></a><span class="lineno"> 110</span><span class="preprocessor">#endif </span><span class="comment">// !PLAYER_INPUT_HPP</span></div>
|
||||||
|
<div class="ttc" id="aclassutils_1_1PlayerInput_html"><div class="ttname"><a href="classutils_1_1PlayerInput.html">utils::PlayerInput</a></div><div class="ttdoc">An event-driven input observer.</div><div class="ttdef"><b>Definition</b> player_input.hpp:18</div></div>
|
||||||
|
<div class="ttc" id="aclassutils_1_1PlayerInput_html_a10749b40d6eafb1f6c11dc056f70e380"><div class="ttname"><a href="classutils_1_1PlayerInput.html#a10749b40d6eafb1f6c11dc056f70e380">utils::PlayerInput::isPrimary</a></div><div class="ttdeci">bool isPrimary</div><div class="ttdoc">Is this the primary instance.</div><div class="ttdef"><b>Definition</b> player_input.hpp:100</div></div>
|
||||||
|
<div class="ttc" id="aclassutils_1_1PlayerInput_html_a1b3a6b23e41e3a4b57d916e6ed0fab6b"><div class="ttname"><a href="classutils_1_1PlayerInput.html#a1b3a6b23e41e3a4b57d916e6ed0fab6b">utils::PlayerInput::clear_listeners</a></div><div class="ttdeci">void clear_listeners()</div><div class="ttdoc">Remove all listeners.</div><div class="ttdef"><b>Definition</b> player_input.cpp:132</div></div>
|
||||||
|
<div class="ttc" id="aclassutils_1_1PlayerInput_html_a52f0f96cd4732ce06016459094d3a714"><div class="ttname"><a href="classutils_1_1PlayerInput.html#a52f0f96cd4732ce06016459094d3a714">utils::PlayerInput::listen_to</a></div><div class="ttdeci">void listen_to(Listener const &listener)</div><div class="ttdoc">Start listening for action.</div><div class="ttdef"><b>Definition</b> player_input.cpp:106</div></div>
|
||||||
|
<div class="ttc" id="aclassutils_1_1PlayerInput_html_a63928906c8769151ef37adcad505de35"><div class="ttname"><a href="classutils_1_1PlayerInput.html#a63928906c8769151ef37adcad505de35">utils::PlayerInput::set_device</a></div><div class="ttdeci">void set_device(int id)</div><div class="ttdoc">set the device observe events from.</div><div class="ttdef"><b>Definition</b> player_input.cpp:136</div></div>
|
||||||
|
<div class="ttc" id="aclassutils_1_1PlayerInput_html_a689cc968b84d6a92c10c541b97e3477e"><div class="ttname"><a href="classutils_1_1PlayerInput.html#a689cc968b84d6a92c10c541b97e3477e">utils::PlayerInput::get_last_mouse_motion</a></div><div class="ttdeci">static gd::Vector2 get_last_mouse_motion()</div><div class="ttdoc">Returns the last stored mouse delta.</div><div class="ttdef"><b>Definition</b> player_input.cpp:73</div></div>
|
||||||
|
<div class="ttc" id="aclassutils_1_1PlayerInput_html_a7dff7a6e68eeb89b2ff57b8e5447050d"><div class="ttname"><a href="classutils_1_1PlayerInput.html#a7dff7a6e68eeb89b2ff57b8e5447050d">utils::PlayerInput::listeners</a></div><div class="ttdeci">gd::Vector< Listener > listeners</div><div class="ttdoc">current listeners for this instance</div><div class="ttdef"><b>Definition</b> player_input.hpp:105</div></div>
|
||||||
|
<div class="ttc" id="aclassutils_1_1PlayerInput_html_a99e2dbf29ad4b1d97e7c295407cff335"><div class="ttname"><a href="classutils_1_1PlayerInput.html#a99e2dbf29ad4b1d97e7c295407cff335">utils::PlayerInput::lastMouseMotion</a></div><div class="ttdeci">static gd::Vector2 lastMouseMotion</div><div class="ttdoc">The last mouse motion, updated by the primary instance.</div><div class="ttdef"><b>Definition</b> player_input.hpp:93</div></div>
|
||||||
|
<div class="ttc" id="aclassutils_1_1PlayerInput_html_aacf94bfd501145c640767a7018cfdb76"><div class="ttname"><a href="classutils_1_1PlayerInput.html#aacf94bfd501145c640767a7018cfdb76">utils::PlayerInput::primaryExists</a></div><div class="ttdeci">static bool primaryExists</div><div class="ttdoc">Does a primary instance exist.</div><div class="ttdef"><b>Definition</b> player_input.hpp:95</div></div>
|
||||||
|
<div class="ttc" id="aclassutils_1_1PlayerInput_html_aedfe45a2286098d3e5c9bfc00fddd1e1"><div class="ttname"><a href="classutils_1_1PlayerInput.html#aedfe45a2286098d3e5c9bfc00fddd1e1">utils::PlayerInput::stop_listening</a></div><div class="ttdeci">void stop_listening(Node *node)</div><div class="ttdoc">Remove any listeners related to node.</div><div class="ttdef"><b>Definition</b> player_input.cpp:118</div></div>
|
||||||
|
<div class="ttc" id="aclassutils_1_1PlayerInput_html_af9aa77b42fac8fb673089d37105b932c"><div class="ttname"><a href="classutils_1_1PlayerInput.html#af9aa77b42fac8fb673089d37105b932c">utils::PlayerInput::device</a></div><div class="ttdeci">int device</div><div class="ttdoc">which device to observe events from.</div><div class="ttdef"><b>Definition</b> player_input.hpp:102</div></div>
|
||||||
|
<div class="ttc" id="astructutils_1_1PlayerInput_1_1Listener_html"><div class="ttname"><a href="structutils_1_1PlayerInput_1_1Listener.html">utils::PlayerInput::Listener</a></div><div class="ttdoc">A PlayerInput action listener.</div><div class="ttdef"><b>Definition</b> player_input.hpp:29</div></div>
|
||||||
|
<div class="ttc" id="astructutils_1_1PlayerInput_1_1Listener_html_a5d187489ffaac84a884938d81d4a2fdb"><div class="ttname"><a href="structutils_1_1PlayerInput_1_1Listener.html#a5d187489ffaac84a884938d81d4a2fdb">utils::PlayerInput::Listener::evaluate</a></div><div class="ttdeci">float evaluate(gd::Ref< gd::InputEvent > const &event)</div><div class="ttdoc">evaluate the event for changes to either actionPositive or actionNegative</div><div class="ttdef"><b>Definition</b> player_input.cpp:56</div></div>
|
||||||
|
<div class="ttc" id="astructutils_1_1PlayerInput_1_1Listener_html_a6b1f868fcc48dfded6806b29aa49fdb1"><div class="ttname"><a href="structutils_1_1PlayerInput_1_1Listener.html#a6b1f868fcc48dfded6806b29aa49fdb1">utils::PlayerInput::Listener::actionPositive</a></div><div class="ttdeci">gd::String actionPositive</div><div class="ttdoc">Positive action on axis, evaluates to +1.</div><div class="ttdef"><b>Definition</b> player_input.hpp:35</div></div>
|
||||||
|
<div class="ttc" id="astructutils_1_1PlayerInput_1_1Listener_html_a70bb4eed0c2610b74107403742eea990"><div class="ttname"><a href="structutils_1_1PlayerInput_1_1Listener.html#a70bb4eed0c2610b74107403742eea990">utils::PlayerInput::Listener::isMouseEvent</a></div><div class="ttdeci">bool isMouseEvent</div><div class="ttdoc">If either actionNegative or actionPositive is a mouse event this will be true.</div><div class="ttdef"><b>Definition</b> player_input.hpp:44</div></div>
|
||||||
|
<div class="ttc" id="astructutils_1_1PlayerInput_1_1Listener_html_a84833f896b4ccff9b8e3b0ae789726ab"><div class="ttname"><a href="structutils_1_1PlayerInput_1_1Listener.html#a84833f896b4ccff9b8e3b0ae789726ab">utils::PlayerInput::Listener::lastCached</a></div><div class="ttdeci">float lastCached</div><div class="ttdoc">The last cached action.</div><div class="ttdef"><b>Definition</b> player_input.hpp:40</div></div>
|
||||||
|
<div class="ttc" id="astructutils_1_1PlayerInput_1_1Listener_html_ac8a7445f1bdc44fcc65f640447eee2c0"><div class="ttname"><a href="structutils_1_1PlayerInput_1_1Listener.html#ac8a7445f1bdc44fcc65f640447eee2c0">utils::PlayerInput::Listener::callable</a></div><div class="ttdeci">gd::Callable callable</div><div class="ttdoc">The listening function.</div><div class="ttdef"><b>Definition</b> player_input.hpp:42</div></div>
|
||||||
|
<div class="ttc" id="astructutils_1_1PlayerInput_1_1Listener_html_af989733fa828d5920c3cc26a440f60b1"><div class="ttname"><a href="structutils_1_1PlayerInput_1_1Listener.html#af989733fa828d5920c3cc26a440f60b1">utils::PlayerInput::Listener::has_changed</a></div><div class="ttdeci">bool has_changed(gd::Ref< gd::InputEvent > const &event)</div><div class="ttdoc">Check if this event has any chance to result in a trigger.</div><div class="ttdef"><b>Definition</b> player_input.cpp:47</div></div>
|
||||||
|
<div class="ttc" id="astructutils_1_1PlayerInput_1_1Listener_html_aff19336b1eaed1b4df15fecdd70578ba"><div class="ttname"><a href="structutils_1_1PlayerInput_1_1Listener.html#aff19336b1eaed1b4df15fecdd70578ba">utils::PlayerInput::Listener::actionNegative</a></div><div class="ttdeci">gd::String actionNegative</div><div class="ttdoc">Negative action on axis, evaluates to -1.</div><div class="ttdef"><b>Definition</b> player_input.hpp:33</div></div>
|
||||||
|
</div><!-- fragment --></div><!-- contents -->
|
||||||
|
<!-- start footer part -->
|
||||||
|
<hr class="footer"/><address class="footer"><small>
|
||||||
|
Generated by <a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.7
|
||||||
|
</small></address>
|
||||||
|
</body>
|
||||||
|
</html>
|
|
@ -0,0 +1,90 @@
|
||||||
|
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||||
|
<html xmlns="http://www.w3.org/1999/xhtml" lang="en-US">
|
||||||
|
<head>
|
||||||
|
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
|
||||||
|
<meta http-equiv="X-UA-Compatible" content="IE=11"/>
|
||||||
|
<meta name="generator" content="Doxygen 1.9.7"/>
|
||||||
|
<meta name="viewport" content="width=device-width, initial-scale=1"/>
|
||||||
|
<title>godot-cpp-utils: register_types.hpp Source File</title>
|
||||||
|
<link href="tabs.css" rel="stylesheet" type="text/css"/>
|
||||||
|
<script type="text/javascript" src="jquery.js"></script>
|
||||||
|
<script type="text/javascript" src="dynsections.js"></script>
|
||||||
|
<link href="search/search.css" rel="stylesheet" type="text/css"/>
|
||||||
|
<script type="text/javascript" src="search/searchdata.js"></script>
|
||||||
|
<script type="text/javascript" src="search/search.js"></script>
|
||||||
|
<link href="doxygen.css" rel="stylesheet" type="text/css" />
|
||||||
|
</head>
|
||||||
|
<body>
|
||||||
|
<div id="top"><!-- do not remove this div, it is closed by doxygen! -->
|
||||||
|
<div id="titlearea">
|
||||||
|
<table cellspacing="0" cellpadding="0">
|
||||||
|
<tbody>
|
||||||
|
<tr id="projectrow">
|
||||||
|
<td id="projectalign">
|
||||||
|
<div id="projectname">godot-cpp-utils
|
||||||
|
</div>
|
||||||
|
<div id="projectbrief">A collection of utility classes, functions and macros for use with Godot and GDExtension.</div>
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
</tbody>
|
||||||
|
</table>
|
||||||
|
</div>
|
||||||
|
<!-- end header part -->
|
||||||
|
<!-- Generated by Doxygen 1.9.7 -->
|
||||||
|
<script type="text/javascript">
|
||||||
|
/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
|
||||||
|
var searchBox = new SearchBox("searchBox", "search/",'.html');
|
||||||
|
/* @license-end */
|
||||||
|
</script>
|
||||||
|
<script type="text/javascript" src="menudata.js"></script>
|
||||||
|
<script type="text/javascript" src="menu.js"></script>
|
||||||
|
<script type="text/javascript">
|
||||||
|
/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
|
||||||
|
$(function() {
|
||||||
|
initMenu('',true,false,'search.php','Search');
|
||||||
|
$(document).ready(function() { init_search(); });
|
||||||
|
});
|
||||||
|
/* @license-end */
|
||||||
|
</script>
|
||||||
|
<div id="main-nav"></div>
|
||||||
|
</div><!-- top -->
|
||||||
|
<!-- window showing the filter options -->
|
||||||
|
<div id="MSearchSelectWindow"
|
||||||
|
onmouseover="return searchBox.OnSearchSelectShow()"
|
||||||
|
onmouseout="return searchBox.OnSearchSelectHide()"
|
||||||
|
onkeydown="return searchBox.OnSearchSelectKey(event)">
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<!-- iframe showing the search results (closed by default) -->
|
||||||
|
<div id="MSearchResultsWindow">
|
||||||
|
<div id="MSearchResults">
|
||||||
|
<div class="SRPage">
|
||||||
|
<div id="SRIndex">
|
||||||
|
<div id="SRResults"></div>
|
||||||
|
<div class="SRStatus" id="Loading">Loading...</div>
|
||||||
|
<div class="SRStatus" id="Searching">Searching...</div>
|
||||||
|
<div class="SRStatus" id="NoMatches">No Matches</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="header">
|
||||||
|
<div class="headertitle"><div class="title">register_types.hpp</div></div>
|
||||||
|
</div><!--header-->
|
||||||
|
<div class="contents">
|
||||||
|
<div class="fragment"><div class="line"><a id="l00001" name="l00001"></a><span class="lineno"> 1</span><span class="preprocessor">#ifndef UTILS_REGISTER_TYPES_HPP</span></div>
|
||||||
|
<div class="line"><a id="l00002" name="l00002"></a><span class="lineno"> 2</span><span class="preprocessor">#define UTILS_REGISTER_TYPES_HPP</span></div>
|
||||||
|
<div class="line"><a id="l00003" name="l00003"></a><span class="lineno"> 3</span> </div>
|
||||||
|
<div class="line"><a id="l00004" name="l00004"></a><span class="lineno"> 4</span><span class="keyword">namespace </span>utils {</div>
|
||||||
|
<div class="line"><a id="l00005" name="l00005"></a><span class="lineno"> 5</span><span class="keywordtype">void</span> godot_cpp_utils_register_types();</div>
|
||||||
|
<div class="line"><a id="l00006" name="l00006"></a><span class="lineno"> 6</span>}</div>
|
||||||
|
<div class="line"><a id="l00007" name="l00007"></a><span class="lineno"> 7</span> </div>
|
||||||
|
<div class="line"><a id="l00008" name="l00008"></a><span class="lineno"> 8</span><span class="preprocessor">#endif </span><span class="comment">// !UTILS_REGISTER_TYPES_HPP</span></div>
|
||||||
|
</div><!-- fragment --></div><!-- contents -->
|
||||||
|
<!-- start footer part -->
|
||||||
|
<hr class="footer"/><address class="footer"><small>
|
||||||
|
Generated by <a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.7
|
||||||
|
</small></address>
|
||||||
|
</body>
|
||||||
|
</html>
|
|
@ -0,0 +1,5 @@
|
||||||
|
var searchData=
|
||||||
|
[
|
||||||
|
['_5fbegin_0',['_begin',['../classutils_1_1GameMode.html#aa1b190a57e4106951a559301665739ec',1,'utils::GameMode']]],
|
||||||
|
['_5fend_1',['_end',['../classutils_1_1GameMode.html#ae69ff36bf1c3f60fad279e9991ca2d82',1,'utils::GameMode']]]
|
||||||
|
];
|
|
@ -0,0 +1,5 @@
|
||||||
|
var searchData=
|
||||||
|
[
|
||||||
|
['actionnegative_0',['actionNegative',['../structutils_1_1PlayerInput_1_1Listener.html#aff19336b1eaed1b4df15fecdd70578ba',1,'utils::PlayerInput::Listener']]],
|
||||||
|
['actionpositive_1',['actionPositive',['../structutils_1_1PlayerInput_1_1Listener.html#a6b1f868fcc48dfded6806b29aa49fdb1',1,'utils::PlayerInput::Listener']]]
|
||||||
|
];
|
|
@ -0,0 +1,5 @@
|
||||||
|
var searchData=
|
||||||
|
[
|
||||||
|
['callable_0',['callable',['../structutils_1_1PlayerInput_1_1Listener.html#ac8a7445f1bdc44fcc65f640447eee2c0',1,'utils::PlayerInput::Listener']]],
|
||||||
|
['clear_5flisteners_1',['clear_listeners',['../classutils_1_1PlayerInput.html#a1b3a6b23e41e3a4b57d916e6ed0fab6b',1,'utils::PlayerInput']]]
|
||||||
|
];
|
|
@ -0,0 +1,4 @@
|
||||||
|
var searchData=
|
||||||
|
[
|
||||||
|
['device_0',['device',['../classutils_1_1PlayerInput.html#af9aa77b42fac8fb673089d37105b932c',1,'utils::PlayerInput']]]
|
||||||
|
];
|
|
@ -0,0 +1,4 @@
|
||||||
|
var searchData=
|
||||||
|
[
|
||||||
|
['evaluate_0',['evaluate',['../structutils_1_1PlayerInput_1_1Listener.html#a5d187489ffaac84a884938d81d4a2fdb',1,'utils::PlayerInput::Listener']]]
|
||||||
|
];
|
|
@ -0,0 +1,5 @@
|
||||||
|
var searchData=
|
||||||
|
[
|
||||||
|
['find_5fempty_5fplayer_5fslot_0',['find_empty_player_slot',['../classutils_1_1GameRoot3D.html#ab3895b9b48c4646a876e188d226c5723',1,'utils::GameRoot3D']]],
|
||||||
|
['first_5fboot_5flevel_1',['first_boot_level',['../classutils_1_1GameRoot3D.html#abf16d0f3b8030b758942397dcff1d46a',1,'utils::GameRoot3D']]]
|
||||||
|
];
|
|
@ -0,0 +1,19 @@
|
||||||
|
var searchData=
|
||||||
|
[
|
||||||
|
['game_5fmode_0',['game_mode',['../classutils_1_1GameRoot3D.html#abb25b7613e1c7cd4f056020e6990d8e1',1,'utils::GameRoot3D']]],
|
||||||
|
['game_5fmode_5fprototype_1',['game_mode_prototype',['../classutils_1_1Level3D.html#ad3a56146e02cf14da247c4b0631f6f07',1,'utils::Level3D']]],
|
||||||
|
['game_5fstate_2',['game_state',['../classutils_1_1GameRoot3D.html#af73d3a598b72fcdc7dce372ea3af6e44',1,'utils::GameRoot3D']]],
|
||||||
|
['game_5fstate_5fprototype_3',['game_state_prototype',['../classutils_1_1GameRoot3D.html#ad62b2be46770ba99aa6c2a7800c52aa8',1,'utils::GameRoot3D']]],
|
||||||
|
['gamemode_4',['GameMode',['../classutils_1_1GameMode.html',1,'utils']]],
|
||||||
|
['gameroot3d_5',['GameRoot3D',['../classutils_1_1GameRoot3D.html',1,'utils']]],
|
||||||
|
['gamestate_6',['GameState',['../classutils_1_1GameState.html',1,'utils']]],
|
||||||
|
['get_5fgame_5fmode_7',['get_game_mode',['../classutils_1_1GameRoot3D.html#a896b4e4d3b9465a83a10249dbd559662',1,'utils::GameRoot3D']]],
|
||||||
|
['get_5fgame_5fstate_8',['get_game_state',['../classutils_1_1GameRoot3D.html#a105011a591cf09368958d4be350ed352',1,'utils::GameRoot3D']]],
|
||||||
|
['get_5flast_5fmouse_5fmotion_9',['get_last_mouse_motion',['../classutils_1_1PlayerInput.html#a689cc968b84d6a92c10c541b97e3477e',1,'utils::PlayerInput']]],
|
||||||
|
['get_5flevels_10',['get_levels',['../classutils_1_1GameRoot3D.html#aa9ed453a0b416641dfa5154a0b69c79e',1,'utils::GameRoot3D']]],
|
||||||
|
['get_5fplayer_11',['get_player',['../classutils_1_1GameRoot3D.html#a27492f37140fa8af6c6955f2147f5521',1,'utils::GameRoot3D']]],
|
||||||
|
['get_5fplayer_5fid_12',['get_player_id',['../classutils_1_1IPlayer.html#ad697b5e89246178d99a4c281eaf313af',1,'utils::IPlayer']]],
|
||||||
|
['get_5fplayers_13',['get_players',['../classutils_1_1GameRoot3D.html#af176a558f2a3b972c970087c2a1e3d7b',1,'utils::GameRoot3D']]],
|
||||||
|
['get_5fsingleton_14',['get_singleton',['../classutils_1_1GameRoot3D.html#ad1c9387dee7919a8ab5d60b19cba2140',1,'utils::GameRoot3D']]],
|
||||||
|
['grab_5fsingleton_15',['grab_singleton',['../classutils_1_1GameRoot3D.html#a0fc164bad77a192ff2209eee18e5104b',1,'utils::GameRoot3D']]]
|
||||||
|
];
|
|
@ -0,0 +1,5 @@
|
||||||
|
var searchData=
|
||||||
|
[
|
||||||
|
['has_5fchanged_0',['has_changed',['../structutils_1_1PlayerInput_1_1Listener.html#af989733fa828d5920c3cc26a440f60b1',1,'utils::PlayerInput::Listener']]],
|
||||||
|
['has_5fsingleton_1',['has_singleton',['../classutils_1_1GameRoot3D.html#a13e110d60dffd924248af9c3f6943706',1,'utils::GameRoot3D']]]
|
||||||
|
];
|
|
@ -0,0 +1,8 @@
|
||||||
|
var searchData=
|
||||||
|
[
|
||||||
|
['initialize_5fplayer_0',['initialize_player',['../classutils_1_1GameRoot3D.html#a865e6d9fe4f9422c0fb974bd6b1222ce',1,'utils::GameRoot3D']]],
|
||||||
|
['iplayer_1',['IPlayer',['../classutils_1_1IPlayer.html',1,'utils']]],
|
||||||
|
['is_5fvalid_5flevel_2',['is_valid_level',['../classutils_1_1GameRoot3D.html#a77e4726bb8fec522669cbb2c068e47d9',1,'utils::GameRoot3D']]],
|
||||||
|
['ismouseevent_3',['isMouseEvent',['../structutils_1_1PlayerInput_1_1Listener.html#a70bb4eed0c2610b74107403742eea990',1,'utils::PlayerInput::Listener']]],
|
||||||
|
['isprimary_4',['isPrimary',['../classutils_1_1PlayerInput.html#a10749b40d6eafb1f6c11dc056f70e380',1,'utils::PlayerInput']]]
|
||||||
|
];
|
|
@ -0,0 +1,13 @@
|
||||||
|
var searchData=
|
||||||
|
[
|
||||||
|
['lastcached_0',['lastCached',['../structutils_1_1PlayerInput_1_1Listener.html#a84833f896b4ccff9b8e3b0ae789726ab',1,'utils::PlayerInput::Listener']]],
|
||||||
|
['lastmousemotion_1',['lastMouseMotion',['../classutils_1_1PlayerInput.html#a99e2dbf29ad4b1d97e7c295407cff335',1,'utils::PlayerInput']]],
|
||||||
|
['level3d_2',['Level3D',['../classutils_1_1Level3D.html',1,'utils']]],
|
||||||
|
['level_5funloaded_3',['level_unloaded',['../classutils_1_1GameRoot3D.html#af34016620adcdc2654358b463769a85f',1,'utils::GameRoot3D']]],
|
||||||
|
['levels_4',['levels',['../classutils_1_1GameRoot3D.html#a800421c3b82947156eebcbf730a680db',1,'utils::GameRoot3D']]],
|
||||||
|
['listen_5fto_5',['listen_to',['../classutils_1_1PlayerInput.html#a52f0f96cd4732ce06016459094d3a714',1,'utils::PlayerInput::listen_to(Listener const &listener)'],['../classutils_1_1PlayerInput.html#a437e47975e21f8b61fabd69cebd8f8ba',1,'utils::PlayerInput::listen_to(gd::String action, gd::Callable callable)'],['../classutils_1_1PlayerInput.html#a8408ea63291e4c9a93c199a55ccb3f21',1,'utils::PlayerInput::listen_to(gd::String negative, gd::String positive, gd::Callable callable)']]],
|
||||||
|
['listener_6',['Listener',['../structutils_1_1PlayerInput_1_1Listener.html',1,'utils::PlayerInput']]],
|
||||||
|
['listeners_7',['listeners',['../classutils_1_1PlayerInput.html#a7dff7a6e68eeb89b2ff57b8e5447050d',1,'utils::PlayerInput']]],
|
||||||
|
['load_5flevel_8',['load_level',['../classutils_1_1GameRoot3D.html#acbec3f7b39c8c991a725e611dd8b869e',1,'utils::GameRoot3D']]],
|
||||||
|
['load_5flevel_5fat_9',['load_level_at',['../classutils_1_1GameRoot3D.html#ad53d50b5b35e4c13bf84f2d9c0f45a0b',1,'utils::GameRoot3D']]]
|
||||||
|
];
|
|
@ -0,0 +1,4 @@
|
||||||
|
var searchData=
|
||||||
|
[
|
||||||
|
['next_5fplayer_5fid_0',['next_player_id',['../classutils_1_1GameRoot3D.html#af508cc9852b123ea37b94651da0f3c19',1,'utils::GameRoot3D']]]
|
||||||
|
];
|
|
@ -0,0 +1,8 @@
|
||||||
|
var searchData=
|
||||||
|
[
|
||||||
|
['player_5finput_5fconnected_0',['player_input_connected',['../classutils_1_1GameRoot3D.html#a85eee9cb258971abe9fe8577314b2556',1,'utils::GameRoot3D']]],
|
||||||
|
['player_5fscene_1',['player_scene',['../classutils_1_1GameMode.html#a7e7258b38b17cde56ba9b130bbaf9908',1,'utils::GameMode']]],
|
||||||
|
['playerinput_2',['PlayerInput',['../classutils_1_1PlayerInput.html',1,'utils']]],
|
||||||
|
['players_3',['players',['../classutils_1_1GameRoot3D.html#acf48cbe3b2b6dd064cd1665ea8df2b9a',1,'utils::GameRoot3D']]],
|
||||||
|
['primaryexists_4',['primaryExists',['../classutils_1_1PlayerInput.html#aacf94bfd501145c640767a7018cfdb76',1,'utils::PlayerInput']]]
|
||||||
|
];
|
|
@ -0,0 +1,9 @@
|
||||||
|
var searchData=
|
||||||
|
[
|
||||||
|
['register_5fspawn_5fpoint_0',['register_spawn_point',['../classutils_1_1GameRoot3D.html#a1937044fe05a903610308f8d382de975',1,'utils::GameRoot3D']]],
|
||||||
|
['release_5fsingleton_1',['release_singleton',['../classutils_1_1GameRoot3D.html#adc4455c11d39f8a267091f29ead441ee',1,'utils::GameRoot3D']]],
|
||||||
|
['remove_5fplayer_2',['remove_player',['../classutils_1_1GameRoot3D.html#a89953130655a618aefa8f3ea0db63a53',1,'utils::GameRoot3D']]],
|
||||||
|
['replace_5flevels_3',['replace_levels',['../classutils_1_1GameRoot3D.html#a453c8aa3920d7d0adaf2490c63a7d92c',1,'utils::GameRoot3D']]],
|
||||||
|
['reset_5fgame_5fmode_4',['reset_game_mode',['../classutils_1_1GameRoot3D.html#add087bf071383383e68e919173670c47',1,'utils::GameRoot3D']]],
|
||||||
|
['rng_5',['rng',['../classutils_1_1GameRoot3D.html#a623230c72ced578d7be1b9141b54fbd4',1,'utils::GameRoot3D']]]
|
||||||
|
];
|
|
@ -0,0 +1,11 @@
|
||||||
|
var searchData=
|
||||||
|
[
|
||||||
|
['set_5fdevice_0',['set_device',['../classutils_1_1PlayerInput.html#a63928906c8769151ef37adcad505de35',1,'utils::PlayerInput']]],
|
||||||
|
['set_5fgame_5fmode_1',['set_game_mode',['../classutils_1_1GameRoot3D.html#a6c2a1aa2c35808a1b003ae79eac348c2',1,'utils::GameRoot3D']]],
|
||||||
|
['setup_5fplayer_5finput_2',['setup_player_input',['../classutils_1_1IPlayer.html#a0cafb35522002c12a00da6cb408e462c',1,'utils::IPlayer']]],
|
||||||
|
['spawn_5fat_5fposition_3',['spawn_at_position',['../classutils_1_1IPlayer.html#aa5e2d0a33a4114e45b2bd1bea95fa1db',1,'utils::IPlayer']]],
|
||||||
|
['spawn_5fplayer_4',['spawn_player',['../classutils_1_1GameRoot3D.html#a3e74ac9841575d9a915cf7ac6735b42b',1,'utils::GameRoot3D']]],
|
||||||
|
['spawn_5fpoints_5',['spawn_points',['../classutils_1_1GameRoot3D.html#a116245a9c4e7edf53ec03c6fe78c8462',1,'utils::GameRoot3D']]],
|
||||||
|
['spawnpoint3d_6',['SpawnPoint3D',['../classutils_1_1SpawnPoint3D.html',1,'utils']]],
|
||||||
|
['stop_5flistening_7',['stop_listening',['../classutils_1_1PlayerInput.html#aedfe45a2286098d3e5c9bfc00fddd1e1',1,'utils::PlayerInput::stop_listening(Node *node)'],['../classutils_1_1PlayerInput.html#a5620664764fc42b545a4304700180275',1,'utils::PlayerInput::stop_listening(Listener const &listener)']]]
|
||||||
|
];
|
|
@ -0,0 +1,4 @@
|
||||||
|
var searchData=
|
||||||
|
[
|
||||||
|
['to_5fnode_0',['to_node',['../classutils_1_1IPlayer.html#aee51a05e36995e6523c3284b5cef1f42',1,'utils::IPlayer']]]
|
||||||
|
];
|
|
@ -0,0 +1,4 @@
|
||||||
|
var searchData=
|
||||||
|
[
|
||||||
|
['unload_5fall_5flevels_0',['unload_all_levels',['../classutils_1_1GameRoot3D.html#a4053b12af23cef53eb294729f1cb3aa8',1,'utils::GameRoot3D']]]
|
||||||
|
];
|
|
@ -0,0 +1,6 @@
|
||||||
|
var searchData=
|
||||||
|
[
|
||||||
|
['gamemode_0',['GameMode',['../classutils_1_1GameMode.html',1,'utils']]],
|
||||||
|
['gameroot3d_1',['GameRoot3D',['../classutils_1_1GameRoot3D.html',1,'utils']]],
|
||||||
|
['gamestate_2',['GameState',['../classutils_1_1GameState.html',1,'utils']]]
|
||||||
|
];
|
|
@ -0,0 +1,4 @@
|
||||||
|
var searchData=
|
||||||
|
[
|
||||||
|
['iplayer_0',['IPlayer',['../classutils_1_1IPlayer.html',1,'utils']]]
|
||||||
|
];
|
|
@ -0,0 +1,5 @@
|
||||||
|
var searchData=
|
||||||
|
[
|
||||||
|
['level3d_0',['Level3D',['../classutils_1_1Level3D.html',1,'utils']]],
|
||||||
|
['listener_1',['Listener',['../structutils_1_1PlayerInput_1_1Listener.html',1,'utils::PlayerInput']]]
|
||||||
|
];
|
|
@ -0,0 +1,4 @@
|
||||||
|
var searchData=
|
||||||
|
[
|
||||||
|
['playerinput_0',['PlayerInput',['../classutils_1_1PlayerInput.html',1,'utils']]]
|
||||||
|
];
|
|
@ -0,0 +1,4 @@
|
||||||
|
var searchData=
|
||||||
|
[
|
||||||
|
['spawnpoint3d_0',['SpawnPoint3D',['../classutils_1_1SpawnPoint3D.html',1,'utils']]]
|
||||||
|
];
|
|
@ -0,0 +1,18 @@
|
||||||
|
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
|
||||||
|
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN"
|
||||||
|
"https://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
|
||||||
|
<svg
|
||||||
|
xmlns="http://www.w3.org/2000/svg"
|
||||||
|
xmlns:xlink="http://www.w3.org/1999/xlink"
|
||||||
|
viewBox="0 0 11 11"
|
||||||
|
height="11"
|
||||||
|
width="11"
|
||||||
|
id="svg2"
|
||||||
|
version="1.1">
|
||||||
|
<defs
|
||||||
|
id="defs6" />
|
||||||
|
<path
|
||||||
|
id="path12"
|
||||||
|
d="M 5.5 0.5 A 5 5 0 0 0 0.5 5.5 A 5 5 0 0 0 5.5 10.5 A 5 5 0 0 0 10.5 5.5 A 5 5 0 0 0 5.5 0.5 z M 3.5820312 3 A 0.58291923 0.58291923 0 0 1 4 3.1757812 L 5.5 4.6757812 L 7 3.1757812 A 0.58291923 0.58291923 0 0 1 7.4003906 3 A 0.58291923 0.58291923 0 0 1 7.8242188 4 L 6.3242188 5.5 L 7.8242188 7 A 0.58291923 0.58291923 0 1 1 7 7.8242188 L 5.5 6.3242188 L 4 7.8242188 A 0.58291923 0.58291923 0 1 1 3.1757812 7 L 4.6757812 5.5 L 3.1757812 4 A 0.58291923 0.58291923 0 0 1 3.5820312 3 z "
|
||||||
|
style="stroke-width:1.09870648;fill:#bababa;fill-opacity:1" />
|
||||||
|
</svg>
|
After Width: | Height: | Size: 947 B |
|
@ -0,0 +1,5 @@
|
||||||
|
var searchData=
|
||||||
|
[
|
||||||
|
['_5fbegin_0',['_begin',['../classutils_1_1GameMode.html#aa1b190a57e4106951a559301665739ec',1,'utils::GameMode']]],
|
||||||
|
['_5fend_1',['_end',['../classutils_1_1GameMode.html#ae69ff36bf1c3f60fad279e9991ca2d82',1,'utils::GameMode']]]
|
||||||
|
];
|
|
@ -0,0 +1,4 @@
|
||||||
|
var searchData=
|
||||||
|
[
|
||||||
|
['clear_5flisteners_0',['clear_listeners',['../classutils_1_1PlayerInput.html#a1b3a6b23e41e3a4b57d916e6ed0fab6b',1,'utils::PlayerInput']]]
|
||||||
|
];
|
|
@ -0,0 +1,4 @@
|
||||||
|
var searchData=
|
||||||
|
[
|
||||||
|
['evaluate_0',['evaluate',['../structutils_1_1PlayerInput_1_1Listener.html#a5d187489ffaac84a884938d81d4a2fdb',1,'utils::PlayerInput::Listener']]]
|
||||||
|
];
|
|
@ -0,0 +1,4 @@
|
||||||
|
var searchData=
|
||||||
|
[
|
||||||
|
['find_5fempty_5fplayer_5fslot_0',['find_empty_player_slot',['../classutils_1_1GameRoot3D.html#ab3895b9b48c4646a876e188d226c5723',1,'utils::GameRoot3D']]]
|
||||||
|
];
|
|
@ -0,0 +1,12 @@
|
||||||
|
var searchData=
|
||||||
|
[
|
||||||
|
['get_5fgame_5fmode_0',['get_game_mode',['../classutils_1_1GameRoot3D.html#a896b4e4d3b9465a83a10249dbd559662',1,'utils::GameRoot3D']]],
|
||||||
|
['get_5fgame_5fstate_1',['get_game_state',['../classutils_1_1GameRoot3D.html#a105011a591cf09368958d4be350ed352',1,'utils::GameRoot3D']]],
|
||||||
|
['get_5flast_5fmouse_5fmotion_2',['get_last_mouse_motion',['../classutils_1_1PlayerInput.html#a689cc968b84d6a92c10c541b97e3477e',1,'utils::PlayerInput']]],
|
||||||
|
['get_5flevels_3',['get_levels',['../classutils_1_1GameRoot3D.html#aa9ed453a0b416641dfa5154a0b69c79e',1,'utils::GameRoot3D']]],
|
||||||
|
['get_5fplayer_4',['get_player',['../classutils_1_1GameRoot3D.html#a27492f37140fa8af6c6955f2147f5521',1,'utils::GameRoot3D']]],
|
||||||
|
['get_5fplayer_5fid_5',['get_player_id',['../classutils_1_1IPlayer.html#ad697b5e89246178d99a4c281eaf313af',1,'utils::IPlayer']]],
|
||||||
|
['get_5fplayers_6',['get_players',['../classutils_1_1GameRoot3D.html#af176a558f2a3b972c970087c2a1e3d7b',1,'utils::GameRoot3D']]],
|
||||||
|
['get_5fsingleton_7',['get_singleton',['../classutils_1_1GameRoot3D.html#ad1c9387dee7919a8ab5d60b19cba2140',1,'utils::GameRoot3D']]],
|
||||||
|
['grab_5fsingleton_8',['grab_singleton',['../classutils_1_1GameRoot3D.html#a0fc164bad77a192ff2209eee18e5104b',1,'utils::GameRoot3D']]]
|
||||||
|
];
|
|
@ -0,0 +1,5 @@
|
||||||
|
var searchData=
|
||||||
|
[
|
||||||
|
['has_5fchanged_0',['has_changed',['../structutils_1_1PlayerInput_1_1Listener.html#af989733fa828d5920c3cc26a440f60b1',1,'utils::PlayerInput::Listener']]],
|
||||||
|
['has_5fsingleton_1',['has_singleton',['../classutils_1_1GameRoot3D.html#a13e110d60dffd924248af9c3f6943706',1,'utils::GameRoot3D']]]
|
||||||
|
];
|
|
@ -0,0 +1,5 @@
|
||||||
|
var searchData=
|
||||||
|
[
|
||||||
|
['initialize_5fplayer_0',['initialize_player',['../classutils_1_1GameRoot3D.html#a865e6d9fe4f9422c0fb974bd6b1222ce',1,'utils::GameRoot3D']]],
|
||||||
|
['is_5fvalid_5flevel_1',['is_valid_level',['../classutils_1_1GameRoot3D.html#a77e4726bb8fec522669cbb2c068e47d9',1,'utils::GameRoot3D']]]
|
||||||
|
];
|
|
@ -0,0 +1,7 @@
|
||||||
|
var searchData=
|
||||||
|
[
|
||||||
|
['level_5funloaded_0',['level_unloaded',['../classutils_1_1GameRoot3D.html#af34016620adcdc2654358b463769a85f',1,'utils::GameRoot3D']]],
|
||||||
|
['listen_5fto_1',['listen_to',['../classutils_1_1PlayerInput.html#a52f0f96cd4732ce06016459094d3a714',1,'utils::PlayerInput::listen_to(Listener const &listener)'],['../classutils_1_1PlayerInput.html#a437e47975e21f8b61fabd69cebd8f8ba',1,'utils::PlayerInput::listen_to(gd::String action, gd::Callable callable)'],['../classutils_1_1PlayerInput.html#a8408ea63291e4c9a93c199a55ccb3f21',1,'utils::PlayerInput::listen_to(gd::String negative, gd::String positive, gd::Callable callable)']]],
|
||||||
|
['load_5flevel_2',['load_level',['../classutils_1_1GameRoot3D.html#acbec3f7b39c8c991a725e611dd8b869e',1,'utils::GameRoot3D']]],
|
||||||
|
['load_5flevel_5fat_3',['load_level_at',['../classutils_1_1GameRoot3D.html#ad53d50b5b35e4c13bf84f2d9c0f45a0b',1,'utils::GameRoot3D']]]
|
||||||
|
];
|
|
@ -0,0 +1,4 @@
|
||||||
|
var searchData=
|
||||||
|
[
|
||||||
|
['player_5finput_5fconnected_0',['player_input_connected',['../classutils_1_1GameRoot3D.html#a85eee9cb258971abe9fe8577314b2556',1,'utils::GameRoot3D']]]
|
||||||
|
];
|
|
@ -0,0 +1,8 @@
|
||||||
|
var searchData=
|
||||||
|
[
|
||||||
|
['register_5fspawn_5fpoint_0',['register_spawn_point',['../classutils_1_1GameRoot3D.html#a1937044fe05a903610308f8d382de975',1,'utils::GameRoot3D']]],
|
||||||
|
['release_5fsingleton_1',['release_singleton',['../classutils_1_1GameRoot3D.html#adc4455c11d39f8a267091f29ead441ee',1,'utils::GameRoot3D']]],
|
||||||
|
['remove_5fplayer_2',['remove_player',['../classutils_1_1GameRoot3D.html#a89953130655a618aefa8f3ea0db63a53',1,'utils::GameRoot3D']]],
|
||||||
|
['replace_5flevels_3',['replace_levels',['../classutils_1_1GameRoot3D.html#a453c8aa3920d7d0adaf2490c63a7d92c',1,'utils::GameRoot3D']]],
|
||||||
|
['reset_5fgame_5fmode_4',['reset_game_mode',['../classutils_1_1GameRoot3D.html#add087bf071383383e68e919173670c47',1,'utils::GameRoot3D']]]
|
||||||
|
];
|
|
@ -0,0 +1,9 @@
|
||||||
|
var searchData=
|
||||||
|
[
|
||||||
|
['set_5fdevice_0',['set_device',['../classutils_1_1PlayerInput.html#a63928906c8769151ef37adcad505de35',1,'utils::PlayerInput']]],
|
||||||
|
['set_5fgame_5fmode_1',['set_game_mode',['../classutils_1_1GameRoot3D.html#a6c2a1aa2c35808a1b003ae79eac348c2',1,'utils::GameRoot3D']]],
|
||||||
|
['setup_5fplayer_5finput_2',['setup_player_input',['../classutils_1_1IPlayer.html#a0cafb35522002c12a00da6cb408e462c',1,'utils::IPlayer']]],
|
||||||
|
['spawn_5fat_5fposition_3',['spawn_at_position',['../classutils_1_1IPlayer.html#aa5e2d0a33a4114e45b2bd1bea95fa1db',1,'utils::IPlayer']]],
|
||||||
|
['spawn_5fplayer_4',['spawn_player',['../classutils_1_1GameRoot3D.html#a3e74ac9841575d9a915cf7ac6735b42b',1,'utils::GameRoot3D']]],
|
||||||
|
['stop_5flistening_5',['stop_listening',['../classutils_1_1PlayerInput.html#aedfe45a2286098d3e5c9bfc00fddd1e1',1,'utils::PlayerInput::stop_listening(Node *node)'],['../classutils_1_1PlayerInput.html#a5620664764fc42b545a4304700180275',1,'utils::PlayerInput::stop_listening(Listener const &listener)']]]
|
||||||
|
];
|
|
@ -0,0 +1,4 @@
|
||||||
|
var searchData=
|
||||||
|
[
|
||||||
|
['to_5fnode_0',['to_node',['../classutils_1_1IPlayer.html#aee51a05e36995e6523c3284b5cef1f42',1,'utils::IPlayer']]]
|
||||||
|
];
|
|
@ -0,0 +1,4 @@
|
||||||
|
var searchData=
|
||||||
|
[
|
||||||
|
['unload_5fall_5flevels_0',['unload_all_levels',['../classutils_1_1GameRoot3D.html#a4053b12af23cef53eb294729f1cb3aa8',1,'utils::GameRoot3D']]]
|
||||||
|
];
|
|
@ -0,0 +1,24 @@
|
||||||
|
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
|
||||||
|
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN"
|
||||||
|
"https://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
|
||||||
|
<svg
|
||||||
|
xmlns="http://www.w3.org/2000/svg"
|
||||||
|
xmlns:xlink="http://www.w3.org/1999/xlink"
|
||||||
|
viewBox="0 0 20 19"
|
||||||
|
height="19"
|
||||||
|
width="20"
|
||||||
|
id="svg2"
|
||||||
|
version="1.1">
|
||||||
|
<defs
|
||||||
|
id="defs6" />
|
||||||
|
<circle
|
||||||
|
r="3.5"
|
||||||
|
cy="8.5"
|
||||||
|
cx="5.5"
|
||||||
|
id="path4611"
|
||||||
|
style="fill:#000000;fill-opacity:0;stroke:#656565;stroke-width:1.4;stroke-opacity:1;stroke-miterlimit:4;stroke-dasharray:none" />
|
||||||
|
<path
|
||||||
|
id="path4630"
|
||||||
|
d="m 8.1085854,11.109059 2.7823556,2.782356"
|
||||||
|
style="fill:none;stroke:#656565;stroke-width:1.4;stroke-linecap:round;stroke-linejoin:miter;stroke-miterlimit:4;stroke-dasharray:none;stroke-opacity:1" />
|
||||||
|
</svg>
|
After Width: | Height: | Size: 804 B |
|
@ -0,0 +1,24 @@
|
||||||
|
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
|
||||||
|
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN"
|
||||||
|
"https://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
|
||||||
|
<svg
|
||||||
|
xmlns="http://www.w3.org/2000/svg"
|
||||||
|
xmlns:xlink="http://www.w3.org/1999/xlink"
|
||||||
|
viewBox="0 0 20 19"
|
||||||
|
height="19"
|
||||||
|
width="20"
|
||||||
|
id="svg2"
|
||||||
|
version="1.1">
|
||||||
|
<defs
|
||||||
|
id="defs6" />
|
||||||
|
<circle
|
||||||
|
r="3.5"
|
||||||
|
cy="8.5"
|
||||||
|
cx="5.5"
|
||||||
|
id="path4611"
|
||||||
|
style="fill:#000000;fill-opacity:0;stroke:#C5C5C5;stroke-width:1.4;stroke-opacity:1;stroke-miterlimit:4;stroke-dasharray:none" />
|
||||||
|
<path
|
||||||
|
id="path4630"
|
||||||
|
d="m 8.1085854,11.109059 2.7823556,2.782356"
|
||||||
|
style="fill:none;stroke:#C5C5C5;stroke-width:1.4;stroke-linecap:round;stroke-linejoin:miter;stroke-miterlimit:4;stroke-dasharray:none;stroke-opacity:1" />
|
||||||
|
</svg>
|
After Width: | Height: | Size: 804 B |
|
@ -0,0 +1,31 @@
|
||||||
|
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
|
||||||
|
<!-- Created with Inkscape (http://www.inkscape.org/) -->
|
||||||
|
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN"
|
||||||
|
"https://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
|
||||||
|
<svg
|
||||||
|
xmlns="http://www.w3.org/2000/svg"
|
||||||
|
version="1.1"
|
||||||
|
id="svg2"
|
||||||
|
width="20"
|
||||||
|
height="19"
|
||||||
|
viewBox="0 0 20 19"
|
||||||
|
>
|
||||||
|
<defs
|
||||||
|
id="defs6" />
|
||||||
|
<circle
|
||||||
|
style="fill:#000000;fill-opacity:0;stroke:#656565;stroke-width:1.4;stroke-opacity:1;stroke-miterlimit:4;stroke-dasharray:none"
|
||||||
|
id="path4611"
|
||||||
|
cx="5.5"
|
||||||
|
cy="8.5"
|
||||||
|
r="3.5" />
|
||||||
|
<path
|
||||||
|
style="fill:#656565;fill-opacity:1;stroke:none;stroke-width:1px;stroke-linecap:butt;stroke-linejoin:miter;stroke-opacity:1"
|
||||||
|
d="M 11,7 13.5,10 16,7 Z"
|
||||||
|
id="path4609"
|
||||||
|
/>
|
||||||
|
<path
|
||||||
|
style="fill:none;stroke:#656565;stroke-width:1.4;stroke-linecap:round;stroke-linejoin:miter;stroke-miterlimit:4;stroke-dasharray:none;stroke-opacity:1"
|
||||||
|
d="m 8.1085854,11.109059 2.7823556,2.782356"
|
||||||
|
id="path4630"
|
||||||
|
/>
|
||||||
|
</svg>
|
After Width: | Height: | Size: 1019 B |
|
@ -0,0 +1,31 @@
|
||||||
|
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
|
||||||
|
<!-- Created with Inkscape (http://www.inkscape.org/) -->
|
||||||
|
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN"
|
||||||
|
"https://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
|
||||||
|
<svg
|
||||||
|
xmlns="http://www.w3.org/2000/svg"
|
||||||
|
version="1.1"
|
||||||
|
id="svg2"
|
||||||
|
width="20"
|
||||||
|
height="19"
|
||||||
|
viewBox="0 0 20 19"
|
||||||
|
>
|
||||||
|
<defs
|
||||||
|
id="defs6" />
|
||||||
|
<circle
|
||||||
|
style="fill:#000000;fill-opacity:0;stroke:#c5C5C5;stroke-width:1.4;stroke-opacity:1;stroke-miterlimit:4;stroke-dasharray:none"
|
||||||
|
id="path4611"
|
||||||
|
cx="5.5"
|
||||||
|
cy="8.5"
|
||||||
|
r="3.5" />
|
||||||
|
<path
|
||||||
|
style="fill:#c5C5C5;fill-opacity:1;stroke:none;stroke-width:1px;stroke-linecap:butt;stroke-linejoin:miter;stroke-opacity:1"
|
||||||
|
d="M 11,7 13.5,10 16,7 Z"
|
||||||
|
id="path4609"
|
||||||
|
/>
|
||||||
|
<path
|
||||||
|
style="fill:none;stroke:#c5C5C5;stroke-width:1.4;stroke-linecap:round;stroke-linejoin:miter;stroke-miterlimit:4;stroke-dasharray:none;stroke-opacity:1"
|
||||||
|
d="m 8.1085854,11.109059 2.7823556,2.782356"
|
||||||
|
id="path4630"
|
||||||
|
/>
|
||||||
|
</svg>
|
After Width: | Height: | Size: 1019 B |
|
@ -0,0 +1,291 @@
|
||||||
|
/*---------------- Search Box positioning */
|
||||||
|
|
||||||
|
#main-menu > li:last-child {
|
||||||
|
/* This <li> object is the parent of the search bar */
|
||||||
|
display: flex;
|
||||||
|
justify-content: center;
|
||||||
|
align-items: center;
|
||||||
|
height: 36px;
|
||||||
|
margin-right: 1em;
|
||||||
|
}
|
||||||
|
|
||||||
|
/*---------------- Search box styling */
|
||||||
|
|
||||||
|
.SRPage * {
|
||||||
|
font-weight: normal;
|
||||||
|
line-height: normal;
|
||||||
|
}
|
||||||
|
|
||||||
|
dark-mode-toggle {
|
||||||
|
margin-left: 5px;
|
||||||
|
display: flex;
|
||||||
|
float: right;
|
||||||
|
}
|
||||||
|
|
||||||
|
#MSearchBox {
|
||||||
|
display: inline-block;
|
||||||
|
white-space : nowrap;
|
||||||
|
background: var(--search-background-color);
|
||||||
|
border-radius: 0.65em;
|
||||||
|
box-shadow: var(--search-box-shadow);
|
||||||
|
z-index: 102;
|
||||||
|
}
|
||||||
|
|
||||||
|
#MSearchBox .left {
|
||||||
|
display: inline-block;
|
||||||
|
vertical-align: middle;
|
||||||
|
height: 1.4em;
|
||||||
|
}
|
||||||
|
|
||||||
|
#MSearchSelect {
|
||||||
|
display: inline-block;
|
||||||
|
vertical-align: middle;
|
||||||
|
width: 20px;
|
||||||
|
height: 19px;
|
||||||
|
background-image: var(--search-magnification-select-image);
|
||||||
|
margin: 0 0 0 0.3em;
|
||||||
|
padding: 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
#MSearchSelectExt {
|
||||||
|
display: inline-block;
|
||||||
|
vertical-align: middle;
|
||||||
|
width: 10px;
|
||||||
|
height: 19px;
|
||||||
|
background-image: var(--search-magnification-image);
|
||||||
|
margin: 0 0 0 0.5em;
|
||||||
|
padding: 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
#MSearchField {
|
||||||
|
display: inline-block;
|
||||||
|
vertical-align: middle;
|
||||||
|
width: 7.5em;
|
||||||
|
height: 19px;
|
||||||
|
margin: 0 0.15em;
|
||||||
|
padding: 0;
|
||||||
|
line-height: 1em;
|
||||||
|
border:none;
|
||||||
|
color: var(--search-foreground-color);
|
||||||
|
outline: none;
|
||||||
|
font-family: var(--font-family-search);
|
||||||
|
-webkit-border-radius: 0px;
|
||||||
|
border-radius: 0px;
|
||||||
|
background: none;
|
||||||
|
}
|
||||||
|
|
||||||
|
@media(hover: none) {
|
||||||
|
/* to avoid zooming on iOS */
|
||||||
|
#MSearchField {
|
||||||
|
font-size: 16px;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#MSearchBox .right {
|
||||||
|
display: inline-block;
|
||||||
|
vertical-align: middle;
|
||||||
|
width: 1.4em;
|
||||||
|
height: 1.4em;
|
||||||
|
}
|
||||||
|
|
||||||
|
#MSearchClose {
|
||||||
|
display: none;
|
||||||
|
font-size: inherit;
|
||||||
|
background : none;
|
||||||
|
border: none;
|
||||||
|
margin: 0;
|
||||||
|
padding: 0;
|
||||||
|
outline: none;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
#MSearchCloseImg {
|
||||||
|
padding: 0.3em;
|
||||||
|
margin: 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
.MSearchBoxActive #MSearchField {
|
||||||
|
color: var(--search-active-color);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
/*---------------- Search filter selection */
|
||||||
|
|
||||||
|
#MSearchSelectWindow {
|
||||||
|
display: none;
|
||||||
|
position: absolute;
|
||||||
|
left: 0; top: 0;
|
||||||
|
border: 1px solid var(--search-filter-border-color);
|
||||||
|
background-color: var(--search-filter-background-color);
|
||||||
|
z-index: 10001;
|
||||||
|
padding-top: 4px;
|
||||||
|
padding-bottom: 4px;
|
||||||
|
-moz-border-radius: 4px;
|
||||||
|
-webkit-border-top-left-radius: 4px;
|
||||||
|
-webkit-border-top-right-radius: 4px;
|
||||||
|
-webkit-border-bottom-left-radius: 4px;
|
||||||
|
-webkit-border-bottom-right-radius: 4px;
|
||||||
|
-webkit-box-shadow: 5px 5px 5px rgba(0, 0, 0, 0.15);
|
||||||
|
}
|
||||||
|
|
||||||
|
.SelectItem {
|
||||||
|
font: 8pt var(--font-family-search);
|
||||||
|
padding-left: 2px;
|
||||||
|
padding-right: 12px;
|
||||||
|
border: 0px;
|
||||||
|
}
|
||||||
|
|
||||||
|
span.SelectionMark {
|
||||||
|
margin-right: 4px;
|
||||||
|
font-family: var(--font-family-monospace);
|
||||||
|
outline-style: none;
|
||||||
|
text-decoration: none;
|
||||||
|
}
|
||||||
|
|
||||||
|
a.SelectItem {
|
||||||
|
display: block;
|
||||||
|
outline-style: none;
|
||||||
|
color: var(--search-filter-foreground-color);
|
||||||
|
text-decoration: none;
|
||||||
|
padding-left: 6px;
|
||||||
|
padding-right: 12px;
|
||||||
|
}
|
||||||
|
|
||||||
|
a.SelectItem:focus,
|
||||||
|
a.SelectItem:active {
|
||||||
|
color: var(--search-filter-foreground-color);
|
||||||
|
outline-style: none;
|
||||||
|
text-decoration: none;
|
||||||
|
}
|
||||||
|
|
||||||
|
a.SelectItem:hover {
|
||||||
|
color: var(--search-filter-highlight-text-color);
|
||||||
|
background-color: var(--search-filter-highlight-bg-color);
|
||||||
|
outline-style: none;
|
||||||
|
text-decoration: none;
|
||||||
|
cursor: pointer;
|
||||||
|
display: block;
|
||||||
|
}
|
||||||
|
|
||||||
|
/*---------------- Search results window */
|
||||||
|
|
||||||
|
iframe#MSearchResults {
|
||||||
|
/*width: 60ex;*/
|
||||||
|
height: 15em;
|
||||||
|
}
|
||||||
|
|
||||||
|
#MSearchResultsWindow {
|
||||||
|
display: none;
|
||||||
|
position: absolute;
|
||||||
|
left: 0; top: 0;
|
||||||
|
border: 1px solid var(--search-results-border-color);
|
||||||
|
background-color: var(--search-results-background-color);
|
||||||
|
z-index:10000;
|
||||||
|
width: 300px;
|
||||||
|
height: 400px;
|
||||||
|
overflow: auto;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* ----------------------------------- */
|
||||||
|
|
||||||
|
|
||||||
|
#SRIndex {
|
||||||
|
clear:both;
|
||||||
|
}
|
||||||
|
|
||||||
|
.SREntry {
|
||||||
|
font-size: 10pt;
|
||||||
|
padding-left: 1ex;
|
||||||
|
}
|
||||||
|
|
||||||
|
.SRPage .SREntry {
|
||||||
|
font-size: 8pt;
|
||||||
|
padding: 1px 5px;
|
||||||
|
}
|
||||||
|
|
||||||
|
div.SRPage {
|
||||||
|
margin: 5px 2px;
|
||||||
|
background-color: var(--search-results-background-color);
|
||||||
|
}
|
||||||
|
|
||||||
|
.SRChildren {
|
||||||
|
padding-left: 3ex; padding-bottom: .5em
|
||||||
|
}
|
||||||
|
|
||||||
|
.SRPage .SRChildren {
|
||||||
|
display: none;
|
||||||
|
}
|
||||||
|
|
||||||
|
.SRSymbol {
|
||||||
|
font-weight: bold;
|
||||||
|
color: var(--search-results-foreground-color);
|
||||||
|
font-family: var(--font-family-search);
|
||||||
|
text-decoration: none;
|
||||||
|
outline: none;
|
||||||
|
}
|
||||||
|
|
||||||
|
a.SRScope {
|
||||||
|
display: block;
|
||||||
|
color: var(--search-results-foreground-color);
|
||||||
|
font-family: var(--font-family-search);
|
||||||
|
font-size: 8pt;
|
||||||
|
text-decoration: none;
|
||||||
|
outline: none;
|
||||||
|
}
|
||||||
|
|
||||||
|
a.SRSymbol:focus, a.SRSymbol:active,
|
||||||
|
a.SRScope:focus, a.SRScope:active {
|
||||||
|
text-decoration: underline;
|
||||||
|
}
|
||||||
|
|
||||||
|
span.SRScope {
|
||||||
|
padding-left: 4px;
|
||||||
|
font-family: var(--font-family-search);
|
||||||
|
}
|
||||||
|
|
||||||
|
.SRPage .SRStatus {
|
||||||
|
padding: 2px 5px;
|
||||||
|
font-size: 8pt;
|
||||||
|
font-style: italic;
|
||||||
|
font-family: var(--font-family-search);
|
||||||
|
}
|
||||||
|
|
||||||
|
.SRResult {
|
||||||
|
display: none;
|
||||||
|
}
|
||||||
|
|
||||||
|
div.searchresults {
|
||||||
|
margin-left: 10px;
|
||||||
|
margin-right: 10px;
|
||||||
|
}
|
||||||
|
|
||||||
|
/*---------------- External search page results */
|
||||||
|
|
||||||
|
.pages b {
|
||||||
|
color: white;
|
||||||
|
padding: 5px 5px 3px 5px;
|
||||||
|
background-image: var(--nav-gradient-active-image-parent);
|
||||||
|
background-repeat: repeat-x;
|
||||||
|
text-shadow: 0 1px 1px #000000;
|
||||||
|
}
|
||||||
|
|
||||||
|
.pages {
|
||||||
|
line-height: 17px;
|
||||||
|
margin-left: 4px;
|
||||||
|
text-decoration: none;
|
||||||
|
}
|
||||||
|
|
||||||
|
.hl {
|
||||||
|
font-weight: bold;
|
||||||
|
}
|
||||||
|
|
||||||
|
#searchresults {
|
||||||
|
margin-bottom: 20px;
|
||||||
|
}
|
||||||
|
|
||||||
|
.searchpages {
|
||||||
|
margin-top: 10px;
|
||||||
|
}
|
||||||
|
|
|
@ -0,0 +1,820 @@
|
||||||
|
/*
|
||||||
|
@licstart The following is the entire license notice for the JavaScript code in this file.
|
||||||
|
|
||||||
|
The MIT License (MIT)
|
||||||
|
|
||||||
|
Copyright (C) 1997-2020 by Dimitri van Heesch
|
||||||
|
|
||||||
|
Permission is hereby granted, free of charge, to any person obtaining a copy of this software
|
||||||
|
and associated documentation files (the "Software"), to deal in the Software without restriction,
|
||||||
|
including without limitation the rights to use, copy, modify, merge, publish, distribute,
|
||||||
|
sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is
|
||||||
|
furnished to do so, subject to the following conditions:
|
||||||
|
|
||||||
|
The above copyright notice and this permission notice shall be included in all copies or
|
||||||
|
substantial portions of the Software.
|
||||||
|
|
||||||
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING
|
||||||
|
BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
|
||||||
|
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||||
|
DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||||
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||||
|
|
||||||
|
@licend The above is the entire license notice for the JavaScript code in this file
|
||||||
|
*/
|
||||||
|
function convertToId(search)
|
||||||
|
{
|
||||||
|
var result = '';
|
||||||
|
for (i=0;i<search.length;i++)
|
||||||
|
{
|
||||||
|
var c = search.charAt(i);
|
||||||
|
var cn = c.charCodeAt(0);
|
||||||
|
if (c.match(/[a-z0-9\u0080-\uFFFF]/))
|
||||||
|
{
|
||||||
|
result+=c;
|
||||||
|
}
|
||||||
|
else if (cn<16)
|
||||||
|
{
|
||||||
|
result+="_0"+cn.toString(16);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
result+="_"+cn.toString(16);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
function getXPos(item)
|
||||||
|
{
|
||||||
|
var x = 0;
|
||||||
|
if (item.offsetWidth)
|
||||||
|
{
|
||||||
|
while (item && item!=document.body)
|
||||||
|
{
|
||||||
|
x += item.offsetLeft;
|
||||||
|
item = item.offsetParent;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return x;
|
||||||
|
}
|
||||||
|
|
||||||
|
function getYPos(item)
|
||||||
|
{
|
||||||
|
var y = 0;
|
||||||
|
if (item.offsetWidth)
|
||||||
|
{
|
||||||
|
while (item && item!=document.body)
|
||||||
|
{
|
||||||
|
y += item.offsetTop;
|
||||||
|
item = item.offsetParent;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return y;
|
||||||
|
}
|
||||||
|
|
||||||
|
var searchResults = new SearchResults("searchResults");
|
||||||
|
|
||||||
|
/* A class handling everything associated with the search panel.
|
||||||
|
|
||||||
|
Parameters:
|
||||||
|
name - The name of the global variable that will be
|
||||||
|
storing this instance. Is needed to be able to set timeouts.
|
||||||
|
resultPath - path to use for external files
|
||||||
|
*/
|
||||||
|
function SearchBox(name, resultsPath, extension)
|
||||||
|
{
|
||||||
|
if (!name || !resultsPath) { alert("Missing parameters to SearchBox."); }
|
||||||
|
if (!extension || extension == "") { extension = ".html"; }
|
||||||
|
|
||||||
|
// ---------- Instance variables
|
||||||
|
this.name = name;
|
||||||
|
this.resultsPath = resultsPath;
|
||||||
|
this.keyTimeout = 0;
|
||||||
|
this.keyTimeoutLength = 500;
|
||||||
|
this.closeSelectionTimeout = 300;
|
||||||
|
this.lastSearchValue = "";
|
||||||
|
this.lastResultsPage = "";
|
||||||
|
this.hideTimeout = 0;
|
||||||
|
this.searchIndex = 0;
|
||||||
|
this.searchActive = false;
|
||||||
|
this.extension = extension;
|
||||||
|
|
||||||
|
// ----------- DOM Elements
|
||||||
|
|
||||||
|
this.DOMSearchField = function()
|
||||||
|
{ return document.getElementById("MSearchField"); }
|
||||||
|
|
||||||
|
this.DOMSearchSelect = function()
|
||||||
|
{ return document.getElementById("MSearchSelect"); }
|
||||||
|
|
||||||
|
this.DOMSearchSelectWindow = function()
|
||||||
|
{ return document.getElementById("MSearchSelectWindow"); }
|
||||||
|
|
||||||
|
this.DOMPopupSearchResults = function()
|
||||||
|
{ return document.getElementById("MSearchResults"); }
|
||||||
|
|
||||||
|
this.DOMPopupSearchResultsWindow = function()
|
||||||
|
{ return document.getElementById("MSearchResultsWindow"); }
|
||||||
|
|
||||||
|
this.DOMSearchClose = function()
|
||||||
|
{ return document.getElementById("MSearchClose"); }
|
||||||
|
|
||||||
|
this.DOMSearchBox = function()
|
||||||
|
{ return document.getElementById("MSearchBox"); }
|
||||||
|
|
||||||
|
// ------------ Event Handlers
|
||||||
|
|
||||||
|
// Called when focus is added or removed from the search field.
|
||||||
|
this.OnSearchFieldFocus = function(isActive)
|
||||||
|
{
|
||||||
|
this.Activate(isActive);
|
||||||
|
}
|
||||||
|
|
||||||
|
this.OnSearchSelectShow = function()
|
||||||
|
{
|
||||||
|
var searchSelectWindow = this.DOMSearchSelectWindow();
|
||||||
|
var searchField = this.DOMSearchSelect();
|
||||||
|
|
||||||
|
var left = getXPos(searchField);
|
||||||
|
var top = getYPos(searchField);
|
||||||
|
top += searchField.offsetHeight;
|
||||||
|
|
||||||
|
// show search selection popup
|
||||||
|
searchSelectWindow.style.display='block';
|
||||||
|
searchSelectWindow.style.left = left + 'px';
|
||||||
|
searchSelectWindow.style.top = top + 'px';
|
||||||
|
|
||||||
|
// stop selection hide timer
|
||||||
|
if (this.hideTimeout)
|
||||||
|
{
|
||||||
|
clearTimeout(this.hideTimeout);
|
||||||
|
this.hideTimeout=0;
|
||||||
|
}
|
||||||
|
return false; // to avoid "image drag" default event
|
||||||
|
}
|
||||||
|
|
||||||
|
this.OnSearchSelectHide = function()
|
||||||
|
{
|
||||||
|
this.hideTimeout = setTimeout(this.CloseSelectionWindow.bind(this),
|
||||||
|
this.closeSelectionTimeout);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Called when the content of the search field is changed.
|
||||||
|
this.OnSearchFieldChange = function(evt)
|
||||||
|
{
|
||||||
|
if (this.keyTimeout) // kill running timer
|
||||||
|
{
|
||||||
|
clearTimeout(this.keyTimeout);
|
||||||
|
this.keyTimeout = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
var e = (evt) ? evt : window.event; // for IE
|
||||||
|
if (e.keyCode==40 || e.keyCode==13)
|
||||||
|
{
|
||||||
|
if (e.shiftKey==1)
|
||||||
|
{
|
||||||
|
this.OnSearchSelectShow();
|
||||||
|
var win=this.DOMSearchSelectWindow();
|
||||||
|
for (i=0;i<win.childNodes.length;i++)
|
||||||
|
{
|
||||||
|
var child = win.childNodes[i]; // get span within a
|
||||||
|
if (child.className=='SelectItem')
|
||||||
|
{
|
||||||
|
child.focus();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
var elem = searchResults.NavNext(0);
|
||||||
|
if (elem) elem.focus();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if (e.keyCode==27) // Escape out of the search field
|
||||||
|
{
|
||||||
|
this.DOMSearchField().blur();
|
||||||
|
this.DOMPopupSearchResultsWindow().style.display = 'none';
|
||||||
|
this.DOMSearchClose().style.display = 'none';
|
||||||
|
this.lastSearchValue = '';
|
||||||
|
this.Activate(false);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// strip whitespaces
|
||||||
|
var searchValue = this.DOMSearchField().value.replace(/ +/g, "");
|
||||||
|
|
||||||
|
if (searchValue != this.lastSearchValue) // search value has changed
|
||||||
|
{
|
||||||
|
if (searchValue != "") // non-empty search
|
||||||
|
{
|
||||||
|
// set timer for search update
|
||||||
|
this.keyTimeout = setTimeout(this.Search.bind(this),
|
||||||
|
this.keyTimeoutLength);
|
||||||
|
}
|
||||||
|
else // empty search field
|
||||||
|
{
|
||||||
|
this.DOMPopupSearchResultsWindow().style.display = 'none';
|
||||||
|
this.DOMSearchClose().style.display = 'none';
|
||||||
|
this.lastSearchValue = '';
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
this.SelectItemCount = function(id)
|
||||||
|
{
|
||||||
|
var count=0;
|
||||||
|
var win=this.DOMSearchSelectWindow();
|
||||||
|
for (i=0;i<win.childNodes.length;i++)
|
||||||
|
{
|
||||||
|
var child = win.childNodes[i]; // get span within a
|
||||||
|
if (child.className=='SelectItem')
|
||||||
|
{
|
||||||
|
count++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return count;
|
||||||
|
}
|
||||||
|
|
||||||
|
this.SelectItemSet = function(id)
|
||||||
|
{
|
||||||
|
var i,j=0;
|
||||||
|
var win=this.DOMSearchSelectWindow();
|
||||||
|
for (i=0;i<win.childNodes.length;i++)
|
||||||
|
{
|
||||||
|
var child = win.childNodes[i]; // get span within a
|
||||||
|
if (child.className=='SelectItem')
|
||||||
|
{
|
||||||
|
var node = child.firstChild;
|
||||||
|
if (j==id)
|
||||||
|
{
|
||||||
|
node.innerHTML='•';
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
node.innerHTML=' ';
|
||||||
|
}
|
||||||
|
j++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Called when an search filter selection is made.
|
||||||
|
// set item with index id as the active item
|
||||||
|
this.OnSelectItem = function(id)
|
||||||
|
{
|
||||||
|
this.searchIndex = id;
|
||||||
|
this.SelectItemSet(id);
|
||||||
|
var searchValue = this.DOMSearchField().value.replace(/ +/g, "");
|
||||||
|
if (searchValue!="" && this.searchActive) // something was found -> do a search
|
||||||
|
{
|
||||||
|
this.Search();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
this.OnSearchSelectKey = function(evt)
|
||||||
|
{
|
||||||
|
var e = (evt) ? evt : window.event; // for IE
|
||||||
|
if (e.keyCode==40 && this.searchIndex<this.SelectItemCount()) // Down
|
||||||
|
{
|
||||||
|
this.searchIndex++;
|
||||||
|
this.OnSelectItem(this.searchIndex);
|
||||||
|
}
|
||||||
|
else if (e.keyCode==38 && this.searchIndex>0) // Up
|
||||||
|
{
|
||||||
|
this.searchIndex--;
|
||||||
|
this.OnSelectItem(this.searchIndex);
|
||||||
|
}
|
||||||
|
else if (e.keyCode==13 || e.keyCode==27)
|
||||||
|
{
|
||||||
|
this.OnSelectItem(this.searchIndex);
|
||||||
|
this.CloseSelectionWindow();
|
||||||
|
this.DOMSearchField().focus();
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
// --------- Actions
|
||||||
|
|
||||||
|
// Closes the results window.
|
||||||
|
this.CloseResultsWindow = function()
|
||||||
|
{
|
||||||
|
this.DOMPopupSearchResultsWindow().style.display = 'none';
|
||||||
|
this.DOMSearchClose().style.display = 'none';
|
||||||
|
this.Activate(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
this.CloseSelectionWindow = function()
|
||||||
|
{
|
||||||
|
this.DOMSearchSelectWindow().style.display = 'none';
|
||||||
|
}
|
||||||
|
|
||||||
|
// Performs a search.
|
||||||
|
this.Search = function()
|
||||||
|
{
|
||||||
|
this.keyTimeout = 0;
|
||||||
|
|
||||||
|
// strip leading whitespace
|
||||||
|
var searchValue = this.DOMSearchField().value.replace(/^ +/, "");
|
||||||
|
|
||||||
|
var code = searchValue.toLowerCase().charCodeAt(0);
|
||||||
|
var idxChar = searchValue.substr(0, 1).toLowerCase();
|
||||||
|
if ( 0xD800 <= code && code <= 0xDBFF && searchValue > 1) // surrogate pair
|
||||||
|
{
|
||||||
|
idxChar = searchValue.substr(0, 2);
|
||||||
|
}
|
||||||
|
|
||||||
|
var jsFile;
|
||||||
|
|
||||||
|
var idx = indexSectionsWithContent[this.searchIndex].indexOf(idxChar);
|
||||||
|
if (idx!=-1)
|
||||||
|
{
|
||||||
|
var hexCode=idx.toString(16);
|
||||||
|
jsFile = this.resultsPath + indexSectionNames[this.searchIndex] + '_' + hexCode + '.js';
|
||||||
|
}
|
||||||
|
|
||||||
|
var loadJS = function(url, impl, loc){
|
||||||
|
var scriptTag = document.createElement('script');
|
||||||
|
scriptTag.src = url;
|
||||||
|
scriptTag.onload = impl;
|
||||||
|
scriptTag.onreadystatechange = impl;
|
||||||
|
loc.appendChild(scriptTag);
|
||||||
|
}
|
||||||
|
|
||||||
|
var domPopupSearchResultsWindow = this.DOMPopupSearchResultsWindow();
|
||||||
|
var domSearchBox = this.DOMSearchBox();
|
||||||
|
var domPopupSearchResults = this.DOMPopupSearchResults();
|
||||||
|
var domSearchClose = this.DOMSearchClose();
|
||||||
|
var resultsPath = this.resultsPath;
|
||||||
|
|
||||||
|
var handleResults = function() {
|
||||||
|
document.getElementById("Loading").style.display="none";
|
||||||
|
if (typeof searchData !== 'undefined') {
|
||||||
|
createResults(resultsPath);
|
||||||
|
document.getElementById("NoMatches").style.display="none";
|
||||||
|
}
|
||||||
|
|
||||||
|
if (idx!=-1) {
|
||||||
|
searchResults.Search(searchValue);
|
||||||
|
} else { // no file with search results => force empty search results
|
||||||
|
searchResults.Search('====');
|
||||||
|
}
|
||||||
|
|
||||||
|
if (domPopupSearchResultsWindow.style.display!='block')
|
||||||
|
{
|
||||||
|
domSearchClose.style.display = 'inline-block';
|
||||||
|
var left = getXPos(domSearchBox) + 150;
|
||||||
|
var top = getYPos(domSearchBox) + 20;
|
||||||
|
domPopupSearchResultsWindow.style.display = 'block';
|
||||||
|
left -= domPopupSearchResults.offsetWidth;
|
||||||
|
var maxWidth = document.body.clientWidth;
|
||||||
|
var maxHeight = document.body.clientHeight;
|
||||||
|
var width = 300;
|
||||||
|
if (left<10) left=10;
|
||||||
|
if (width+left+8>maxWidth) width=maxWidth-left-8;
|
||||||
|
var height = 400;
|
||||||
|
if (height+top+8>maxHeight) height=maxHeight-top-8;
|
||||||
|
domPopupSearchResultsWindow.style.top = top + 'px';
|
||||||
|
domPopupSearchResultsWindow.style.left = left + 'px';
|
||||||
|
domPopupSearchResultsWindow.style.width = width + 'px';
|
||||||
|
domPopupSearchResultsWindow.style.height = height + 'px';
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (jsFile) {
|
||||||
|
loadJS(jsFile, handleResults, this.DOMPopupSearchResultsWindow());
|
||||||
|
} else {
|
||||||
|
handleResults();
|
||||||
|
}
|
||||||
|
|
||||||
|
this.lastSearchValue = searchValue;
|
||||||
|
}
|
||||||
|
|
||||||
|
// -------- Activation Functions
|
||||||
|
|
||||||
|
// Activates or deactivates the search panel, resetting things to
|
||||||
|
// their default values if necessary.
|
||||||
|
this.Activate = function(isActive)
|
||||||
|
{
|
||||||
|
if (isActive || // open it
|
||||||
|
this.DOMPopupSearchResultsWindow().style.display == 'block'
|
||||||
|
)
|
||||||
|
{
|
||||||
|
this.DOMSearchBox().className = 'MSearchBoxActive';
|
||||||
|
this.searchActive = true;
|
||||||
|
}
|
||||||
|
else if (!isActive) // directly remove the panel
|
||||||
|
{
|
||||||
|
this.DOMSearchBox().className = 'MSearchBoxInactive';
|
||||||
|
this.searchActive = false;
|
||||||
|
this.lastSearchValue = ''
|
||||||
|
this.lastResultsPage = '';
|
||||||
|
this.DOMSearchField().value = '';
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// -----------------------------------------------------------------------
|
||||||
|
|
||||||
|
// The class that handles everything on the search results page.
|
||||||
|
function SearchResults(name)
|
||||||
|
{
|
||||||
|
// The number of matches from the last run of <Search()>.
|
||||||
|
this.lastMatchCount = 0;
|
||||||
|
this.lastKey = 0;
|
||||||
|
this.repeatOn = false;
|
||||||
|
|
||||||
|
// Toggles the visibility of the passed element ID.
|
||||||
|
this.FindChildElement = function(id)
|
||||||
|
{
|
||||||
|
var parentElement = document.getElementById(id);
|
||||||
|
var element = parentElement.firstChild;
|
||||||
|
|
||||||
|
while (element && element!=parentElement)
|
||||||
|
{
|
||||||
|
if (element.nodeName.toLowerCase() == 'div' && element.className == 'SRChildren')
|
||||||
|
{
|
||||||
|
return element;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (element.nodeName.toLowerCase() == 'div' && element.hasChildNodes())
|
||||||
|
{
|
||||||
|
element = element.firstChild;
|
||||||
|
}
|
||||||
|
else if (element.nextSibling)
|
||||||
|
{
|
||||||
|
element = element.nextSibling;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
do
|
||||||
|
{
|
||||||
|
element = element.parentNode;
|
||||||
|
}
|
||||||
|
while (element && element!=parentElement && !element.nextSibling);
|
||||||
|
|
||||||
|
if (element && element!=parentElement)
|
||||||
|
{
|
||||||
|
element = element.nextSibling;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
this.Toggle = function(id)
|
||||||
|
{
|
||||||
|
var element = this.FindChildElement(id);
|
||||||
|
if (element)
|
||||||
|
{
|
||||||
|
if (element.style.display == 'block')
|
||||||
|
{
|
||||||
|
element.style.display = 'none';
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
element.style.display = 'block';
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Searches for the passed string. If there is no parameter,
|
||||||
|
// it takes it from the URL query.
|
||||||
|
//
|
||||||
|
// Always returns true, since other documents may try to call it
|
||||||
|
// and that may or may not be possible.
|
||||||
|
this.Search = function(search)
|
||||||
|
{
|
||||||
|
if (!search) // get search word from URL
|
||||||
|
{
|
||||||
|
search = window.location.search;
|
||||||
|
search = search.substring(1); // Remove the leading '?'
|
||||||
|
search = unescape(search);
|
||||||
|
}
|
||||||
|
|
||||||
|
search = search.replace(/^ +/, ""); // strip leading spaces
|
||||||
|
search = search.replace(/ +$/, ""); // strip trailing spaces
|
||||||
|
search = search.toLowerCase();
|
||||||
|
search = convertToId(search);
|
||||||
|
|
||||||
|
var resultRows = document.getElementsByTagName("div");
|
||||||
|
var matches = 0;
|
||||||
|
|
||||||
|
var i = 0;
|
||||||
|
while (i < resultRows.length)
|
||||||
|
{
|
||||||
|
var row = resultRows.item(i);
|
||||||
|
if (row.className == "SRResult")
|
||||||
|
{
|
||||||
|
var rowMatchName = row.id.toLowerCase();
|
||||||
|
rowMatchName = rowMatchName.replace(/^sr\d*_/, ''); // strip 'sr123_'
|
||||||
|
|
||||||
|
if (search.length<=rowMatchName.length &&
|
||||||
|
rowMatchName.substr(0, search.length)==search)
|
||||||
|
{
|
||||||
|
row.style.display = 'block';
|
||||||
|
matches++;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
row.style.display = 'none';
|
||||||
|
}
|
||||||
|
}
|
||||||
|
i++;
|
||||||
|
}
|
||||||
|
document.getElementById("Searching").style.display='none';
|
||||||
|
if (matches == 0) // no results
|
||||||
|
{
|
||||||
|
document.getElementById("NoMatches").style.display='block';
|
||||||
|
}
|
||||||
|
else // at least one result
|
||||||
|
{
|
||||||
|
document.getElementById("NoMatches").style.display='none';
|
||||||
|
}
|
||||||
|
this.lastMatchCount = matches;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
// return the first item with index index or higher that is visible
|
||||||
|
this.NavNext = function(index)
|
||||||
|
{
|
||||||
|
var focusItem;
|
||||||
|
while (1)
|
||||||
|
{
|
||||||
|
var focusName = 'Item'+index;
|
||||||
|
focusItem = document.getElementById(focusName);
|
||||||
|
if (focusItem && focusItem.parentNode.parentNode.style.display=='block')
|
||||||
|
{
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
else if (!focusItem) // last element
|
||||||
|
{
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
focusItem=null;
|
||||||
|
index++;
|
||||||
|
}
|
||||||
|
return focusItem;
|
||||||
|
}
|
||||||
|
|
||||||
|
this.NavPrev = function(index)
|
||||||
|
{
|
||||||
|
var focusItem;
|
||||||
|
while (1)
|
||||||
|
{
|
||||||
|
var focusName = 'Item'+index;
|
||||||
|
focusItem = document.getElementById(focusName);
|
||||||
|
if (focusItem && focusItem.parentNode.parentNode.style.display=='block')
|
||||||
|
{
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
else if (!focusItem) // last element
|
||||||
|
{
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
focusItem=null;
|
||||||
|
index--;
|
||||||
|
}
|
||||||
|
return focusItem;
|
||||||
|
}
|
||||||
|
|
||||||
|
this.ProcessKeys = function(e)
|
||||||
|
{
|
||||||
|
if (e.type == "keydown")
|
||||||
|
{
|
||||||
|
this.repeatOn = false;
|
||||||
|
this.lastKey = e.keyCode;
|
||||||
|
}
|
||||||
|
else if (e.type == "keypress")
|
||||||
|
{
|
||||||
|
if (!this.repeatOn)
|
||||||
|
{
|
||||||
|
if (this.lastKey) this.repeatOn = true;
|
||||||
|
return false; // ignore first keypress after keydown
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if (e.type == "keyup")
|
||||||
|
{
|
||||||
|
this.lastKey = 0;
|
||||||
|
this.repeatOn = false;
|
||||||
|
}
|
||||||
|
return this.lastKey!=0;
|
||||||
|
}
|
||||||
|
|
||||||
|
this.Nav = function(evt,itemIndex)
|
||||||
|
{
|
||||||
|
var e = (evt) ? evt : window.event; // for IE
|
||||||
|
if (e.keyCode==13) return true;
|
||||||
|
if (!this.ProcessKeys(e)) return false;
|
||||||
|
|
||||||
|
if (this.lastKey==38) // Up
|
||||||
|
{
|
||||||
|
var newIndex = itemIndex-1;
|
||||||
|
var focusItem = this.NavPrev(newIndex);
|
||||||
|
if (focusItem)
|
||||||
|
{
|
||||||
|
var child = this.FindChildElement(focusItem.parentNode.parentNode.id);
|
||||||
|
if (child && child.style.display == 'block') // children visible
|
||||||
|
{
|
||||||
|
var n=0;
|
||||||
|
var tmpElem;
|
||||||
|
while (1) // search for last child
|
||||||
|
{
|
||||||
|
tmpElem = document.getElementById('Item'+newIndex+'_c'+n);
|
||||||
|
if (tmpElem)
|
||||||
|
{
|
||||||
|
focusItem = tmpElem;
|
||||||
|
}
|
||||||
|
else // found it!
|
||||||
|
{
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
n++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (focusItem)
|
||||||
|
{
|
||||||
|
focusItem.focus();
|
||||||
|
}
|
||||||
|
else // return focus to search field
|
||||||
|
{
|
||||||
|
document.getElementById("MSearchField").focus();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if (this.lastKey==40) // Down
|
||||||
|
{
|
||||||
|
var newIndex = itemIndex+1;
|
||||||
|
var focusItem;
|
||||||
|
var item = document.getElementById('Item'+itemIndex);
|
||||||
|
var elem = this.FindChildElement(item.parentNode.parentNode.id);
|
||||||
|
if (elem && elem.style.display == 'block') // children visible
|
||||||
|
{
|
||||||
|
focusItem = document.getElementById('Item'+itemIndex+'_c0');
|
||||||
|
}
|
||||||
|
if (!focusItem) focusItem = this.NavNext(newIndex);
|
||||||
|
if (focusItem) focusItem.focus();
|
||||||
|
}
|
||||||
|
else if (this.lastKey==39) // Right
|
||||||
|
{
|
||||||
|
var item = document.getElementById('Item'+itemIndex);
|
||||||
|
var elem = this.FindChildElement(item.parentNode.parentNode.id);
|
||||||
|
if (elem) elem.style.display = 'block';
|
||||||
|
}
|
||||||
|
else if (this.lastKey==37) // Left
|
||||||
|
{
|
||||||
|
var item = document.getElementById('Item'+itemIndex);
|
||||||
|
var elem = this.FindChildElement(item.parentNode.parentNode.id);
|
||||||
|
if (elem) elem.style.display = 'none';
|
||||||
|
}
|
||||||
|
else if (this.lastKey==27) // Escape
|
||||||
|
{
|
||||||
|
searchBox.CloseResultsWindow();
|
||||||
|
document.getElementById("MSearchField").focus();
|
||||||
|
}
|
||||||
|
else if (this.lastKey==13) // Enter
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
this.NavChild = function(evt,itemIndex,childIndex)
|
||||||
|
{
|
||||||
|
var e = (evt) ? evt : window.event; // for IE
|
||||||
|
if (e.keyCode==13) return true;
|
||||||
|
if (!this.ProcessKeys(e)) return false;
|
||||||
|
|
||||||
|
if (this.lastKey==38) // Up
|
||||||
|
{
|
||||||
|
if (childIndex>0)
|
||||||
|
{
|
||||||
|
var newIndex = childIndex-1;
|
||||||
|
document.getElementById('Item'+itemIndex+'_c'+newIndex).focus();
|
||||||
|
}
|
||||||
|
else // already at first child, jump to parent
|
||||||
|
{
|
||||||
|
document.getElementById('Item'+itemIndex).focus();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if (this.lastKey==40) // Down
|
||||||
|
{
|
||||||
|
var newIndex = childIndex+1;
|
||||||
|
var elem = document.getElementById('Item'+itemIndex+'_c'+newIndex);
|
||||||
|
if (!elem) // last child, jump to parent next parent
|
||||||
|
{
|
||||||
|
elem = this.NavNext(itemIndex+1);
|
||||||
|
}
|
||||||
|
if (elem)
|
||||||
|
{
|
||||||
|
elem.focus();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if (this.lastKey==27) // Escape
|
||||||
|
{
|
||||||
|
searchBox.CloseResultsWindow();
|
||||||
|
document.getElementById("MSearchField").focus();
|
||||||
|
}
|
||||||
|
else if (this.lastKey==13) // Enter
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
function setKeyActions(elem,action)
|
||||||
|
{
|
||||||
|
elem.setAttribute('onkeydown',action);
|
||||||
|
elem.setAttribute('onkeypress',action);
|
||||||
|
elem.setAttribute('onkeyup',action);
|
||||||
|
}
|
||||||
|
|
||||||
|
function setClassAttr(elem,attr)
|
||||||
|
{
|
||||||
|
elem.setAttribute('class',attr);
|
||||||
|
elem.setAttribute('className',attr);
|
||||||
|
}
|
||||||
|
|
||||||
|
function createResults(resultsPath)
|
||||||
|
{
|
||||||
|
var results = document.getElementById("SRResults");
|
||||||
|
results.innerHTML = '';
|
||||||
|
for (var e=0; e<searchData.length; e++)
|
||||||
|
{
|
||||||
|
var id = searchData[e][0];
|
||||||
|
var srResult = document.createElement('div');
|
||||||
|
srResult.setAttribute('id','SR_'+id);
|
||||||
|
setClassAttr(srResult,'SRResult');
|
||||||
|
var srEntry = document.createElement('div');
|
||||||
|
setClassAttr(srEntry,'SREntry');
|
||||||
|
var srLink = document.createElement('a');
|
||||||
|
srLink.setAttribute('id','Item'+e);
|
||||||
|
setKeyActions(srLink,'return searchResults.Nav(event,'+e+')');
|
||||||
|
setClassAttr(srLink,'SRSymbol');
|
||||||
|
srLink.innerHTML = searchData[e][1][0];
|
||||||
|
srEntry.appendChild(srLink);
|
||||||
|
if (searchData[e][1].length==2) // single result
|
||||||
|
{
|
||||||
|
srLink.setAttribute('href',resultsPath+searchData[e][1][1][0]);
|
||||||
|
srLink.setAttribute('onclick','searchBox.CloseResultsWindow()');
|
||||||
|
if (searchData[e][1][1][1])
|
||||||
|
{
|
||||||
|
srLink.setAttribute('target','_parent');
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
srLink.setAttribute('target','_blank');
|
||||||
|
}
|
||||||
|
var srScope = document.createElement('span');
|
||||||
|
setClassAttr(srScope,'SRScope');
|
||||||
|
srScope.innerHTML = searchData[e][1][1][2];
|
||||||
|
srEntry.appendChild(srScope);
|
||||||
|
}
|
||||||
|
else // multiple results
|
||||||
|
{
|
||||||
|
srLink.setAttribute('href','javascript:searchResults.Toggle("SR_'+id+'")');
|
||||||
|
var srChildren = document.createElement('div');
|
||||||
|
setClassAttr(srChildren,'SRChildren');
|
||||||
|
for (var c=0; c<searchData[e][1].length-1; c++)
|
||||||
|
{
|
||||||
|
var srChild = document.createElement('a');
|
||||||
|
srChild.setAttribute('id','Item'+e+'_c'+c);
|
||||||
|
setKeyActions(srChild,'return searchResults.NavChild(event,'+e+','+c+')');
|
||||||
|
setClassAttr(srChild,'SRScope');
|
||||||
|
srChild.setAttribute('href',resultsPath+searchData[e][1][c+1][0]);
|
||||||
|
srChild.setAttribute('onclick','searchBox.CloseResultsWindow()');
|
||||||
|
if (searchData[e][1][c+1][1])
|
||||||
|
{
|
||||||
|
srChild.setAttribute('target','_parent');
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
srChild.setAttribute('target','_blank');
|
||||||
|
}
|
||||||
|
srChild.innerHTML = searchData[e][1][c+1][2];
|
||||||
|
srChildren.appendChild(srChild);
|
||||||
|
}
|
||||||
|
srEntry.appendChild(srChildren);
|
||||||
|
}
|
||||||
|
srResult.appendChild(srEntry);
|
||||||
|
results.appendChild(srResult);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
function init_search()
|
||||||
|
{
|
||||||
|
var results = document.getElementById("MSearchSelectWindow");
|
||||||
|
for (var key in indexSectionLabels)
|
||||||
|
{
|
||||||
|
var link = document.createElement('a');
|
||||||
|
link.setAttribute('class','SelectItem');
|
||||||
|
link.setAttribute('onclick','searchBox.OnSelectItem('+key+')');
|
||||||
|
link.href='javascript:void(0)';
|
||||||
|
link.innerHTML='<span class="SelectionMark"> </span>'+indexSectionLabels[key];
|
||||||
|
results.appendChild(link);
|
||||||
|
}
|
||||||
|
searchBox.OnSelectItem(0);
|
||||||
|
}
|
||||||
|
/* @license-end */
|
|
@ -0,0 +1,24 @@
|
||||||
|
var indexSectionsWithContent =
|
||||||
|
{
|
||||||
|
0: "_acdefghilnprstu",
|
||||||
|
1: "gilps",
|
||||||
|
2: "_cefghilprstu",
|
||||||
|
3: "acdfgilnprs"
|
||||||
|
};
|
||||||
|
|
||||||
|
var indexSectionNames =
|
||||||
|
{
|
||||||
|
0: "all",
|
||||||
|
1: "classes",
|
||||||
|
2: "functions",
|
||||||
|
3: "variables"
|
||||||
|
};
|
||||||
|
|
||||||
|
var indexSectionLabels =
|
||||||
|
{
|
||||||
|
0: "All",
|
||||||
|
1: "Classes",
|
||||||
|
2: "Functions",
|
||||||
|
3: "Variables"
|
||||||
|
};
|
||||||
|
|
|
@ -0,0 +1,5 @@
|
||||||
|
var searchData=
|
||||||
|
[
|
||||||
|
['actionnegative_0',['actionNegative',['../structutils_1_1PlayerInput_1_1Listener.html#aff19336b1eaed1b4df15fecdd70578ba',1,'utils::PlayerInput::Listener']]],
|
||||||
|
['actionpositive_1',['actionPositive',['../structutils_1_1PlayerInput_1_1Listener.html#a6b1f868fcc48dfded6806b29aa49fdb1',1,'utils::PlayerInput::Listener']]]
|
||||||
|
];
|