Commit Graph

182 Commits (main)

Author SHA1 Message Date
Sara 6649d769c2 Merge pull request 'add a function to disconnect all input listeners, call this function every time a scene is loaded exclusively' (#15) from input-reset into main
Reviewed-on: #15
2023-07-16 15:42:25 +00:00
Sara 415a0d5c97 removed input_disconnect_all from load_scene_additive 2023-07-16 17:42:17 +02:00
Sara bd2e5cbcd0 loading a scene now disconnects all input 2023-07-16 17:40:55 +02:00
Sara 25feb8f95f added input_disconnect_all 2023-07-16 17:40:15 +02:00
Sara deeaad06e1 Merge pull request 'world-format' (#14) from world-format into main
Reviewed-on: #14
2023-07-16 11:56:37 +00:00
Sara 5b91584b00 Merge branch 'main' into world-format 2023-07-16 11:55:24 +00:00
Sara b387dee9c6 first whitespace of a line is now skipped when processing arguments 2023-07-16 13:46:53 +02:00
Sara 19401f1f47 added scene file validation 2023-07-16 13:33:47 +02:00
Sara 25c5f83fe4 added scene parsing 2023-07-16 02:23:15 +02:00
Sara 351c9ba713 removed undefined declaration of physics_update 2023-07-16 00:38:44 +02:00
Sara f9236e4182 moved definitions of INPUT_LISTENER_TYPE_T and input_listener_t to input.c 2023-07-16 00:38:36 +02:00
Sara f0d76713c2 renamed function delegates ending with _t to end with _fn 2023-07-16 00:38:06 +02:00
Sara 6085dbaed0 added scene.h 2023-07-16 00:31:20 +02:00
Sara 33c1a5e9d2 changed the way objects are notified of destruction, simplified game.c preset 2023-07-16 00:31:13 +02:00
Sara 14a81b0f2a removed preset initialization functions 2023-07-15 20:15:25 +02:00
Sara 30defc0db8 Merge pull request 'Allow the world to grow as required by the number of objects being spawned' (#12) from dynamic-size-world into main
Reviewed-on: #12
2023-07-12 00:53:04 +00:00
Sara ec50000130 un-negated uses of object_is_valid that shouldn't be, and negated ones that should be 2023-07-12 02:52:04 +02:00
Sara 0698121853 object_is_valid now confirms that an object is not null and is active 2023-07-12 02:49:36 +02:00
Sara 8a6a0e7493 physics.c: can_collide now checks for object_is_valid before comfirming other variables 2023-07-12 02:47:31 +02:00
Sara 78c0e3a9c0 object_is_valid now takes a constant pointer 2023-07-12 02:46:26 +02:00
Sara 59de57fe3a simplified error checking, out of memory now results in an immediate crash when trying to expand world 2023-07-12 02:44:21 +02:00
Sara 5e001bc345 object_is_valid now confirms if an object is valid, as opposed to if an object is invalid 2023-07-12 02:43:53 +02:00
Sara 3e3f322529 _find_free_object now returns the index of the found object / make_object now allocates the object if the found slot is NULL 2023-07-12 02:38:26 +02:00
Sara 30d4e4c39a replaced initialization code of _world_objects.objects with new_list 2023-07-12 02:29:33 +02:00
Sara a139e4f3bb now initializing newly expanded world space with nullptrs 2023-07-12 02:28:13 +02:00
Sara 6a52f2795d object_is_valid now does not attempt to validate internals if object is NULL 2023-07-12 02:25:32 +02:00
Sara d915047bd1 removed uses of world_num_objects from world.c and replaced them with _world_objects.num 2023-07-12 02:25:11 +02:00
Sara c1fa6e2956 now creating world array with 16 elements if world array length is 0 2023-07-12 02:19:32 +02:00
Sara 544f18e9c6 added error when failing to expand world 2023-07-12 02:16:05 +02:00
Sara e6b66884ec added expandable world objects array 2023-07-12 02:07:29 +02:00
Sara 3ed5755e52 physics.h no longer depends on g_objects being public, or WORLD_NUM_OBJECTS being constant 2023-07-12 02:07:08 +02:00
Sara a5c6a7eceb added objecadded object_is_valid 2023-07-12 02:06:40 +02:00
Sara 1eb8ab2fd9 WIP: world array is now an array of pointers to objects 2023-06-28 08:54:22 +02:00
Sara a18d5599b4 Merge remote-tracking branch 'origin' into dynamic-size-world 2023-06-28 08:52:35 +02:00
Sara ca3b2af703 added math library to CMakeLists 2023-06-27 09:30:00 +02:00
Sara de7d14ae92 added corelib.h include for minimal setup 2023-06-27 08:16:45 +02:00
Sara f395f27532 moved entry to corelib 2023-06-27 08:16:31 +02:00
Sara 528e35537f renamed engine module to entry module 2023-06-26 17:43:15 +02:00
Sara f115334644 moved engine module to corelib 2023-06-26 17:42:02 +02:00
Sara ac722f6e5f Merge pull request 'rework collision_t component into a more wholistic physics_t component' (#11) from object-physics into main
Reviewed-on: #11
2023-06-26 15:28:33 +00:00
Sara 484db1961a reformatting some lines in CMakeLists 2023-06-26 17:24:57 +02:00
Sara 20ca626acf solve_collision_slide no longer modifies rhs argument 2023-06-25 18:18:07 +02:00
Sara 9a732ad82f simplified solve_collision_slide 2023-06-25 18:13:48 +02:00
Sara 812e7eab20 renamed move_and_slide to physics_move 2023-06-25 18:13:28 +02:00
Sara ead22d114c added explicit extern specifiers to physics functions lacking them 2023-06-25 18:13:12 +02:00
Sara 7a2cb3cd5c added solver field to physics_t, exposed solve_collision_slide to make it work 2023-06-25 18:12:38 +02:00
Sara 76bf6e81e5 reworked collision_t component into physics_t component 2023-06-25 12:41:53 +02:00
Sara 8a028dca08 Merge pull request 'improved handling of interpolate_move calls with a distance shorter than minimum delta' (#10) from improve-short-moves into main
Reviewed-on: #10
2023-06-24 20:44:49 +00:00
Sara 4acc18a101 Merge branch 'main' into improve-short-moves 2023-06-24 20:44:43 +00:00
Sara a9ba15f93b improved handling of interpolate_move calls with a distance shorter than minimum delta 2023-06-24 22:42:38 +02:00