godot-cpp/include/core
lupoDharkael 756510563b Add const qualifier to PoolArray's size() 2018-02-12 22:38:25 +01:00
..
AABB.hpp Renamed AABB::pos --> AABB::position 2018-01-17 01:45:48 +01:00
Array.hpp Added copy constructors and assignment operators to Array and Dictionary 2018-01-17 01:57:01 +01:00
Basis.hpp String and math fixes 2018-01-23 00:24:23 +01:00
Color.hpp updated bindings 2017-10-03 16:07:34 +05:30
CoreTypes.hpp Update bindings to use new Api extensions and rename Rect3->AABB 2017-11-23 22:50:05 +11:00
Defs.hpp Update bindings to use new Api extensions and rename Rect3->AABB 2017-11-23 22:50:05 +11:00
Dictionary.hpp Added copy constructors and assignment operators to Array and Dictionary 2018-01-17 01:57:01 +01:00
Godot.hpp allow const getter functions 2018-01-19 11:49:28 +01:00
GodotGlobal.hpp caller-defined entry methods and string API update 2018-01-11 17:58:06 +01:00
NodePath.hpp Update bindings to use new Api extensions and rename Rect3->AABB 2017-11-23 22:50:05 +11:00
Plane.hpp Use static linking instead of dynamic linking 2017-07-23 17:53:50 +02:00
PoolArrays.hpp Add const qualifier to PoolArray's size() 2018-02-12 22:38:25 +01:00
Quat.hpp String and math fixes 2018-01-23 00:24:23 +01:00
RID.hpp Fix RID::is_valid() 2018-01-25 01:10:55 +01:00
Rect2.hpp Use static linking instead of dynamic linking 2017-07-23 17:53:50 +02:00
Ref.hpp Fix Ref leak when using Godot getters 2018-01-25 20:55:56 +01:00
String.hpp String and math fixes 2018-01-23 00:24:23 +01:00
Transform.hpp Update bindings to use new Api extensions and rename Rect3->AABB 2017-11-23 22:50:05 +11:00
Transform2D.hpp Use static linking instead of dynamic linking 2017-07-23 17:53:50 +02:00
Variant.hpp Update bindings to use new Api extensions and rename Rect3->AABB 2017-11-23 22:50:05 +11:00
Vector2.hpp updated bindings 2017-10-03 16:07:34 +05:30
Vector3.hpp Use static linking instead of dynamic linking 2017-07-23 17:53:50 +02:00