godot-cpp/include/core
Marc Gilleron 07a36732f1 Added copy constructors to PoolArray Read and Write 2018-01-18 22:49:13 +01:00
..
AABB.hpp Renamed AABB::pos --> AABB::position 2018-01-17 01:45:48 +01:00
Array.hpp Added copy constructors and assignment operators to Array and Dictionary 2018-01-17 01:57:01 +01:00
Basis.hpp Use static linking instead of dynamic linking 2017-07-23 17:53:50 +02:00
Color.hpp updated bindings 2017-10-03 16:07:34 +05:30
CoreTypes.hpp Update bindings to use new Api extensions and rename Rect3->AABB 2017-11-23 22:50:05 +11:00
Defs.hpp Update bindings to use new Api extensions and rename Rect3->AABB 2017-11-23 22:50:05 +11:00
Dictionary.hpp Added copy constructors and assignment operators to Array and Dictionary 2018-01-17 01:57:01 +01:00
Godot.hpp Fix potential malloc(0) 2018-01-17 02:00:55 +01:00
GodotGlobal.hpp caller-defined entry methods and string API update 2018-01-11 17:58:06 +01:00
NodePath.hpp Update bindings to use new Api extensions and rename Rect3->AABB 2017-11-23 22:50:05 +11:00
Plane.hpp Use static linking instead of dynamic linking 2017-07-23 17:53:50 +02:00
PoolArrays.hpp Added copy constructors to PoolArray Read and Write 2018-01-18 22:49:13 +01:00
Quat.hpp Use static linking instead of dynamic linking 2017-07-23 17:53:50 +02:00
RID.hpp updated bindings 2017-10-03 16:07:34 +05:30
Rect2.hpp Use static linking instead of dynamic linking 2017-07-23 17:53:50 +02:00
Ref.hpp Added Ref<T>::instance() 2018-01-17 01:54:02 +01:00
String.hpp caller-defined entry methods and string API update 2018-01-11 17:58:06 +01:00
Transform.hpp Update bindings to use new Api extensions and rename Rect3->AABB 2017-11-23 22:50:05 +11:00
Transform2D.hpp Use static linking instead of dynamic linking 2017-07-23 17:53:50 +02:00
Variant.hpp Update bindings to use new Api extensions and rename Rect3->AABB 2017-11-23 22:50:05 +11:00
Vector2.hpp updated bindings 2017-10-03 16:07:34 +05:30
Vector3.hpp Use static linking instead of dynamic linking 2017-07-23 17:53:50 +02:00