Commit Graph

89 Commits (ef8a499eac338c3ba537e378a666b7fa52c736d5)

Author SHA1 Message Date
Rémi Verschelde ef8a499eac SCons: Disable C++ exception handling by default
Counterpart to https://github.com/godotengine/godot/pull/80612.

(cherry picked from commit bf1c03ab5f)
2023-10-23 10:10:59 -05:00
Fabio Alessandrelli 62cb5eac47 [SCons] Rename javascript tool to web
And clean it up a bit.

(cherry picked from commit 18bfa133ab)
2023-10-22 14:03:20 -05:00
Nick Maltbie 0b1c8bcac3 Added fix for javascript build for godot 4.x
Added changes to tools/javascript.py to add PFlags to fix SharedArrayBuffer memory error.
Corrected some small errors in tools/javascript.py to support new target names.
Also updated ci to include validation for web build.

(cherry picked from commit 2b4bcbb0ce)
2023-10-09 08:43:36 -05:00
Matthew Murphy 857d8e3a56 Fix variant call compiler error
Co-authored-by: David Snopek <dsnopek@gmail.com>
(cherry picked from commit ca3e25de04)
2023-10-09 08:43:23 -05:00
David Snopek 3be7ec4162 Check that GDExtension is opened by compatible Godot version
(cherry picked from commit fecb2959b4)
2023-09-19 21:27:40 -05:00
A Thousand Ships c3771fb065 Fix formatting of `compatibility_minimum` examples
Without quotes the values is parsed as a float, breaking in various
cases.

(cherry picked from commit b3596a18e1)
2023-09-01 17:08:03 -05:00
David Snopek 960c906da1 Add automated tests to verify some previous fixes
(cherry picked from commit d5fab0b9f8)
2023-09-01 17:06:20 -05:00
David Snopek 011965d864 Attempt to fully implement CharString
(cherry picked from commit 4df112cd95)
2023-08-10 09:06:09 -05:00
Fabio Alessandrelli 155f2e2a62 Add RPC tests. 2023-06-30 15:07:42 +02:00
Rémi Verschelde d12cf071bb
Merge pull request #1128 from Mathis-Z/master
Fixing #1127 by making return types of auto-generated functions dynamic
2023-06-08 22:31:51 +02:00
Mathis-Z ac98dd2752 Fixing #1127 by making return types of auto-generated functions dynamic 2023-06-08 20:35:29 +02:00
David Snopek ad726015e7 Revert the changes from PR #1044 and #1045 and standardize on `Object **` encoding in ptrcall 2023-06-07 08:30:33 -05:00
David Snopek 1fd3f82d3a Add automated tests that run a GDExtension (rather than just building it) 2023-05-17 14:08:12 -05:00
David Snopek a5c6ca5920 Update to load function pointers for GDExtension interface 2023-05-09 21:45:48 -05:00
Rémi Verschelde e72bc1a12f
Merge pull request #1028 from asmaloney/fix-improper-conversion
Fix improper implicit conversion
2023-02-07 13:48:54 +01:00
Andy Maloney b01f0cf99b ExampleRef::get_id() should be const 2023-02-02 13:01:31 -05:00
Andy Maloney f2cb5a7414 Fix improper implicit conversion 2023-02-02 11:30:37 -05:00
Rémi Verschelde f59fd96ab4
Merge pull request #1013 from bruvzg/set_typed_move
Move Array:set_typed to internal GDExtension structure.
2023-01-30 12:31:38 +01:00
bruvzg 40d3cfd97b
Move Array:set_typed to internal GDExtension structure. 2023-01-30 13:27:25 +02:00
Дмитрий Сальников 6528c7177f Fixed variant casting for enum and bitfield 2023-01-20 21:10:03 +03:00
bruvzg abca497b72
Expose some low level functions and String operators. 2023-01-19 13:12:21 +02:00
Andy Maloney c721b62c2f Fix spelling in demo script 2023-01-10 12:02:46 -05:00
Rémi Verschelde 931f1a3f34
Sync license copyright with upstream GH-70885 2023-01-10 16:15:31 +01:00
Fabio Alessandrelli 9fd33b5cde Allow method binds to take Object subclasses as arguments
As done in upstream Godot via GH-57205.

Add a test that ensures it works also for "gdextended" objects.
2023-01-10 12:55:41 +01:00
Rémi Verschelde bab247dcb6
Rename godot-headers to gdextension, move header to top folder
Changes the `<godot/gdextension_interface.h>` include to simply
`<gdextension_interface.h>`.

Refactor and better document the SCons and CMake logic around setting
the paths to the header and API JSON file.
2022-12-14 12:36:59 +01:00
Rémi Verschelde 49a478a879
Merge pull request #949 from BastiaanOlij/fix_tests_refcounting
Change example code to properly test refcounted objects
2022-12-13 12:13:39 +01:00
Gilles Roudière c02e644679 Rename GDNative to GDExtension
Non-exhaustive list of case-sensitive renames:

GDExtension -> GDNative
GDNATIVE -> GDEXTENSION
gdextension -> gdnative
ExtensionExtension -> Extension (for where there was GDNativeExtension)
EXTENSION_EXTENSION -> EXTENSION (for where there was GDNATIVE_EXTENSION)
gdnlib -> gdextension
gdn_interface -> gde_interface
gdni -> gde_interface
2022-12-12 11:06:38 +01:00
Bastiaan Olij f24ee56c5d Change example code to properly represent test cases with refcounted objects 2022-12-05 22:28:28 +11:00
Emmanuel Leblond fe86a94dcf
Fix const qualifier for parameters in GDExtension api functions 2022-12-03 00:27:07 +01:00
Andy Maloney fbf7f7bc36 Fix some type warnings in example 2022-11-16 16:43:44 -05:00
bruvzg 6e7a24d390
Fix Android build on macOS. 2022-11-10 15:20:15 +02:00
Ricardo Buring 01960ffc9f Add support for virtual and abstract classes 2022-10-15 13:15:05 +02:00
Aaron Franke 592bd15c7a
Run scripts to format and make headers consistent 2022-10-09 01:47:07 -05:00
Fabio Alessandrelli 64b2c9be0b [SCons] Refactor targets, symbols, optimizations.
Now matches Godot `master` target names and supports the same flags with
the following notable exceptions:
- The default target is "template_debug", since it's compatible with
  editor builds (and TOOLS_ENABLED is never used internally).
- separate_debug_symbols is still not supported, and will be done in a
  separate commit.
2022-10-04 16:05:40 +02:00
bruvzg c001d0e5c7
Implement support for typed arrays. 2022-09-23 09:02:00 +03:00
bruvzg 36273baa7e
Change PropertyInfo members to String. 2022-09-14 08:41:09 +03:00
Ricardo Buring 3e97626b67 Add SelfList template 2022-09-13 11:33:12 +02:00
Fabio Alessandrelli 081d425277 [MSVC] Add NOMINMAX flag to scons and cmake.
Ensures user inclusion of windows.h do not define "min" and "max"
macros.
2022-09-12 13:12:55 +02:00
Fabio Alessandrelli e272d92827 [Test] Add minimal test for templates inclusion.
We probably want to test more than just them being able to compile, but
this is a start.
2022-09-12 13:12:55 +02:00
Rémi Verschelde 446cacde15
Merge pull request #817 from akien-mga/test-project-public-domain 2022-09-07 13:07:57 +02:00
Rémi Verschelde 9220e9dd34 Relicense integration testing project under public domain/Unlicense
Fixes #813.
2022-08-22 18:20:11 +02:00
bruvzg 270ad28931
Add support for `_notification`, `_set`, `_get`, `_get_property_list`, `_property_can_revert`, `_property_get_revert`, and `_to_string` methods. 2022-08-22 12:59:38 +03:00
Alexander Rieder 4c85682c9d Fix wrong filepaths in .gdextension, breaking the export 2022-08-07 16:48:00 +02:00
Rémi Verschelde 3cc1409210
Merge pull request #793 from bruvzg/v4_v4i_proj 2022-07-25 11:14:45 +02:00
bruvzg 91c56a0ad1
Add bindings for Vector4, Vector4i, Projection built-in types. 2022-07-21 09:36:38 +03:00
bruvzg 0ee980abae
Rename OSX to macOS. 2022-07-20 11:01:47 +03:00
bruvzg 713b122b84
Add support for BitField hint, sync API files. 2022-07-11 15:00:17 +03:00
Fabio Alessandrelli a0fcd8a735 Add windows x86_32 library to example gdextension. 2022-06-27 20:44:12 +02:00
Aaron Franke e5c4351bc7
Unify bits, android_arch, macos_arch ios_arch into arch, support non-x86
Unify arguments and add support for ARM64 and RV64 Linux
2022-06-01 13:00:25 -05:00
bruvzg 031a83b0ea
[Method Bind] Add support for default argument values and static method binding. Sync headers. 2022-05-06 10:17:51 +03:00