Fabio Alessandrelli
a9c341656d
Add missing bindings for GDNativePtr<void>.
2022-10-20 18:08:15 +02:00
Ricardo Buring
01960ffc9f
Add support for virtual and abstract classes
2022-10-15 13:15:05 +02:00
Emmanuel Leblond
b21931c4a3
Type `GDNativePropertyInfo.type` field as `GDNativeVariantType`
2022-10-13 14:04:54 +02:00
Aaron Franke
592bd15c7a
Run scripts to format and make headers consistent
2022-10-09 01:47:07 -05:00
Rémi Verschelde
db8679443f
Merge pull request #885 from aaronfranke/core-data-structs
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Update core data structures to match the engine
2022-10-07 22:25:54 +02:00
Rémi Verschelde
0eba81ef79
Merge pull request #876 from Daylily-Zeleen/Daylily-Zeleen/master
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Add detail infos for binding error message.
2022-10-07 22:25:49 +02:00
Aaron Franke
65eeb94f75
Update core data structures to match the engine
2022-10-07 11:27:41 -05:00
Mikael Hermansson
40d181d2f3
Bind enums in built-in types and expose bindings for global constants
2022-10-06 11:16:17 +02:00
Rémi Verschelde
50a534bf55
Merge pull request #880 from aaronfranke/struct
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Use `struct` instead of `class` for core structures
2022-10-05 10:35:59 +02:00
Rémi Verschelde
91afc08de1
Merge pull request #855 from Zylann/fix_issue854_virtual_methods
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Fix deriving a custom class with virtual methods
2022-10-05 10:35:54 +02:00
Aaron Franke
0455f72ede
Use struct instead of class for core structures
2022-10-05 01:46:15 -05:00
Rémi Verschelde
d25cae9b61
Merge pull request #859 from aaronfranke/basis-transform-quat
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Update Basis/Transform3D/Quaternion to match the engine
2022-10-04 16:39:46 +02:00
daylilyzeleen
3e91ec1729
Add detail infos for binding error message.
2022-09-30 15:16:43 +08:00
bruvzg
c001d0e5c7
Implement support for typed arrays.
2022-09-23 09:02:00 +03:00
Marc Gilleron
5de2c059d1
Fix deriving a custom class with virtual methods
2022-09-21 19:31:30 +01:00
Aaron Franke
e83d472c00
Update Basis/Transform3D/Quaternion to match the engine
2022-09-20 01:07:45 -05:00
Aaron Franke
7ba459ae7b
Add integer posmod and rename range_lerp to remap
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https://github.com/godotengine/godot/pull/23310
https://github.com/godotengine/godot/pull/65361
2022-09-19 03:09:59 -05:00
Aaron Franke
9a2e8d907b
Add pingpong and fract methods to Math
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https://github.com/godotengine/godot/pull/53819
2022-09-19 03:09:59 -05:00
Aaron Franke
b11ff9d876
Replace stepify with snapped
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https://github.com/godotengine/godot/pull/44586
2022-09-19 03:09:59 -05:00
Aaron Franke
d20c4200db
Update cubic interpolation methods to match core
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https://github.com/godotengine/godot/pull/64924
https://github.com/godotengine/godot/pull/63602
https://github.com/godotengine/godot/pull/62458
2022-09-19 03:09:38 -05:00
Aaron Franke
942cd466ed
Split is_equal_approx into float and double versions to match Godot
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https://github.com/godotengine/godot/pull/48882
2022-09-19 02:47:27 -05:00
Marc Gilleron
99c004f689
Add `Object::cast_to` for `const Object*`
2022-09-18 22:23:49 +01:00
bruvzg
36273baa7e
Change PropertyInfo members to String.
2022-09-14 08:41:09 +03:00
Fabio Alessandrelli
43cdc2e037
Update hashfuncs, add some missing math funcs.
2022-09-11 13:11:52 +02:00
Fabio Alessandrelli
bcf27d8af4
Ensure GDCLASS can be used outside the godot namespace.
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The `GDCLASS` macro should not assume to be called inside the `godot`
namespace and should thus prefix function calls for that namespace with
`::godot::` to ensure proper namespace referencing.
2022-09-01 04:11:23 +02:00
bruvzg
270ad28931
Add support for `_notification`, `_set`, `_get`, `_get_property_list`, `_property_can_revert`, `_property_get_revert`, and `_to_string` methods.
2022-08-22 12:59:38 +03:00
Yuri Sizov
fa111d7078
Add support for `property_*_revert` methods
2022-08-18 16:43:01 +03:00
Fabio Alessandrelli
8d4de1b537
Merge pull request #677 from lukas-toenne/fix_object_ptr_args
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Fixed pointer indirection in the PtrToArg template for Object arguments.
2022-07-29 01:17:34 +02:00
DNKpp
95574c1b11
fix: Object::cast_to checks provided object for nullptr
2022-07-26 00:41:57 +02:00
bruvzg
91c56a0ad1
Add bindings for Vector4, Vector4i, Projection built-in types.
2022-07-21 09:36:38 +03:00
Rémi Verschelde
8772a7faca
Merge pull request #686 from ondy-personal/patch-1
2022-07-18 15:48:17 +02:00
bruvzg
713b122b84
Add support for BitField hint, sync API files.
2022-07-11 15:00:17 +03:00
Alessandro Famà
d894f48f25
Fix crash when using static methods without return value
2022-07-03 17:00:43 +02:00
Fabio Alessandrelli
5bbcd42378
Fix GDN_EXPORT define with mingw.
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This commit changes the platform detection order to detect mingw
compiling for windows (which defines `__GNUC__`).
This commit also wraps the definition around a guard so it can be
overridden via a define at build-time.
2022-06-18 14:38:18 +02:00
bruvzg
e3119e7d05
Sync containers with new HashMap/HashSet, sync API headers.
2022-06-06 12:18:07 +03:00
Teodor Potancok
5c32dc3948
Cast `Variant::Type` to `GDNativeVariantType`
2022-05-17 07:01:43 +02:00
bruvzg
031a83b0ea
[Method Bind] Add support for default argument values and static method binding. Sync headers.
2022-05-06 10:17:51 +03:00
bruvzg
057a771fda
Add support for variadic method binds with the typed return. Sync headers.
2022-03-30 15:11:28 +03:00
bruvzg
93de1b2b0b
Sync godot-headers and fix build after "Create GDExtension clases for PhysicsServer3D".
2022-03-16 20:33:06 +02:00
bruvzg
817efdd484
Fix build after "Discern between VIRTUAL and ABSTRACT class bindings".
2022-03-15 13:43:12 +02:00
Rémi Verschelde
1632322ce0
Update copyright year
2022-03-15 10:17:53 +01:00
bruvzg
b1385953fe
Add `ObjectDB::get_instance` method to get wrapped `Object *` from `ObjectID`.
2022-03-08 10:17:33 +02:00
Melissa Geels
d97dc518d3
Fixed crash on release builds due to missing argument type information
2022-03-02 14:44:23 +01:00
bruvzg
e36180f377
Port a bunch of Godot container templates to GDExtension.
2022-02-18 21:07:53 +02:00
bruvzg
65dc3e89c7
Add ERR_ macros variants using `String` messages.
2022-02-17 10:18:04 +02:00
bruvzg
a8cd21ac07
Fix "const" NativePtr binds.
2022-02-16 11:35:13 +02:00
ondy-personal
3d237fc7d7
Fixed crash when called methods return nullptr.
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The returned value "ret" may be nullptr in which case the code would crash because "object_get_instance_binding" can't be called on nullptr input.
This should be very easy to reproduce, I encountered it pretty much any time I called a method that returned Ref<Something>. E.g.:
Ref<GeometryInstance3D> instance;
instance.instantiate();
instance.get_mesh(); // Crash because no mesh was set for the instance and the returned value was nullptr.
2022-01-31 17:12:45 -08:00
Lukas Tönne
5fa9b765dc
Fixed pointer indirection in the PtrToArg template for Object arguments.
2022-01-02 17:10:32 +01:00
Bradley Clemetson
76c4adb7f8
Normalized additional macros to ensure that everything works without client code needing using
2021-12-18 15:16:14 -08:00
Bradley Clemetson
37938a1761
Fix namespace to be consistent with the previous ADD functions
2021-12-12 18:23:33 -08:00