Commit Graph

10 Commits (ab01d43edeab52987e1581a272ddc718f2560b35)

Author SHA1 Message Date
David Snopek 536ea8561e Allow unicode class names 2024-09-18 13:24:56 -05:00
ytnuf 5c12bd2287 Change cmake_minimum_required to match actual requirements
This is because target_link_options was added in v3.13
So this wouldn't build with cmake v3.12

Likewise in CMAKE_CXX_STANDARD only supports value of 17 starting with
cmake v3.9
So the test wouldn't build properly with cmake v3.6
2024-03-22 13:55:34 +00:00
Rémi Verschelde 41517eacb1
CMake: Remove hardcoded warnings list and forcing -Werror on library builds
The CMake buildsystem should be completely reviewed to properly match
what is done by SCons, instead of making its own arbitrary decisions on
how godot-cpp should be compiled.

Currently the SCons setup doesn't include warning options, so CMake
shouldn't either. Options similar to upstream Godot's SCons setup could
be added, and then replicated for CMake.
2023-12-01 10:45:07 +01:00
Rémi Verschelde bf1c03ab5f
SCons: Disable C++ exception handling by default
Counterpart to https://github.com/godotengine/godot/pull/80612.
2023-10-22 12:45:46 +02:00
Rémi Verschelde bab247dcb6
Rename godot-headers to gdextension, move header to top folder
Changes the `<godot/gdextension_interface.h>` include to simply
`<gdextension_interface.h>`.

Refactor and better document the SCons and CMake logic around setting
the paths to the header and API JSON file.
2022-12-14 12:36:59 +01:00
Fabio Alessandrelli 081d425277 [MSVC] Add NOMINMAX flag to scons and cmake.
Ensures user inclusion of windows.h do not define "min" and "max"
macros.
2022-09-12 13:12:55 +02:00
bruvzg 0ee980abae
Rename OSX to macOS. 2022-07-20 11:01:47 +03:00
Rémi Verschelde 82bc102581 Sync `misc/` scripts and hooks with upstream Godot 2022-03-15 10:18:33 +01:00
Nicolás Carrasco f227a0179f Fix Test CMake project for Windows and parametrize paths 2022-01-26 20:12:05 +01:00
O01eg c5fd3d00d2
Test CMake project with CI (#518) 2021-12-24 01:29:21 +01:00