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Sara pushed to world-format at Sara/basic-game-framework

2023-07-16 11:33:59 +00:00

Sara pushed to world-format at Sara/basic-game-framework

2023-07-16 00:23:25 +00:00

Sara pushed to world-format at Sara/basic-game-framework

2023-07-15 22:38:47 +00:00

Sara created branch world-format in Sara/basic-game-framework

2023-07-15 22:31:24 +00:00

Sara pushed to world-format at Sara/basic-game-framework

2023-07-15 22:31:24 +00:00

Sara commented on issue Sara/basic-game-framework#13

Game scene format

Format concept: ``` [Settings] game_mode = Combat; scene_name = Final Boss; [Objects] player; encounter = (x: 5, y: 10, sprite: goblin.png, encounter: goblins_a.ini); encounter = (x: 6,…

2023-07-15 19:42:44 +00:00

Sara opened issue Sara/basic-game-framework#13

Game scene serialization

2023-07-15 19:36:56 +00:00

Sara merged pull request Sara/basic-game-framework#12

Allow the world to grow as required by the number of objects being spawned

2023-07-12 00:53:05 +00:00

Sara pushed to main at Sara/basic-game-framework

  • 30defc0db8 Merge pull request 'Allow the world to grow as required by the number of objects being spawned' (#12) from dynamic-size-world into main
  • ec50000130 un-negated uses of object_is_valid that shouldn't be, and negated ones that should be
  • 0698121853 object_is_valid now confirms that an object is not null and is active
  • 8a6a0e7493 physics.c: can_collide now checks for object_is_valid before comfirming other variables
  • 78c0e3a9c0 object_is_valid now takes a constant pointer
  • Compare 23 commits »

2023-07-12 00:53:05 +00:00

Sara pushed to dynamic-size-world at Sara/basic-game-framework

  • ec50000130 un-negated uses of object_is_valid that shouldn't be, and negated ones that should be

2023-07-12 00:52:06 +00:00

Sara pushed to dynamic-size-world at Sara/basic-game-framework

  • 0698121853 object_is_valid now confirms that an object is not null and is active

2023-07-12 00:49:39 +00:00

Sara pushed to dynamic-size-world at Sara/basic-game-framework

2023-07-12 00:47:33 +00:00

Sara pushed to dynamic-size-world at Sara/basic-game-framework

  • 59de57fe3a simplified error checking, out of memory now results in an immediate crash when trying to expand world
  • 5e001bc345 object_is_valid now confirms if an object is valid, as opposed to if an object is invalid
  • Compare 2 commits »

2023-07-12 00:44:25 +00:00

Sara pushed to dynamic-size-world at Sara/basic-game-framework

  • 3e3f322529 _find_free_object now returns the index of the found object / make_object now allocates the object if the found slot is NULL

2023-07-12 00:38:28 +00:00

Sara pushed to dynamic-size-world at Sara/basic-game-framework

  • 30d4e4c39a replaced initialization code of _world_objects.objects with new_list

2023-07-12 00:29:36 +00:00

Sara pushed to dynamic-size-world at Sara/basic-game-framework

  • a139e4f3bb now initializing newly expanded world space with nullptrs

2023-07-12 00:28:15 +00:00

Sara pushed to dynamic-size-world at Sara/basic-game-framework

  • 6a52f2795d object_is_valid now does not attempt to validate internals if object is NULL
  • d915047bd1 removed uses of world_num_objects from world.c and replaced them with _world_objects.num
  • Compare 2 commits »

2023-07-12 00:25:35 +00:00

Sara pushed to dynamic-size-world at Sara/basic-game-framework

  • c1fa6e2956 now creating world array with 16 elements if world array length is 0

2023-07-12 00:19:34 +00:00

Sara pushed to dynamic-size-world at Sara/basic-game-framework

  • 544f18e9c6 added error when failing to expand world

2023-07-12 00:16:07 +00:00

Sara pushed to dynamic-size-world at Sara/basic-game-framework

2023-07-12 00:07:33 +00:00