textures
|
feat: DONE!!! AAAAAAAAAAAAAAAAAAAAAA
|
2025-01-16 16:17:07 +01:00 |
background.blend
|
feat: work on level
|
2025-01-01 21:45:08 +01:00 |
background.blend1
|
feat: work on level
|
2025-01-01 21:45:08 +01:00 |
character.blend
|
feat: added staggering walk animation
|
2025-01-04 16:56:42 +01:00 |
character.blend1
|
feat: added staggering walk animation
|
2025-01-04 16:56:42 +01:00 |
fieldgun.blend
|
feat: added fortress
|
2025-01-15 17:02:01 +01:00 |
fieldgun.blend1
|
feat: added fortress
|
2025-01-15 17:02:01 +01:00 |
fieldgun_Cube_003.png
|
feat: added fortress
|
2025-01-15 17:02:01 +01:00 |
fieldgun_Cube_003000.png
|
feat: added fortress
|
2025-01-15 17:02:01 +01:00 |
fort.blend
|
feat: added fortress
|
2025-01-15 17:02:01 +01:00 |
fort.blend1
|
feat: added fortress
|
2025-01-15 17:02:01 +01:00 |
modules.blend
|
feat: added fortress
|
2025-01-15 17:02:01 +01:00 |
modules.blend1
|
feat: added fortress
|
2025-01-15 17:02:01 +01:00 |
modules_Cube_002.png
|
feat: dugout in section 2
|
2025-01-03 15:17:02 +01:00 |
modules_Plane.png
|
feat: added staggering walk animation
|
2025-01-04 16:56:42 +01:00 |
rifle.blend
|
feat: experimenting with desired mood
|
2024-11-27 00:41:39 +01:00 |
rifle.blend1
|
feat: experimenting with desired mood
|
2024-11-27 00:41:39 +01:00 |