14 lines
434 B
C++
14 lines
434 B
C++
#include "player.hpp"
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#include "godot_cpp/classes/animation_tree.hpp"
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#include "godot_cpp/classes/node3d.hpp"
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namespace godot {
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void Player::_bind_methods() {}
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void Player::_enter_tree() {
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this->model = this->get_node<Node3D>("Model");
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this->animTree = this->get_node<AnimationTree>("Model/AnimationTree");
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}
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void Player::_process(double deltaTime) {}
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void Player::_physics_process(double deltaTime) {}
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} // namespace godot
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