Sara
|
2ff77e8f2a
|
feat: updated player and added player input
|
2024-02-08 12:42:35 +01:00 |
Sara
|
666d417264
|
feat: imported more assets
|
2024-02-08 12:42:16 +01:00 |
Sara
|
e8808bfe49
|
feat: updated designs
|
2024-02-06 15:54:14 +01:00 |
Sara
|
fad0d8614e
|
feat: added basic motions pack
|
2024-02-06 14:05:42 +01:00 |
Sara
|
31a513eff8
|
feat: switched player customization to using std::optional instead of .size() for invalid indexes
|
2024-02-06 10:55:57 +01:00 |
Sara
|
e1ac85e556
|
feat: configured default character
|
2024-02-05 23:18:48 +01:00 |
Sara
|
edf779ebc6
|
feat: implemented character customization from editor
|
2024-02-05 23:18:38 +01:00 |
Sara
|
68bb445f43
|
feat: updated character materials
|
2024-02-05 23:18:28 +01:00 |
Sara
|
3b277a3862
|
feat: modified testing room
|
2024-02-04 22:33:37 +01:00 |
Sara
|
bce949498e
|
feat: implemented level loading and player spawning
|
2024-02-04 22:33:26 +01:00 |
Sara
|
2fedbb07b3
|
feat: added get_default_entrance
|
2024-02-04 22:33:07 +01:00 |
Sara
|
4312d6f934
|
feat: formatted register_types
|
2024-02-04 22:32:51 +01:00 |
Sara
|
3c70d35b0b
|
feat: customizable hero can now be configured in the editor (only for editor)
|
2024-02-04 22:32:41 +01:00 |
Sara
|
b6da8e1bf8
|
feat: updated import settings for modular characters
|
2024-02-04 22:32:18 +01:00 |
Sara
|
00277286f6
|
feat: updated settings on materials and textures
|
2024-02-04 22:32:07 +01:00 |
Sara
|
c04a6ef0ad
|
feat: updated texture settings for polygon prototype texture
|
2024-02-02 16:13:10 +01:00 |
Sara
|
304729c3ea
|
feat: Level::get_entrance argument now const &
|
2024-02-02 08:48:07 +01:00 |
Sara
|
a9a63da68d
|
feat: updated godot-cpp-utils
|
2024-02-02 08:47:45 +01:00 |
Sara
|
8c84057f5b
|
feat: configured boot scene
|
2024-02-02 08:46:22 +01:00 |
Sara
|
6181441bee
|
feat: added player scene
|
2024-02-02 08:46:15 +01:00 |
Sara
|
5700a24caf
|
feat: added boot scene
|
2024-02-02 08:46:11 +01:00 |
Sara
|
4aa7b37fb3
|
fix: naming convention for resource files
|
2024-02-02 08:45:53 +01:00 |
Sara
|
f3fab101e1
|
feat: set up git lfs
|
2024-02-01 18:14:16 +01:00 |
Sara
|
64dd088491
|
feat: registered GameMode
|
2024-02-01 18:09:02 +01:00 |
Sara
|
0318fb9746
|
feat: improved Level entrances api error handling
|
2024-02-01 18:08:55 +01:00 |
Sara
|
47b399299a
|
feat: pushed asset packs
|
2024-02-01 18:08:41 +01:00 |
Sara
|
cc5d3f91fb
|
fix: GameMode is no longer named GameState
|
2024-02-01 18:07:56 +01:00 |
Sara
|
677e198981
|
feat: imported some test models/textures
|
2024-02-01 18:07:33 +01:00 |
Sara
|
714e5c5ef3
|
feat: finished 8-elements design
|
2024-02-01 18:07:16 +01:00 |
Sara
|
82b9212eee
|
chore: deleted duplicate bin/ from project root
|
2024-02-01 18:06:56 +01:00 |
Sara
|
4d943a3440
|
feat: started on scene management and player controller
|
2024-01-31 21:01:22 +01:00 |
Sara
|
27e1f98695
|
feat: added game concept design inkscape file
|
2024-01-31 21:01:10 +01:00 |
Sara
|
1196708a88
|
feat: added clang-format
|
2024-01-31 21:00:54 +01:00 |
Sara
|
3c6d113d69
|
feat: removed uninitialize_gdextension_types
|
2024-01-30 15:36:21 +01:00 |
Sara
|
6725458795
|
feat: configured template
|
2024-01-30 14:47:20 +01:00 |
Sara
|
fe487ab9ac
|
feat: removed stuff
|
2024-01-30 14:20:29 +01:00 |
Sara
|
a1b01a59a4
|
feat: renamed demo -> godot
|
2024-01-30 14:15:58 +01:00 |
Sara
|
d3fdf7bb26
|
feat: updated .gitmodules
|
2024-01-30 14:15:16 +01:00 |
Patrick Exner (FlameLizard)
|
3ec351897d
|
Merge pull request #18 from sdab/main
Update README.md
|
2023-12-21 18:14:06 +01:00 |
Patrick Exner (FlameLizard)
|
682db5ae1a
|
Merge pull request #21 from Faless/fix/install_bin
Fix library copy command
|
2023-11-27 23:14:10 +01:00 |
Fabio Alessandrelli
|
ac1499baf4
|
Fix library copy command
Use InstallAs with the correct target/source order instead of Command.
|
2023-11-27 21:02:25 +01:00 |
Patrick Exner (FlameLizard)
|
e6323bdc32
|
Merge pull request #12 from adamscott/add-clang-format
|
2023-11-19 22:24:53 +01:00 |
Sebastien Dabdoub
|
24a5efe8f7
|
Update README.md
A step was missing to initialize the git submodule for godot-cpp. It was uninitialized when I followed the github template instructions.
|
2023-10-18 20:04:31 -07:00 |
Patrick Exner (FlameLizard)
|
843b2258a0
|
Merge pull request #15 from adamscott/copy-bin-to-projectdir
|
2023-10-17 10:02:57 +02:00 |
Adam Scott
|
54a177ce39
|
Copy generated library to the projectdir
|
2023-10-16 16:35:06 -04:00 |
Patrick Exner (FlameLizard)
|
055ab32bc6
|
Merge pull request #5 from adamscott/add-compiledb-and-custom-support
|
2023-10-15 22:52:50 +02:00 |
Adam Scott
|
fbd0021dec
|
Add Godot project .clang-format file
|
2023-10-08 13:50:37 -04:00 |
Rémi Verschelde
|
f836481b66
|
Merge pull request #11 from akien-mga/gh-fix-issue-template
Fix GitHub issue template not being parsed as form
|
2023-10-05 14:52:42 +02:00 |
Rémi Verschelde
|
8aebbf12fa
|
Fix GitHub issue template not being parsed as form
|
2023-10-05 14:52:30 +02:00 |
Rémi Verschelde
|
7ea1d169d8
|
Merge pull request #10 from akien-mga/ci-fix-mingw-install
CI: Pin MinGW version to 12.2.0 to fix install issue
|
2023-10-05 14:52:15 +02:00 |