feat: more props

main
Sara 2024-02-15 12:40:54 +01:00
parent dd4413e06f
commit 5d16bff23d
7 changed files with 113 additions and 2 deletions

View File

@ -4,10 +4,9 @@
[resource] [resource]
resource_name = "Texture_01" resource_name = "Texture_01"
albedo_color = Color(1, 0.819608, 0.219608, 1) albedo_color = Color(0.305882, 0.478431, 0.427451, 1)
albedo_texture = ExtResource("1_wwnl0") albedo_texture = ExtResource("1_wwnl0")
metallic_specular = 0.0 metallic_specular = 0.0
roughness = 0.490532 roughness = 0.490532
uv1_offset = Vector3(0, 0, 1) uv1_offset = Vector3(0, 0, 1)
uv1_triplanar = true uv1_triplanar = true
uv1_world_triplanar = true

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@ -0,0 +1,12 @@
[gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://cnatewkictl4q"]
[ext_resource type="Texture2D" uid="uid://blqvnn1uyx5na" path="res://Models/Environments/Textures/PolygonPrototype_Texture_Grid_01.png" id="1_dqqfe"]
[resource]
resource_name = "Texture_01"
albedo_color = Color(0.819608, 0.537255, 0, 1)
albedo_texture = ExtResource("1_dqqfe")
metallic_specular = 0.0
roughness = 0.490532
uv1_offset = Vector3(0, 0, 1)
uv1_triplanar = true

View File

@ -0,0 +1,12 @@
[gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://j71oow54fjat"]
[ext_resource type="Texture2D" uid="uid://blqvnn1uyx5na" path="res://Models/Environments/Textures/PolygonPrototype_Texture_Grid_01.png" id="1_gfptx"]
[resource]
resource_name = "Texture_01"
albedo_color = Color(1, 0.372549, 0.0901961, 1)
albedo_texture = ExtResource("1_gfptx")
metallic_specular = 0.0
roughness = 0.490532
uv1_offset = Vector3(0, 0, 1)
uv1_triplanar = true

BIN
godot/Models/Environments/SM_Buildings_DoorFrame_01.fbx (Stored with Git LFS) Normal file

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@ -0,0 +1,41 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://cgajq7ygn3aiy"
path="res://.godot/imported/SM_Buildings_DoorFrame_01.fbx-1b856f7aef0165939c5812701ed2ba34.scn"
[deps]
source_file="res://Models/Environments/SM_Buildings_DoorFrame_01.fbx"
dest_files=["res://.godot/imported/SM_Buildings_DoorFrame_01.fbx-1b856f7aef0165939c5812701ed2ba34.scn"]
[params]
nodes/root_type=""
nodes/root_name=""
nodes/apply_root_scale=true
nodes/root_scale=1.0
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
import_script/path=""
_subresources={
"materials": {
"Texture_01": {
"use_external/enabled": true,
"use_external/path": "res://Models/Environments/Materials/Texture_03.tres"
}
}
}
gltf/naming_version=1
gltf/embedded_image_handling=1

BIN
godot/Models/Environments/SM_Buildings_Door_01.fbx (Stored with Git LFS) Normal file

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@ -0,0 +1,41 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://hu8pchvhxwxn"
path="res://.godot/imported/SM_Buildings_Door_01.fbx-fe1e1429f39f150abf5a941331e28451.scn"
[deps]
source_file="res://Models/Environments/SM_Buildings_Door_01.fbx"
dest_files=["res://.godot/imported/SM_Buildings_Door_01.fbx-fe1e1429f39f150abf5a941331e28451.scn"]
[params]
nodes/root_type=""
nodes/root_name=""
nodes/apply_root_scale=true
nodes/root_scale=1.0
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
import_script/path=""
_subresources={
"materials": {
"Texture_01": {
"use_external/enabled": true,
"use_external/path": "res://Models/Environments/Materials/Texture_02.tres"
}
}
}
gltf/naming_version=1
gltf/embedded_image_handling=1