From 5d16bff23d47b8b752326cf3fddbcb8e367ea065 Mon Sep 17 00:00:00 2001 From: Sara Date: Thu, 15 Feb 2024 12:40:54 +0100 Subject: [PATCH] feat: more props --- .../Environments/Materials/Texture_01.tres | 3 +- .../Environments/Materials/Texture_02.tres | 12 ++++++ .../Environments/Materials/Texture_03.tres | 12 ++++++ .../SM_Buildings_DoorFrame_01.fbx | 3 ++ .../SM_Buildings_DoorFrame_01.fbx.import | 41 +++++++++++++++++++ .../Environments/SM_Buildings_Door_01.fbx | 3 ++ .../SM_Buildings_Door_01.fbx.import | 41 +++++++++++++++++++ 7 files changed, 113 insertions(+), 2 deletions(-) create mode 100644 godot/Models/Environments/Materials/Texture_02.tres create mode 100644 godot/Models/Environments/Materials/Texture_03.tres create mode 100644 godot/Models/Environments/SM_Buildings_DoorFrame_01.fbx create mode 100644 godot/Models/Environments/SM_Buildings_DoorFrame_01.fbx.import create mode 100644 godot/Models/Environments/SM_Buildings_Door_01.fbx create mode 100644 godot/Models/Environments/SM_Buildings_Door_01.fbx.import diff --git a/godot/Models/Environments/Materials/Texture_01.tres b/godot/Models/Environments/Materials/Texture_01.tres index fe3d702..5d9419d 100644 --- a/godot/Models/Environments/Materials/Texture_01.tres +++ b/godot/Models/Environments/Materials/Texture_01.tres @@ -4,10 +4,9 @@ [resource] resource_name = "Texture_01" -albedo_color = Color(1, 0.819608, 0.219608, 1) +albedo_color = Color(0.305882, 0.478431, 0.427451, 1) albedo_texture = ExtResource("1_wwnl0") metallic_specular = 0.0 roughness = 0.490532 uv1_offset = Vector3(0, 0, 1) uv1_triplanar = true -uv1_world_triplanar = true diff --git a/godot/Models/Environments/Materials/Texture_02.tres b/godot/Models/Environments/Materials/Texture_02.tres new file mode 100644 index 0000000..7ebe08d --- /dev/null +++ b/godot/Models/Environments/Materials/Texture_02.tres @@ -0,0 +1,12 @@ +[gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://cnatewkictl4q"] + +[ext_resource type="Texture2D" uid="uid://blqvnn1uyx5na" path="res://Models/Environments/Textures/PolygonPrototype_Texture_Grid_01.png" id="1_dqqfe"] + +[resource] +resource_name = "Texture_01" +albedo_color = Color(0.819608, 0.537255, 0, 1) +albedo_texture = ExtResource("1_dqqfe") +metallic_specular = 0.0 +roughness = 0.490532 +uv1_offset = Vector3(0, 0, 1) +uv1_triplanar = true diff --git a/godot/Models/Environments/Materials/Texture_03.tres b/godot/Models/Environments/Materials/Texture_03.tres new file mode 100644 index 0000000..95e661e --- /dev/null +++ b/godot/Models/Environments/Materials/Texture_03.tres @@ -0,0 +1,12 @@ +[gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://j71oow54fjat"] + +[ext_resource type="Texture2D" uid="uid://blqvnn1uyx5na" path="res://Models/Environments/Textures/PolygonPrototype_Texture_Grid_01.png" id="1_gfptx"] + +[resource] +resource_name = "Texture_01" +albedo_color = Color(1, 0.372549, 0.0901961, 1) +albedo_texture = ExtResource("1_gfptx") +metallic_specular = 0.0 +roughness = 0.490532 +uv1_offset = Vector3(0, 0, 1) +uv1_triplanar = true diff --git a/godot/Models/Environments/SM_Buildings_DoorFrame_01.fbx b/godot/Models/Environments/SM_Buildings_DoorFrame_01.fbx new file mode 100644 index 0000000..e9df27f --- /dev/null +++ b/godot/Models/Environments/SM_Buildings_DoorFrame_01.fbx @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:efc9da2d1b662f8dd6dfdf27c3b0db376a2bd66ac628ac58d4e7eb2bae84472a +size 23296 diff --git a/godot/Models/Environments/SM_Buildings_DoorFrame_01.fbx.import b/godot/Models/Environments/SM_Buildings_DoorFrame_01.fbx.import new file mode 100644 index 0000000..2aa9e48 --- /dev/null +++ b/godot/Models/Environments/SM_Buildings_DoorFrame_01.fbx.import @@ -0,0 +1,41 @@ +[remap] + +importer="scene" +importer_version=1 +type="PackedScene" +uid="uid://cgajq7ygn3aiy" +path="res://.godot/imported/SM_Buildings_DoorFrame_01.fbx-1b856f7aef0165939c5812701ed2ba34.scn" + +[deps] + +source_file="res://Models/Environments/SM_Buildings_DoorFrame_01.fbx" +dest_files=["res://.godot/imported/SM_Buildings_DoorFrame_01.fbx-1b856f7aef0165939c5812701ed2ba34.scn"] + +[params] + +nodes/root_type="" +nodes/root_name="" +nodes/apply_root_scale=true +nodes/root_scale=1.0 +meshes/ensure_tangents=true +meshes/generate_lods=true +meshes/create_shadow_meshes=true +meshes/light_baking=1 +meshes/lightmap_texel_size=0.2 +meshes/force_disable_compression=false +skins/use_named_skins=true +animation/import=true +animation/fps=30 +animation/trimming=false +animation/remove_immutable_tracks=true +import_script/path="" +_subresources={ +"materials": { +"Texture_01": { +"use_external/enabled": true, +"use_external/path": "res://Models/Environments/Materials/Texture_03.tres" +} +} +} +gltf/naming_version=1 +gltf/embedded_image_handling=1 diff --git a/godot/Models/Environments/SM_Buildings_Door_01.fbx b/godot/Models/Environments/SM_Buildings_Door_01.fbx new file mode 100644 index 0000000..1c2cd7a --- /dev/null +++ b/godot/Models/Environments/SM_Buildings_Door_01.fbx @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4cb58e96c5d7ec1b1bf53c6fd47921ef613be7b13f8b71acbce519606c6eab9b +size 22320 diff --git a/godot/Models/Environments/SM_Buildings_Door_01.fbx.import b/godot/Models/Environments/SM_Buildings_Door_01.fbx.import new file mode 100644 index 0000000..846e9fa --- /dev/null +++ b/godot/Models/Environments/SM_Buildings_Door_01.fbx.import @@ -0,0 +1,41 @@ +[remap] + +importer="scene" +importer_version=1 +type="PackedScene" +uid="uid://hu8pchvhxwxn" +path="res://.godot/imported/SM_Buildings_Door_01.fbx-fe1e1429f39f150abf5a941331e28451.scn" + +[deps] + +source_file="res://Models/Environments/SM_Buildings_Door_01.fbx" +dest_files=["res://.godot/imported/SM_Buildings_Door_01.fbx-fe1e1429f39f150abf5a941331e28451.scn"] + +[params] + +nodes/root_type="" +nodes/root_name="" +nodes/apply_root_scale=true +nodes/root_scale=1.0 +meshes/ensure_tangents=true +meshes/generate_lods=true +meshes/create_shadow_meshes=true +meshes/light_baking=1 +meshes/lightmap_texel_size=0.2 +meshes/force_disable_compression=false +skins/use_named_skins=true +animation/import=true +animation/fps=30 +animation/trimming=false +animation/remove_immutable_tracks=true +import_script/path="" +_subresources={ +"materials": { +"Texture_01": { +"use_external/enabled": true, +"use_external/path": "res://Models/Environments/Materials/Texture_02.tres" +} +} +} +gltf/naming_version=1 +gltf/embedded_image_handling=1