godot-cpp-utils
A collection of utility classes, functions and macros for use with Godot and GDExtension.
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Parent class for saved game state. More...
#include <game_state.hpp>
Private Member Functions | |
GDCLASS (GameState, godot::Resource) | |
Static Private Member Functions | |
static void | _bind_methods () |
Parent class for saved game state.
Inherit and add godot properties to save persistently.