godot-cpp-utils
A collection of utility classes, functions and macros for use with Godot and GDExtension.
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Private Member Functions | Static Private Member Functions | List of all members
utils::GameState Class Reference

Parent class for saved game state. More...

#include <game_state.hpp>

Inheritance diagram for utils::GameState:

Private Member Functions

 GDCLASS (GameState, godot::Resource)
 

Static Private Member Functions

static void _bind_methods ()
 

Detailed Description

Parent class for saved game state.

Inherit and add godot properties to save persistently.


The documentation for this class was generated from the following files: