godot-cpp-utils
A collection of utility classes, functions and macros for use with Godot and GDExtension.
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▼Nutils | |
CGameMode | Stores session-relevant data |
CGameRoot3D | The root of a game |
CGameState | Parent class for saved game state |
CIPlayer | Interface required for player nodes |
CLevel3D | 3D level root to be used with GameRoot3D |
▼CPlayerInput | An event-driven input observer |
CListener | A PlayerInput action listener |
CSpawnPoint3D | A location in the game world that the player can spawn at |