45 lines
1.1 KiB
CMake
45 lines
1.1 KiB
CMake
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cmake_minimum_required(VERSION 3.17)
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project(engine)
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project(game)
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set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/lib")
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set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/lib")
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/bin")
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set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/CMakeModules")
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set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -DDEBUG")
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find_package(SDL2 REQUIRED)
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find_package(SDL2_image REQUIRED)
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find_package(SDL2_ttf REQUIRED)
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include_directories(SDL2 PRIVATE "${CMAKE_SOURCE_DIR}/src/engine" "${CMAKE_SOURCE_DIR}/include")
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if(APPLE)
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include_directories("/opt/homebrew/include/")
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link_directories("/opt/homebrew/lib/" "./lib/")
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else()
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link_directories("./lib/")
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endif()
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file(
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GLOB_RECURSE
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GAME_SRC
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"${CMAKE_SOURCE_DIR}/src/game/*.c"
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)
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add_library(game STATIC ${GAME_SRC})
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set_target_properties(game PROPERTIES ARCHIVE_OUTPUT_DIRECTORY ${PROJECT_SOURCE_DIR}/lib)
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target_link_libraries(game SDL2 SDL2_image SDL2_ttf ecs c m)
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file(
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GLOB_RECURSE
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ENGINE_SRC
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"${CMAKE_SOURCE_DIR}/src/engine/*.c"
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)
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add_executable(engine ${ENGINE_SRC})
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target_link_libraries(engine game SDL2 SDL2_image SDL2_ttf ecs c m)
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