Commit Graph

93 Commits (6085dbaed0dfbd7864d639a23e250f45389e97c6)

Author SHA1 Message Date
Sara 0b32967c20 removed requirement for a evt_collision listener from _can_collide 2023-06-18 13:13:35 +02:00
Sara 8ae7d302fe inverted _can_collide guard clause in interpolate_move 2023-06-18 11:59:13 +02:00
Sara f8d69e3537 reversed order of operations in interpolate_move 2023-06-18 11:39:16 +02:00
Sara d067ea6df8 default sprite origin in is now 0,0 2023-06-16 13:35:33 +02:00
Sara 0a6242ef3c sprite origin is now applied to untransformed rect 2023-06-14 18:50:55 +02:00
Sara 17eef0eb20 added interpolate move 2023-05-28 23:59:24 +02:00
Sara 6c16e8cdbd implemented simple aabb and circle collision 2023-05-24 21:31:50 +02:00
Sara e03037acbe sprite x,y now defines location of origin on sprite 2023-05-22 08:10:55 +02:00
Sara 89db4253ae sprites now support specifying flip 2023-05-14 15:04:29 +02:00
Sara ce4638d1e9 origin now relative to dest size 2023-05-14 14:58:34 +02:00
Sara 62b4515585 sprite origin now percentage of source rect 2023-05-14 14:56:06 +02:00
Sara 04101f6427 fixed broken scaling in sprite rendering 2023-05-14 14:46:12 +02:00
Sara 4d4547551c make_spritesheet now works with number of tiles on x and y rather than tile width and height 2023-05-11 21:09:23 +02:00
Sara 6fb60c254d renamed input_*down functions to input_get_*down 2023-05-11 21:08:13 +02:00
Sara 0a37a3278d renamed input_event to input_notify_event to clarify the function 2023-05-11 21:07:07 +02:00
Sara 22d0200d84 input internal variables and functions are now static and static inline respectively 2023-05-11 21:05:46 +02:00
Sara f7696c4ea8 moved world functionality to corelib 2023-05-11 19:49:03 +02:00
Sara d28305920f added inline to static functions 2023-05-06 00:05:05 +02:00
Sara cc08588b17 internal asset functions are now static 2023-05-05 23:23:41 +02:00
Sara 64b8dbcbf3 removed one use of memcpy and replaced with *a = *b 2023-05-05 23:23:04 +02:00
Sara 2457858399 changed many of the functions to now be static 2023-05-05 23:22:32 +02:00
Sara b898fd5b31 added return in guard clause for empty drawcmd buffer
draw(cmd) had a bug causing the first drawcmd in every frame to be added twice, for text this would cause a double free
2023-05-05 22:17:28 +02:00
Sara 2b927259a8 draw(cmd) is now no longer in declared in header 2023-05-05 22:14:30 +02:00
Sara 750b30aa89 no_sprite is now a #define for a all-zero sprite 2023-05-05 22:14:01 +02:00
Sara 3a5ec4a0d1 finished basic text rendering 2023-04-26 00:34:11 +02:00
Sara 3c3c565bfa finished text scaling code 2023-04-23 00:47:49 +02:00
Sara 5686c17fee started work on text rendering 2023-04-21 00:27:05 +02:00
Sara 55311d0bb8 fixed translation issue with ninesliced images 2023-04-21 00:26:36 +02:00
Sara 4c4851546f now quitting sdl-ttf correctly 2023-04-21 00:25:28 +02:00
Sara a5d9d5ec96 updated font asset handling 2023-04-21 00:25:05 +02:00
Sara dd40766fca added ninesliced and text rendering commands 2023-04-20 23:04:04 +02:00
Sara 61f9de5256 remove mouse listener min delta param 2023-04-20 22:57:51 +02:00
Sara fb6b76f0cf removed add_*_listener return types / added scroll input event type 2023-04-20 22:57:10 +02:00
Sara 85182ed22c added more by-name asset lookup options 2023-04-20 22:55:05 +02:00
Sara 6d27dd4c12 added font file and arbitrary memory asset types 2023-04-20 10:10:27 +02:00
Sara 783c545244 increased max drawcmd count 2023-04-11 08:08:59 +02:00
Sara 34593e0701 added comments to render-related structs 2023-04-10 16:57:59 +02:00
Sara 9dbb5a1566 further fixes to render ordering 2023-04-10 16:57:45 +02:00
Sara 3e8eef4200 added debug render frame flag 2023-04-10 16:57:09 +02:00
Sara 96ffaf5f9e added ui layers and made all layers relative to sprites at zero 2023-04-10 16:56:30 +02:00
Sara c9c5cf4935 fixed bad condition causing incorrect ordering on ui 2023-04-10 13:27:12 +02:00
Sara e6a011c12b got my shit in order regarding tilemaps 2023-04-10 00:14:53 +02:00
Sara 3ffa531b55 created corelib folder 2023-04-08 00:23:30 +02:00