24 lines
1.5 KiB
Markdown
24 lines
1.5 KiB
Markdown
A large freight station near the edge of the city. It primarily caries steel and other raw materials to the factories, and the resulting products to the rest of Europe. Since the start of the war, the station has officially gone unused.
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The station is mostly abandoned, with guards hired by the station's management being the only people who are supposed to have been there recently.
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## Goals
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- Figure out where the shipment of artifacts went after arriving here.
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- Find the shipment of weird artifacts
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- Find the body in the prisoner room
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- Witness the arrival of another train with cultists unloading weapons, ammo and more artifacts.
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- Discover the
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The station is guarded although not heavily. Once inside, Chase will want to go to the offices at the centre of the building.
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On the way there the party will have to sneak past a guard smoking in a niche.
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In the offices the party can find records of incoming and outgoing trains.
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>As expected most of the recent months are empty. The only exceptions are two trains, one dropping off cargo to be loaded off into both of the storage rooms, and another emptying storage room 2, the northernmost one.
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>Both shipments are billed to the Valens automotive company.
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>There is a third train, arriving today, at 1-o-clock. It will pick up the cargo in storage room one and leave south for France immediately.
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1-o-clock is still more than an hour away. So the party is left with some time to inspect the two storage facilities.
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If at all realistic, the players will be found out and forced to run by the cultists on the train. |