1.3 KiB
#Main-Story #Quest
Johan 't Hof needs to find his siblings and stop them from being used/killed by The Cultists. This involves chasing down the train that brought them out into the French countryside. And stopping the cultists' digging operation. Oriann du Toit needs to find the cure for the Du Toit Curse. This involves discovering the grave of the first ancestor to have the curse. As well as the old du Toit mansion.
The University Library introduces the party to the statues and some of their effects. For personal reasons, Johan 't Hof goes to investigate the Factory with Oriann du Toit in tow. There they meet Chase the Private Investigator. Chase then asks them to help him track down the Trade in Magical Materials to find the origin of the statues. As well as what they're used for.
His investigation lead him to a Freight Station near the city. He believes that the station is being used as a gateway into the rest of Europe, and that what they've seen in the city is only a small part of the problems caused by this market.
At this station, the party leaves with a collection of magical artefacts and records of the past few months. From the papers, the party can learn that the train that took the prisoners left towards France.
The papers don't specify much, only the track that they can take throug