This website requires JavaScript.
Explore
Help
Sign In
Sara.Sync
/
godot-cpp
mirror of
https://github.com/godotengine/godot-cpp
Watch
0
Star
1
Fork
You've already forked godot-cpp
0
Code
Issues
Packages
Projects
Releases
Wiki
Activity
ddd03ee818
godot-cpp
/
include
/
godot_cpp
/
classes
History
Jordan Schidlowsky
ddd03ee818
static inline is bad. Generates way too much code that the linker is unable to optimize and remove on final link. This causes these symbols from every class in godot-cpp to be included in the final link, even if completely unused by the lib. Removing changes a basic shared library from being ~1.5MB on almost all platforms to now ~200kB.
2024-10-10 10:46:29 -06:00
..
editor_plugin_registration.hpp
Enforce template syntax `typename` over `class`
2024-03-10 16:02:43 -05:00
ref.hpp
static inline is bad. Generates way too much code that the linker is unable to optimize and remove on final link. This causes these symbols from every class in godot-cpp to be included in the final link, even if completely unused by the lib. Removing changes a basic shared library from being ~1.5MB on almost all platforms to now ~200kB.
2024-10-10 10:46:29 -06:00
wrapped.hpp
static inline is bad. Generates way too much code that the linker is unable to optimize and remove on final link. This causes these symbols from every class in godot-cpp to be included in the final link, even if completely unused by the lib. Removing changes a basic shared library from being ~1.5MB on almost all platforms to now ~200kB.
2024-10-10 10:46:29 -06:00