.. |
AABB.hpp
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Update bindings to use new Api extensions and rename Rect3->AABB
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2017-11-23 22:50:05 +11:00 |
Array.hpp
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Added copy constructors and assignment operators to Array and Dictionary
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2018-01-17 01:57:01 +01:00 |
Basis.hpp
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Use static linking instead of dynamic linking
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2017-07-23 17:53:50 +02:00 |
Color.hpp
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updated bindings
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2017-10-03 16:07:34 +05:30 |
CoreTypes.hpp
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Update bindings to use new Api extensions and rename Rect3->AABB
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2017-11-23 22:50:05 +11:00 |
Defs.hpp
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Update bindings to use new Api extensions and rename Rect3->AABB
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2017-11-23 22:50:05 +11:00 |
Dictionary.hpp
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Added copy constructors and assignment operators to Array and Dictionary
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2018-01-17 01:57:01 +01:00 |
Godot.hpp
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Fix potential malloc(0)
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2018-01-17 02:00:55 +01:00 |
GodotGlobal.hpp
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caller-defined entry methods and string API update
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2018-01-11 17:58:06 +01:00 |
NodePath.hpp
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Update bindings to use new Api extensions and rename Rect3->AABB
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2017-11-23 22:50:05 +11:00 |
Plane.hpp
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Use static linking instead of dynamic linking
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2017-07-23 17:53:50 +02:00 |
PoolArrays.hpp
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Added Read and Write access for PoolArrays
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2018-01-11 21:26:37 +01:00 |
Quat.hpp
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Use static linking instead of dynamic linking
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2017-07-23 17:53:50 +02:00 |
RID.hpp
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updated bindings
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2017-10-03 16:07:34 +05:30 |
Rect2.hpp
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Use static linking instead of dynamic linking
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2017-07-23 17:53:50 +02:00 |
Ref.hpp
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Implemented using api struct
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2017-10-23 21:20:14 +11:00 |
String.hpp
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caller-defined entry methods and string API update
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2018-01-11 17:58:06 +01:00 |
Transform.hpp
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Update bindings to use new Api extensions and rename Rect3->AABB
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2017-11-23 22:50:05 +11:00 |
Transform2D.hpp
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Use static linking instead of dynamic linking
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2017-07-23 17:53:50 +02:00 |
Variant.hpp
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Update bindings to use new Api extensions and rename Rect3->AABB
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2017-11-23 22:50:05 +11:00 |
Vector2.hpp
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updated bindings
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2017-10-03 16:07:34 +05:30 |
Vector3.hpp
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Use static linking instead of dynamic linking
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2017-07-23 17:53:50 +02:00 |