godot-cpp/tools
Adam Scott 2d5024ac8e
Refactor compiledb implementation
This comment enables the possibility to build the "compile_commands.json"
file by only using `scons -Q compiledb`. No need to use the argument
`compiledb=yes`.

And when using the `compiledb=yes`, it will create a
"compiled_commands.json" automatically.
2023-10-19 10:51:31 -04:00
..
android.py [SCons] Fixed crashes in several scripts 2023-09-09 12:44:14 +03:00
godotcpp.py Refactor compiledb implementation 2023-10-19 10:51:31 -04:00
ios.py Merge pull request #1191 from Faless/build/unify_osxcross 2023-07-31 15:40:27 -05:00
linux.py Changes necessary for hot reload to work 2023-09-25 22:13:33 -05:00
macos.py [SCons] Fixed crashes in several scripts 2023-09-09 12:44:14 +03:00
my_spawn.py [SCons] Move toolchains logic to tools folder. 2022-06-27 20:44:12 +02:00
targets.py SCons: Sync `targets.py` fully with upstream Godot 2023-08-10 09:23:32 +02:00
web.py [SCons] Rename javascript tool to web 2023-10-15 13:12:49 +02:00
windows.py Statically link mingw/msvc runtime libraries on Windows 2023-08-09 13:38:38 -05:00