godot-cpp/include/godot_cpp/core
Marc Gilleron baf0b9e0f7 Don't call parent _get_property_list when a class doesn't define it.
Godot is already supposed to call _get_property_list of parent classes,
so this binding function must really only return procedural properties of
the class it belongs to, and not parent or child classes.
2023-07-26 20:12:25 +01:00
..
binder_common.hpp Update to load function pointers for GDExtension interface 2023-05-09 21:45:48 -05:00
builtin_ptrcall.hpp Sync license copyright with upstream GH-70885 2023-01-10 16:15:31 +01:00
class_db.hpp Don't call parent _get_property_list when a class doesn't define it. 2023-07-26 20:12:25 +01:00
defs.hpp Sync license copyright with upstream GH-70885 2023-01-10 16:15:31 +01:00
engine_ptrcall.hpp Ensure GDExtension class is the correct type for the Godot engine class 2023-05-16 15:18:48 -05:00
error_macros.hpp Update error macros to match core 2023-01-22 14:24:57 +01:00
math.hpp Merge pull request #1003 from akien-mga/fix-sign-0 2023-01-20 23:02:13 +01:00
memory.hpp Update to load function pointers for GDExtension interface 2023-05-09 21:45:48 -05:00
method_bind.hpp Identifiers containing double underscore are reserved according to the C++ standard 2023-06-15 20:45:01 -04:00
method_ptrcall.hpp Revert the changes from PR #1044 and #1045 and standardize on `Object **` encoding in ptrcall 2023-06-07 08:30:33 -05:00
mutex_lock.hpp Sync license copyright with upstream GH-70885 2023-01-10 16:15:31 +01:00
object.hpp Ensure GDExtension class is the correct type for the Godot engine class 2023-05-16 15:18:48 -05:00
property_info.hpp Sync license copyright with upstream GH-70885 2023-01-10 16:15:31 +01:00
type_info.hpp Identifiers containing double underscore are reserved according to the C++ standard 2023-06-15 20:45:01 -04:00